
Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Talents & Compétences
[Pending Restart][Elune]Fixed a Bug where Water Geyser would not affect damage of Hoarfrost.
[Pending Restart][Elune]Fixed a Bug where damage over time from Fire and Fury would not scale from Shadow Fury modifiers.
[Pending Restart][Elune]Fixed a Bug where Concentrated Drain Life would not benefit all Drain Life scaling Spells and Abilities.
[Pending Restart][Elune]Fixed a Bug with Lunar Bomber where Starsurge would not trigger Solar Flames in Lunar Eclipse.
[Pending Restart][Elune]Fixed a Bug when gaining Ready to Strike would decrease the physical damage bonus from intended 10% to 5%.
Talents & Compétences
[Elune][Pending restart] Fixed a bug where mechanics applying corruption would not reapply the debuff if target already had one.
Changements d'objets
[Area52] [Pending Update] Worldforged Scroll: Dreadnaught is now once again extractable. Just make sure to grab latest update from Launcher!
Fixed an issue that caused some of the new dungeon set items not to drop from mythic caches.
Talents & Compétences
[Elune] [Pending Update] Updated the Titanic Strike tooltip to indicate that Titanic Strike benefits from the Warrior Impale talent.
[Elune] [Pending Update] Fixed a bug where Surge of Light could overwrite Elemental Surge of Light.
[Elune] [Pending Update] Fixed a bug causing Gurubashi Berserker to not always reduce the global cooldown of offensive warrior abilities.
[Elune] [Pending Update] Fixed a bug causing Ursoc's Rage to not match the duration of Enrage.
[Elune] [Pending Update] Fixed a bug preventing the shadow damage from Corrupted Bear Form from triggering when using Devastating Pound.
[Elune] [Pending Update] Fixed a bug causing the Rapid Killing talent to reduce the cooldown of Savage Blade to 0 seconds.
[Elune] [Pending Update] Fixed a bug causing Ebon Dawn to be unable to trigger various procs.
[Elune] [Pending Update] Fixed a bug preventing Shrouded in Shrapnel from reducing the cooldown of Shadow Crash or Warbreaker.
[Elune] [Pending Update] Fixed a bug that could prevent Astral Mind and Overloaded Mind from simultaneously triggering.
[Elune] [Pending Update] Updated the tooltip of Grasp of Darkness to properly display its Wildcard values, it was linking to the non-wildcard version of the spell. Each Tentacle of the Old Gods increased the damage by 15%, and critical strike chance by 10% of Grasp of Darkness.
[Elune] [Pending Update] Fixed a bug where the Shadow Damage increase from Consumed by Shadows was not triggered by activating Forbidden Dance and Shadow Dance.
[Elune] [Pending Update] Fixed a bug preventing Winterfall Firebreath from triggering Spreading Prism.
[Elune] [Pending Update] Fixed a bug preventing Solar Burn from critically striking.
[Elune] [Pending Update] Fixed a bug causing Lunar Aspiration to not always benefit from Infused Energy.
[Pending Restart] Fixed a bug where Nemesis capstone could fail to give you the ability to recast Hand of Guldan for the second time.
Fixed an issue where the Consecrated Ground buff could sometimes be rapidly applied and removed, causing it to flicker on and off.
Changements d'objets
[Pending restart] Fixed an issue where the Normal difficulty version of Earthfury Tunic did not give the correct amount of PvE power.
Donjons & Raids
[Pending Restart] [Maraudon] Landslide - Spell Gigantic Boulder - cast time reduced from 5s to 3s, area of impact increased by 100%, spell now targets ground position below the player instead of the player himself, spell damage can still be shared between players that got hit or completely avoided if everyone leave the area, spell visuals for the spell are improved.
Général
High-Risk Greedy Demons now properly drop a Greedy Demon's Secret Cache, awarding Bloodforged and Heroic Bloodforged gear of the currently released tier.
High-Risk Greedy Demons will now always drop 1 to 2 Cases of Fortune.
High-Risk Rares now have an increased chance to drop Bloodforged Zul'Gurub and Molten Core gear.
High-Risk Rares will now always drop a Case of Fortune in Wildcard.
Fixed a bug where Arrows of Fire was missing its PvP Mod. The PvP mod is .7 or 30%.
[Cultist] Heresy now gives 5/10% values adjusted from 6/8%
[Cultist] Improved Gaze of C'thun now gives 10/20% damage up from 5/10%
[Cultist] Darkwither's Herald of C'thun effect now gives 10% increased damage up from 8%
[Cultist] Beamsplitter now gives 5/10% damage up from 3/6%
[Runemaster] Various tooltips in the Riftblade spec have been adjusted for clarity
[Runemaster] Frozen Inferno is no longer a direct copy of Primordial Glyphs in the class tree and is now called The Perfect Storm, with Fire/Arcane synergy
[Runemaster] Magebreaker no longer gives Riftblade a 3rd way to reduce healing, and instead reduces the magic damage dealt by their target
[Runemaster] Shrouded Hand is now a choice node with Glyphic Invocation and both are available early in the tree
[Runemaster] Warpskipper is no longer a capstone in the Riftblade tree and is now a choice node with Prismatic Displacement
[Runemaster] Riftblade capstones adjusted
[Runemaster] Riftblade tree adjusted for better pathing and clarity and to bring it up to speed with modern CoA trees and the quality we expect them to have
[Runemaster] Prismatic Flow adjusted to proc off Fire and Frost damage, removed the hidden 2 sec icd, and it now works with periodics
[Necromancer] Foul Bidding: Assault now increases threat by 100% up from 50%
[Pyromancer] Overheat now reduces the cd by 1 down from 3
[Pyromancer] Increased the scaling of Flamewake and added spirit scaling to the healing component
[Pyromancer] Reworked Lucifron's Teachings to refresh a charge of Ember Touch
[Primalist] Wildwalker capstones adjusted
[Primalist] Various spells in the Wildwalker spec have been given small mana costs rather than being free
[Primalist] Tribalism reworked
[Primalist] The cost of Wildclaw is now reduced by 10 while using Bestial Might
[Primalist] Primal Resurgence reduces the cooldown by 1 sec now down from 2
[Primalist] Traumatic Wounds also allows the periodic damage from Bear's Maw to critically strike
[Primalist] Improved Primal Shred is now Primalist Instincts and also increases the critical strike chance of Bear's Maw
[Ranger] Duration of Falcons from Falcon's Aid reduced by 4 sec, down to 8
[Ranger] Impale moved higher up in the Farstrider tree, switched with Forest Herald
[Cultist] Eldritch Blast no longer generates insanity.
[Cultist] Range of Eldritch Blast, Horrorbolt and Wrath of the Black Empire now 40 down from 45 yds.
[Cultist] Reality Twist now additionally increases Intellect.
[Cultist] Bend Will moved up in the tree.
[Cultist] Twilight Initiate moved up in the tree.
[Cultist] Lightbreaker effect increased to 50%.
[Cultist] Eldritch Idol now capstone of the class tree.
[Cultist] Ritual Codex moved up one row.
[Cultist] Corruptor's Gaze now reduces remaining cooldown of Tentacle of C'Thun by 5 seconds up from 4 seconds.
[Cultist] Broken Mind no longer reduces the CD of Satiate (doesn't have CD) and now instead affects damage dealt by going insane.
[Cultist] Impenetrable Barrier now one point node with lower value.
[Demon Hunter] Infernal Doom with Sculptor of Doom damage dealt to players by 10%.
[Starcaller] Additional damage provided by Sundering Blades now scales with Intellect instead of being flat.
[Starcaller] Astral Combatant now only increases Arcane damage instead of Spellstrike damage.
[Starcaller] New node Scattering Blades added to Astral Warfare.
[Starcaller] Hidden effect of Astral Warfare Passive now part of the tooltip, value reduced by 15%.
[Starcaller] Call of the Huntress added as a switch node to Mysticism.
[Starcaller] Spear of the Tides renamed to Wrath of Vashj, no longer procs from Celestial Strike.
[Starcaller] Way of the Naga visual adjusted.
[Runemaster] Spellsnap visual reworked.
[Runemaster] Primal Flames reworked into Primordial Ice, now generating Frost Sigil instead of Fire.
[Chronomancer] Stasis and Flashback VFX scaling toned down.
[Sun Cleric] Twin Flames now allows holy crits to increase the damage of your next fire spell in addition to its current effect.
[Monk] Grace of Aman'thul reworked.
[Monk] Engrave Runes of Consecration value increased.
[Monk] Armor of Faith scaling increased.
[Monk] Armor of Faith now procs from absorbtions of Untained and Staffguard being consumed.
[Chronomancer] Aeon of Protection, Resilience and Renewal negative effects reduced.
[Chronomancer] Epoch base cast time reduced by 0.5 sec.
[Chronomancer] Endless Sands reworked.
[Chronomancer] Wonders of Time now additionally causes critical heals with Reverse Wound to increase the duration of Accelerated Recovery active on target.
[Chronomancer] Accelerated Recovery SP scaling increased slightly.
[Runemaster] Visual effect of Innovation remade.
Général
Fixed a bug where all tank stances were doing 25% reduced dmg in PvP. This was due to some auras being setup incorrectly.
[Pending Restart] - Reduced the reflect damage of Majordomo and Majordomo's adds by 60%.
Fixed a bug where all tank stances were doing 25% reduced dmg in PvP. This was due to some auras being setup incorrectly.
Talents & Compétences
[Pending Restart] [Elune] Fixed a bug where Faerie Swarm would not be able to apply Plague Swarm.
Général
[Pending Restart] - Fixed an issue where the Will of Soggoth was dropping items to those who had the "tag" of the boss, he now follows the rules of all other world bosses, granting everyone involved a Treasure of Azeroth. Fixed an issue where Will of Soggoth's items had too low of a drop chance from Treasures of Azeroth.
[Necromancer] Unholy Command is now usable while casting or channeling, similar to Grave March
[Necromancer] Essence of the Abomination now increases Shadow and Nature damage dealt, rather than reducing the damage your minions take
[Necromancer] Fixed a bug where Geist was recieving 2.5x the scaling intended
[Necromancer] Adjusted the scaling of Unholy Command: Necrotic Power
[Necromancer] Fixed a bug where Corpse Wagon (Animation Capstone) was applying without having the talent
[Necromancer] Class tree capstones updated (Summoning Prodigy)