Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2019/11/08

Talents & Abilities

Change

Improved Earth Shield now grants one extra stack of Earth Shield, from two.

Change

Concussion now increases the damage of Chain Lightning and Lightning Bolt by 3/6/9/12/15%, from 2/4/6/8/10%

Change

Frostbrand now does 10% reduced damage in pvp, before it had no pvp modifier.

Change

Multi-shot is now a true instant ability and can now be cast while running.

Change

Piercing Shots now also reduces periodic healing taken by 10/20/30%. This does not stack with other similar effects.

Change

Scorpid Sting no longer reduces the targets hit chance, but instead reduces the targets armor and resistances. These effects do not stack with other similar debuffs.

Change

Steady Shot is now castable while moving.

Change

Steady Shot now does 5% reduced damage in pvp, before it had no modifier.

Change

Infected Wounds now also reduces periodic healing taken by 10/20/30%

Change

Insect Swarm does 15% reduced damage in pvp, from 10%.

Change

Mangle has had its base damage reduced by 30% and scaling inceased by 20%.

Change

Mangle now deals 15% reduced damage in PvP, from 20%

Change

Savage Fury now gives the same damage bonus to Shred as it does to the other affected abilities.

Change

Shredding Attacks now reduces the energy cost of shred by 10/20, from 9/18.

Change

Purifying Power no longer modifies Exorcism, but reduces the cooldown of Holy Wrath by 25/50% (from 17/33%) and increases the damage of Consecration and Holy Wrath by 10/20% (from 5/10%).

Change

Sanctified Wrath no longer modifies Avenging Wrath, but instead reduces the cooldown of Exorcism by 20/40% and increases its damage by 5/10%

Change

Seal of the Righteous does 35% reduced damage in pvp, from 30%.

Change

Touched by the Light now grants spell damage rather than spell power.

Change

Chimera Shot - Scorpid Sting Disarm now lasts 5 seconds, reduced from 10 seconds.

Change

Chimera Shot - Viper Sting now rewards 30% of the total amount drained, down from 60%.

Change

Chimera Shot now triggers and refreshes all stings applied to the target.

Change

Deterrence is now cancelled by disarm effects.

Change

Explosive Shot ticks now deal damage to all enemies within 5 yards of the target.

Change

Hunter sting stack limitation has been removed, meaning that one player can put several stings on the same target.

Change

Art of War now has an internal cooldown, preventing it from proccing for 5 seconds after being used.

Change

Art of War now has a 25/50% chance of proccing off any hit, instead of a 100% chance to proc off critical hits.

Change

Blessed Hands now reduces the cooldown of Hand of Salvation by 15/30 seconds instead of increasing its effectiveness.

Change

Divine Purpose no longer reduces chance to be hit.

Change

Hand of Salvation now lasts for 6 seconds, and in addition to reducing threat also attempts to dispel a harmful magic effect every 2 seconds.

Change

Holy Shock now does 15% reduced damage in pvp, changed from 10%.

Change

Illumination now works properly for Holy Shock.

Change

Improved Righteous Fury now also reduces chance to be critically hit by 1/2/3%

Change

Judgements of the Just no longer reduces the cooldown of Hammer of Justice.

Change

Aggression now increases the critical strike chance of Sinister Strike and Eviscerate, but no longer increases their damage.

Change

Eviserate now does 15% reduced damage in pvp, changed from 10%

Change

Master of Subtlety now lasts for 10 seconds, from 6.

Change

Meditate now restores 6%/12%/18%/24%/30% base mana per combo point, before it was 3%/6%/9%/12%/15% maximum mana per combo point.

Change

Mutilate now does 10% reduced damage in pvp, before it had no modifier.

Change

Vigor now gives 20 extra energy, from 10.

Change

Wound Poison has had its damage reduced by 40%

Change

Backstab can no longer trigger the Waylay effect.

Change

Art of War now increases the effectiveness of Exorcism and Flash of Light by 10/20%, from 15/30%

Change

Blazing Speed now gives you a 33/66/100% chance when taking damage that takes you below 35% health or while being below 35% health to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 4 seconds and can only occur every 30 seconds.

Change

The Nature's Grasp root has been reduced to last for 5 seconds, from 10.

Change

Frost Nova has had its duration reduced to 6 seconds, from 8.

Change

Frostbite's root effect has had its duration reduced to 4 seconds, from 5.

Change

Freeze (Water Elemental ability) has has had its duration reduced to 6 seconds, from 8.

Change

The Earthbind root effect from Storm, Earth & Fire has had its duration reduced to 4 seconds, from 5.

Change

Frozen Power's root effect has had its duration reduced to 4 seconds, from 5.

Change

Nature's Grasp has had its cooldown increased to 90 seconds, from 60.

Change

The proc effect of Seal of Justice has been changed from a stun to an immobilize.

Change

Deep Freeze has had its stun duration reduced to 4 seconds, from 5.

Change

Shockwave has had its stun duration reduced to 3.5 seconds, from 4.

Change

Cheap Shot has had its stun duration reduced to 3.5 seconds, from 4.

Change

Concussion Blow has had its stun duration reduced to 4 seconds, from 5.

Change

Hammer of Justice has had its duration reduced for all ranks. The max rank will now stun for 5 seconds, from 6.

Change

Kidney Shot no longer has a second rank.

Change

Shadowfury has had its cooldown increased to 30 seconds, from 25.

Change

Blink has had its cooldown increased to 25 seconds, from 18.

Change

Hand of Freedom has had its cooldown increased to 35 seconds, from 25.

Change

[Seasonal]: Two-Handed Weapon Mastery now increases physical damage by 5%, from 10%

Change

[Seasonal]: Surprise Attacks now grants a damage bonus of 5%, from 10%

2019/11/07

Talents & Abilities

Change

Corrected an issue where the devilsaur was able to spam a knockup ability. This ability now has a cooldown.

2019/11/04

General

Change

You will no longer receive hand of fates upon levelling if you are not in draft mode.

Mystic Enchants

Change

Fixed a bug where Unbridled Wrath's rage gain was increased by too much.

2019/11/03

Item Changes

Change

[IMPORTANT] - REMINDER: extracting REs will DESTROY the item on all realms.

Change

Lowered the cost of the scrolls to extract REs from on andorhal by 75%

Change

Andorhal has had its lootboxes drop chance across the board corrected.

2019/11/02

General

Change

Attunement items have been retroactively added to players who completed quests for Moltencore and Blackwinglair. These can be found in your collection tab on all characters.

Change

[Andorhal]: IMPORTANT - Extracting an Enchant to your collection will consume the item once again.

Change

[Andorhal]: Implemented Dampening for arenas.

Change

[Andorhal]: Reduced the cost of unlearning by 50%

Talents & Abilities

Change

[Andorhal]: You will no longer lose your spellstones nor firestones when swapping weapons.

System Changes

Change

[Andorhal]: Implemented an arena cap bar that will show you how many arena points you have earned and can earn until the next flush.

Change

[Andorhal]: Added a new UI for looting items.

Change

[Andorhal]: Polished and reworked the RE collection interface and icons.

Change

[Andorhal]: Reworked the balancing of teams in Battlegrounds.

Change

[Andorhal]: With the arena system rework. We have added many items and many more to come into the progression vendors. There are 5 PVP progression seasons, not to be confused with our seasonal realms. Andorhal is currently in the 4th PVP progression. The 5th PVP Progression will unlock many more items. Stay tuned!

Change

[Andorhal]: High warlord weapons no longer cost rank 14 to purchase. However, they are now available for arena points and no longer honor.

Change

[Andorhal]: Transmog System has been reworked. It is now conformed into a slot-based system. This system is being finished and all transmogs will return once it is complete.

Change

[Andorhal]: Scroll of resolution has been removed from all characters. There is now a hefty reward for completing the x1 xp challenge if you start it from level 1. Including a new exclusive mount.

Change

[Andorhal]: Arena system has been reworked. We are making the finishing touches on wargames and high-risk arenas. There are also rewards for playing arenas now.

Item Changes

Change

[Andorhal]: Fixed an issue where the stone of retreats were not getting added to collection.

Change

[Andorhal]: Grand Marshal's Glaive and High Warlord's Pigsticker now have agility rather than strength [Change active after next restart]

Change

[Andorhal]: PvP Progression 4 will have new enchants and new honor items available. These are custom enchants and items that are exclusive to PVP rewards. These are useable in PVE scenarios.

Change

[Andorhal]: Implemented Onyxia attunement going into your collection

Change

[Andorhal]: Implemented an item that is put into your collection after completing the MC attunement quest. To get this item you must complete the quest again.

Change

[Andorhal]: Implemented an item that is put into your collection after completing the BWL attunement quest. To get this item you must complete the quest again.

Change

[Andorhal]: Increased the amount of loot gained from weekly loot boxes.

2019/10/29

Quests

Change

[Darkmoon]: Reduced the cost significantly of the ace of talents.

2019/10/28

Talents & Abilities

Change

Fixed a bug where Two-Handed Weapon Mastery and Titan's Grip could be active at the same time.

2019/10/27

Dungeons & Raids

Change

[Naxxramas]: Reduced polarity tick damage from 12k to 5k (penalty for being near wrong polarity)

Change

[Naxxramas]: Fixed issues with Thaddius double targeting lightning

2019/10/24

General

Change

[Darkmoon]: Fixed an issue where the epic PVP vendors would de-spawn after a server crash.

Change

[Darkmoon]: Ouro and Cthun loot now drops in high risk.

Change

[Darkmoon]: Updated Lootboxes to have an ever so slightly chance of containing AQ gear.

Change

[Darkmoon]: Halved the cost of all Hand of Fate Quests

Change

[Darkmoon]: Crow's Cache loot table has been updated to include Ouro and Cthun Loot.

Change

[Darkmoon]: Doubled the available amount Hand of Fate Quests.

2019/10/23

General

Change

[Laughing Skull]: Fixed the issue to where scroll of resolution buff fell off after relogging.