Registro de Alterações do Ascension

Visualize todas as nossas alterações em um formato minimalista.

Ordenado em ordem cronológica.

2024/11/15

Geral

Mudança

Mobs who cast spell reflect can no longer reflect triggered spells such as Harbinger of Flame or Dark Intent from Master of Shadows.

Talentos e Habilidades

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[Elune] Flash Hurricane now deals 15% increased damage in PvP combat.

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[Elune] Hammer the Gap now deals 15% increased damage in PvP combat.

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[Elune] Earthpulse Agony now deals 5% increased damage in PvP combat.

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[Elune] Panache now deals 15% increased damage in PvP combat.

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[Elune] Mutilate now deals 10% increased damage in PvP combat.

2024/11/14

Geral

Mudança

[Pending Restart] - [Elune] - Fixed an issue where Midnight Flames was not properly increasing the damage of Shadowflame and Immolate.

Novo

[Requires Launcher Update] Added a new baseline option to show tooltip IDs. This will show the ID for spells, items, npc, etc.. You can enable this in [Esc -> Interface -> Help -> Show Tooltip IDs]

Talentos e Habilidades

Mudança

[Pending Restart] [Elune] Stealth and Prowl no longer has an increased stealth level specifically for Elune. (To get a strong stealth level you will need the Master of Deception talent.)

Mudanças de Itens

Mudança

[Pending Restart and Clear Cache] Millhouse Mobility Mixture Ranks from 2 to 8 were renamed to Millhouse Mobility Mixture (Upgrade Rank 1 to 7) to clearly indicate that first spell is what you use and upgrades are passive that increases potentcy of initially granted spell. As well as require previous rank to be known to avoid situation where you have passive upgrade, but didn't learn the usable spell yet.

2024/11/13

Talentos e Habilidades

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[Elune] [Big Game Shot] Loaded for Bear increased hunter shot damage buff has been reduced from 30% to 10% in PvP combat.

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[Elune] [Petrification] Shatter now deals 50% reduced damage in PvP combat.

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[Elune] Pounce now deals 20% reduced damage in PvP combat.

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[Elune] Frost Bomb Puleses now deal 20% reduced damage in PvP combat.

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[Elune] Frost Bomb now deals 20% reduced damage in PvP combat.

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[Elune] Combusting Shots now increases the damage and critical strike damage bonus in PvP combat by 10%.

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[Elune] Expunge now deals 15% reduced damage in PvP combat.

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[Elune] Clean Pass now deals 15% reduced damage in PvP combat.

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[Elune] Compound Shot now deals 15% reduced damage in PvP combat.

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[Elune] Shadow Arrow now deals 15% reduced damage in PvP combat.

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[Area-52] [Elune] - The Shock effect from the Empowered Stormstrike talent has had its scaling increased by 100%.

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[Elune] [Loose Circuit] - Now increases the damage of Lightning Shield by 15% per stack, up from 10%.

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[Elune] [Swirling Maelstrom] - Now increases the direct damage of Frost Shock by 20% per stack, up from 10%.

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[Elune] - Frostbrand Weapon and Flametongue Weapon now deals 15% increased damage against monsters.

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[Elune] [Bloodletting] - The Bloodletting tooltip now indicates that it spreads all active Rends currently affecting your target.

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[Elune] [Bloodletting] - Bloodletting now deals 100% weapon damage, up from 60% weapon damage.

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[Elune] [Charged Up] - The Charged Up buff now lasts 9 seconds, up from 6 seconds.

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[Elune] [Charged Up] - Charged Up now makes Explosive Shot last 2 seconds longer, up from 1 second.

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[Elune] [Mana Reave] - Mana Reave can now trigger every 3 seconds, down from 5.

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[Elune] [Arugal’s Fury] - Shadowbolt now grants 2 charges.

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[Elune] [Arugal’s Fury] - Arugal’s Fury now has a maximum of 10 charges, increased from 5.

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[Elune] [Elemental Lord] - Elemental Solidification now has two charges and increases the damage of your next two Lava Bursts by 55%. Up from 50%.

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[Elune] [Frozen Flames] - Frozen Flames now makes the target take 10% more spell damage for 15 seconds. This does not stack with similar effects.

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[Elune] [Frozen Flames] - Increased the base damage and scaling of Frozen Flames by 200%

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[Elune] [Vanguard of Hellscream] - Fixed a bug where Vanguard of Hellscream would not properly increase the damage with additional rage consumed.

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[Elune] [Frost Reserve] - Frost Reserve now has a new mechanic: Your Summoned Water Elemental’s Water Bolt hits now grant you two charges of Water Shield.

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[Elune] [Vampiric Death] - Vampiric Death now deals 80% of the total damage of Vampiric Touch.

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[Elune] [Vampiric Death] - Damage reduction to Shadow Word: Death works correctly and has been raised to 60%.

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[Elune] [Inner Flame] - Inner Flame now prevents Burning Inner Fire to consume the last charges of your Inner Fire.

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[Elune] [Touch of Death] - Touch of Death now increases the damage of your Vampiric Touch by 120% per charge consumed.

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[Elune] [Inner Flame] - Increased the base damage and scaling of Inner Flame by 300%.

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[Fangs of Ashamane] - New Talent! - Dealing Physical damage with Feral damage-over-time effects has a 10% chance to trigger Fangs of Ashamane, immediately granting 5 combo points, restoring 50 energy, and increasing the Physical damage of your next Feral direct damage finishing move by 200%. Fangs of Ashamane has a 2 second internal-cooldown.

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[Elune] [Fury of the King] - New Talent! - Every Feral finishing move used while affected by Berserk increases your attack speed and Physical damage by 5%. Stacking 5 times. Each stack of Fury of the King also grants your Physical damage-over-time effects a 20% chance to make your feral physical damage-over-time effects repeat for 75% of the damage. The extra hits deal 25% of the damage against players.

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[Elune] [Spot Weakness] - Now also increases the damage of Kill Shot against targets below 35% health by 30%.

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[Elune] [Shredding Shot] - Increased the base damage and scaling of Shredding Shot 5%.

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[Elune] [Bone Arrow] - Increased the base damage and scaling of the direct damage and damage over time effect of Bone Arrow by 5%.

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[Elune] [Focused Burst] - Now deals 140% ranged weapon damage, up from 130%. The damage fall-off for the additional projectiles from Focused Burst has been reduced from 10% to 7% per shot.

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[Elune] [Combo Shot] - Increased the base damage and scaling of the Combo Shot bleed effect by 25%.

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[Elune] [Combo Shot] - Now deals 175% ranged weapon damage, up from 150%.

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[Elune] [Combo Shot] - Now has a 0.5-second global cooldown, down from 1 sec.

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[Elune] [Compound Shot] - Compound Shot now deals 200% ranged weapon damage, up from 185%. This is the damage before Combo Point scaling is taken into account.

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[Elune] [Expunge] - Increased the base damage and scaling of Expunge by 50%.

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[Elune] [Clean Pass] - Now deals 160% of the total Piercing Shots damage, up from 150%.

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[Elune] [Dark Arrows] - Dark Arrows now deal 100% ranged weapon damage, up from 80%.

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[Elune] [Dark Arrows] - Can now be triggered both by casting Shadow Bolt and Seed of Corruption.

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[Elune] [Big Game Shot] - Increased the weapon damage of Big Game Shot on higher ranks. Big Game Shot now increases the damage of your next 3 Hunter Shots by 30%. Big Game Shot now has a 20 second cooldown.

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[Area-52] [Elune] [Flare Strike] - The base damage and scaling of Flare Strike has been increased by 50%. Flare Strike now increases damage taken from the caster by 8% for 6 seconds, and slows struck targets by 30%.

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[Elune] [Flare Strike] - the cooldown of Flare Strike has been reduced to 15 seconds, down from 25.

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[A52] [Flare Strike] - the cooldown of Flare Strike has been reduced to 20 seconds, down from 30.

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[Elune] [Shadow Arrow] - The ranged attack power scaling of the damage over time effect has been increased by 50%.

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[Elune] [Blood Arrow] Increased the ranged attack power scaling of the damage over time effect has been increased by 50%.

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[Elune] [Shadow Artillery] - Now increases the damage taken from the caster's Hunter Shots by 12% while active.

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[Elune] [Shadow Artillery] - Increased the base damage and ranged attack power scaling of Shadow Artillery by 30%. And now lasts for 6 seconds, up from 3 seconds.

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[Elune] [Saber Fangs] - Now deals 50% of the damage dealt by Ferocious Bite or Ravage to 5 nearby targets, up from 20% of the damage.

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[Elune] [Double-clawed] - Now increases the damage of Serpent Venom and Puncture by 20%, and Rip and Rake by 40%.

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[Elune] [To Shreds] - Now also makes Pounce increases the Physical damage taken from the caster by 15%.

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[Elune] [Go for the Heart] - Now enhances your Ravage and Shred by converting any critical chance exceeding 100% into a bonus to damage.

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[Elune] [Rake] - Rake now deals 15% increased damage against monsters on Elune.

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[Elune] [Ambush Predator] - Now make your next Ravage deal 50% increased damage against monsters, up from 30%. And makes Ravage reduce the cooldown of Shadow Dance by 3 seconds.

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[Elune] [Pounce] - The Pounce Bleed effect can now critically strike on Elune.

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[Elune] [Rip] - Rip now deals 15% increased damage against monsters on Elune.

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[Elune] [Seismic Reverberation] - Now deals 60% weapon damage, up from 40%.

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[Elune] [In for the Kill] - Fixed a bug causing Mortal Strike to double-trigger Taste for Blood with the In for the Kill talent.

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[Elune] [Stormfront] - Whirlwind, in addition to Overpower can now trigger the cooldown effect for Bladestorm.

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[Elune] [Upheaval] - Rockbiter now increases the damage of Upheaval by 125%, up from 100%.

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[Elune] [Stormfront] - Hurricane Strike, in addition to Overwhelm can now trigger Stormfront.

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[Elune] [Petrification] - Increased the base damage and scaling of Petrification/Shatter by 50%.

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[Elune] [Shattering Slam] - Ground Slam now triggers Impending Mortality if the talent is known, and Ground Slam is used with the Shattering Slam buff. Impending Mortality can only be triggered through Shattering Slam once per 30 seconds.

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[Elune] [Rampant Tornado] - The base damage and scaling of Rampant Tornado has been increased by 30%.

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[Elune] [Doom Winds] - Now also increases Hurricane Strikes damage by 40%.

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[Elune] [Rampant Tornado] - Now also increases the damage of Hurricane Strike and Whirlwind by 30%. Its duration has been increased to 6 seconds, up from 4.

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[Elune] [Starburst] Increased base damage and scaling by 10%.

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[Elune] [Combusting Shots] Now also increases the critical strike damage bonus of Explosive Shot by 20%.

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[Elune] [Celestial Fury] Was missing AP scaling. Added it back and increased it by 300% to .098.

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[Elune] [Celestial Fury] Damage and scaling increased by 300%.

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[Elune] [Frost Bomb] - Increased the base damage and scaling of Frost Bomb by 30%.

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[Elune] [Frost Pulse] - Increased the base damage and scaling of Frost Pulse by 30%.

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[Elune] [Thundarian’s Fury. Thunderclap now also triggers Windfury Attack on all enemies.

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[Elune] [Shadow Lance] - Increases base damage and scaling by 50%.

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[Elune] [Arcane Motes now increases the damage dealt with Starfire, Moonfire and Arcane Explosion to monsters by 6%, the damage is unchanged in PvP combat.

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[Area-52] [Elune] [Meteor] - Fixed a bug preventing the Meteor ground affect from applying properly to the target.

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[Elune] [Precision Impact] - now increases your damage dealt by Meteor to monsters affected by your Fireball or Pyroblast DoT effect by 100%, the damage is unchanged in PvP combat.

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[Elune] [Precision Impact] - now increases your damage dealt to by Fireball or Pyroblast to monsters by 15%, the damage is unchanged in PvP combat.

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[Elune] [Thousand Cuts] - now stacks up to 5, from 10, and the effectiveness of stacks have been doubled to allow reaching max power twice as fast.

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[Elune] [Rotting Breath] - now also increases the damage dealt by Shadow and Nature spells and abilities by 8%.

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[Elune] [Thousand Cuts] - now grants you a buff increasing Bleed and Poison damage instead of a debuff on enemies, allowing this to be maintained in more fast paced content.

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[Elune] [Wild Aggression] - no longer requires you to have max energy to trigger the increased damage to rogue abilities.

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[Elune] [Shocking Rush] - now increases the damage dealt by Flametongue, Frostbrand and Windfury Weapon by 100% and its duration has been increased to 6 seconds.

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[Elune] [Death or Glory] - no longer reduces the duration of Last Stand.

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[Elune] [Glacial Pact] Frozen Waters now increases the damage dealt by your Summoned Water Elemental by 250%.