Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2018/02/18

World

Change

Laughing Skull and Sargeras: Fixed problematic FFA enabled zones in cities.

System Changes

Change

Vastly improved visibility update speed for players and creatures. Players and creatures should appear when within view distance exponentially faster.

Change

Recruit-a-friend rewards now are being granted at level 20, to fit new riding requirements.

Change

Fixed recruit-a-friend level granting.

Dungeons & Raids

Change

Mystic Orb drop rate has been adjusted in Blackrock Depths.

2018/02/16

Mystic Enchants

Change

The following random enchants now remove the aura they affect once the random enchant is removed from the player: Frost Warding, Demonic Aegis, Improved Inner Fire. This was done to prevent a bug. In the next update these random enchants will also now stack 5 times, up from 1.

2018/02/14

World

Change

Laughing Skull: Increased drop rate of Dungeon Blues in the World by 3x.

Item Changes

Change

Pristine Pouch is now Bind-On-Account

2018/02/13

System Changes

Change

Implemented extra layers of protection for Glory cowfarming

2018/02/11

World

Change

Rotting Worms now grant 33% of normal experience.

System Changes

Change

Guards in Horde and Alliance territory will now respond to same-faction PvP Encounters again on Laughing Skull and Sargeras

Change

Removed 'Stopped Experience Gain' from Laughing Skull and Sargeras

Item Changes

Change

Increased the chance for levelling dungeon blues/epics to drop in the world on Laughing Skull.

Dungeons & Raids

Change

Fixed issue with Nefarian not properly transitioning to Phase 2 in some cases.

2018/02/10

Item Changes

Change

Increased the Mystic Orb drop rate in the world by 50% on Laughing Skull.

2018/02/08

Mystic Enchants

Change

The Fired Up Random Enchant proc effect is now properly consumed by Flametongue Weapon criticals and similar effects.

2018/02/07

General

Change

Apprentice Riding now costs 4 gold.

Item Changes

Change

Apprentice riding is now available at level 20.

2018/02/06

Item Changes

Change

Rune of Perfection is now Soulbound

2018/02/05

Item Changes

Change

Removed Burning Crusade and Wrath of the Lich King crafting materials from the Darkmoon Faire exotic vendor.

2018/02/03

System Changes

Change

Laughing Skull: Added Leveling Instance blues to the world.

2018/01/31

Website

Change

Added Profession as an option in the bugtracker located under General

2018/01/29

General

Change

Added periodic eating and drinking emotes.

System Changes

Change

Internal live performance tracking.

Change

Implemented idle session timeout.

2018/01/27

General

Change

Improvements to Free For All PVP system: inns and safe zones will cancel out combat, no longer allowing you to get autoattacked inside.

Change

Fixed an issue causing players to deal extra damage in Battlegrounds.

Change

Pets will no longer decide to leave you when you dismount or perform a relog.

Talents & Abilities

Change

Sudden Death - Now has a 4% chance to proc per point, but no longer procs from off-hand weapon attacks. This should result in a slightly higher proc chance for melee build using slow one-handers, and a greatly increased proc chance for players wielding a single 2H weapons.

Change

Arcane Potency is no longer consumed by DoT effects, but properly consumed upon casting a DoT effect.

Change

Owl’s Focus is now being consumed properly after your tamed pet uses an ability as intended and is re enabled.

Change

Second Wind should now correctly proc from these effects: Feral Charge, Intimidation, Impact Talent - Fire Blast Stun, Frostbite Talent, Water Elemental Freeze, Ice Barrier Shatter Talent, Seal of Justice, Frozen Power Talent, Improved Hamstring Talent, Entrapment Talent, Pet Charge.

Change

Remorseless Attacks will no longer be immediately consumed when you deal the killing blow with your Rogue combo point generating abilities.

Change

Rapid Killing will no longer be immediately consumed when you deal the killing blow with your Arcane Shot, Aimed Shot, or Chimera Shot.

Change

Wound Poison once again correctly applies the Savage Combat debuff to the target.

Change

Exorcism will now always critically strike Undead and Demon targets as intended.

Change

Sweeping Strikes tooltip now indicates that it only works with your melee auto attacks and Warrior abilities.

Change

Improved Drain Soul now properly restores mana to the caster after getting a killing blow with your Drain Soul ability and the tooltip has been clarified to indicate that the target needs to grant experience or honor.

Change

The Nature’s Grasp effect now has a 3 second internal cooldown.

Change

Winter’s Chill now properly procs off of all frost damage spells.

Change

The Endurance talent now properly states that it no longer reduces the cooldown of your Sprint ability, as that was moved to the Improved Sprint Talent previously.

Change

Improved Devotion Aura now properly grants its healing bonus effect to all Paladin auras.

Change

Sanctified Retribution now properly grants its damage bonus effect to all Paladin auras.

Change

Swift Retribution now properly grants its haste bonus effect to all Paladin auras.

Change

Stormstrike now increases the damage of all your direct damage Nature effects, not just Shaman and reflects this on the tooltip properly.

Change

Holy Shock now correctly states in its tooltip that is shares a cooldown with Shaman Shock spells.

Change

Shaman Shock spells now correctly state in their tooltips that they share a cooldown with Holy Shock.

Change

Heart of the Wild- Now properly grants stamina and attack power as stated in the tooltip while in bear and cat form respectively.

Change

Lightwell heal over time effect should no longer be broken on any damage taken, but instead only on damage which exceeds 30% of your maximum health as intended.

Change

Doomguard, summoned by Ritual of Doom, now has increased mana and health, and deals additional damage with his abilities and auto attacks.

Change

Pathfinding - Now grants 5/10 bonus movespeed in Aspect of the Cheetah, from 4/8, and mount speed by 8/15 from 5/10.

Change

Scare Beast - Cooldown has been removed.

Change

Conjure Mana Gem - Reduces the cooldown of Mana Gem by 50% and your Mana Gem now has 3 charges.

Change

Arcane Explosion - Base damage increased by 10% and mana cost reduced by 10% at all ranks.

Change

Consecration - Scaling with spell power has been doubled from 2% to 4%.

Change

Meditation - No longer increases the damage you take.

Change

Healing Prayers - Now also increases the critical strike chance of your Prayer of Healing spell by 10% per rank.

Change

Focused Attack - Now causes your melee critical strikes to grant 3 energy, up from 2.

Change

Kick - Energy cost reduced to 10, down from 25.

Change

Distract - Now works on targets in combat and cooldown reduced to 20 seconds, from 30.

Change

Tidal Force - Cooldown reduced to 60 seconds, down from 90, and now also affects Riptide.

Change

Mana Spring Totem - Now provides 34 mp5 at max rank, up from 31.

Change

Mana Tide Totem - Cooldown reduced to 3 min, down from 5 min.

Change

Searing Totem - Reduced the cast time of your Searing Totem attack to 2 seconds, down from 2.2 seconds, and increased scaling from spell power by 20% at all ranks.

Change

Totemic Recall - Now returns 50% of the mana cost of your totems, up from 25%, and no longer costs a global cooldown.

Change

Master Summoner - Now also increases the duration your Infernal and Doomguard summoned demons are active by 3 min per rank.

Change

Backdraft - Now also procs from Shadowburn ability.

Change

Nemesis - Now also reduces the cooldown of your Inferno and Ritual of Doom spell by 10% per rank.

Change

Inferno - Base damage has been doubled and now scales with 100% of your spell power. Also the melee damage of your summoned Infernal is greatly increased, and he now uses his Immolation ability while in combat.

Change

Victory Rush - Now heals you for 10% of your maximum health.

Change

Improved Slam - Now also increases the damage of your Slam by 5% per rank.

Change

Pummel - No longer requires a stance and now costs 5 range, down from 10.

Change

Slam - Bonus damage has been doubled.

Change

Thunderclap - Increased the scaling from attack power by 10%.

Change

Concussion Blow - Now deals 10% more damage and also deals increased threat.

Change

The Imp AI now behaves properly.

World

Change

Ironforge and Undercity are now rest zones.

Change

Stable functionality and stablemasters are back and working.

Change

Mystic Orbs can now drop from creatures in the world (that are level 50 and above, and had a chance to drop loot previously).

System Changes

Change

The Recruit-A-Friend system now allows for any account to be linked to more than one other at a time so you can recruit multiple people if you use more than one scroll, more reward tiers coming soon. Also the entirety of the RaF has been recoded to eliminate issues.

Item Changes

Change

Enchanting your bracers or chest with the Minor Health enchant no longer gives you an incorrect tooltip on your item.

Change

The Blackblade of Shahram proc now works properly.

Dungeons & Raids

Change

The Nightmare Dragons now roam Azeroth.

Change

Nefarian now roams the Blackwing Lair.

Change

Broodlord Lashlayer traps should take 2.5x as long on average to come back up when the Broodlord is in combat.

Change

Chromaggus now announces which vulnerability he gained.

Change

Reduced the threat drop on Broodlord Lashlayer by 50% in effect.

Change

Elementium Ore no longer drops from the Blackwing Technicians, and now drops off of other creatures in the instance (that had loot previously).

Change

Anyone not in Chromaggus' room will be dragged inside if Chromaggus is in combat.

Change

Chromaggus' aspects, breaths, and vulnerabilities now cycle, and do not randomize. They will use the next breath in line instead of trying to choose a random one.

Mystic Enchants

Change

Nature’s Splendor random enchant now properly states in its tooltip that it only stacks once.

Change

Catlike Reflexes random enchant rank 1 tooltip has been updated to indicate it does stack and does not increase the player’s dodge chance.

Change

Shield Specialization random enchant tooltips have been updated to indicate they do not stack more than once.

Change

Improved Faerie Fire random enchant now properly states it only stacks once in the enchant collection.

Change

Divinity random enchant now has the proper rank for its tier 3 enchant.

Change

Improved Sinister Strike RE now has matching tooltips for the enchanting altar and while on your gear.

Change

Melee weapon specific random enchants (E.G. Fiery Weapon and Crusader) no longer roll on ranged weapons.

Change

The base damage from the Crackling Thunder RE effect has been doubled, can now critically strike, and now scales with these talents/REs: Improved Thunder Clap, Incite, Raging Thunder, and Impale.

Change

The base damage from the Molten Earth RE effect has been increased by 50% and now scales with these talents/REs: Call of Flame, Elemental Fury, and the critical damage bonus from Lava Flows.

Change

The base damage from the Consecrated Strikes RE effect has been increased by 50%.