Visualize todas as nossas alterações em um formato minimalista.
Ordenado em ordem cronológica.
Geral
Released the Ahn'Qiraj War Effort.
Fixed an issue where channeling spells of the same kind could not be used more than once on the same target at a time.
Multiple of the same channel spells can be used on the same target.
Players now have baseline resilience based on equipped items and which scales slightly with item level.
Talentos e Habilidades
Improved Mind Blast has been reworked. It now has 3 ranks which reduce the cooldown of your Mind Blast by 1/2/3 seconds, and gives a 33/66/100% chance to reduce the healing done to the target by 50% while in Shadowform.
Counterattack now scales with 90% of your Ranged Attack Power, up from 70%.
Mongoose Bite now scales with 70% of your Ranged Attack Power, up from 40%.
Turn the Tables now also provides 2/4/6% melee haste.
Seals of the Pure has been reworked. It now has 3 ranks which increase the damage of all your Paladin Seals by 10/20/30%.
Explosive Trap initial damage now scales with 25% of your Ranged Attack Power, up from 10%, and the damage over time effect now scales with 150% of your Ranged Attack Power, up from 100%.
Holy Wrath no longer has target restrictions, but only stuns Demons and Undead, and scaling has been increased to 15% attack power and spell power, up from 7%.
Shamanistic Rage no longer has a global cooldown.
Taste for Blood has had its internal cooldown reduced to 4 seconds, from 6.
Frost Shock slow effect now lasts 6 seconds, down from 8.
Unending Fury now grants 3% damage per rank, up from 2%.
Shamanistic Focus now also increases the critical strike chance of your Shaman Shock spells by 5%.
Furor now increases your Stamina while in Bear or Dire Bear Form by 3% per rank, up from 2%.
Expose Weakness now increases your Attack Power and Ranged Attack Power by 30% of your Agility, up from 25%.
Divine Storm has had its base mana cost reduced to 7%, from 12%.
Strength of Arms now also gives your next Mortal Strike 10/20% more damage and reduces its rage cost by 5/10 after using Overpower.
Fire Nova now scales with 4% of your Attack Power.
Battle Stance now allows your Rend to critically strike.
Immolation Trap now scales with 100% of your Ranged Attack Power, up from 10%, and its base damage has been doubled.
Deflection (Retribution) has been reworked. It now has 3 ranks which increases your Parry by 1/2/3% and now also gives you a 33/66/100% chance when you Parry to deal Holy damage to your attacker. This damage scales with your spell power and attack power and deals additional threat.
Using Deterrence now causes you to drop the flag in Warsong Gulch.
Lethality now also increases the critical damage of your Rogue Poisons.
Fixed an issue where Judgement, Stormstrike and Explosive Shot had a chance to proc an extra weapon enhancement (like Frostbrand or Instant Poison).
Fixed a bug where Natural Shapeshifter would show an incorrect max talent amount in Character Advancement.
Fixed a bug where Spirit Weapons would show an incorrect max talent amount in Character Advancement.
Fixed a bug where Incanter's Absorption would show an incorrect tooltip in the Character Advancement.
Trap Mastery should now properly provide its damage bonus to Black Arrow.
Mudanças de Itens
Removed items which would give people an unfair advantage over others for the War Effort. This only includes items related to the Scepter of the Shifting Sands quest line and items which are tied into our custom requirements.
Goblin Gumbo - Fixed Goblin Gumbo not working at all.
The Untamed Blade proc effect now grants 200 Strength, down from 300.
Fiery Retributer and Blazefury Medallion have had their spell power scaling reduced to 6%, from 8%.
Encantamentos Místicos
Divine Aegis now increases the effect of the talent by 2/3/4%, down from 3/4/5%.
Aftermath no longer stacks.
Sanctified Light now provides 2/3/4% increased critical chance of Holy Light and Holy Shock, down from 3/4/5%.
Healing Light now provides 3/4/5% increased healing of Holy Light, Flash of Light, and Holy Shock, down from 4/5/6%.
Seals of the Pure now increases the damage of Seal of Command.
Shredding Attacks now reduces the energy cost of your Shred by 1/2, down from 3/4.
Improved Kidney Shot no longer stacks.
Improved Mangle no longer reduces the energy cost of your Mangle (Cat) and its quality has been reduced.
Ice Barrage now increases the proc chance of your Fingers of Frost by 2%, down from 4%.
Torment the Weak now grants 2/3/4% damage to snared targets, down from 3/4/5%.
Trap Mastery now increases the damage of your Hunter Traps and Black Arrow by 6%, down from 10%.
Dual Wield Specialization no longer stacks, but now also grants 1% melee hit.
Unending Fury no longer grants bonus damage to Whirlwind.
Puncturing Wounds rank 2 has had its item tooltip updated.
Festering Wounds has had its item tooltip updated.
Talentos e Habilidades
Fixed a bug where you were able to use spells while using Deterrence on Laughing Skull.
Mudanças de Itens
Arathi Basin and Warsong Gulch reputation items have been tweaked on Laughing Skull. They no longer require reputation but their honor cost has been significantly increased. Alterac Valley reputation gear has been temporarily disabled (it will likely be available in another way later).
Talentos e Habilidades
Disabled the use of Quick Shot, Arcane Bolt and Strike (for old characters that still had it).
Talentos e Habilidades
Divine Intervention has been disabled on Laughing Skull
Geral
High level herbs and veins will now have a chance to drop Mystic Orb Shards.
Talentos e Habilidades
Blink scripting significantly improved. Works much better when used in sloped terrain. Cases where it would teleport you upwards through terrain are fixed. It will no longer teleport you to the ground when used mid air, as intended.
Mudanças do Sistema
Fixed an issue where players would not be able to log into the game for up to 15 minutes after a disconnect. Your character will now be logged offline 1 minute after disconnecting.
Mudanças do Sistema
Introduced the new and improved Crow's Cache
Talentos e Habilidades
Honor Among Thieves will no longer take you out of stealth when giving you a combo point as intended.
Mudanças de Itens
The Netherwind 8 set bonus proc will no longer be consumed when a cast already in progress finishes casting.
Encantamentos Místicos
The Fired Up random enchant is now consumed by all Fire effects, including things like Flametongue Weapon and Weapon procs.
The Marked for Death random enchant tooltip has been updated to reflect its correct effect.
Geral
Fixed an issue where faction changing wouldn't give you the opposing faction's Nefarian Head
Talentos e Habilidades
Nether Protection can now proc from Starfall damage as intended.
Second Wind now has a 20 second internal cooldown.
Seal of Justice internal cooldown changed to 8 sec, up from 4 sec.
Wound Poison duration changed to 6 sec, down from 10 sec.
Counterspell school lockout duration changed to 6 sec, down from 8 sec.
Improved Counterspell silence duration changed to 1,5/3 sec, down from 2/4 sec.
Steady Shot ranged attack power scaling changed to 26%, up from 20%.
Unrelenting Assault now reduces the cooldown of Revenge and Overpower by 1.5/3 sec, up from 0.5/1 sec.
Seals of the Pure no longer increases Judgement damage (this change does not affect the Random Enchant).
Arcane Shot ranged attack power scaling changed to 20%, up from 15%.
Shattering Throw cooldown changed to 60 seconds, down from 120. Its cast changed to 1 sec, down from 1.5. Its debuff duration changed to 6 sec, down from 10 sec.
Flametongue Weapon now procs on Shaman melee abilities.
Improved Poisons now increases the chance to apply Deadly Poison by 5%, up from 4%.
Starfall direct hit spell power scaling changed to 25%, down from 30%. AoE scaling changed to 11%, from 13%.
Reduced damage of Battleground Berserking Buff to 20%.
Arcane Barrage spell power scaling changed to 60%, down from 71%.
The Pyroclasm effect from both the random enchant and the talent no longer stack.
Rapid Recuperation now grants 1/2% of you mana every 2 seconds while under the effect of Rapid Killing.
The Sacred Cleansing effect once again procs on allies in range.
Encantamentos Místicos
The Fired Up random enchant has been reworked. It now gives your Fire spells a chance to trigger the Fired Up effect, which guarantees your next Fire spell to critically strike.
The Focused Mind random enchant should now work as intended.
The Menacing Claws random enchant no longer stacks.
The Improved Tracking random enchant no longer stacks.
Over 20 random enchants have had their altar and/or item tooltips updated or corrected.
The Improved Demonic Tactics random enchant has been renamed to Demonic Synergy and reworked. It now grants your summoned demon's next spell and 50/100% increased chance to critically strike after you land a critical strike with a direct damage spell. Its ranks have also been lowered to uncommon and rare and it no longer stacks.
The Stormbringer legendary random enchant now properly applies is slow effect and is removed by immunities such as Travel Form and Hand of Freedom.
The Improved Blizzard random enchant has been reworked and now provides a 4/4/5% increase in the damage done and a 4/5/5% reduction in the mana cost of Blizzard.
Vampiric Embrace is now removed from the player when unequipping items with the Improved Vampiric Embrace random enchant.
The Hunter vs Wild random enchant has had its RE tooltip updated to match its altar tooltip.
The Fiery Payback random enchant now properly procs from ranged auto shots and ranged abilities.
The '-forged' random enchants have had their tooltips updated to clarify they only work with melee auto attacks.
The Devotion Aura random enchant is working again. It now provides 8/10/12% bonus armor per rank and now only provides 1% increased healing at all ranks.
The Improved Life Tap random enchant now grants your Life Tap spell an additional 5% scaling with spell power.
The Improved Health Funnel random enchant has had its tooltip updated.
The Guile of Elune random enchant (rare) now provides the correct amount of Agility.
The Rapid Recuperation random enchant now grants 1/2% mana every 2 sec while under the effects of Rapid Killing and no longer stacks.
The Brambles random enchant has had its tooltip updated to reflect that it does not increase Thorns damage.