
Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Général
[Ranger] - Outlaw now also grants 3% hit chance.
[Templar] - Monastic Regalia now grants 12% Agility to hit chance.
[Templar] - Guidance now also grants 3% hit chance.
[Knight of Xoroth] - Black Skull Shield now also grants 12% Strength to hit chance.
[Knight of Xoroth] - Xorothian Precision now also grants 3% hit chance.
[Witch Hunter] - Shadewalker now also grants 3% hit chance.
[Witch Hunter] - Wanted: Dead now also grants 2% Melee and Ranged Hit on all attacks on target.
[Tinker] - Refined Gunpowder now also grants 3% hit chance.
[Witch Doctor] - Dark Magic now also grants 8% Intellect to hit chance.
[Witch Doctor] - Legacy of Vol'jin now also grants 8% Agility to hit chance.
[Barbarian] - Brute Strength now also grants 3% hit chance.
[Barbarian] - Murderer now also grants 2% melee hit chance on all attacks on target.
[Felsworn] - Illidari Training now also grants 12% Agility to hit chance.
[Felsworn] - Green Flame now also grants 3% hit chance.
[Stormbringer] - Cloud Chaser now also grants 3% hit chance.
[Son of Arugal] - Cutting Talons now also grants 3% hit chance.
[Chronomancer] - Balance of Power now also grants 8% of Intellect to hit chance.
[Venomancer] - Enchanted Exoskeleton now also grants 12% of Intellect to hit chance.
[Venomancer] - Precision Bites now also grants 3% hit chance.
[Primalist] - Ring of Life now also grants 1% hit chance to all allies within range.
[Primalist] - Earthen Blessing now also grants 8% Intellect to hit chance.
[Primalist] - Embrace of the Earth now also grants 12% Strength to hit chance.
[Runemaster] - Mystical Etchings now also grants 3% hit chance.
[Sun Cleric] - Protector of the Flame now also grants 12% Strength to hit chance.
[Sun Cleric] - Scorch Marks now also grants 1% spell hit on all attacks on target per stack.
[Sun Cleric] - Solar Might now also grants 3% hit chance.
[Starcaller] - On the Hunt now also grants 1% hit chance on all attacks on target per stack.
[Cultist] - Voidguard now also grants 12% Strength to hit chance.
[Cultist] - Wicked Intentions now also grants 3% hit chance.
Now available for reset at Gabriel.
[Elune] [Pending Restart] Fixed a bug where Super Hot could trigger from triggered spells and abilities.
[Elune] [Pending Restart] Fixed a bug where Battle Fatigue, Hunger for Blood and Crushing impact did not have their PvP modifiers active.
Talents & Compétences
[Pending Restart] [Elune] The Physics in Practice damage increase is now halved versus players. (Available to reset via Gabril.)
Changements d'objets
[Area52] [Pending Restart] Soridormi now sells Mount Hyjal Reputation Rings to those who have one already, based on quest completed. So if you have an Honored ring, you will be able to buy other Honored rings. This works similar to how Karazhan reputation rings were setup already.
Général
[Stormbringer] Capstone row of Lightning repathed slightly.
[Stormbringer] New node Thorim's Rage added to switch with Destructive Force.
[Stormbringer] New node Concentrated Static added to a switch with Titanic Thunderbolt in Lightning tree.
[Stormbringer] Body of Lightning now causes damage dealt to deal its damage instead of being a periodic aoe damage in a small radius around you.
[Stormbringer] Amping Up duration increased by 2 sec.
[Stormbringer] Unbound Lightning no longer has a static requirement, but can no longer critically hit.
[Felsworn] Reckless Assault now additionally reduces the cooldown of Doomglaive.
[Primalist] Earthmother's Strength now grants SP based on AP instead of Strength, value increased.
[Primalist] Blessing of Neptulon now causes Hammer of Life to make the next Primal Infusion affect an additonal nearby target.
[Primalist] Tide's Favor now reduces the cost of Hammer of Life
[Primalist] Improved Primal Pulse reworked into Hand of the Primal Infusion, causing Hand of the Earthmother to heal more on targets affected by Primal Infusion.
[Primalist] Primal Infusion now has 3 additional ranks.
[Primalist] Improved Hand of the Earthmother now additonally increases attack power scaling of Hand of the Earthmothersignificantly.
[Primalist] Improved Primal Infusion now reduces mana cost and increases healing.
[Primalist] Primal Infusion no longer stacks, now has a minor CD and increased healing.
[Primalist] Life tree slightly repathed.
[Primalist] Primal Wave now radial instead of conal.
[Primalist] Primal Pulse removed.
[Primalist] Waters of Neptulon removed.
[Primalist] Life Primalist Wildclaw CD reduced by 2 sec.
[Knight of Xoroth] Blade of Xoroth scaling reduced by 10%.
[Knight of Xoroth] Flames of Xoroth scaling reduced by 15%.
Talents & Compétences
[Cultist] Wavering Hope now gives critical block while Abyssal Ward is active
[Cultist] Twilight Guardian now gives 3% parry while Void Shield is active on the target
[Cultist] Dreadful Wave now causes Wave of Doubt to apply Wavering Pride exclusively
[Pyromancer] Melt reworked and moved to Stokes position
[Pyromancer] Scorching Sermon moved to the class tree and now also works with Draconic Fang
[Pyromancer] Stoke removed
[Pyromancer] Draconic Tempest now also reduces the cast time of Scorching Ray by .5 sec
[Pyromancer] Hellscape reworked to now allow Slagstone to multicast
[Son of Arugal] Dark Feast now also triggers Call of the Shadow Pack
[Son of Arugal] Exsanguination now works off of Goldrinn's Fang
[Son of Arugal] Fixed a bug where Ravenous Strike wasn't properly generating rage
[Son of Arugal] Wicked Howl now also reduces damage taken by 25% for the duration
[Son of Arugal] Vicious Maw now also reduces the cooldown of Ironfur for the duration
[Son of Arugal] Eye of the Lycan now also gives hit rating conversion
[Son of Arugal] Eternal Curse now has a greatly reduced cast time
[Son of Arugal] Shadowfang Rage adjusted, now has Mortal Form synergy
[Son of Arugal] Blood Trail no longer stacks and now mods minimum speed rather than increasing movement speed
[Son of Arugal] Taldaram's Rage now unleashes a Vicious Bite, instead of increasing rage generated by 20
[Son of Arugal] Bloodstalker combined with Lethal Wounds
[Son of Arugal] Shredding Claws now also works with Ravenous Strike
[Son of Arugal] Ultra Instincts now increases crit instead of armor pen
[Son of Arugal] Increased the spell critical strike chance from Darkcasting to 30% of Agility up from 20%
[Son of Arugal] Increased the AP scaling on Goldrinn's Thirst (Mortal Form) by 10%
[Son of Arugal] Claws of Fury adjusted to reduce the cooldown of affected abilities by an additional amount based on spell critical strikes
[Son of Arugal] Goldrinn's Guile adjusted, improving the Mortal Form effect
Général
[Templar] Added a small ICD onto Libram of Consecration to prevent Holy Cleave from triggering it multiple times with one cast.
[Primalist] Primal Range and Legacy of Rexxar swaped places in the Wildwalker Tree.
Talents & Compétences
[Toughness] You will now receive 2/3.5/5% reduced damage taken while the Toughness and Shamanic Rage Harvest talents are known. Previously the Shamanic Rage Harvest talent was blocking the damage reduction from its application as a remnant of the original behaviour of the Mystic Enchant Channeled Rage. This means that when you know the Toughness talent and Shamanic Rage Harvest talent and Shamanistic Rage is active the Damage Reduction will succesfully apply, but at 50% reduced potency.
Donjons & Raids
[Manastorm] [Pending Restart] Manaclaw's Intense Cold will no longer be applied to pets.
Général
[Barbarian] Ancestor's Fury no longer increases other Barbarians carnage, and only increases your carnage
[Pyromancer] Flameweaving Pyromancer passive now modifies your mana regeneration in and out of combat by percentage of Spirit instead of periodically restoring maximum mana.
[Pyromancer] Phoenix Dive mana cost increased.
[Pyromancer] Rekindle periodicity increased from 0.5 sec to 1 sec.
[Witch Doctor] Legacy of Zandalar fixed from unintentionally making every hit of it cause aoe healing instead of making the initial heal cause aoe healing.
[Witch Doctor] Scaling of Ingredient:Frog Venom increased by 4%.
[Witch Doctor] Revitalize mana cost reduced by 1%.
[Witch Doctor] Improved Juju cost reduction reduced by 2%.
[Witch Doctor] Wisened maximum mana bonus halved.
[Witch Doctor] Medicine Man no longer reduces mana costs.
[Witch Doctor] Brew Splash target count reduced by 3 and healing periodicity increased from 1 sec to 2 sec.
[Witch Doctor] Revitalize mana cost reduced by 1%.
[Witch Doctor] Improved Juju cost reduction reduced by 2%.
[Witch Doctor] Wisened maximum mana bonus halved.
Donjons & Raids
[Pending Restart] [Temple of Ahn'Qiraj] [Ouro] Dust devils in the Ouro encounter now have radius indicators showing the area they will deal damage in.