
Veja todas as nossas alterações em um formato mínimo.
Ordenados em ordem cronológica.
Em Geral
Ice prism damage increased by 15% in pvp combat.
Howl of winter (White walker) Damage increased from 50% to 65% in pvp combat.
[Pending Restart] Wild Aggression damage no longer reduced in pvp combat.
Shadow Crash Damage increased by 5% in pvp combat.
[Pending Restart] Savage Blade damage reduced while leveling, its damage remains unchanged at max level.
Mongoose bite damage reduced by 10% in pvp combat for ranks 1,2,3.
Fel infused flames (Fel corruption) Damage reduced by 40% in pvp combat.
Sunburst Base damage reduced from 313 to 200, its points per level scailing has been increased from 32 to 34.9. (This will make it less opporesive in battlegrounds while leveling but keeping its power at max level.)
Mongoose bite damage reduced by 10% in pvp combat for ranks 1,2,3.
[Pending Restart] Savage Blade damage while leveling, its damage remains unchanged at max level.
Sunburst Base damage reduced from 313 to 200, its points per level scailing has been increased from 32 to 34.9. (This will make it less opporesive in battlegrounds while leveling but keeping its power at max level.)
Fel infused flames (Fel corruption) Damage reduced by 40% in pvp combat.
Howl of winter (White walker) Damage increased from 50% to 65% in pvp combat.
Ice prism damage increased by 15% in pvp combat.
[Pending Restart] Wild Aggression damage no longer reduced in pvp combat.
Shadow Crash Damage increased by 30% in pvp combat.
Unholy Prayer (vampire lord) Healing increased by 30% in pvp combat.
Unholy light (Vampire lord) Healing and damage increased by 30% in pvp combat.
Halo (Circle of Life) healing increased by 50% in pvp combat. (This ability's original design in pvp intended for this build to push out a much higher number with this spell)
Arcane shot damage increased by 5% in arena combat.
Arcane shot damage increased by 25% in battleground and high risk pvp. (The pvp mod is the same as it is in 1v1 now)
[Pending Restart] Fanaticism Capstone No longer reduces the cooldown of execution sentence in pvp combat.
Explosive shot damage increased by 10% in pvp combat.
Hurricane Strike (Wind Rager) damage reduced by 12% in pvp combat.
Shield of the righteousness damage increased by 10% in pvp combat.
Shield of the Righteousness healing reduced by 10% in pvp combat.
[Pending Restart] Judgement of the wise mana gain reduced from 20%, to 15%.
[Pending Restart] Fanaticism Capstone No longer reduces Cooldown in pvp combat.
Hurricane Strike (Wind Rager) damage reduced by 12% in pvp combat.
Shield of the Righteousness healing reduced by 10% in pvp combat.
Shield of the righteousness damage increased by 10% in pvp combat.
[Pending Restart] Judgement of the wise mana gain reduced from 20%, to 15%.
Em Geral
Shield of the righteousness damage increased by 10% in pvp combat.
[Pending Restart] Judgement of the wise mana gain reduced from 20%, to 15%.
Shield of the Righteousness healing reduced by 10% in pvp combat.
Shadow bolt Damage reduced by 8% in pvp combat.
Shadow waste bolt Damage reduced by 8% in pvp combat.
Talentos e Habilidades
[Elemental Warding] [Pending Restart] Fixed an issue where the increased threat displayed on the talent was incorrect. It now grants 50/100/150% threat at Ranks 1/2/3 respectively.
Mudanças de Itens
[Pending Restart] - Fixed an issue where Razorfury Mantle had too much agility on its normal version and the stats were not adjusted correctly for it having two sockets.
Em Geral
[Thrall] Dragon roar damage reduced by 5% in pvp combat.
[Thrall] Execute Damage reduced by 5% in pvp combat.
[Thrall] Mortal Strike damage reduced by 5% in pvp combat.
Fixed an issue causing executioner's sentence to not have a pvp mod.
Executioner's Sentence Damage reduced by 15% in pvp combat.
Fixed an issue causing Arcing light heal to not have a pvp mod. (20% in 1v1)
Divine storm Damage increased by 5% in pvp combat.
Divine Storm (One with the light) Damage Increased by 5% in pvp combat.
Crusader strike Damage increased by 10% in pvp combat.
Crusader strike (One with the light) Damage Increased by 5% in pvp combat.
Avenger's Shield Damage increased by 5% in pvp combat.
Seal of Righteousness Damage increased by 5% in pvp combat.
HammerStorm damage increased by 5% in pvp combat.
Hammer of the righteous Damage increased by 5% in pvp combat.
Damage Shield damage reduced by 10% in pvp combat.
Shield of righteousness healing reduced by 15% in pvp combat.
Healthstone(level 70) healing reduced by 10% in 1v1 arena and HR combat.
Pets will no longer try to cast non combat spells when commanded to attack.
Talentos e Habilidades
Water Elemental's Water Bolt will now be affected by cast speed modifiers such as Blood Lust.
Fixed an issue which allowed various spells to bypass Deterrence deflection.
Forked Lightning will now work in PvP.
World
Weather particle effects will now update when teleporting to new zones.
Encantamentos Místicos
[Verdant Convergence] [Pending Restart] Dawn stacks now reduce the cooldown of Sunburst by 11 seconds. (This makes Sunburst have a 1 second CD. Spell global cooldown is capped at 1 second, so it effectively will have no cooldown. This just fixes a stuttering animation when spamming Sunburst. )
Em Geral
Black arrow damage reduced by 5% in pvp combat.
Mongoose bite damage increased by 10% in pvp combat.
Heroic Strike Damage reduced by 10% in pvp combat.
Raptor Strike damage reduced by 10% in pvp combat.
[Pending Restart] Crusader Strike Damage reduced by 15% in pvp combat.
[Pending Restart] Execution Sentence Damage reduced by 35% in pvp combat.
[Pending Restart] Booming Thunder now grants 5% (down from 6%) more damage against players.
[Pending Restart] Dark intent (Master of Shadows) Damage reduced by 10% in pvp combat.
[Pending Restart] Crusader Strike Damage reduced by 15% in pvp combat.
[Pending Restart] Execution Sentence Damage reduced by 20% in pvp combat.
[Pending Restart] Booming Thunder now grants 5% (down from 6%) more damage against players.
[Pending Restart] Dark intent (Master of Shadows) Damage reduced by 10% in pvp combat.
[Pending Restart] Dark intent (Master of Shadows) Damage reduced by 10% in pvp combat.
++ These changes will come with the upcoming changes.
[Pending Restart] Execution Sentence Damage reduced by 20% in pvp combat.
[Pending Restart] Crusader Strike Damage reduced by 20% in pvp combat.
Talentos e Habilidades
Outside of small numerical tweaks, these are the final changes that will go out before Hyjal Ascended release. No further mechanical reworks will hit live realms before, this is to allow raiders to fully plan out their strategies.
Increased base damage and scaling of damaging Judgements by 25%.
Reduced Spell Power scaling of Immolation Aura by 50%. This spell was incorrectly setup and its scaling was double of what was intended. Added Attack Power scaling to Immolation Aura. It previously had none.
Judgements of the Pure now increase the damage of your Judgements by 8/16/25%.
Increased base damage and scaling of Execution Sentence by 20%.
Fanaticism Capstone Bonus now also reduces the cooldown of your Execution Sentence by 10 seconds when Judging the Sentenced target.
Art of War and Sanctity of Battle now also increase the damage of your Execution Sentence.
Fixed a bug where Seal of Righteousness was scaling for x3 more with Spell Power than intended. The following changes aim to buff active aspects of builds impacted by this change.
Crusader Strike is now on a charge system. 3 charges, 4 seconds recovery time.
Encantamentos Místicos
[Spot Weakness] Spot Weakness has swapped to a PPM system from a base proc chance. This should result in more reliable procs from this Mystic Enchant.
[Festering Wound] Mutilate criticals no longer restore energy.
[Midnight Flames] Midnight Flames debuff is now generated on spell cast, not spell hit. Helping the flow of the spec.
[Midnight Flames] Shadow Kindling now also increases the damage done to creatures by your Fire Blast by 5% per stack.
[Demonic Rage] Fixed an issue where some spells benefited from Pyroclasmic Rage more than intended.
[Shadow Visions] Shadow Visions now also increases the base duration of Devouring Plague by 6 seconds.
[Sanctity of Battle] Sanctity of Battle Rare Mystic Enchant now also increases the damage of your Execution Sentence.
[Shadow Visions] Shadow Visions now also empowers your Mind Blast to deal 100% increased damage (25% against players).
[Shadow Visions] Psychic Surge now empowers your Mind Sear in addition to Mind Flay to deal 1% damage per stack. (No longer limited to damage against monsters)
[Shadow Visions] Engulfing Shadows now also increases the damage the target takes from Vampiric Touch by 30%.
[Shadow Visions] Psychic Surge no longer grants a critical strike chance to Mind Flay. Psychic Surge now has 25 Charges. Down from 50. The damage increase is now also effective against players.
[Master of Shadows] Dark Intent, the shadow damage proc, now correctly behaves as a spell and will benefit from spell crit damage scaling talents like Shadow Power / Ruin etc.
[Master of Shadows] Reverted the change where Dark Intent, the shadow damage proc, triggered by non-critical would roll a separate chance to critically hit. Now: If the triggering ability does not crit, neither will the proc. This change aims to slow down the early scaling of the build while acknowledging its damage potential in execute phase.