
Voir toutes nos modifications dans un formal minimal.
Trié par ordre chronologique.
Général
Fixed an issue causing the new spell ranks of penance to not have the correct pvp mods.
[Witch Doctor] Clarified the name of Dark Tablet
[Knight of Xoroth] Clarified the name of Hellsmelted Steel
[Monk] Clarified the tooltip of Improved Righteous Palm
[Barbarian] Hastened Throwing renamed to Quick Reflexes
Talents & Compétences
[Penance] Fixed an issue where Ranks 2, 3, 4 and 5 of Penance would incorrectly cast Ranks 6, 7 and 8 respectively. (This should reduce its huge output seen in lower leveling brackets.)
Shadowburn now deals Shadowflame damage. This is meant to widen the access to backdraft for fire destruction specializations.
Decreased the duration of Greater Demonic Pact to 30 seconds. Down from 45 seconds.
Mana Feed now increases your pets missing mana regen by 4/8%. Up from 3/5%.
Enchantements Mystiques
[Disciple of the Tides] Fixed an issue where with enough stacks of Disciple of the Tides you would stop dealing damage to players with Penance.
[Arcane Thunder Seer] Increased duration of Thunder Seer and Arcane Thunder to 8 seconds. Up from 7.
[Arcane Thunder Seer] Thunder Seer now reduces cast time of your Arcane Missiles by .250 second per stack
[Arcane Thunder Seer] Arcane Thunder now increases damage of your Lightning Bolt by 4% and Chain Lightning by 3% per stack.
Général
[Ranger] Flank no longer initiates melee combat if the "behind target" condition is not met when used.
[Area52] Penance healing done reduced by 15% in pvp combat.
[Area52] Adorned (Champion of justice) healing done reduced by 12% in pvp combat.
Enchantements Mystiques
[Disciple of the Tides] Fixed an issue where the buff to Penance from Disciple of the Tides was increasing the healing of Penance far more than intended.
Quêtes
[Area 52] TBC Callboard Caches can now drop TBC Rare and Epic High-Risk Crafting Recipes.
Général
[Thrall] Fixed an issue where PvP Callboard quests Battleground, City Siege, and Arena were not displaying
[Monk] Changed Engraved Runes of Benediction to give you 25% of your Agility as spell power, instead of your Intellect.
[Ranger] Updated the icon of Adaptation: Bandit
[Ranger] Updated the icon to Tricks of the Trade
[Ranger] Clarified wording of the tooltip for Adaptation: Swashbuckler
Talents & Compétences
[Divine Favor] Fixed an issue where the effects of Divine Favor would not get consumed when casting Align or Synchronize from the Steward of Eternity Mystic Enchantment.
[Thrall] Fixed an issue where you couldn't learn the Perforating Shots talents.
Enchantements Mystiques
[Steward of Eternity] The base heal increase has been reapplied to Align and Synchronize following the recent changes to Divine Favor which caused Steward of Eternity to far outperform other healing Mystic Enchantments due to un-intended behaviour.
[Steward of Eternity] Reverted the base healing increase for Align and Synchronize, that most heals received post level 60. (This Mystic Enchantment was heavily overperforming when compared to other comparable healing styles and Mystic Enchantments.)
Général
[Barbarian] Many icons changes in the talent trees.
[SoA] Healing done now scales with Thirst.
[SoA] Healing reductions that were baseline in the blood spec passive are now part of Insatiable Thirst.
[SoA] Insatiable Thirst periodic damage has been reduced to 1% Max Health per second from 3% Max Health per second.
[Witch Doctor] Voodoo Creep now applies properly to the enemy.
[Son of Arugal] Harvest now instead of increasing the damage of Atherann's Anguish by 8% per stack of Thirst increases all damage by 3% per stack of Thirst.
[Son of Arugal] Feast now also clears Insatiable.
[Son of Arugal] Insatiable self damage has been significantly reduced, instead applies a healing debuff.
[Son of Arugal] Consume Rage generation per target has been increased to 5 from 3.
[Son of Arugal] Feast is now autolearned by acquiring the Blood Spec passive.
[Pending Restart] Healing done while using the spirit allocation has been increased by 10% while in battlegrounds.
[Requires Restart] Mythic+ Vanilla Leveling Dungeons from Archimonde are now available on Thrall.
Lowered Mark rewards for Gathering quests from 3000 to 2500.
Profession quests are now subpooled by each individual profession. Prior to this professions with more recipes would show up more often. This ensures there is a more equal chance for each profession to appear each day.
Added new Highrisk Crafting and Gathering quests to the Callboard in TBC.
TBC Dungeon Diving quests are now based on LFG completion instead of specific dungeons, this aims to make queue times faster and a QOL improvement over having to find a specific dungeon group.
Vanilla Gathering and Crafting quests are now available in TBC in addition to the dedicated TBC profession quests. This intends to keep the vanilla materials more useful throughout the TBC expansion while addressing a mark deficit between vanilla and TBC.
Fixed a bug where multiple City Seige quests would display at once.
Increased the Marks of Ascension give by Highrisk Crafting quests.
Resorted all quests on Callboard to have a more logical flow between easier daily content to more difficult weekly oriented content in each category.
Proving Grounds will now is synced up to display the same Skrimish and Rated Bracket for the day, and the callboard categories have been split so each can be completed separately with gold or bazaar.
A True Artisan is now buffed and gives 15,000 Marks of Ascension to make this weekly more viable for the investment.
Callboard: Profession requirements on callboard have been recalculated to address some quests that were just never worth doing.
[Area52] Season 3 Plate gear set now has some hit rating (16 total)
[Area52] Season 3 Plate gear now has some hit rating (16 total)
[Pending Restart] [Thrall] You now take 5% reduced damage in PvP.
[Sun Cleric] Calming Word now lasts 3.5 sec down from 5 sec
[Sun Cleric] Herald of Purity no longer affects healing
[Necromancer] Will of the Necropolis now costs 1 Foul Remnant instead of draining runic power over time
[SoA] Added some base level-scaling healing to Transfusion not based on max hp
[SoA] Increased SP scaling of Transfusion
[SoA] Dark Liturgy can no longer target self
[SoA] Transfusion can no longer target self
[SoA] Sangunity's healing no longer affects self
[SoA] Blood's spec passive now reduces healing from allies by 30% down from 50% and boosts selfheals by 20% down from 25%
[SoA] Thirst references in tooltips now only appear if you are in Blood spec
[SoA] Thirst is now triggered by knowing the Blood spec passive instead of baseline
[SoA] Reduced base damage of Atherann's Anguish
[Guardian] Reduced AP scaling on Tactical Strike
[Reaper] Maw Knight now heals for 4% and grants 3% DR down from 5% and 5% respectively
[Reaper] Improved Ghost Claw now increases the movespeed stolen by 15% down from 20%
[Reaper] Ghost Claw now steals 25% movespeed baseline down from 40%
[Reaper] The Ethereal node now removes the CD of Shift
[Reaper] Shift now has 5 sec base CD
[Reaper] New icon for Ghostly Fortitude
[Reaper] Moved Improved Reave underneath Reave
[Reaper] Added a new passive node that allows Dirge to generate a 2nd Soul Fragment on its offhand attack
[Reaper] Dirge no longer generates a 2nd Soul Fragment on its offhand attack baseline
[Witch Doctor] Updated the targeting reticle for Stasis Ward to reflect the duration of its actual stu
[Witch Doctor] Increased range of Stasis Ward to 20yd
[Witch Doctor] Curse of Hir'eek (Gift of the Loa) now boosts periodic damage taken by 50% down from 100%
[Witch Doctor] Improved Hex of Death now allows Hex of Death to stack to 2 instead of 3
[Witch Doctor] Bad Mojo (the Hex of Death stacker) is now called Improved Hex of Death and has a new icon
[Witch Doctor] Voodoo Creep stacks now apply to the target instead of the caster
[Witch Doctor] Voodoo Creep should now affect Hexes active on the target when it's applied
[Witch Doctor] Touch of Torta should now be correctly consumed by Gift of the Loa
[Witch Hunter] Daring Escape no longer requires Dual Crossbows to use
[Witch Hunter] Ballista passive node now alsor educes the mana cost of Flintlock Shot by 5% per rank
[Witch Hunter] Persisting Presence now called Lightspeaker, increases the duration of Proclamation by 3 sec down from 4 sec
[Witch Hunter] Proclamation now also reduces enemy attack power while active
[Witch Hunter] Righteous Presence now called Proclamation
[Witch Hunter] Righteous Presence now has a 35 sec CD and 5 sec duration
[Witch Hunter] Fixed an issue where physical damage effects would reduce the remaining CD of Vault
[Monk] Unburden no longer affects Charm effects
[Monk] Unburden now correctly affects snare effects
[Monk] Unburden no longer prevents the caster from using Blade Tempest
[Monk] Fixed a bug where Unburden affected Stun effects
[Monk] Zeal now grants haste and energy regeneration instead of GCD reduction, and now grants 25% movespeed up from 20%
[Monk] Zeal no longer reduced GCDs
[Monk] Righteous Palm's chain effect now grants 15% damage and 25% reduced GCDs on combat moves / chain enders
[Monk] Righteous Palm now scales from AP only instead of SP
Talents & Compétences
[Draft] Mend Pet can now be drafted when you know Tether Elemental, Tame Dragonkin, Dominate Undead or Enslave Demon.
Enchantements Mystiques
Fixed an issue where Arcane Gunslinger reduced your overall damage versus players.