Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2020/02/18

Item Changes

Change

Laughing Skull Mystic Scroll prices have been lowered to reflect Andorhal and Seasonal prices.

Dungeons & Raids

Change

[C'Thun]: 25 man difficulty HP of the Eye Tentacles reduced by 15%.

Change

[C'Thun]: 25 man difficulty HP of Devastator Tentacles was reduced by 15%.

Change

[C'Thun]: 25 man difficulty HP of C'Thun was reduced by 13%.

Change

[Naxxramas] Faerlina will finally use her poison bolt again at long last.

Change

[Naxxramas] Removed a sneaky cheat spot allowing people fighting heigan to avoid the safety dance.

Change

[Naxxramas] Gothik will no longer hide on his terrace after death.

Change

[Naxxramas] Heigan will now properly apply Burning Fever to players.

Change

[Naxxramas] The Four Horsemen will not allow anything, even spellcasting, to interrupt their apocalypse.

Change

[Naxxramas] Noth's Skeletons will now hunt down targets feigning death, they can smell your fear.

2020/02/17

General

Change

Fixed 1v1 Rated Arena quest on Laughingskull

Change

[Legacy]: Missing account-bound attunement items will be added to your Collections. *requires restart

2020/02/16

Talents & Abilities

Change

Owlkin Frenzy will now only proc when using Moonkin as intended.

2020/02/15

Dungeons & Raids

Change

Reduced the health and armor of the Qiraji Mindslayer.

Change

Increased the damage of all bosses in AQT to supplement the implementation of PVE power.

Change

Reduced the health of Vekniss Marytr.

Change

Further increased the Damage of C'thuun's Tentacles by 15%.

Change

Increased the HP on C'thuun's Tentacles by 25%. (This is a revert to a change made during season 4).

Change

Increased the health of all bosses in AQT to supplement the PVE power increase.

2020/02/13

Item Changes

Change

[Seasonal]: Fixed a bug where the PvP Polearms still gave strength instead of the intended agility. (Change active on next server restart).

2020/02/11

Talents & Abilities

Change

[Laughing Skull]: Fixed a bug where Steady Shot ranks weren't learnable from trainers.

2020/02/10

Talents & Abilities

Change

Contagion has been temporarily disabled due to a bug.

2020/02/09

General

Change

The spellbook tabs are now based on classes rather than specializations.

Talents & Abilities

Change

Fixed an issue with the tooltip of Rapid Killing not displaying properly.

Change

Fixed a discrepancy in the tooltip of Rockbiter Weapon. It now correctly states the amount of attack power that it grants.

Change

Starfire now deals 10% reduced damage to players.

Change

Wrath now deals 10% reduced damage to players.

Change

Divine Storm deals 10% reduced damage to players.

Change

Crusader Strike deals 10% reduced damage to players.

Change

The amount of attack power granted by Rockbiter is doubled when applied to a Two-Handed weapon.

Change

The spell damage vulnerability from Earth and Moon, Unleashed Storm and Curse of Elements now never stacks, as intended.

Change

Intensify Rage no longer reduces the cooldown of Berserker Rage.

Change

Mending Tide no longer benefits from effects that modify Riptide.

Change

[Legacy]: Devour Magic from Felhunter can no longer target allies.

Change

Berserker Rage now has a 60 second cooldown, up from 50. It no longer has a global cooldown. If used without breaking a crowd control the cooldown is reduced by 30 sec.

Change

The tooltip of Ferocious Bite will now display the correct PvP mod.

Change

The tooltip for Adaptive Defense has been fixed.

Change

Fixed the tooltip of Waylay.

Change

The tooltip of Sanctified Retribution has been updated.

Change

Reworked Contagion: The final tick of your Corruption deals 30/60/90/120/150% increased damage.

Change

Capstone Bonus: With the final rank of Contagion, your Corruption becomes contagious. If the final tick of Corruption occurs while you're draining the targets soul, the area becomes contaminated, spreading Corruption to all targets within 15 yards.

Change

Thunder Clap now deals 40% increased damage when a Two-Handed weapon is equipped, from 25%.

Change

The tooltip of Berserking has been updated.

Change

Improved Slam is now a 3 point talent that reduces the cast time of Slam by 0.33/0.67/1 second and increases its damage by 5/10/15%.

Change

Capstone: With the final rank of Improved Slam, your Slam is guaranteed to critically hit when used on an Incapacitated target.

Change

Vigor now properly grants +20 energy also while in Cat Form.

Change

Lock and Load now has a 10/20/30% chance to trigger from periodic effects, from 5/10/15%.

Change

The tooltip of Metamorphosis has been updated.

Change

Spiritual Focus now also gives 1/2/3% spell haste.

Change

Firestarter now increases the duration of Dragon's Breath by 0.75/1.5 seconds, from 1/2.

Change

The duration of Dragon's Breath has been reduced to 2.5 seconds, from 3.

Change

Capstone: The final rank of Sharpened Claws makes your critical strikes while in Bear Form or Dire Bear Form increase the duration of your Barkskin by 1 second. This effect cannot occur more than once each second.

Item Changes

Change

Retuned the 5-piece setbonus of Doomcaller's Garb (T2.5): It now deals 50% increased damage to players, from 100%.

Change

Updated the 6-piece setbonus of Redemption Armor (T3): The Redemption Heal should no longer proc off triggered heals.

Change

Retuned the 8-piece setbonus of Redemption Armor (T3): Increased the proc rate and scaling.

Change

Updated the 8-piece setbonus of Dreadnaught Battlegear (T3): The Cheat Death effect now triggers a debuff to display the cooldown of the effect.

Change

Retuned the 8-piece setbonus of Bonescythe Armor (T3): The Strikes of Opportunity now deal 25% damage, from 15%.

Change

Reworked the 5-piece setbonus of Striker's Garb (T2.5): Your Arcane Shot and Explosive Shot abilities grant you 15 Ranged Attack Power for 10 seconds, stacking up to 10 times.

Change

Reworked the 3-piece setbonus of Enigma Vestments (T2.5): Increases the critical strike chance of your Arcane, Fire and Frost spells by 3%.

Change

Reworked the 5-piece setbonus of Enigma Vestments (T2.5): The Clearcasting effect from your Arcane Concentration now also reduces the cast time of your next spell by 15%.

Change

Retuned the 5-piece setbonus of Conqueror's Battlegear (T2.5): It now deals slightly less damage than before.

Change

Retuned the 3-piece setbonus of Deathdealer's Embrace (T2.5): It now gives your rogue finishing moves a chance to add two combo points, from five.

Change

Reworked the 5-piece setbonus of Deathdealer's Embrace (T2.5): It now gives 2% melee haste per stack instead of 1% Rogue ability damage. The attack power bonus remains unchanged.

Change

Fixed the tooltip for the Oracle (T2.5) 5-piece set bonus.

Change

All PvP polearms should now have Agility rather than Strength.

Change

Reworked the 3-piece setbonus of Avenger's Battlegear (T2.5): It now increases the critical strike chance of Crusader Strike, Divine Storm, Hammer of Wrath, Exorcism and Hammer of the Righteous by 5%.

Change

Reworked the 5-piece setbonus of Genesis Raiment (T2.5): It now grants +25 to all attributes.

Change

Reworked the 5-piece setbonus of Stormcaller's Garb (T2.5): It now imbues your spells with the power of the elements, giving successful casts a chance to grant you 5% Nature spell critical strike chance for 10 seconds.

Change

Updated the tooltip of the Netherwind (T2) 8-piece set bonus.

Mystic Enchants

Change

Molten Earth now triggers from all Lava Lash casts, instead of being limited to critical hits.

Change

New Legendary RE - Seed of Life: Your periodic heals from Regrowth and Rejuvenation plant a Seed of Life in the target, healing them each second for 4 seconds and stacking up to 8 times. Upon reaching 8 stacks the seed blooms and heals the target and up to 5 nearby allies.

Change

New Legendary RE - Expunge: Your Chimera Shots have a 100% chance to leave a lingering poisons on the target dealing Nature damage every 3 seconds for 15 seconds and stacking up to 3 times. Upon reaching 3 stacks the poison is expunged from the target, dealing Nature damage (half to players) to the target and enemies within 10 yards.

Change

New Legendary RE - Transcendental Embrace: Your bond with nature infuses you with power. Every 10 seconds your Chain Heal has its cast time reduced by 10% and reach increased to affect an extra target. This effect can be stored up to 3 times.

Change

Wild Felfire now triggers the Rain of Fire on all Chaos Bolt casts, instead of being limited to critical hits.

Change

The tooltip of Tidal Mastery has been updated.

Change

Your Greater Heal, Flash Heal and Penance spells now also heal all targets affected by your Renew for 20% of the amount. Also reduces the mana cost of Renew by 20%.

Change

Your Riptides create a healing effect at the feet of the target ally. All allies standing within will be healed each second for 6 seconds, and Chain Heals cast on these targets will be 15% more powerful.

Change

Fixed the tooltip of Blaze Ward.

Change

Fixed the tooltip of Blademaster.

Change

Fixed a bug with Total Eclipse where your first Starfire sometimes wouldn't proc another spell.

2020/02/08

Quests

Change

Dangerous Love - Stormwind and Undercity Guards will now properly give cards

2020/02/06

Talents & Abilities

Change

Fixed a bug with the cooldown of Purge rank 1.

Dungeons & Raids

Change

Fixed a bug with the cooldown of Purge rank 1. (Change active on next server restart).

2020/02/05

Dungeons & Raids

Change

Corrected the looting template for the spoils of war tied to invasions.

Change

Invasions will now drop raider's commendations.

Change

Raid bosses and world bosses will now drop an extra commendation.

2020/02/02

Talents & Abilities

Change

Fixed a bug where Seduction would not share diminishing returns with fears and disorients. (This change is active on next server restart).

Change

Corrected an issue with improved sprint having an incorrect duration.

2020/01/30

General

Change

[Seasonal]: Fixed Pets (e.g. Kahn - Portable Transmogrifier) gaining aggro on release.

Item Changes

Change

Added missing commendations from Ysondre & Emeriss.

Dungeons & Raids

Change

[Blackwing Lair]: Adjusted a significant error in code that would cause the Three Drakes to do abysmally high and unsustainable damage after wiping.

2020/01/29

Mystic Enchants

Change

Fixed a bug where you could use Eternal Water and Paratrooper together with another legendary RE. (Active on next server restart).

2020/01/28

Talents & Abilities

Change

Fixed an issue where the Enrage buff would be triggered without having the talent.

World

Change

Ghost Howl will now properly spawn and patrol around Mulgore

Mystic Enchants

Change

Total Eclipse Legendary RE rework. After you gain Eclipse your next Wrath or Starfire will apply an additional effect. Wrath will apply Entangling Roots unless the target is immune to immobilizing effects, then it will apply an Insect Swarm. Starfire will apply a 2 second stun unless the target is immune to stun effects, then it will apply a Moonfire.

2020/01/27

System Changes

Change

Apprentice Riding Tomes are now useable at level 1.

Change

Apprentice Riding Training is now learnable at level 1.

Change

All mounts that require level 20 to use now require level 1 and Apprentice Riding.

Mystic Enchants

Change

Fixed an error where Bloodrage would not proc enrage with the capstone.

Change

Fixed an error where you could not roll Eternal Water.