Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Em Geral
Pending Restart: Added Tanking and Healing traning dummies to capital cities.
You can now refresh Spectator NPC window with a gossip option.
You can now start Game Modes even when gained experience (but it still requires you to be level 1).
Masmorras e Raides
[League 2] [Naxxramas] [Grand Widow Faerlina] Poison Bolt Volley no longer stacks.
[League 2] [Naxxramas] [Grand Widow Faerlina] Faerlina will now continue to use Poison Bolt Volley after being effected by Widows Embrace.
[League 2] [Naxxramas] [Grand Widow Faerlina] Grand Widow Faerlinas Frenzy ability now increases all of her damage dealt by 40%, down from 100% and attack speed by 20% down from 100%. Frenzy now stacks up to 5 times. Previously Frenzy would only increase Physical Damage.
[League 2] [Naxxramas] [Grand Widow Faerlina] Grand Widow Faerlina will now use a new ability, Malicious Strike after 5 minutes into combat. Malicious Strike deals 50% weapon damage to the target and increases its physical damage taken by 10%. Stacking up to 10 times. Lasts 30 seconds.
[League 2] [Naxxramas] [Grand Widow Faerlina] Grand Widow Faerlina will now reach her hard enrage after 10 minutes up from 5 minutes.
[League 2] [Naxxramas] [Anub'Rekhan] Anub'Rekhans Shadow Trap now has two instances of area damage. Lethal damage is applied within the visible animation of the trap, all other player in the raid suffer a smaller portion of this damage if the trap is triggered.
[League 2] [Naxxramas] [Anub'Rekhan] Dark Gaze no longer increases effected payers physical damage taken.
[League 2] [Naxxramas] [Anub'Rekhan] Impale now inflicts 50% weapon damage to all enemies in its path. The cast time has been reduced to 1 second down from 2 seconds.
[League 2] [Naxxramas] [Anub'Rekhan] Crypt Guards Shadow Bolt now inflicts 75% of the targets maximum health as Shadow Damage. Previously inflicted 30000 Shadow Damage.
[League 2] [Naxxramas] [Anub'Rekhan] Crypt Guards Acid Spit now has a maximum range of 5 yards. Previously had unlimited range.
[League 2] [Naxxramas] [Anub'Rekhan] Locust Swarm will now last for 3 seconds on player down from 8.
[League 2] [Naxxramas] [Anub'Rekhan] Locust Swarm now reduces Anub'Rekhans movement speed by 50% up from 40%.
[League 2] [Naxxramas] [Anub'Rekhan] Anub'Rekhan now casts Locust Swarm every 90 seconds. Previously would cast it on a random timer.
[League 2] [Naxxramas] [Items] New Item: Fang of the Frost Wyrm, a Main-Hand Fist Weapon dropped from Sapphiron.
[League 2] [Naxxramas] [Items] Claw of the Frost Wyrm now has a attack speed of 2.6 up from 1.5.
[League 2] [Naxxramas] [Items] Maul of the redeemed Crusader has its Mp5 converted into Strength at a rate of 2:1.
[League 2] [Naxxramas] [Items] Iblis, Blade of the fallen Seraph now has a 2.6 speed up from 1.6.
[League 2] [Naxxramas] [Items] Toxin Injector now has a 3.0 attack speed up from 2.0.
[League 2] [Naxxramas] [Items] Soulstring now has a 3.0 attack speed up from 2.9.
[League 2] [Naxxramas] [Items] Wartorn Armor Scraps now have a 1 copper sell price.
[League 2] [Naxxramas] [Items] Atiesh (Druid) now has a 3.4 attack speed from 3.7. Min and Max damage have been adjusted, the DPS stays the same.
[League 2] [Naxxramas] [Items] Reduced the Agility on Atiesh (Druid) to 50 from 60.
[League 2] [Naxxramas] [Items] Splinters of Atiesh now have a progressive higher chance of dropping from bosses further into Naxxramas. Sapphiron is now also able to drop Splinters of Atiesh.
[League 2] [Naxxramas] [Items] Added a heroic version of the Atiesh quest. Note: The heroic version will end and offer its reward after obtaining the staffs head and base. Proper implementation of the Stratholme Quest part comes with a future update.
[League 2] [Naxxramas] [Items] Bosses no longer hold Frost Resistance items in their own loot table. They now have a chance to drop Frost resistance items as additional loot.
[League 2] [Naxxramas] [General] Corrected multiple issues where summoned creatures inside Naxxramas would spawn with level 80+ health, damage and armor values.
[League 2] [Naxxramas] [General] Corrected an issue where Unholy Weapons inside the Military Quarter would become invisible if they got disarmed. Unholy Weapons are now immune to disarm.
[League 2] [Naxxramas] [General] Corrected an issue where Brutal Swipe used by Bone Constructs inside the Military Quarter would not share its damage with all enemies in front of the caster. Brutal Swipe will now share damage between all enemies standing in front of the Bone Construct, excluding pets and totems.
[League 2] [Naxxramas] [General] Added a Plague Beast to the Plague Quarter between Heigan the Unclean and Loatheb.
[League 2] [Naxxramas] [General] Corrected an issue where Poisonous Skitterer inside the Arachnid Quarter would not be spawned.
[League 2] [Naxxramas] [General] All bosses within Naxxramas will no longer follow the parry hasten rules.
[League 2] [Naxxramas] [General] All boss encounter now have working checkpoints and unlock checkpoints upon pull rather then kill.
[League 2] [Naxxramas] [General] Corrected an issue where Terrifying Presence would reduce a bosses chance to dodge to 0.
[League 2] [Naxxramas] [General] Terrifying Presence no longer removes Rallying Cry of the Dragon slayer and Spirit of Zandalar.
[League 2] [Naxxramas] [General] At release Terrifying Presence will be enabled on all bosses throughout Naxxramas.
[League 2] [Naxxramas] [General] The Chill of the Necropolis debuff active within Naxxramas no longer increases players health.
[League 2] [Naxxramas] [General] The Argent Dawn stands against the forces of the Lich King. As the fight goes on the heroes daring to enter the unholy halls of Naxxramas will gather power to strike the enemy back. A new aura will be active in Naxxramas increasing players damage dealt, health and healing done over time.
Talentos e Habilidades
Fixed an issue where the damage increases from Death Wish and The Beast Within would stack.
Em Geral
Fixed an issue where sometimes Wild Wrath, Consumed by Fire, and similar enchants would fail to refresh their respected abilities.
Fixed an issue where Blazeguard and Blazefury (Blacksmithing Weapons in TBC) were not trainable and were available with the wrong event cycles. The correct weapons will be visible from the trainers.
Fixed an issue where mass client crashes were able to happen.
You can no longer post invalid (item) hyperlinks in chat.
Talentos e Habilidades
Fixed an issue where Silence effects would sometimes not remove Burning Determination.
Masmorras e Raides
Corrected an issue where in rare cases Viscidus could die during his splitting phase, leaving an invisible corpse. If Viscidus dies during his split phase, he now turns visible.
Em Geral
Pending Restart, Ironmen and Survivalists can use skillcards at level 1 and can receive mail with vanity items in it only. Other items and currency won't be able to be sent to these characters.
Talentos e Habilidades
Fixed an issue where Evocation could last longer than intended.
Encantamentos Místicos
Pyrolate will now increase the damage done by Immolate in PvP by 5%, down from 15. (PvE increase unchanged.)
Em Geral
Improved battleground queue system. It will now better prevent uneven teams when a battleground is created.
Masmorras e Raides
[Magtheridon's Lair] [Items] Lebed -o G'urth, the Finger of Death is a Agility version of Bor -o G'urth, the Hand of Death and has an on use effect to summon Bor -o G'urth, the Hand of Death. This will switch out the weapon without losing the weapons enchants.
[Magtheridon's Lair] [Items] Bor -o G'urth, the Hand of Death now has a on use effect, summoning "Lebed -o G'urth, the Finger of Death". This will switch out the weapon without losing the weapons enchants.
[Magtheridon's Lair] [Items] Magtheridon's Glaive has been renamed to "Bor -o G'urth, the Hand of Death".
[Magtheridon's Lair] [Magtheridon] Hand of Death will now use a destination based targeting logic. This doesn't change the function of the ability but improves the tracking for units eligible for sharing damage within the 8 yard radius around the target.
[Magtheridon's Lair] [Magtheridon] Finger of Death will now use a chain based target logic, chaining to an unlimited amount of player within 12 yards of each other.
[Magtheridon's Lair] [Magtheridon] Fel Explosions damage increasing debuff now lasts for 1.1 seconds down from 2 seconds. This should prevent a new Fel Shock from inheriting the previous Fel Shocks aura.
[Magtheridon's Lair] [Magtheridon] Increased the damage of Fel Explosion by 40% on Heroic Difficulty.
[Magtheridon's Lair] [Magtheridon] Collapse Ceiling can no longer miss.
[Magtheridon's Lair] [Magtheridon] Debris can no longer miss.
[Magtheridon's Lair] [Magtheridon] Reduced the time until Debris fall to 4 seconds down from 5.
[Magtheridon's Lair] [Magtheridon] Increased the damage of Collapse Ceiling and Debris by 30% on heroic difficulty.
[Magtheridon's Lair] [Magtheridon] Quake can no longer miss.
[Magtheridon's Lair] [Magtheridon] Reduced the duration of Quake to 6 seconds down from 7.
[Magtheridon's Lair] [Magtheridon] Wrath of the Pit Lord will no longer lose its damage amplification counter on a target that dies. A player that gets resurrected during the combat will continue to take the same damage after his resurrection and the damage amplification will continue to increase while the player is dead.
[Magtheridon's Lair] [Magtheridon] Wrath of the Pit Lord will now bypass Cloak of Shadows.
[Magtheridon's Lair] [Magtheridon] Wrath of the Pit Lord's damage amplification will now amplify its damage at a 25% higher frequency.
[Magtheridon's Lair] [Magtheridon] Corrected an issue where Wrath of the Pit Lord was able to miss.
[Magtheridon's Lair] [Magtheridon] Conflagration now stacks without limit. Previously would stack to a maximum of 3.
[Magtheridon's Lair] [Magtheridon] Corrected an issue where Mortal Cleave would not reduce healing taken from specific spell schools.
[Magtheridon's Lair] [Magtheridon] Increased the duration of Mortal Cleave to 60 seconds up from 30 seconds.
[Magtheridon's Lair] [Magtheridon] Mortal Cleave now pierces all forms of invulnerability.
[Magtheridon's Lair] [Magtheridon] Incresed Hellfire Channelers Shadow Bolt Volley damage by ~20%.
[Magtheridon's Lair] [Magtheridon] Hellfire Channelers Fear now lasts for 5 seconds up from 3 seconds.
[Magtheridon's Lair] [Magtheridon] Hellfire Channelers Fear ability can no longer miss, be reflected or be redirected.
[Magtheridon's Lair] [Magtheridon] Burning Abyssal's Immolation has its damage radius reduced to 4 yards from 8 yards.
[Magtheridon's Lair] [Magtheridon] Burning Abyssal's Immolation no longer has fixed damage on heroic difficulty.
[Magtheridon's Lair] [Magtheridon] Burning Abyssal's Fire Blast has been renamed to Immolation.
[Magtheridon's Lair] [Magtheridon] Burning Abyssal Summon can no longer miss.
[Magtheridon's Lair] [Magtheridon] Burning Abyssal Summon will no longer target pets.
[Magtheridon's Lair] [Magtheridon] Reduced the impact radius of Burning Abyssal Summon to 4 from 6 yards to match the size of the visual.
[Magtheridon's Lair] [Magtheridon] Burning Abyssal Summon no longer has Fixed Damage on heroic difficulty.
[Magtheridon's Lair] [Magtheridon] Corrected an issue where Burning Abyssal Summon would deal less damage then intended on heroic difficulty. The ability damage has been increased by 40%.
[Magtheridon's Lair] [Magtheridon] Burning Abyssal summoned during the Magtheridon encounter have their size reduced by 16,6%.
[Magtheridon's Lair] [Magtheridon] Burning Abyssal summoned during the Magtheridon encounter will no longer daze targets with their attacks.
[Magtheridon's Lair] [Magtheridon] Burning Abyssal summoned during the Magtheridon encounter will no longer hasten their attacks in a reaction of a parried attack.
[Magtheridon's Lair] [Magtheridon] Burning Abyssal summoned during the Magtheridon encounter have their movement speed reduced by ~9%. Burning Abyssal now have the default movement speed and will move as fast as a player without any movement speed increasing effects.
[Magtheridon's Lair] [Magtheridon] Burning Abyssal summoned during the Magtheridon encounter will now spawn as level 70 down from level 73. This reduces the summoned creatures damage and armor slightly and reduces the % hit requirement against the creature to avoid missing a spell or ability.
[Magtheridon's Lair] [Magtheridon] Hellfire Channeler will no longer hasten their attacks in reaction of a parried attack.
[Magtheridon's Lair] [Magtheridon] Reduced the Health of Hellfire Channeler by ~5% on all difficulties.
[Magtheridon's Lair] [Magtheridon] Magtheridon will no longer hasten his attacks in reaction of a parried attack.
[Magtheridon's Lair] [Magtheridon] Reduced the physical damage dealt by Magtheridon by ~8% on all difficulties.
[Magtheridon's Lair] [Magtheridon] Reduced the health of Magtheridon on all difficulties by ~24%.
[Magtheridon's Lair] [General] Increased the physical damage dealt by Hellfire Warder on Heroic difficulty by ~ 30%.
[Magtheridon's Lair] [General] Reduced the physical damage dealt by Hellfire Warder on Flex Mode difficulty by ~15%.
[Magtheridon's Lair] [General] Reduced the health of Hellfire Warder on all difficulties by ~16,6%.
Em Geral
Significantly decreased the amount of time it takes for mobs on alcaz island to spawn.
The Deathdealer 3 set bonus can now proc from druid finishers.
Strength tooltip should now display the correct amount of gained attack power from Strength depended on which Primary Stat you have chosen.
Encantamentos Místicos
Fixed an issue where Words of Healing could be consumed incorrectly.