Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2020/10/26

Dungeons & Raids

Change

Nightbane's Restless Skeleton's Immolation effect will now trigger every 2 seconds, up from 1.

Change

Corrected an issue where Prince Malchezaar's Void Warden would fall to the ground instead of sitting in the air.

Change

Prince Malchezaar's Void Warden is now placed in the center of his room.

Change

Prince Malchezaar's Doom ability now destroys infernals in between him and his target.

Change

Corrected an issue where Prince Malchezaar's Adumbral Pool effect could be placed in the air or under the ground.

Change

Prince Malchezaar now has an Infernal spawn point next to his door.

Change

Prince Malchezaar's Doom ability now has a 0.5 second pre-cast.

Change

Netherspite's Ethereal Entities are no longer guaranteed to charge players before exploding on Flex mode.

Change

Corrected an issue where Terestian Illhoof's Demon Chains would move to the side when spawning.

Change

Netherspite's Ethereal Entites now have use a red Arcane Explosion effect.

Change

The Curator can now continue his Termination effect while Evocating.

Change

The Curator's Do NOT Touch the Displays effect will now be removed when he Evocates.

Change

The Curator's Hateful Bolt ability now prefers to target the player with the second highest threat.

Change

Corrected an issue where The Opera House's Audience could express disinterest in Shapeshifts.

Change

The Curator's Astral Flares are no longer immune to Arcane damage.

Change

Corrected an issue where The Opera House's Stench of Failure effect could be placed in the air or under the stage.

Change

Corrected an issue where you could rarely kill Attumen before Midnight.

Change

Corrected a logic hole in the improved targetting of Prince Malchezaar's Infernals.

Change

Slightly reduced the radius of Prince Malchezaar's Doom's (Line of Fire) damage effect to prevent players from getting hit while standing outside of the effect.

Change

Prince Malchezaar's Enfeeble ability now has a target limit of 3-10 (10-25 players), down from 5-10.

Change

Prince Malchezaar's Amplify Damage ability can now stack 50 times.

Change

Prince Malchezaar's Amplify Damage ability now lasts 60 seconds, up from 10.

Change

Prince Malchezaar's Amplify Damage ability will now increase damage taken from 5%, down from 100%.

Change

Prince Malchezaar's Cleave ability can no longer be Dodged, Parried, or Blocked.

Change

Prince Malchezaar's Cleave ability is now used on his next swing.

Change

Prince Malchezaar's Shadow Nova ability can now be casted while moving.

Change

Prince Malchezaar's Shadow Nova ability will now knock back players in a 45 yard radius, up from 30.

Change

Prince Malchezaar's Shadow Nova ability will now deal damage in a 15 yard radius, down from 30.

Change

Prince Malchezaar's Shadow Nova ability will now ignore Line of Sight.

Change

Prince Malchezaar's Shadow Nova ability is no longer affected by cast time modifiers.

Change

Prince Malchezaar's Shadow Word: Pain ability can now only target players.

Change

Prince Malchezaar's Shadow Word: Pain ability now has a range of 100 yards, up from 30.

Change

Corrected an issue where Netherspite's Perseverance effect would restore the player's health to full each tick, making it impossible for Netherspite to kill his target.

Change

Netherspite's Perseverance effect now reduces the target's size by 2% per stack.

Change

Netherspite's Perseverance effect no longer increases the targets Defense Rating.

Change

Corrected an issue where The Shade of Aran's Conjured Elementals' base health was lower than intended.

Change

The Shade of Aran's Disoriented effect has been renamed to Silence to better reflect what the effect does.

Change

The Shade of Aran's Arcane Missiles ability can now hit targets regardless of distance.

Change

The Shade of Aran's Ultimate Arcane Explosion ability now ignores Invulnerabilities.

Change

Kil'rek's Amplify Flames ability now lasts 90 seconds, up from 60. This prevents a rare issue where the effect would run out before Kil'rek was able to re-apply it.

Change

Terestian Illhoof's Soul Fire ability now only targets players.

Change

Terestian Illhoof's Sacrifice effect will now execute players that are still alive at the end of its duration.

Change

Corrected an issue where Terestian Illhoof's Sacrifice effect was affected by player talents and abilities.

Change

Corrected an issue where The Curator would change the size of his hit box when activating Arcane Infusion.

Change

The Curator's Hateful Bolt ability now only targets players.

Change

The Curator's Astral Deconstruction ability now ignores Invulnerabilities.

Change

The Curator's Astral Deconstruction ability can no longer miss.

Change

The Curator's Astral Deconstruction ability can no longer be Reflected, Redirected, or Deflected.

Change

Nightbane will now land 50% faster when summoned.

Change

Nightbane's Distracting Ash ability now reduces ALL hit chance by 50% instead of only melee and spell hit chance by 30%.

Change

Nightbane's Bellowing Roar ability now ignores Line of SIght.

Change

Nightbane's Cleave ability can no longer be Dodged, Parried, or Blocked.

Change

Nightbane's Smoldering Breath ability now ignores Line of Sight.

Change

Corrected the tooltip of Nightbane's Smoldering Breath ability to reflect its correct effect.

Change

Corrected an issue where The Crone was not using her Fiery Broom ability.

Change

Reduced the chain distance of The Crone's Chain Lightning ability.

Change

The Crone's Chain Lightning ability will now ignore Line of Sight.

Change

Increased the cast time of The Crone's Chain Lightning ability to 3 seconds, up from 2.

Change

Tinhead's Cleave ability is now used on Tinhead's next swing.

Change

Tinhead's Cleave ability can no longer be Dodged, Parried, or Blocked.

Change

Roar's Mangle ability now inflicts 50% weapon damage instead of 2500 Physical damage.

Change

Roar's Shred Armor ability now reduces the target's armor by 50% instead of 7500.

Change

Roar no longer casts Frightened Scream.

Change

Dorothee's Frightened Scream ability no longer has a target limit.

Change

The Big Bad Wolf will no longer start a new chase after killing his current target.

Change

The Big Bad Wolf will now warn players two seconds before beginning a chase.

Change

The Big Bad Wolf's Wide Swipe ability now lasts 3 seconds, down from 4.

Change

The Big Bad Wolf's Terrifying Howl ability will no longer make players run away in fear, and will instead make them cower in place.

Change

The Big Bad Wolf's Shred ability now deals 20% weapon damage, down from 50%.

Change

Romulo's Poisoned Thrust ability now deals 50% weapon damage, down from 100%.

Change

Romulo's Poisoned Thrust ability can no longer be Dodged, Parried, or Blocked.

Change

Romulo's Poisoned Thrust ability will now deal Nature damage instead of Physical damage.

Change

Romulo's Deadly Swathe ability can no longer be Dodged, Parried, or Blocked.

Change

Romulo's Deadly Swathe ability is now used on Romulo's next swing.

Change

Julianne will now cast Blinding Passion more frequently.

Change

The Opera House's Stage Fright effect will now ignore Invulnerabilities.

Change

The Opera House's Shame effect can no longer be Reflected or Redirected.

Change

The Opera House's Shame effect will now ignore Invulnerabilities.

Change

Corrected an issue where The Opera House's Stench of Failure was affected by player abilities and talents.

Change

The Maiden of Virtue's Holy Ground ability now deals 750 damage per tick (from 2000)

Change

The Maiden of Virtue's Holy Ground ability will now deal damage every second (from 3), but will only interrupt players every third tick. This makes it easier to break Repentance.

Change

The Maiden of Virtue's Repentance ability now lasts 6 seconds, down from 12.

Change

The Maiden of Virtue's Repentance ability can no longer be Reflected or Redirected.

Change

The Maiden of Virtue's Repentance ability will now ignore Invulnerabilities.

Change

The Maiden of Virtue's Repentance ability will now only target players.

Change

The Maiden of Virtue's Desperate Prayer ability is no longer affected by any cast time modifiers.

Change

The Maiden of Virtue's Consecration effect will not deal damage every second from 2 seconds, and had it's damage reduced accordingly.

Change

The Maiden of Virtue's Desperate Prayer Explosion effect will now deal damage in an 8 yard radius from 7 yards.

Change

The Maiden of Virtue's Holy Wrath ability will now only target players.

Change

The Maiden of Virtue's Holy Fire ability can no longer be Reflected or Redirected.

Change

The Maiden of Virtue's Holy Fire ability will now only target players.

Change

Corrected an issue where Moroes' Stuffed debuff would reduce movement speed incorrectly.

Change

Corrected an issue where Moroes' Starving debuff would be affected by a players' auras and talents.

Change

Moroes' Frenzy ability will no longer increase Physical damage dealt by 20%, and will instead increase his attack speed by 30%.

Change

Moroes' Gouge ability now deals 50% weapon damage instead of 5000 physical damage.

Change

Moroes' Blind ability can no longer be Dodged, Parried, or Blocked.

Change

Lady Keira Berrybuck will now cast her Divine Shield ability immedietally after reaching 25% health remaining.

Change

Lady Keira Berrybuck's Greater Blessing of Might ability will now ignore Line of Sight.

Change

Corrected an issue where Baroness Dorothea Millstripe's Mana Burn ability would destroy more mana than intended.

Change

Increased the range of Baroness Dorothea Millstripe's Mana Burn ability to 40 yards from 30.