Просмотрите все наши изменения в минимальном формате.
Сортировка в хронологическом порядке.
Общее
[Andorhal]: IMPORTANT - Extracting an Enchant to your collection will consume the item once again.
[Andorhal]: Implemented Dampening for arenas.
[Andorhal]: Reduced the cost of unlearning by 50%
Таланты и Способности
[Andorhal]: You will no longer lose your spellstones nor firestones when swapping weapons.
Изменения в Системе
[Andorhal]: Arena system has been reworked. We are making the finishing touches on wargames and high-risk arenas. There are also rewards for playing arenas now.
Изменения Предметов
[Andorhal]: Fixed an issue where the stone of retreats were not getting added to collection.
[Andorhal]: Grand Marshal's Glaive and High Warlord's Pigsticker now have agility rather than strength [Change active after next restart]
[Andorhal]: PvP Progression 4 will have new enchants and new honor items available. These are custom enchants and items that are exclusive to PVP rewards. These are useable in PVE scenarios.
[Andorhal]: Implemented Onyxia attunement going into your collection
[Andorhal]: Implemented an item that is put into your collection after completing the MC attunement quest. To get this item you must complete the quest again.
[Andorhal]: Implemented an item that is put into your collection after completing the BWL attunement quest. To get this item you must complete the quest again.
[Andorhal]: Increased the amount of loot gained from weekly loot boxes.
Квесты
[Darkmoon]: Reduced the cost significantly of the ace of talents.
Таланты и Способности
Fixed a bug where Two-Handed Weapon Mastery and Titan's Grip could be active at the same time.
Рейды и Подземелья
[Naxxramas]: Reduced polarity tick damage from 12k to 5k (penalty for being near wrong polarity)
[Naxxramas]: Fixed issues with Thaddius double targeting lightning
Общее
[Darkmoon]: Fixed an issue where the epic PVP vendors would de-spawn after a server crash.
[Darkmoon]: Ouro and Cthun loot now drops in high risk.
[Darkmoon]: Updated Lootboxes to have an ever so slightly chance of containing AQ gear.
[Darkmoon]: Halved the cost of all Hand of Fate Quests
[Darkmoon]: Crow's Cache loot table has been updated to include Ouro and Cthun Loot.
[Darkmoon]: Doubled the available amount Hand of Fate Quests.
Общее
[Laughing Skull]: Fixed the issue to where scroll of resolution buff fell off after relogging.
Общее
Added the missing arathi basin tabards to the vendors on all servers. [Change active after next restart]
Рейды и Подземелья
[Naxxramas]: Corrected issues with Kel'Thuzad's loot table.
Квесты
[Darkmoon]: Adjusted the scaling costs of Hand of Fates.
[Darkmoon]: Added 100 more Hand of Fate quests.
Изменения Предметов
Mystic Scrolls fixed on Legacy Realms.
Изменения Предметов
Atiesh, Greatstaff of the Guardian (Druid) has been reworked. Its new stats are +50 agility +60 Stamina. It also has a 3.7 weapon speed. Its party wide effect has been changed to give 66 attack power.
Общее
[Laughing Skull]: IMPORTANT - Extracting an Enchant to your collection will consume the item once again.
[Laughing Skull]: Reduced the cost of unlearning by 50%
[Laughing Skull]: Implemented Dampening for arenas.
Таланты и Способности
[Laughing Skull]: You will no longer lose your spellstones nor firestones when swapping weapons.
Мир
[Laughing Skull]: Crow's cache will no longer spawn immediately after an update. It will now spawn on a set timer every three hours.
[Laughing Skull]: Kill announcements will now display the risk of the player, allowing you to not wander around looking for people in a different risk.
[Laughing Skull]: Crow's cache now has a teleport avaialable from booty bay.
[Laughing Skull]: People below level 60 will not be able to see the crow's cache location.
[Laughing Skull]: Fixed many Creatures Aggro where they would not behave properly upon respawn.
Изменения в Системе
[Laughing Skull]: Crow's cache will no longer spawn immediately after an update. It will now spawn on a set timer every three hours.
[Laughing Skull]: Kill announcements will now display the risk of the player, allowing you to not wander around looking for people in a different risk.
[Laughing Skull]: Crow's cache now has a teleport avaialable from booty bay.
[Laughing Skull]: People below level 60 will not be able to see the crow's cache location.
[Laughing Skull]: Fixed many Creatures Aggro where they would not behave properly upon respawn.
[Laughing Skull]: Added structuring for hotspots in the world. (These are NOT available yet)
[Laughing Skull]: Added structuring for titan buffs to drop from the world. (These are NOT available yet)
[Laughing Skull]: Corrected some issues created by cross-risk grouping.
[Laughing Skull]: Arena system has been reworked. We are making the finishing touches on wargames and high-risk arenas. There are also rewards for playing arenas now.
[Laughing Skull]: Transmog System has been reworked. It is now conformed into a slot-based system. This system is being finished and all transmogs will return once it is complete.
[Laughing Skull]: High warlord weapons no longer cost rank 14 to purchase. However, they are now available for arena points and no longer honor.
[Laughing Skull]: With the arena system rework. We have added many items and many more to come into the progression vendors. There are 5 PVP progression seasons, not to be confused with our seasonal realms. Laughing skull is currently in the 4th PVP progression. The 5th PVP Progression will unlock many more items. Stay tuned!
[Laughing Skull]: Reworked the balancing of teams in Battlegrounds.
[Laughing Skull]: Polished and reworked the RE collection interface and icons.
[Laughing Skull]: IMPORTANT - Killing your own faction leaders will now result with a rep loss with the law. Be careful out there, Hero.
[Laughing Skull]: Implemented an arena cap bar that will show you how many arena points you have earned and can earn until the next flush.
[Laughing Skull]: Added a new UI for looting items.
Изменения Предметов
[Laughing Skull]: Fixed an issue where the stone of retreats were not getting added to collection.
[Laughing Skull]: Grand Marshal's Glaive and High Warlord's Pigsticker now have agility rather than strength [Change active after next restart]
[Laughing Skull]: PvP Progression 4 will have new enchants and new honor items available. These are custom enchants and items that are exclusive to PVP rewards. These are useable in PVE scenarios.
[Laughing Skull]: Implemented Onyxia attunement going into your collection
[Laughing Skull]: Implemented an item that is put into your collection after completing the MC attunement quest. To get this item you must complete the quest again.
[Laughing Skull]: Implemented an item that is put into your collection after completing the BWL attunement quest. To get this item you must complete the quest again.
[Laughing Skull]: Significantly increased the amount of loot gained from High-Risk lootboxes.
[Laughing Skull]: Increased the amount of loot gained from weekly loot boxes.
Квесты
[Laughing Skull]: Corrected an issue where the scourge invasion weekly quest would NOT reset properly.
[Laughing Skull]: Created Sixty new crafting quests, all of which are available from the callboard.
[Laughing Skull]: Subprofessions such as cooking, fishing, and first-aid are now their one category of dailys. You can now complete THREE different professions quest per day. One gathering, one crafting, and one subprofession.
[Laughing Skull]: Corrected issues where quest rewards would NOT show up in the quest log.
[Laughing Skull]: Significantly increased the amount of honor gained from High-Risk quests.
[Laughing Skull]: Created [High-Risk] Adventurer's Contract: Got me in Stitches
[Laughing Skull]: Created [High-Risk] Adventurer's Contract: Deadwind Vices
[Laughing Skull]: Created [High-Risk] Adventurer's Contract: Cub Clubbing
[Laughing Skull]: Created [High-Risk] Adventurer's Contract: A Monument to Spite.
[Laughing Skull]: Added the correct locations on the map for their Points of Interest for all quests available that require travel into the world.
[Laughing Skull]: Corrected issues where multiple types of the same quest were available.
[Laughing Skull]: Corrected issues where you would not be able to see PVP dailys or the scourge invasion quests.
[Laughing Skull]: Corrected issues where you would only be able to complete one high-risk quest whether it be a weekly or daily.
[Laughing Skull]: Corrected an issue allowing you to not complete BOTH faction leader quests.
[Laughing Skull]: Created Adventurer's Contract: Stegodon? Stegodon't!
[Laughing Skull]: Created Adventurer's Contract: Swarming the Swarmers
[Laughing Skull]: Created Adventurer's Contract: Seriously Vile
[Laughing Skull]: Created Adventurer's Contract: Mourning Wood
[Laughing Skull]: Created Adventurer's Contract: Got me in Stitches
[Laughing Skull]: Created Adventurer's Contract: Deadwind Vices
[Laughing Skull]: Created Adventurer's Contract: Cub Clubbing
[Laughing Skull]: Created Adventurer's Contract: A Monument to Spite.
[Laughing Skull]: Created [High-Risk] Adventurer's Contract: Stegodon? Stegodon't!
[Laughing Skull]: Created [High-Risk] Adventurer's Contract: Swarming the Swarmers
[Laughing Skull]: Created [High-Risk] Adventurer's Contract: Seriously Vile
[Laughing Skull]: Created [High-Risk] Adventurer's Contract: Mourning Wood
Общее
Laughingskull: Personal Bank can no longer be used while PvP Flagged
Laughingskull: Implemented Account Bound Slot based transmogrification. We will be integrating old mogs into the new system in the next couple days.
Laughing Skull: Added Teleport Option to Current Crows Cache
Общее
Fixed teleport coordinates issue on Stone of Retreat Gadgetzan
Рейды и Подземелья
Seasonal: Reduced trash and boss spell damage in AQT by 5%
Seasonal: Reduced trash and boss damage in AQT by 5%
Seasonal: Reduced trash and boss health in AQT by 5%
Случайные Зачарования
Seasonal: Reduced health of all tentactles in Cthun 25m by 30%.
Рейды и Подземелья
Kel'Thuzad - Reduced duration of phase 1 by 1 minute.
Kel'Thuzad - Fix for inconsistant crashes related to Maexxna Shade despawn event.
Мир
Retuned Qiraji Invasions to be more solo-friendly.