Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2019/04/11

General

Change

Spell Mastery has been disabled. It will be removed from the General tab at a future date.

Talents & Abilities

Change

Survival of the Fittest now grants 10% bonus armor from cloth and leather items per point, from 4%.

Change

Fade is now usable in shapeshift forms.

Change

Natural Reaction no longer grants passive dodge chance and instead converts 11/22/33% of your Agility to dodge rating. It also now grants 4/7/10 rage on dodge, from 1/2/3.

Change

Fleet Footed no longer reduces the duration of movement impairing effects, and instead now gives a 7/14/20% chance per combo point spent to clear movement impairing effects from your character.

Mystic Enchants

Change

Blademaster now grants 10% parry chance after using Riposte, from 12%, and increases your block value after using Shield Slam by 20%, from 10%.

Change

Nature's Fervor now grants 4% reduced Physical damage, from 5%, for 6 sec, from 3.

Change

Spirit Dash now has a 30 sec internal cooldown, from 20.

2019/04/08

Item Changes

Change

Updated the bonding of several season 1 and scourge invasion items

Dungeons & Raids

Change

Temporarily reduced the damage of Sartura's Dancing Blades and Skeram's Arcane Explosions while we trace an issue where they were triggering more often than intended.

2019/04/07

General

Change

Reduced and balanced pricing of second set of PVP gear.

Change

Fixed an issue where Crow's Cache would not spawn despite the event initiating

2019/04/06

General

Change

Rune of Perfection is no longer unique-equip due to a bug that allowed people to receive and equip two of them despite the restriction.

Change

Resorted PvP vendors to more clearly feature Ascension specific additions such as mystic orbs, mystic runes, tome of specialization, etc

Change

Fixed an issue where Elemental Invasions were displaying as active on the Call Boards when not active.

Quests

Change

Wandering Shay - Fixed an issue where the quest would complete too early. Also fixed a bug where she would stop moving after a fight.

Change

They Grow Up So Fast - You will now receive Venomhide Ravasaur when you complete the quest.

Change

Dead Mans Plea - Quest credit will properly be given when Baron Rivendare dies.

Change

Its a Secret to Everybody - Fixed A Small Bag not giving any items.

2019/04/05

Item Changes

Change

Fixed a bug where The Unstoppable Force and Lobotimizer from alliance vendor would be usable for alliance only. Also corrected the stamina amount on that The Unstoppable Force version to 15 stamina.

2019/04/04

Talents & Abilities

Change

Fixed a bug where Dispersion wasn't giving its intended mana.

Item Changes

Change

Necrotic Rune is no longer soulbound and can be traded with other players.

2019/04/03

General

Change

Enchant Weapon - Spellpower now grants 30 spell damage, instead of 30 spell power.

Change

Enchant Weapon - Healing Power now grants 30 healing power, instead of 29 spell power.

Change

Non-combat pets should now match their owner's speed.

Talents & Abilities

Change

Unleashed Rage now grants 2/4/6% bonus magic damage while Shamanistic Rage is active, from 4/7/10%, and it now includes Holy damage in this effect.

Change

Juggernaut no longer increases the critical chance of your next Mortal Strike.

Change

Frostbrand Weapon now also grants Frost spellpower.

Change

Frenzy now has 3 ranks, from 5, and has a 33/66/100% chance to proc its effect, from 20/40/60/80/100%.

Change

Ferocity now has 3 ranks, from 5, and grants 4/7/10% crit chance to your tamed pet, from 2/4/6/8/10%.

Change

Unleashed Fury now increases your tamed pet's damage by 5% per point, from 3%.

Change

Prayer of Shadow Protection has had its duration increased to 60 min, from 20.

Change

Shadow Protection has had its duration increased to 30 min, from 10.

Change

Cheap Shot now costs 50 energy, from 60.

Change

Water Shield now has 5 stacks, from 3.

Change

Unbreakable Will now grants 4% Stun, Fear, and Silence reduction per point, from 5%.

Change

Improved Mind Blast no longer requires Shadowform to apply its MS effect.

Change

Dirty Deeds now also grants a 50/100% chance to cause your Shadowstep to generate 30 energy.

Change

Swipe now generates ~20% more threat and its scaling has been increased to 10%, from 6.3%.

Change

Thunder Clap now generates 100% additional threat, from 120%.

Change

Thunder Clap now scales with 19.8% attack power, from 13.2%, and it's 2H weapon bonus has been reduced to ~25% bonus damage. This should result in about 12% less damage while using a 2H weapon and about 29% increased damage while a 2H is not equipped.

Change

Auto Shot is no longer delayed by spell casts

Mystic Enchants

Change

Unbreakable Will no longer stacks.

Change

Cobra Strikes now grants 10/11/12/13/14% additional chance to trigger your Cobra Strikes talent, from 4/5/6/7/8%.

Change

Wild Felfire now scales with 14% of your spell power per tick, from 9%.

2019/04/01

General

Change

Crow's Cache will now always drop AQ40 gear.

2019/03/29

General

Change

Fixed a bug where your weapon damage could be reduced when swapping gear.

Mystic Enchants

Change

Fixed a bug with Spell Slinger where it would not proc the Clearcasting effect.

2019/03/25

Talents & Abilities

Change

Wild Hunt is once again working as intended.

2019/03/24

General

Change

Increased max combat duration for 1v1 Honorable Combat to 6 minutes, up from 3.

Item Changes

Change

The AQ 40 Conqueror set now properly triggers its 5 set bonus without Deep Wounds learned.

Dungeons & Raids

Change

Reduced Ragnaros' physical (fire) damage by 10%.

Mystic Enchants

Change

Crackling Thunder once again works without Deep Wounds.

Change

Random enchants which used internal cooldowns (E.G. Warcry and Spirit Dash) once again work as intended.

2019/03/23

Talents & Abilities

Change

The lingering ground effect of Flamestrike no longer stacks with itself when the same rank of the spell is used.

Change

Empowered Rejuvenation now increases the scaling of your Rejuvenation by 14/27/40%, from 7/14/20%.

Change

Improved Rejuvenation now increases the healing done by your Rejuvenation by 10/20/30%, from 5/10/15%.

Change

Rejuvenation has had its base healing reduced by 10% and its scaling reduced by 25%.

Change

Empowered Renew now grants 10/20/30% increased scaling of your Renew, from 5/10/15%.

Change

Improved Renew now grants 10/20/30% increased healing done by Renew, from 5/10/15%.

Change

Renew has had its base healing reduced by 10% and its scaling reduced by 20%.

Change

Felhunter's Devour Magic has had its cooldown increased to 14 sec, from 8, and its mana cost has been increased by 50%.

Change

Improved Felhunter now reduces the cooldown of Devour Magic by 2/4 sec.

Change

Felhunter's Spell Lock has had its cooldown increased to 30 sec, from 24.

Change

Improved Cone of Cold now reduces the cast speed of Frostbolt by 25%, from 30%.

Change

Brain Freeze now reduces the damage dealt by Fireball to players by 30%, from 20%.

Change

Damage Shield now deals 25% less damage to players.

Change

Surge of Light no longer reduces the mana cost of Smite and Flash Heal.

Change

Flametongue Weapon now deals 15% less damage to players.

Change

Holy Nova now deals 20% less damage to players.

Change

Burning Determination now correctly states on its tooltip that it has a 20 sec ICD.

Change

Hunter pets now properly scale with their owner's ranged attack power and stamina once more.

Change

Animal Handler now properly increases your pet's attack power by 5/10%.

Change

Dual Wield Specialization now increases your Fire, Nature, and Frost damage by 4/7/10%, from 10/10/10%, and the PPM has been adjusted so that all ranks now have 7 PPM, from 4/7/10.

Item Changes

Change

Scourge Stick should now function properly.

Change

Shaman PvP boots now properly increase the movespeed of your Ghost Wolf.

Change

Blade of Eternal Darkness now procs from triggered spells such as Arcane Missile and Penance.

Change

Abyss Shard now requires that you have Drain Soul learned to summon a Voidwalker.

Mystic Enchants

Change

Weapon Enchants and their respective random enchants have been fixed.

Change

Raging Thunder now properly increases the threat of Thunder Clap.

2019/03/22

General

Change

Fixed an SQL related bug causing AQ40 gear to not drop in the world on LS. It was only dropping off of a few distinct creatures due to this fault.

2019/03/21

Website

Change

Fixed an issue where Revenant Robes didn't give Runes of Transmogrification

2019/03/20

General

Change

Added Dice of Destiny and Weighted Dice to characters on Andorhal on creation

Change

Fixed an issue where guardians were using Fierce Blows.

Change

Fixed a bug with certain pets dealing too high damage.

Change

Fixed Issue where Booty Bay Bruisers and Everlook Bruisers were not shooting at targets out-of-range.

Change

Fixed Loot template issues with Tidelord Rrurgaz

Change

Fixed issue where Onyxian Drake would dismount when entering water

Item Changes

Change

Enchants from Argent Dawn and Zul'Gurub are no longer soulbound on High-Risk. (Change active on next server restart).

Change

Materials required for Ahn'Qiraj quests or gear are no longer soulbound on High-Risk. (Change active on next server restart).

Change

Fixed a bug where lootbox rewards from callboard quests were not soulbound. They now are.

Change

Zul'Gurub set items (excluding necklaces) no longer require reputation to equip on Andorhal.

Change

Schematic: Biznicks 247x128 Accurascope, Schematic: Force Reactive Disk, Schematic: Core Marksman Rifle will no longer be soulbound on High-Risk servers. (Change active after next server restart).

Mystic Enchants

Change

Fixed Tooltip inconsistency with Elune's Blessing

2019/03/19

Dungeons & Raids

Change

Fixed and Issue where Rend would continually Respawn.

Quests

Change

Fixed an issue where many 'A Lesser Known Issue' callboard quests would not properly display where the quest takes place on the map. This change will go into effect after our next server restart.

2019/03/18

General

Change

Fixed Recruit-A-Friend active issues.

Quests

Change

Applied a fix to 'Keeping Evil At Bay: Darkwhisper Gorge'. Mousing over a Hedarine Lieutenant will now display the quest item that it drops, and will display your current progress to make it more clear that they are the quest requirement. This change will go into effect after our next server restart.

Change

Fixed an issue where the alternate Chimaerok Horn types would not drop, barring the completion of 'Keeping Evil At Bay: Isle of Dread'.

2019/03/17

Dungeons & Raids

Change

Skeram's illusions now deal Physical damage.