Chapter 2 is on the way and the video overview premiers on the 26th (countdown on homepage) with it comes a series of updates for both Elune and Area 52.
The update for today begins to address some area of improvements for mythic+.
Further updates to Mythic+ will come with and after chapter 2.
Elune - Mythic Gear Levels to 21-25
- Friday at 17:00 Server Time, Mythic Gear Levels of 21-25 will release!
Adjusted Mythic+ Scaling
- As do all other Mythic+ Releases, with the release of 21 to 25 on the way, this update today comes with adjustments to the Mythic+ Scaling formula!
- Additionally, When the core merge for Chapter 2 happens, all classic dungeon spells and mobs receive an overhaul for consistency in scaling.
- This addresses many issues where spells would scale out of control at higher mythic+ levels
Randomizing Keystone
- Added a new way to RANDOMIZE your Mythic Keystone.
- This costs a small amount of gold based on the level of your key and will downgrade it by one level.
Revised Mythic Coin Distribution
- Your party is now rewarded an additional (3 * MythicLevel) Mythic Coins for completing your Keystone regardless if it is first time completion or not.
- This means completing a level 10 will reward you and your 130 Mythic Coins instead of 100 and completing a level 30 will reward 190 Mythic Coins instead of 100.
- Having 100 static coins for every level didn’t seem intuitive and was commonly reported as a bug.
- This level based reward provides more of a reason to do mythic+ levels that aren’t always increasing their keystone level for the first time and also increases the value of doing reruns and higher levels in general, compared to just doing low level repeat keys for coins.
Bonus Coins
- The distribution of bonus coins has been upgraded to more accurately reward you and your party based on the levels that the Keystone Holder has completed with their own keystone. Ensuring that you receive coins for each level conquered, rather than the level completed. This sounds a bit confusing, but let’s explain the nitty gritty.
Old Distribution Method
- Previously, when completing a keystone and getting three chests, if this level was the highest level the Keystone Holder has ever completed with their own keystone, you were rewarded bonus coins. The bonus coins were calculated by multiplying the reward for that level by the number of chests. For example, when 3 chesting Mythic Level 30, the formula would reward you with: ( 150 + ( (MythicLevel ^ 2) / 2.15) ) * number of chests.
- (150 + ( (30^2) / 2.15) * 3
- 450 + 1254
- 1,704 Mythic Coins.
New Distribution Method
- The updated formula changes this approach by calculating the bonus coins for each level passed up to the new keystone level. In this example, 3 chesting level 30 would advance the keystone to level 33, this now grants you rewards for level 30, 31 and 32 respectively.
- 150 + ( (30 * 30) / 2.15) = 568
- 150 + ( (31 * 31) / 2.15) = 596
- 150 + ( (32 * 32) / 2.15) = 626
- (30 * 3) You now also receive a bonus of 3 coins for the level completed, regardless if it was first time completion for the keystone holder or not.
- This totals to 1,880 total coins.
- Fixed a bug with the Bonus Coin Distribution where you could receive coins from levels you have ascended your keystone past, but not completed. If you completed level 1 by 3 chesting it, you would receive a level 4 keystone. You could downgrade this keystone to level 2 to regain bonus coin completion.
- You were encouraged to continuously downgrade your key to only one level higher than you just completed to keep gathering the bonus coin completion when scoring higher than 1 chest from the Keystone.
- Not only was this unfun gameplay downgrading your keystone progression, it was unintuitive, limiting and just took far too much time if you wanted to maximize your Keystone Levels -> Bonus Coin rewards through this bug.
- This means you can no longer downgrade your keystone level to level 2 to get the bonus rewards if you just 3 chested a level 1. You are rewarded for the amount of levels your keystone ascended.
- However, this comes with a bonus added fix.
- Let’s imagine this circumstance, you had stopped pushing your keystone and finally reached level 20 after completing your level 19 key, then went away for a week on vacation and your keystone downgrades back to level 19.
- The previous system would NOT reward you any bonus coins regardless of your chest level in this circumstance, so coming back and doing your key and getting no bonus coins 3 chesting it would feel really bad.
- With the new and updated system, if you had 3 chested your level 19 key and you had never done level 20 before you and your party members will get the rewards for level 20 and 21 and your keystone is now level 22.
- You can NEVER again miss out on bonus coin rewards that you should have received.
Marks of Ascension
- Increased the Marks of Ascension gained from the Marks of Ascension option by 25 per level of the Mythic Cache up to a maximum of 500 gained per chest.
Bonus Chests For Going Past the Gear Level Cap
- Every 5 levels over the current gear progression cap you are guaranteed another Mythic+ Chest, You could only receive 5 bonus chests from this.
- This has been changed so once you reach the previous 5 bonus chest, you can keep getting more bonus chests, but at a slightly reduced rate of every 10 levels.
- This means if level 20 is the highest level gear out, and if you complete level 50, you are guaranteed another 5 chests.
- Right now, the same amount of chests were rewarded for completing level 50 or level 80.
- This has been changed, if you complete mythic level 80 whenever level 20 is the cap, you get bonus mythic+ chests which can be used for Mythic+ Recycling or even more Marks of Ascension.
More updates to come in Chapter 2 among these including an overhaul to Scroll of Fortune acquisition for Mythic+!