
Просмотрите все наши изменения в минимальном формате.
Сортировка в хронологическом порядке.
Таланты и Способности
[Pending Restart] [Darkmoon] [Dawnrise] - Harvest Essence now reduces Drain Soul's time between ticks by 15% per stack without shortening its channel duration, allowing a complete channel to produce additional ticks and fixing the bug where it would not generate enough stacks of Afflicted Soul.
[Pending Restart] [Darkmoon] [Dawnrise] - Killer Instinct's internal cooldown has been reduced to 6 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - Inner Hunt's internal cooldown has been reduced to 4 seconds. Now it also properly works with Death Knight abilities.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Tempered by Chaos]: Consuming Molten Core with Incinerate or Chaos Bolt resets the cooldown of Fel Cleave and causes your next Fel Cleave to deal 30% increased damage.
Общее
Fixed an error in the Challenge System that was spamming your Error Log in the client, causing FPS issues.
[Pending Restart] - PVP Trinkets behavior now removes all forms of CC: Removes all movement impairing effects, disarms, silences and all effects which cause loss of control of your character.
[Pending Restart] - Ragnaros' Too Soon emerge now begins at 40% HP, rather than 50% HP. He still has the same amount of HP from 40% -> 0% as he did. This change just allows him to be in execute range for a longer portion of the fight.
Majordomo's Inferno Aegis now "accumulates" the damage and deals it over 4 seconds, like ignite, instead of all at once, giving more counter play to this mechanic.
[Darkmoon] - Wildcard now increases Windfury Weapon's damage against monsters by 35%.
[Pending Restart] [Darkmoon] - Changelog correction - Wildcard now increases Rupture, Mutilate, Hemorrhage, Eviscerate, Crimson Tempest, Shiv, Fan of Knives, Killing Spree, and their transformed variants’ damage against monsters by 20%.
[Pending Restart] [Darkmoon] - Changelog correction - Wildcard now increases Steady Shot, Aimed Shot, Arcane Shot, Multi-Shot, Kill Shot, and their transformed variants’ damage by 25% against Monsters.
[Pending Restart] [Darkmoon] - Wildcard now increases the damage of Slam, Overpower, Mortal Strike, Thunder Clap, Devastate, Revenge, Whirlwind, Execute, Raging Blow, Colossus Smash, Shield Slam, Siegebreaker, Bloodbath, Bloodthirst, Bladestorm, and Shockwave against monsters by 20%.
[Pending Restart] [Darkmoon] - Wildcard now increases Stormstrike and Lava Lash damage against monsters by 35%.
[Pending Restart] [Darkmoon] [Dawnrise] - Pandemic’s damage bonus for Corruption, Unstable Affliction, and Haunt is increased to 20% up from 10%.
[Pending Restart] [Darkmoon] - Wildcard now reduces the Mana cost of all spells by 20%.
[Pending Restart] [Darkmoon] [Dawnrise] - Chaos Bolt now benefits from Pyroclasmic Shadows.
[Pending Restart] [Darkmoon] [Dawnrise] - Vampiric Death now reduces Shadow Word: Death’s self-inflicted damage by 80%, up from 60%.
[Pending Restart] [Darkmoon] [Dawnrise] - Felblade now also scales with 35% of Attack Power and 35% of Spell Power.
[Pending Restart] [Darkmoon] [Dawnrise] - Felblade’s cooldown has been reduced to 10 seconds. Dealing damage with Chaos Bolt or Cleave now fully resets Felblade’s cooldown.
[Pending Restart] [Darkmoon] [Dawnrise] - Chaos Bolt’s damage and scaling have been increased by 15%.
[Pending Restart] [Darkmoon] [Dawnrise] - Chaos Bolt can now trigger Pure Shadow and Gul’dan’s Chosen.
[Pending Restart] [Darkmoon] [Dawnrise] - Shadow Crash now makes its target vulnerable for 10 seconds, increasing damage taken from Shadow Bolt, Shadowburn, and Chaos Bolt by 10%.
[Pending Restart] [Darkmoon] [Dawnrise] - Saber Slash now triggers Bathe in Blood. Its damage and scaling have also been increased by 20%, and its Energy cost has been reduced to 40, down from 50.
[Pending Restart] [Darkmoon] [Dawnrise] - Dusk Till Dawn’s Shadowburn damage bonus has been buffed to 10% per stack, up from 5%.
[Pending Restart] [Darkmoon] [Dawnrise] - Shadow Born now grants an additional 15% Shadowburn damage per stack against monsters.
[Pending Restart] [Darkmoon] [Dawnrise] - Malediction now increases the periodic critical strike chance of Corruption and Unstable Affliction by 5% per talent point, up from 3%.
[Pending Restart] [Darkmoon] [Dawnrise] - Pandemic’s damage bonus for Corruption, Unstable Affliction, and Haunt now scales by 10%/15%/20% across its ranks.
[Pending Restart] [Darkmoon] [Dawnrise] - Genesis now increases periodic damage and healing by 2% per talent point, up from 1%.
[Pending Restart] [Darkmoon] - Wildcard characters now deal 30% increased damage against monsters with Shadow Word: Pain, Vampiric Touch, Mind Flay, and Mind Blast.
[Pending Restart] [Darkmoon] - Wildcard characters now deal 30% increased damage against monsters with Corruption, Unstable Affliction, Drain Soul, Drain Life, and Haunt.
[Pending Restart] [Darkmoon] [Dawnrise] - Rooted in Storm no longer has an internal cooldown.
[Pending Restart] [Darkmoon] [Dawnrise] - Living Lightning’s healing reduction per jump has been reduced to 20%, down from 25%. Its healing has also been increased by 10%.
[Pending Restart] [Darkmoon] [Dawnrise] - Chain Heal’s healing reduction per jump has been reduced to 20%, down from 40%.
[Pending Restart] [Darkmoon] - Wildcard now increases Steady Shot, Aimed Shot, Arcane Shot, Multi-Shot, Kill Shot, and their transformed variants’ damage by 25%.
[Pending Restart] [Darkmoon] - Wildcard now increases Rupture, Mutilate, Hemorrhage, Eviscerate, Crimson Tempest, Shiv, Fan of Knives, Killing Spree, and their transformed variants’ damage by 20%.
[Pending Restart] [Darkmoon] - Wildcard now increases Rip, Rake, Ferocious Bite, Shred, Ravage, Mangle, Swipe, and their transformed variants’ damage by 20%.
[Pending Restart] [Darkmoon] [Dawnrise] - Sniper’s stationary damage bonus has been buffed to 4% per stack, up from 2%.
[Pending Restart] [Darkmoon] [Dawnrise] - Bullseye now causes Hunter Shots to ignore 40% of Armor after Disengage, buffed from 20%.
[Pending Restart] [Darkmoon] [Dawnrise] - Black Widow Strike’s direct Attack Power and Spell Power scaling has been increased by 50%, while its periodic scaling has been increased by 30%.
[Pending Restart] [Darkmoon] [Dawnrise] - Black Arrow’s periodic Attack Power and Spell Power scaling has been increased by 33%.
[Pending Restart] [Darkmoon] [Dawnrise] - Hail of Arrows’ weapon damage per hit has been buffed to 65%, up from 50%.
[Pending Restart] [Darkmoon] [Dawnrise] - Fel Core now increases Molten Core’s Chaos Bolt damage by 20% and critical strike chance by 15%, up from 15% and 10%.
[Pending Restart] [Darkmoon] [Dawnrise] - Primordial Fury’s weapon damage has been buffed to 75%, up from 50%. Its Spell Power and Attack Power scaling has been increased by 35%.
[Pending Restart] [Darkmoon] [Dawnrise] - Javelin’s Armor-piercing weapon damage has been buffed to 125%, up from 100%.
[Pending Restart] [Darkmoon] [Dawnrise] - Thrust’s weapon damage has been buffed to 100%, up from 75%.
[Pending Restart] [Darkmoon] [Dawnrise] - Stormhammer’s Spell Power scaling has been increased by 20%, and its Attack Power scaling has been increased by 25%.
[Pending Restart] [Darkmoon] [Dawnrise] - Shield Strike’s Attack Power and Spell Power scaling per combo point has been increased by 35%.
[Pending Restart] [Darkmoon] - Wildcard characters now deal 20% increased damage against monsters with Plague Strike, Blood Strike, Grave Coil, Death Strike, Obliterate, Rune Strike, Heart Strike, Frost Strike, Scourge Strike, and Howling Blast.
[Pending Restart] [Darkmoon] - Wildcard characters now deal 30% increased damage against monsters with Mongoose Bite, Raptor Strike, Counterattack, Glaive Toss, Fury of the Eagle, and Savage Blade.
[Pending Restart] [Darkmoon] - Wildcard characters now deal 25% increased damage against monsters with Arcane Missiles, Arcane Blast, and Arcane Barrage.
[Pending Restart] [Darkmoon] - Wildcard characters now deal 20% increased damage against monsters with Lightning Bolt, Chain Lightning, Lava Burst, Earth Shock, Flame Shock, and Frost Shock.
[Pending Restart] [Darkmoon] - Wildcard characters now deal 20% increased damage against monsters with Wrath, Starfire, Starsurge, and Moonfire.
[Pending Restart] [Darkmoon] - Wildcard characters now deal 20% increased damage against monsters with Shadow Bolt, Incinerate, Shadowburn, Soul Fire, Chaos Bolt, Hellfire, and Rain of Fire.
[Pending Restart] [Darkmoon] - Wildcard characters now deal 20% increased damage against monsters with Mind Flay and Mind Blast.
[Pending Restart] [Darkmoon] [Dawnrise] - Rimebound Shadow now doubles Frost Fever’s periodic damage and allows it to critically strike.
[Pending Restart] [Darkmoon] [Dawnrise] - Inevitable Decimation can now be triggered by Chaos Bolt in addition to Incinerate.
[Pending Restart] [Darkmoon] [Dawnrise] - Traumatic Wounds now causes Rake’s periodic damage to generate 5 Energy.
[Pending Restart] [Darkmoon] [Dawnrise] - Double-clawed now increases Rip and Rake periodic damage by 60% and extends their durations by 3 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - Festering Wound no longer requires Envenom to critically strike.
[Pending Restart] [Darkmoon] [Dawnrise] - Shadow Visions now activates and consumes at 6 Soul Fragments.
[Pending Restart] [Darkmoon] [Dawnrise] - Wrath of the Sun now increases Wrath’s cast time by a flat 0.75 seconds instead of 65%. This allows Maelstrom Weapon and Knight of the Eclipse to make Wrath properly instant.
[Pending Restart] [Darkmoon] [Dawnrise] - Controlled Burn now allows Immolate’s periodic critical strikes to trigger Ignite.
[Pending Restart] [Darkmoon] - Echoing Power’s Echoing Flame magic damage reduction has been buffed to 8%, up from 3%, and its Fire-source threat generation has been buffed to 15%, up from 8%.
[Pending Restart] [Darkmoon] [Dawnrise] - Imposing Combo’s Divine Storm Armor bonus has been buffed to 25%, up from 15%.
[Pending Restart] [Darkmoon] [Dawnrise] - Phalanx Thrust’s weapon damage has been buffed to 150%, up from 125%.
[Pending Restart] [Darkmoon] [Dawnrise] - Payback’s Attack Power and Spell Power scaling has been increased by 30%.
[Pending Restart] [Darkmoon] [Dawnrise] - Hammer the Gap’s damage bonus per Sunder Armor has been buffed to 7%, up from 5%.
[Pending Restart] [Darkmoon] [Dawnrise] - Tectonic Shockwave’s Attack Power and Spell Power scaling has been increased by 20%.
[Pending Restart] [Darkmoon] [Dawnrise] - Blind Revenge’s Attack Power and Spell Power scaling per combo point has been increased by 25%.
[Pending Restart] [Darkmoon] [Dawnrise] - Bone Toss’s Attack Power and Spell Power scaling has been increased by 40%.
[Pending Restart] [Darkmoon] [Dawnrise] - Shielded Slash’s base damage has been increased by 35%.
[Pending Restart] [Darkmoon] [Dawnrise] - Stormgarde’s Attack Power and Spell Power scaling has been increased by 50%.
[Pending Restart] [Darkmoon] [Dawnrise] - Wind Slam’s Attack Power and Spell Power scaling has been increased by 50%.
[Pending Restart] [Darkmoon] [Dawnrise] - Upheaval’s off-hand weapon damage has been buffed to 150%, up from 125%. Its Rockbiter Weapon damage bonus has been buffed to 125%, up from 100%.
[Pending Restart] [Darkmoon] - Howl of Winter’s Deep Freeze damage bonus has been buffed to 35% per stack, up from 25%.
Majordomo's Inferno Aegis now "accumulates" the damage and deals it over 4 seconds, like ignite, instead of all at once, giving more counter play to this mechanic.
Таланты и Способности
[Pending Restart] [Darkmoon] [Dawnrise] - Unholy Commander now removes the cost of your Summon Gargoyle.
Общее
[Pending Restart] [Darkmoon] [Dawnrise] - Fixed a bug that could make Raise Dead uncastable after its ghoul died. You can now summon another ghoul without waiting for the corpse to despawn.
[Pending Restart] [Darkmoon] [Dawnrise] - Raise Dead now has a 10-second cast time and no cooldown.
Общее
Killing Ascended Ragnaros now rewards the title "Firelord, Name".
[Pending Restart] [Darkmoon] [Dawnrise] - Deadly Brew’s maximum trigger range is now 30 yards. This is now available for reset at Gabril Mewell.
[Pending Restart] [Darkmoon] [Dawnrise] - Fixed a bug causing Mycelial Ring to scale more than intended. Mycelial Ring is now eligible for reset at Gabril Mewell.
[Pending Restart] - Tombbound Warhammer’s stats have been reduced to better align with comparable items. It is eligible for a refund through the Worldforged Item Recovery UI for 14 days. To access the refund, unequip the item and select the red ? button in-game → Recovery Service → Worldforged Refunds.
[Pending Restart] [Darkmoon] [Dawnrise] - Fixed Spellstorm so Arcane Evoked is granted only when Missile Barrage is consumed by Arcane Missiles, while Fire Evoked is granted only when Brain Freeze is consumed by Fireball or Frostfire Bolt. Gaining or refreshing Brain Freeze no longer grants Fire Evoked. Fire Evoked lasts 10 seconds and is consumed by the next qualifying Missile Barrage trigger.
[Pending Restart] [Darkmoon] [Dawnrise] - Critical Cycles’ Nature-periodic and Arcane-periodic damage bonuses have been buffed to 60%, up from 50%.
[Pending Restart] [Darkmoon] [Dawnrise] - Frozen Flesh’s stacking damage bonus has been buffed to 4% per stack, up from 2%.
[Pending Restart] [Darkmoon] [Dawnrise] - Echoed Incinerate’s proc chance has been buffed to 30%, up from 14%.
[Pending Restart] [Darkmoon] [Dawnrise] - Waning Moon now reduces Arcane Blast and Starfire’s cast time by 10% per stack, up from 5%.
[Pending Restart] [Darkmoon] [Dawnrise] - Overload Mastery’s proc chance has been buffed to 22%, up from 15%.
[Pending Restart] [Darkmoon] [Dawnrise] - Lightning Strikes Twice now reduces Chain Lightning’s damage by 10%, down from 25%.
[Pending Restart] [Darkmoon] [Dawnrise] - Solar Fury’s Solar Eclipse Wrath damage bonus has been buffed to 50%, up from 30%.
[Pending Restart] [Darkmoon] [Dawnrise] - Maelstrom’s Unleashed Maelstrom now deals 70% of the triggering critical strike’s damage, up from 50%.
[Pending Restart] [Darkmoon] [Dawnrise] - Big Flaming Grimfire now passively increases Soul Fire’s critical strike chance by 15%.
[Pending Restart] [Darkmoon] [Dawnrise] - Barrage Overload’s Barrage Unleashed base damage and Attack Power and Spell Power scaling have been doubled.
[Pending Restart] [Darkmoon] [Dawnrise] - Thunder Seer’s Arcane Missiles projectile damage bonus has been buffed to 40%, up from 20%.
[Pending Restart] [Darkmoon] [Dawnrise] - Arcane Thunder now increases Thunder Bolt, Lightning Bolt, and supported Lightning Overload variants’ damage by 30% while its channel effect is active.
[Pending Restart] [Darkmoon] [Dawnrise] - Elemental Lord’s Elemental Earth, Elemental Frost, and Elemental Fire effects now increase their associated Shock damage by 100%, up from 50%.
[Pending Restart] [Darkmoon] [Dawnrise] - Flame Born’s Shadowflame periodic damage bonus has been buffed to 50%, up from 25%.
Таланты и Способности
[Pending Restart] [Darkmoon] [Dawnrise] - Cut to the Chase now works with Ferocious Bite.
[Pending Restart] [Darkmoon] [Dawnrise] - Fixed a bug where Lightning Eclipses did not increase the critical strike chance of the named spells in Eclipse (Lunar). The duration extension is now also 0.5 sec. Buffed from 0.3 sec.