Visualize todas as nossas alterações em um formato minimalista.
Ordenado em ordem cronológica.
Talentos e Habilidades
[Elune] Coup de Grace now deals 25% reduced damage in PvP combat.
[Elune] Judgement of Arcane Wrath now deals 25% reduced damage in PvP combat.
[Elune] Cat-a-clysm now deals 30% reduced damage in PvP combat.
Talentos e Habilidades
[Pending Restart] [Elune] [Area-52] [Lay on Hands] - Fixed an issue where Lay on Hands cooldown did not reset on Last Checkpoint respawn.
[Area-52] [Serpent Form] - Venomous Fury now deals 20% reduced damage in 2v2 arenas, it now matches its 1v1's PvP mod.
[Area-52] [Hellfire Pursuit] - Fixed a bug where the Hellfire Pursuit PvP mod was not applying correctly. It now correctly deals 40% reduced damage in PvP combat, down from 10%.
[Area-52] Fixed a bug where the Deep Wounds PvP mod was not applying correctly. It now deals 28% reduced damage in PvP combat.
Talentos e Habilidades
[Area-52] [Hoplite] - Flurry of Spears now deals 30% reduced damage in PvP combat for levels 40-59.
[Area-52] - Serpent Sting now deals 20% reduced damage in PvP combat.
[Area-52] [Bundle of Shurikens] - Sharpened Glaive now increases your next Glaive Toss at 3 stacks by 65% in PvP combat, down from 100%.
Geral
[Elune] - Smoothed the curve of the Raid Trial scaling auras for healing rather than hard capping the reduction at trial level 6.
Masmorras e Raids
[Elune] [Black Temple] [Illidan Stormrage]: Corrected an issue where Shadow Parasites and Shadow Demons would gain flexible health for each summoned Parasite or Demon of the same summon group .
Talentos e Habilidades
[Pending Restart] [Elune] - [Judgement of Arcane Wrath] - Now deals less damage whilst leveling, returning to full strength by level 60.
[Pending Restart] [Area-52] [Elune] - Frenzy Shot now starts at 150% weapon damage. From level 20, it increases by 2.5% weapon damage per level. This reaches its maximum potential at 60 at 250% weapon damage.
[Pending Restart] [Area-52] [Whisper of the Old Gods] - Grasp of Darkness now deals less damage at level 1, returning to its maximum potential at level 40. The bonus damage and critical strike chance now has a reduced affect at level 1, returning to its maximum potential at level 40.
[Pending Restart] [Area-52] [Shadow Dagger] - Shadow Dagger now starts at 50% weapon damage. From level 14, it increases by 1.631% weapon damage per level. This reaches its maximum potential at 60 at 125% weapon damage.
[Pending Restart] [Area-52] [Elune]- Deadly Throw now has more ranks between levels 24 and 60, make sure to learn the rank most appropriate to your level.
[Pending Restart] [Area-52] [Temporal Shift] - Temporal Blast is now a ranked spell, make sure to learn the rank most appropriate to your level.
[Pending Restart] [Area-52] [Battle Fervor] - Battle Charge now starts at 70% weapon damage. From level 1, it increases by 4.745% weapon damage per level. This reaches its maximum potential at 60 at 350% weapon damage.
[Pending Restart] [Area-52] [One With the Light] - Divine Storm (One With The Light) now correctly scales down to level 15. It was previously casting the max level version. The damage at max level is unchanged.
[Pending Restart] [Area-52] [Elune] - Glaive Toss now starts at 75% weapon damage. From level 14, it increases by 2.174% weapon damage per level. This reaches its maximum potential at 60 at 175% weapon damage.
[Pending Restart] [Area-52] [Thunder Slam] - Lightning Blade now starts at 200% weapon damage. From level 40, it increases by 10% weapon damage per level. This reaches its maximum potential at 60 at 400% weapon damage.
[Pending Restart] [Area-52] [Lucifur] - Cataclysm is now a ranked spell, make sure to learn the rank most appropriate to your level.
[Pending Restart] [Area-52] [Son of Gruul] Ground Slam now properly starts scaling its damage from level 34, instead of level 1. This caused unintended high performance in low level battlegrounds and PvE. The damage at max level is unchanged.
[Pending Restart] [Area-52] [Son of Gruul] - Upheaval now starts at 100% weapon damage. From level 20, it increases by 5% weapon damage per level. This reaches its maximum potential at 60 at 300% weapon damage.
Masmorras e Raids
[Pending Restart] [Pending Patch] [Black Temple] [Illidan Stormrage]: Corrected an issue where Illidan Stormrage would display unintended frost visuals during his Avatar of Hatred phase.
[Pending Restart] [Pending Patch] [Black Temple] [Illidan Stormrage]: Removed the rendering of the standard area-of-effect indicator for all persistent area effects used by Illidan Stormrage. All effects that previously displayed an area indicator now have a 1-yard smaller radius, taking the player's own object radius into consideration. This should greatly improve FPS during the encounter.
[Pending Restart] [Black Temple] [Illidan Stormrage]: Mythic and Ascended. The empowered Eye Beam of Illidan Stormrage now follows its predetermined path even if a wall is in its way.
[Pending Restart] [Black Temple] [Illidan Stormrage]: Improved the fixate behavior of Shadow Parasites and Shadow Demons, now causing them to ignore any attempts to divert their attention from their current target.
[Pending Restart] [Black Temple] [Illidan Stormrage]: Illidan now delays his ability to throw a Glaive by 5 seconds after being released from Maiev’s traps.
[Pending Restart] [Black Temple] [Illidan Stormrage]: Illidan now resets his threat one second earlier after being released from Maiev’s traps, before he is able to attack again.
[Pending Restart] [Black Temple] [Gurtogg Bloodboil]: Corrected an issue where Blood Shield would not apply to targets affected by an effect that reduced healing taken, even when said effect was self-applied and considered a positive buff.
[Pending Restart] [Black Temple] [Gurtogg Bloodboil]: Corrected an issue where Living Blood could still spawn in elevated positions.
[Pending Restart] [Black Temple] [Reliquary of Souls]: The Essence of Desire’s Aura of Desire no longer benefits from any form of damage-increasing effects that may be applied to the boss.
[Pending Restart] [Black Temple] [Reliquary of Souls]: The Reliquary of Souls now interrupts the creation of new Veils of Souls once the Essence of Despair and the Essence of Desire fall below 20% health on Mythic and Ascended difficulty.
[Pending Restart] [Black Temple] [Shade of Akama]: Akama (not the Shade) can no longer take more than 1% of his health in damage from each instance of damage that hits him.
[Pending Restart] [Black Temple] [Supremus]: Corrected an issue where Supremus might fail to summon new minions if placed and held in specific locations.
[Pending Restart] [Black Temple] [Supremus]: Corrected an issue where Supremus might fail to chase his correct target.
[Pending Restart] [Black Temple] [All Bosses]: Corrected several issues where bosses and their summons would not execute events, eventually causing them to get stuck.
[Pending Restart] [Mount Hyjal] [Anetheron]: Corrected an issue where left-behind bodies would go rogue and attack things on their own.
Talentos e Habilidades
[Area-52] [Grove Ranger] - Fixed a bug where the PvP mod for Grove Ranger - Blooming Shot was not applying. It now correctly applies its 30% PvP reduction damage to healing.
[Elune] - Coup De Grace now deals 45% reduced damage in PvP combat for levels 10-59.
Geral
[Pending Restart] [Area-52] [Elune] [Manastorm] - Fixed a bug causing leech to deal to much damage in the Manastorm.
Mudanças de Itens
[Pending Restart] [Area-52] [Elune][Frozen Vengeance] - Fixed the tooltip to correctly show the frost damage ticks every 2 seconds for 12 seconds.
Talentos e Habilidades
[Area 52] Fixed a bug where the Eviscerate pvp mod of Double Down was not always applying correctly.
Talentos e Habilidades
[Pending Restart] Fixed an issue where the self damage from Shadow Word: Death was not reduced by Resilient Constitution.
Website
[Website] Improved linux browser detection while downloading.
[Linux] We are moving to simplify the installation using Lutris thus native launcher will now be deprecated and will no longer be possible to download new version in the future. We have updated the installation instructions on the website. https://ascension.gg/download/unix
Masmorras e Raids
[Manastorm] [Pending Restart] Grol the Destroyer will now siphon a portal at 85% Health, rather than 75%.
[Manastorm] [Pending Restart] Grol the Destroyer's Hellrain ability now ticks slightly slower, giving more time to move out of it before it deals damage, and inflicts slightly less damage per tick.
Talentos e Habilidades
[Pending Restart] [Area-52] [Elune] - Fixed a bug causing Frozen Vengeance's Damage Over Time to not be able to crit on the upgraded versions.
[Area-52] - Soul Fire now deals 15% increased damage against players in Battlegrounds.
Talentos e Habilidades
[Area-52] - Serpent Sting - Chimera now deals 15% reduced damage in PvP combat.
[Area-52] - Chaos Bolt now deals 20% reduced damage in Open World PvP combat and Battlegrounds.
[Area-52] [Blood and Guts] - Disembowel now deals 20% reduced damage in PvP combat.
[Area-52] - [Frozen Forgiveness] - Frozen Forgiveness now heals 35% less in PvP combat.
[Area-52] - [Frozen Vengeance] - Frozen Vengeance now deals 35% reduced damage in PvP combat.
[Pending Restart] [Area-52] [Call of the Sepulchre] - Soul Bolt now deals 15% reduced damage in PvP combat.
[Pending Restart] [Call of the Sepulcher] - Now deals 25% increased damage for targets under 35% health in PvP combat, changed from 50%.
[Area-52] [Hoplite] - Thrust now deals 25% reduced damage in PvP combat for levels 30-59.
[Area-52] [Fel Corruption] - Fel Cleave now deals 35% reduced damage in PvP Combat for levels 20-50.
Website
[Launcher] Fixed defaults of which hd patch to install depending on client version (for example PTR gets HD Patch [PTR] installed instead of defaulting to live HD Patch). You still need to manually uninstall the wrong HD patch in Addons > Modules if you are playing on different client than live (default one).
Encantamentos Místicos
[Pending Restart] [Area-52] [Guardians of the Grove] - Now requires you primary stat to be Spirit.
Talentos e Habilidades
[Area-52] [Heavyweight] - Crush now deals 20% reduced damage in PvP combat.
[Area-52] Timbal's Focusing Crystal Shadow Bolts now deal 35% reduced damage in PvP combat.
Website
[Launcher] Fixed a rare bug where launcher wouldn't download anything and just proceed instantly into "completed" and "cannot find installation". False positives are possible with the launcher update due to updated updater module.
Talentos e Habilidades
[Pending Restart] [Elune] Blood Venom now correctly enables Melee haste scaling of Deadly Poison damage over time effect.
[Pending Restart] [Elune] Inevitable Vengeance now correctly enables Melee haste scaling of Seal of Vengeance damage over time effect.
Geral
[Pending Restart] The Focused Assault and Brutal Assault debuff from carrying the flag for a long time in Battlegrounds now increases damage taken by 75% and 150%, changed from 50% and 100%.
Talentos e Habilidades
[Area-52] [Venomous Fury] Ranks 1 - 5 now deal 30% reduced damage in PvP combat.
[Pending Restart] [Area-52] [Lucifur] Fixed a bug where Cataclysm could be cast without knowing Tiger's Fury
Talentos e Habilidades
[Pending Restart] [Area-52] [Double Down] now increases the damage of Eviscerate against players by 30%, down from 50%.
[Pending Restart] [Area-52] [Consecrated Strikes] now increases Seal of Command against players by 30% up from 10%.
Geral
[Elune] - Fixed an issue where the Raid Trial healing Aura would visibly extend past its cap of 66%.
[Pending Restart] - Reduced the health of Archimonde and Zul'Jin by approximately 9%.
[Pending Restart] - [Elune] - Lightning Strike from Archimonde, Zul'Jin and Akil'zon (and all variants / summons of these creatures) now deal 15% less damage.
[Pending Restart] - [Elune] - Zul'Jin's whirlwind will now hit 20% less often, damage remains unchanged, this means if you are clipped and trying to avoid the Whirlwind you will not likely die, however, if you try to ignore the whirlwind it will still remain deadly.
[Pending Restart] - Maiden of Virtues Consecration spell effect will no longer positively scale with Raid Trial Auras since that it is an effect that deals maximum % hp.
[Elune] - Reduced the health of all creatures and bosses by 6% and their magic damage by approximately 10%.
[Elune] - Reduced the health of all creatures and bosses in Zul'Aman by 8% and their damage by approximately 12%.
[Elune] - Reduced the health of all creatures and bosses in Tempest Keep (The Eye) by 8% and their damage by approximately 12%.
[Pending Restart] - Chromius' Sentinels in Mount Hyjal no longer also gain the Raid Trial auras because one of the main mechanics is healing these creatures and also because Raid Trials already reduce healing taken this was double dipping in a negative way where you needed to heal exponentially more and more.
[Pending restart and cache clear] Updated the socket bonus on Spaulders of the Divine to better fit the stats of the item.
Talentos e Habilidades
[Pending Restart] [Area-52] [Double Down] Corrected the tooltip to show Eviscerate deals 50% increased damage against players.
[Area-52] [Poison Nova] Ranks 1 - 4 now deal 50% reduced damage in PvP combat.
[Area-52] [Righteous Flames] - Holy Fire (Righteous Flames) Ranks 1 - 6 now deal 30% reduced damage in PvP combat.
[Area-52] [Double-Down] - Eviscerate ranks 1 - 6 now deal 35% reduced damage in PvP combat when Double Down is known.
[Pending Restart] [Area-52] [Heavyweight] - Ready to Strike - Weapon damage now scales with your level, starting at 315% weapon damage at level 1 and increasing linearly back to 630% weapon damage by level 60.
Ice Lash now deals 30% less damage in PvP combat whilst your Primary Stat is Intellect.
[Area-52] Arcane Shot now deals 20% reduced damage in PvP combat when Seething Flames is known and your Primary Stat is Agility.
[Area-52] Arcane Shot now deals 30% reduced damage in PvP combat when Seething Flames is known and your Primary Stat is Intellect.
Masmorras e Raids
[Karazhan Crypts] [Pending Restart] Corrected an issue with the Karazhan Crypts map that caused some strange mob pathing and line of sight issues, especially in areas with dirt piles.
[Karazhan Crypts] [Pending Restart] Corrected an issue where the wave fight before Dryn Miel would not reset properly after a wipe in some circumstances.
[Karazhan Crypts] [Pending Restart] Corrected an issue in which Bloodstone Crush's effect radius was not properly matching its visual indicator.
[Karazhan Crypts] [Pending Restart] Dryn Miel will no longer chase players out of the boss room if all players in the room are dead but there are players who have revived and are in other parts of the dungeon.
[Pending Restart] [The Battle for Mount Hyjal] [Anetheron]: Left behind bodies Spiritual Pain will now respect effects that provide damage immunity against it.
[Pending Restart] [The Battle for Mount Hyjal] [Anetheron]: Corrected an issue where player could take more damage from their left behind bodies then intended. Spiritual Pain, the damage inflicted by left behind bodys now inflicts Shadow Magic Damage and will now scale down with all types of damage reduction such as resistance, percentage modifiersand pve power
Masmorras e Raids
[Pending Restart] [The Sunwell Plateau] [General]: Reduced the health of all creatures inside The Sunwell Plateau on Mythic and Ascended difficulty by 12.5%.
Masmorras e Raids
[Pending Restart + Pending Patch] [Zul'Aman] [Zul'jin]: All other functionality of the Heart and Hakkar remains the same.
[Pending Restart + Pending Patch] [Zul'Aman] [Zul'jin]: Damage redirected to the Heart is no longer self-inflicted by Hakkar. Instead, the damage is now owned and applied by the attacker of the Heart, showing up in Combat Logs as "Pierce the Heart." This now applies threat from Hakkar to the attacker based on the damage dealt, following normal threat rules.