Registro de Alterações do Ascension

Visualize todas as nossas alterações em um formato minimalista.

Ordenado em ordem cronológica.

2022/05/28

Geral

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Improved Demonic Tactics now affects your Summoned Demon, Dominated Undead, Enslaved Demon, Tamed Beast or Tamed Dragonkin.

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Removed the Fire damage type immunity from the Infernal Warbringers in Hellfire Peninsula.

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[Draft] Significantly increased the chance to Draft Invocation when you know the required spell Mana-forged Barrier to ensure availability of tanks in content and that MFB tanks have the necessary tools to complete upcoming content releases.

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Changed 12 existing Outland creatures into rares and corrected their loot tables.

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Questgivers & Innkeepers of the level of 30 and below are no longer attackable.

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[Pending Restart] - [TBC] - Profession Callboard Dailies will now 2 Gathering Profession dailies and 2 Crafting Profession Dailies per day instead of 2 random Profession Dailies.

Talentos e Habilidades

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[Pending Restart] Fixed an issue where Charge would come off cooldown 3 sec too late when not recasted. Also fixed issues regarding its interaction with Intercept and Heroic Fury.

Masmorras e Raids

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[Pending Restart] - [TBC] - Steam Vault - Increased the range that was needed to trigger the opening of the door before last boss.

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[Pending Restart] - [TBC] - Corrected an issue where reputation from kills in Shadow Labyrinth, Sethekk Halls, Arcatraz, Botanica, Mechanar stopped at honored, instead of at exalted in normal difficulty.

2022/05/27

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[TBC] - Keeping Evil at Bay (High Risk) now rewards 1250 Marks from 200.

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[TBC] - Keeping Evil at Bay now rewards 1250 Marks from 200.

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[TBC] - Fixed an issue where some dailies would not be available, rolling other dailies in their pool.

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[TBC] - Fixed an issue in sorting some quests where some profession quests appeared under the "Misc" tab.

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[TBC] - Heroic Dungeon Daily quests now reward 1,500 Marks of Ascension up from 150.

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[TBC] - Normal Dungeon Daily quests now reward 1,000 Marks of Ascension up from 100.

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[TBC] - (Non - High-Risk) Profession Dailies now reward 750 Marks of Ascension up from 300.

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Temporarily disabled the Corrupted Wounds enchant.

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[Alar] - Temporarily disabled for the horde & for the alliance due to issues with targetting.

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[Requires Launcher Update] Fixed an issue where trying to queue for Random Classic Dungeon would give an error of "you did not select any valid slots".

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[Requires Launcher Update] [High-Risk] The world map now displays the High-Risk tier of a zone in outlands. This is only visible if you have high-risk active.

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[TBC] - The Open World experience buff gained from the Open World prestige daily quest now grants 35% bonus experience in the Open World.

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[TBC] - Hand of Fate turn in quests now reward 8 Sealed Cards up from 5 Sealed Cards.

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[TBC] - Prestiging now also grants 5,000 Marks of Ascension up from 2,500.

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[TBC] - Your daily prestige quest for battlegrounds, dungeons or open world levelling now grants 5,000 Marks of Ascension up from 2,500.

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Fixed an issue where a few of the new rare mobs did not drop items.

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19 new rare creatures have been added to different zones in Outlands!

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Important! People in Highrisk that die from Suicide or PvE will now drop items.

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Polished up Southshore vs Tarren mill with a bigger starting portal encompassing entire town and faction npcs.

Talentos e Habilidades

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[Alar] Disarm and Dismantle now shares a cooldown.

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[Alar] Blast Wave, Typhoon and Thunderstorm now shares a cooldown.

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[Alar] Repentance, Wyvern Sting, Blind and Blinding Light now shares a cooldown.

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Cold Blood now has a 90 sec cooldown, changed from 120.

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Arcane Flows now reduces the cooldown of Alter Time by 10/20/30% in addition to its previous effects.

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Alter Time now lasts for 4 sec, changed from 3.

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Blood Horror now gives silence, interrupt and stun immunity while channeling.

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Evasion now applies a 30 sec debuff that prevents you from using it again. (Back to back Evasions with Preparation were too powerful of a counter to melee builds. This change keeps the Preparation interaction but makes it less frustrating to face.)

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Charge can now be recast within 3 sec to Charge again. It now has a 16 sec cooldown, changed from 25.

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Charge now shares a cooldown with other gap closer abilities.

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Concussive Barrrage has been reworked, it now reads: Your successful Multi-Shot and Chimera Shot attacks have a 50/100% chance to increase the duration of your Concussive Shot by 3 sec. You cannot increase the duration of your Concussive Shot past its maximum.

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Heightened Senses now reduces damage taken by 1/2%, changed from reducing your chance to be hit by ranged attacks and spells.

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Earthquake now slows enemies within the area by 25%, changed from 20%.

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Lightwell heal is no longer removed when you lose 30% of your max hp.

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Distract no longer has a GCD.

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Tranquilizing Shot now has a 6 sec cooldown, changed from 8.

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Balance of Power no longer increases the duration of Typhoon's daze.

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Typhoon now dazes affected targets for 4 sec, changed from 3.

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Fixed an issue where Wyvern Sting would not break on damage.

Website

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[Website] Al'ar builder has now been updated with the latest values.

Mudanças de Itens

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[Pending Restart] Corrected an issue where Bangle of Endless Blessings would not proc its Meditation effect.

Masmorras e Raids

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[Area-52] Corrected an issue where Yor inside Mana-Tombs could not be summoned.

Encantamentos Místicos

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Tooth and Nail now increases the damage of Shockwave versus players by 20% per stack, changed from 30%.

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Heroic Entrance now increases the damage of Heroic Leap versus players by 80%, changed from 100%.

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Into Darkness cooldown no longer gets reset by Preparation.

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Concussive Barrage has been reworked, it now reads: Your Concussive Shot now slows for an additional 2% movement speed.

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[Alar] - [New Enchantments] - The following enchantments are now available on Alar: Flare Strike, Honed Ice, Swift Avenger, Blinding Dispersion, Timed Charge, Coagulation, Scattered Burst, Spreading Roots, Demonic Burst, Eruption, Manawell, Infused Energy, In Sword We Trust, Black Widow Strike, Arc Aim Concentration, Cobra Combo, Frenzied Swipe, Pyroshot, Glacial Spike, Elemental Anomaly, Sinister Transfusion, Freezing Blood, Starburst Barrage, Light of Dawn, Bloody Maelstrom, Wind Slam, Trick Shots

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[Alar] - [New Epic Enchantment] - [Trick Shots] - When Multi-Shot hits 3 or more targets, your next Aimed Shot or Arcane Shot will ricochet and hit up to 5 targets and deal 20% increased damage. Does not work with Focused Burst.

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[Alar] - [New Epic Enchantment] - [Wind Slam] - Requires a Shield. Your chance to trigger Windfury Weapon is increased by 10%. When you deal damage with Windfury Weapon, your next Shield Slam unleashes furious winds, dealing damage to targets around you and slowing their attack speed by 20%.

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[Alar] - [New Epic Enchantment] - [Bloody Maelstrom] - Consuming Maelstrom Weapon causes your next Bloodthirst to deal Elemental Damage up to 3 nearby targets.

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[Alar] - [New Epic Enchantment] - [Light of Dawn] - Your Holy Shock healing is increased by 35% on other targets below 35% health. In addition, triggering Infusion of Light now empowers your next Prayer of Healing, increasing its healing by 50% and allowing it to be cast while moving. Requires the final rank of Infusion of Light.

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[Alar] - [New Epic Enchantment] - [Starburst Barrage] - Transforms your Arcane Explosion into Starburst. This channeled ability creates 3 Arcane explosions around your target over 6 seconds. Starfire reduces the channel time by 1.5 seconds per stack and increases the damage done by 10%. This effect stacks up to 3 times. Does not work with War Mage or Lunar Spirits.

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[Alar] - [New Epic Enchantment] - [Freezing Blood] - Your melee combo point generators & finishing moves deal bonus frost damage for 30 seconds after using Cold Blood. However, the expertise granted from Cold Blood is reduced by 5 but the duration of this effect is doubled. Additionally, dealing direct Frost Damage reduces the cooldown of Cold Blood by 10 seconds.

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[Alar] - [New Epic Enchantment] - [Sinister Transfusion] - Your Rogue Combo Point Generators increase the damage of your summoned demon, enslaved demon, dominated undead, or tamed dragonkin by 30% (15% against players) and restores 1% of their total mana or 10 energy every 2 seconds for 8 seconds.

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[Alar] - [New Epic Enchantment] - [Elemental Anomaly] - When you cast Pyroblast with both Hot Streak and Fingers of Frost active, you trigger an elemental anomaly on your target, dealing Frostfire damage to the target and scorching the ground, dealing Frostfire damage to nearby targets for 6 seconds.

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[Alar] - [New Epic Enchantment] - [Glacial Spike] - Your Cone of Cold is transformed into Glacial Spike - a ground-targeted spell dealing Frost damage and only triggering a short global cooldown. This spell can trigger Flash Freeze. When used on enemies that are not in combat it triggers Frostbite. Requires the final rank of Flash Freeze & Frost Bite.

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[Alar] - [New Epic Enchantment] - [Pyroshot] - Pyroblast empowers your next Aimed Shot, causing a fiery shrapnel to surround the Shot, dealing fire damage upon impact.

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[Alar] - [New Epic Enchantment] - [Frenzied Swipe] - Swipe your claws at your current target dealing 300% weapon damage. This sends your pet into a frenzy, causing its auto attacks to strike up to 5 nearby enemies for 6 seconds. Requires Cat Form.

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[Alar] - [New Epic Enchantment] - [Cobra Combo] - Your combo point finishers have a 20% chance per combo point to increase your pet's critical strike chance by 15%.

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[Alar] - [New Epic Enchantment] - [Arc Aim Concentration] - Arcane Shot has a 30% chance to trigger Arcane Concentration. When you consume Arcane Concentration you also gain Arcane Aiming, causing your next 3 damaging hunter shots to do extra Arcane damage and restore 3% of your maximum mana. Requires the final rank of Arcane Concentration.

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[Alar] - [New Epic Enchantment] - [Black Widow Strike] - Black Arrow is transformed into Black Widow Strike. Black Widow Strike is a Physical Damaging melee-ability that scales with your Ranged Attack Power and inflicts Black Widow Poison to your target. Black Widow Poison increases the damage of your Hunter Abilities by 8%.

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[Alar] - [New Epic Enchantment] - [In Slam We Trust] - Slam increases the critical strike chance of your Crusader Strike by 20% and the damage by 33%. Stacking 3 times.

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[Alar] - [New Epic Enchantment] - [Infused Energy] - Your direct damage spells empower your next damaging ability with an Energy cost, increasing its damage by 15% (5% against players) and reducing its energy cost by 15. This effect stacks up to 3 times.

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[Alar] - [New Epic Enchantment] - [Manawell] - Your Lightwell is infused with mana and its healing effect also grants grants 5% spell haste and restores 2% mana every 2 sec for 6 sec. However, its charges are reduced to 5.

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[Alar] - [New Epic Enchantment] - [Eruption] - When you hit an enemy that's affected by Earthquake with any Fire spell with a cast time, the earth beneath them erupts, dealing Fire damage to nearby enemies and knocking players up. This can only occur once every 10 sec.

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[Alar] - [New Epic Enchantment] - [Demonic Burst] - Your Demonic Leap sends out a Blast Wave, dealing Fire damage and knocking enemies back. Also, after using Demonic Leap you deal 5% increased magic damage for 3 sec.

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[Alar] - [New Epic Enchantment] - [Spreading Roots] - Your Mass Entanglement now spreads its roots to nearby enemies every 3 sec. The root effect lasts 3 sec and also spread to nearby enemies every 3 sec. Any enemy can only be affected by Spreading Roots every 10 sec.

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[Alar] - [New Epic Enchantment] - [Scattered Burst] - Your Scatter Shot also sends out a fiery burst of projectiles in a cone in front of the caster, dealing Fire damage, knocking enemies back and shredding their defenses. Enemies hit by your Scatter Shot or Scattered Burst take 10% increased damage from you for 6 sec.

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[Alar] - [New Epic Enchantment] - [Coagulation] - You take 30% reduced damage while channeling Blood Horror. The damage of your Blood Horror is increased by 50% and the healing by 125%.

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[Alar] - [New Epic Enchantment] - [Timed Charge] - When you return with Alter Time, the energy from the time rift explodes, dealing Arcane damage and stunning nearby enemies for 3 sec.

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[Alar] - [New Epic Enchantment] - [Blinding Dispersion] - After your Dispersion ends, it sends out a shadowy nova, blinding enemies and causing them to be disoriented for 2 seconds. Also, the cooldown of Dispersion is reduced by 10 seconds.

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[Alar] - [New Epic Enchantment] - [Swift Avenger] - Your Avenger's Shield can hit up to 3 additional targets. For each target hit you gain 10% increased movement speed, stacking up to 6 times, for 4 seconds.

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[Alar] - [New Rare Enchantment] - [Honed Ice] - Increases the damage done by your Frost spells by 1%. Dealing damage with Cone of Cold increases your Expertise by 6 for 10 seconds.

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[Alar] - [New Epic Enchantment] - [Flare Strike] - Your Flare is transformed into Flare Strike. Flare Strike exposes all hidden and invisible enemies and lasts for 5 seconds. When it expires, a rain of arrows are called down at the location, dealing Physical damage, which is increased by modifiers to your your Volley ability. This damage is doubled against the target of your Hunter's Mark.

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[Legendary Enchantment] - [Righteous Flames] Righteous Flames now increases the damage of Holy Fire by 10% per stack to monsters from 8% per stack. Additionally, your next 3 direct damaging fire spells casted after your Holy Fire (Righteous Flames) increases its duration by 1 second.

2022/05/26

Website

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[Website] Fixed issue where Bug Reports marked as "Closed - Working as Intended" would only show "Closed".

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[Website] Added "Translator" application next to the others under the UCP.

2022/05/25

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Added Dungeon Scaled Loot to Lord Cobrhan and Verdan the Everling in Wailing caverns. This is the first of several changes to tailor the rewards to the length of each dungeon.

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Added Dungeon Scaled Loot to Jammal'an the Prophet and Avatar of Hakkar in Sunken Temple when queued for RFD.

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Dungeons are now grouped into level brackets to ensure you aren't always queued for the same dungeon when leveling. Many dungeons have been made available at lower levels giving 3 to 4 dungeon options per 10 levels.

Talentos e Habilidades

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Frenzied Regeneration now heals you for 25% of the damage taken from players, changed from 50%. (PvE interactions are unchanged.)

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Feral Charge - Bear root now lasts for 3 sec, changed from 4 sec.

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Protector of the Pack now reduces physical damage taken by 2/4/6%, changed from 3/6/9%.

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Savage Defense now correctly only grants 1 charge when gaining it from hitting players.

2022/05/24

Geral

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Fixed an issue where attacking a player flagged as a criminal would make you a criminal.

Talentos e Habilidades

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Fixed an issue where Black Arrow from multiple players could not increase the damage for more than 1 player. Additionally, fixed an issue where other players Black Arrow would remove your Black Arrows damage increase.

Mudanças de Itens

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[Pending Restart] Thomas Yance, The Travelling Salesman has arrived in Stormwind, Orgrimmar, Booty Bay, and Shattrath. This NPC has items for sale that pertain to the starting garments (Robes, Vests, Pants, Shirts, Boots) of classes that were not available, such as items from Priest, Rogue, Paladin, and so on.

Missões

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[Pending Restart] Increased spawn rate of Dragon Bones in Restoring Sanctity quest.

2022/05/23

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[Requires Launcher Update] Fixed the "Dungeon Finder" auto quest appearing when opening any of the LFG windows. It will now only appear if you deliberately open the dungeon finder window.

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[Requires Launcher Update] Fixed an issue where a blank auto quest would popup and not be removable

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[Requires Launcher Update] Fixed an issue caused by bartender which would prevent interacting with the new spellbook if you opened the book by clicking the spellbook micro button.

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[Requires Launcher Update] Marked the new spellbook window to show up above other frames.