Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2019/04/15

General

Change

Elune: Fixed Deeprun Tram not appearing for High-Risk Players

Change

Brackenwall Village will be shared between both rulesets after the next server restart.

2019/04/14

General

Change

Weapon skills no longer need to be trained on Seasonal after the next server restart.

Change

Fixed strange phasing popin issues in Battlegrounds and Arenas

Website

Change

Fixed Error on Shop that indicated Apprentice Riding tome required level 40, it requires level 20.

2019/04/13

General

Change

Implement some significant performance changes related to creature notifiers and grids.

Change

Doubled Visibility distance on Elune

Change

Fixed an Exploit allowing people to level a bit quicker than intended with spice bread crafting.

Change

Implemented Various Crash Fixes for Elune

Change

Implemented an Attempt Fix to allow players to resurrect during scourge invasions

Talents & Abilities

Change

Inner Focus is now properly consumed on spell cast.

Change

Meditate and Recuperate now each cost a single ability essence, down from 2.

Item Changes

Change

Rune of Perfection is now correctly Bind on Pick-up on Andorhal and the spell penetration has been reduced to 20 from 40 on all realms.

Dungeons & Raids

Change

Corrected an issue where players were able to learn the old ranks of Amplify and Dampen Magic.

Change

Fixed an issue where you were unable to open the portcullis' in Shadowfang Keep to release your escort to the courtyard.

Change

Elune: Satchels of Helpful goods awarded for the first dungeon completion of the day have had their class restrictions removed and may now drop items of the cloth, mail and plate armor classes rather than just leather. Additionally, affixes such as Bear and Champion may now appear on such items.

2019/04/12

Talents & Abilities

Change

Unyielding Faith no longer reduces Fear duration. Now reduces Polymorph duration by 15/30% instead.

Change

Pure of Heart now reduces Fear duration by 15/30%.

Change

Toughness (Protection Warrior) no longer reduces the duration of movement impairing effects and now instead grants 1% Stamina per point.

2019/04/11

General

Change

Held In Off-hand items now increase spell damage by 4% and healing by 2%.

Change

All Staves now increase spell damage by 6% and all healing by 4%.

Change

All Shields now reduce spell damage and healing by 10% while equipped and increase threat by 15%.

Talents & Abilities

Change

Starfall is now removed when you cast Deterrence or Dispersion.

Change

Mind Flay once again has a 3 sec base cast time, but its damage and healing has been increased by an additional 10%.

Change

Increased the PvP mod on Corruption from 0.8 to 0.72 (resulting in 10% reduced damage).

Change

Added a 0.9 PvP mod to Shadow Word: Pain.

Change

Added a 0.95 PvP mod to Drain Soul.

Change

Added a 0.95 PvP mod to Insect Swarm.

Change

Added a 0.95 PvP mod to Living Bomb.

Change

Added a 0.95 PvP mod to Devouring Plague.

Change

Stealth and Prowl changed. They now have a 30 second duration and a 10 sec cooldown.

Change

Camouflage changed. It now reduces the cooldown of Stealth and Prowl by 1/2/3 sec and the duration of 5/10/15 sec (and still increases movement speed in stealth by 5/10/15%).

Change

Fixed Natural Reaction, it now gives dodge as intended.

Change

Fixed a bug where you couldn't use Criminal Intent on Laughing Skull.

Change

Fixed a bug that caused Arcane Missiles to shoot more missiles than intended with Missile Barrage.

Change

Fire Blast- Damage and scaling increased by 15%. Now deals 90% damage to players.

Change

Searing Pain- Damage and scaling increased by 15%.

Change

Shadow Bolt- Cast time reduced to 2.6 sec, from 3.

Change

Soul Fire- Cast time reduced to 5 sec, from 6.

Change

Chaos Bolt- Cast time reduced to 2.2 sec, from 2.5.

Change

Haunt- Damage and scaling increased by 15%.

Change

Drain Mana- Mana drained per tick increased by 4%, from 3%.

Change

Frost Shock- Damage and scaling increased by 15%. Now deals 75% damage to players, from 85%.

Change

Rain of Fire- Damage and scaling increased by 15%.

Change

Hellfire- Damage and scaling increased by 15%.

Change

Immolate- Damage and scaling increased by 5%.

Change

Drain Life- Damage and scaling increased by 15%.

Change

Shadowburn- Damage and scaling increased by 15%. Now deals 90% damage to players.

Change

Drain Soul- Damage and scaling increased by 15%.

Change

Shadowfury- Damage and scaling increased by 15%. Now deals 90% damage to players.

Change

Typhoon- Damage and scaling increased by 15%. Now deals 90% damage to players.

Change

Corruption- Damage and scaling increased by 15%.

Change

Blast Wave- Damage and scaling increased by 15%. Now deals 90% damage to players.

Change

Flame Shock- Damage and scaling increased by 15%. Now deals 90% damage to players.

Change

Dragon's Breath- Damage and scaling increased by 15%. Now deals 90% damage to players.

Change

Thunderstorm- Damage and scaling increased by 15%. Now deals 90% damage to players.

Change

Earth Shock- Damage and scaling increased by 15%. Now deals 75% damage to players, from 85%.

Change

Chain Lightning- Damage and scaling increased by 15%. Now deals 85% damage to players, from 90%.

Change

Lightning Bolt- Cast time reduced to 2.2 sec, from 2.5.

Change

Mind Flay- Channel time reduced to 2.7 sec, from 3, and damage and scaling increased by 5%.

Change

Bane now reduces the cast time of your Soul Fire by 0.5/1/1.5 seconds, from 0.67/1.34/2 seconds.

Change

Vampiric Touch- Damage and scaling increased by 15%.

Change

Devouring Plague- Damage and scaling increased by 15%.

Change

Mind Blast- Damage and scaling increased by 15%.

Change

Shadow Word: Pain- Damage and scaling increased by 15%.

Change

Mana Burn- Cast time reduced to 2.5 sec, from 3.

Change

Holy Fire- Damage and scaling increased by 15%. Now deals 75% damage to players, from 80%.

Change

Smite- Cast time reduced to 2.2 sec, from 2.5.

Change

Holy Nova- Damage and scaling increased by 15%. Now deals 75% damage to players, from 80%.

Change

Penance-Damage and scaling increased by 15%. Now deals 75% damage to players, from 80%.

Change

Holy Shock- Damage and scaling increased by 15%. Now deals 90% damage to players.

Change

Frost Nova- Damage and scaling increased by 15%.

Change

Blizzard- Damage and scaling increased by 15%.

Change

Cone of Cold- Damage and scaling increased by 15%. Now deals 90% damage to players.

Change

Frostbolt- Cast time reduced to 2.7 sec, from 3.

Change

Living Bomb- Damage and Scaling increased by 5%.

Change

Fiery Payback now reduces the cast time of your Pyroblast by 1.25/2.5 seconds, from 2/4 seconds

Change

Flamestrike- Damage and scaling increased by 10%.

Change

Pyroblast- Cast time reduced to 4 sec, from 6.

Change

Scorch- Damage and scaling increased by 15%.

Change

Fireball- Cast time reduced to 3 sec, from 3.5.

Change

Evocation- Cast time reduced to 6 sec, from 8.

Change

Arcane Barrage- Damage and scaling increased by 15%. Now deals 90% damage to players.

Change

Missile Barrage- Now reduces the cast time of Arcane Missiles by 2 sec, from 2.5.

Change

Arcane Missiles- Cast time reduced to 4 sec, from 5. Now deals 85% damage to players.

Change

Hurricane- Damage and scaling increased by 15%.

Change

Starfall- Damage and scaling increased by 25% and duration reduced to 8 sec, from 10. Now deals 80% damage to players.

Change

Insect Swarm- Damage and scaling increased by 10%.

Change

Moonfire- Damage and scaling increased by 10%. Deals 10% reduced damage to players.

Change

Entangling Roots- damage and scaling increased by 10%.

Change

Starfire- cast time reduced to 3 sec, from 3.5.

Change

Wrath- damage and scaling has been increased by 15%.

Change

Master of Deception now has 3 ranks, from 5, but grants the same value at max rank as before.

Change

Stealth now lasts for 20 sec, from a toggleable state and has a 20 sec cooldown, from 10 sec.

Change

Camouflage now increases the duration of Stealth by 4/7/10 and reduces its cooldown by 4/7/10 sec.

Change

Beacon of Light has had its tooltip corrected to indicate it only triggers from direct healing spells, not healing over time effects.

Change

Setup now decreases the dodge granted by Ghostly Strike by a total of 10%, from 15, and increases parry granted by a total of 10%, from 15.

Change

Ghostly Strike now grants 10% dodge, from 15%, and now lasts 10 sec, from 8.

Item Changes

Change

Fixed a bug that caused Lesser Inscription of the Gladiator and lesser Inscription of the Battle mage (honor cost shoulder enchants) to make your item soulbound after being applied.

Dungeons & Raids

Change

Creatures and bosses in dungeons and raids now deal 20% less damage.