Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2018/03/20

Talents & Abilities

Change

Heart of the Wild now grants 3% Intellect per rank, down from 4%.

Change

Maelstrom Weapon now has a reduced chance to proc when using Titan's Grip.

Change

Static Shock's tooltip has been updated to reflect the increased proc chance we gave it previously.

Change

Earthliving Weapon's tooltip has been updated to indicate it's heal over time effect can only proc off of Shaman spells.

Change

The first rank of the Eradication proc now states the proper amount of haste granted in the tooltip.

Item Changes

Change

The newest pvp sets are no longer faction restricted.

Change

You should now be able to have multiples of the same pieces of the newest PvP sets.

Change

The newest pvp set bonuses have been corrected to provide resilience instead of stamina.

Dungeons & Raids

Change

Tanks are now far less likely to be mindcontrolled by Nefarian.

Change

Nefarian now has a static cooldown on his Dark Volley spell used during the first phase.

Mystic Enchants

Change

Spells and abilities which affect Lava Lash will now also affect/be affected by the Molten Earth effect.

Change

The Tidal Mastery random enchant has had its rank adjusted.

Change

The Call of Thunder random enchant has had its rank adjusted.

Change

The Burning Determination random enchant is now working as intended.

Change

The Puncturing Wounds common random enchant now gives 2% Mutilate and 4% Backstab crit as intended.

Change

The Master Tactician random enchant now properly provides an increased chance to proc your Master Tactician talent.

Change

Random enchants which use internal cooldowns should now function as intended.

Change

The Unrelenting Wrath legendary enchant now also increases the duration of your Bestial Wrath and The Beast Within by 2 seconds.

Change

The Sacred Unity random enchant now also increases the duration of Beacon of Light on targets you heal with Holy Light by 2 seconds.

Change

The Blaze Ward random enchant has had its base damage and scaling increased, it may now proc off of dodge, parry, block, and absorbs, and it's threat has been greatly increased.

Change

Fiery Weapon, Lifestealing, and Unholy Weapon enchants and random enchants now scale with the player's spell power and attack power.

Change

Slightly increased the scaling of the Mending Tide legendary RE.

Change

The Endless Agony legendary random enchant now lasts 6 seconds, up from 5.

Change

The Nature's Fervor legendary random enchant no longer increases the cooldown of your Faerie Fire (Feral) ability, but now lasts 3 seconds.

Change

The debuff from the Baleful Hammer legendary random enchant no longer stacks.

Change

The Festering Wound legendary random enchant now only provides 15 energy on Mutilate criticals, but now provides 3% bonus damage with your poisons per stack, up from 2%.

Change

The Demonic Influence legendary random enchant now only grants 50% bonus damage to your summoned demons, but now keeps 5% of the bonus damage effect of Metamorphosis.

Change

The Flame On! legendary random enchant has been reworked. Now reads: Your damaging Fireball, Scorch, and Flamestrike casts increases the critical strike chance of your Fire Blast ability by 33% for 8 sec, stacking up to 3 times. The range of your Fire Blast is also increased by 10 yards.

Change

Weapon random enchants have had their tooltips updated and their ranks updated at the altar.

2018/03/18

General

Change

Creatures will now spread around their target if they stand close to each other.

Change

Creature's will now always chase closer when they can't reach their target with melee attacks.

System Changes

Change

Treants now scale with owner stats.

Change

All Warlock Pets now scale with their owner stats.

Change

Shadowfiend now scale with owner stats.

Item Changes

Change

You can no longer kill yourself with Dark Rune and Demonic Rune.

Dungeons & Raids

Change

Urok can no longer be spawned multiple times.

2018/03/16

System Changes

Change

Implemented a crash fix caused by auction house

Change

Spirit Wolves, Fire Elemental, Earth Elemental now scale with their owner stats.

2018/03/14

Talents & Abilities

Change

The Omen Clearcasting effect from Omen of Clarity should no longer be consumed on spell hit, but instead on spell cast, preventing situations where spells that were already traveling or being cast when you had the Clearcasting effect would consume both mana and the proc effect.

System Changes

Change

PTR: Improved creatures movement behaviour. Creatures will now spread across the target if multiple mobs are pulled. Also creatures will now move back if you are standing inside (or very close to) them.

2018/03/13

System Changes

Change

Implemented Random Enchant searching on Auctionhouse

Change

Fixed Guildbank Visual display bugs.

Item Changes

Change

Force Reactive Disk should lose durability properly.

2018/03/09

Dungeons & Raids

Change

Fixed an issue where Onyxia in 10man would not correctly drop off-pieces.

2018/03/08

Talents & Abilities

Change

Wolfshead Helm will now grant energy on use.

Mystic Enchants

Change

The Demonic Influence random enchant no longer affects non-Warlock pets.

Change

The Primal Frenzy random enchant no longer needs to be reapplied when shifting in and out of cat form.

2018/03/07

System Changes

Change

Rate of obtaining Mystic Orbs has been significantly Increased when playing in a group. Mystic Orb Shards are group loot.

Change

All Raid bosses now have a chance to drop Mystic Orb Shards

Change

Dungeons now drop Mystic Orb Shards instead of Mystic Orbs.

Dungeons & Raids

Change

You can no longer lure Broodlord Lashlayer's Greater Whelps out of his room.

2018/03/04

Item Changes

Change

Added new set of Ilvl 66-71 PvP Gear

2018/02/26

General

Change

Soulbound tradable items issue. Now it removes soulbound tradable flag on collection refroge using enchant from collection.

System Changes

Change

Arkoniel's fixes of chat links for REs, added to patch, tested and now works fine with elvUI.

Change

Stat Allocation now displays how many points you have unspent.

Change

PvP loot window reset on another opening.

Change

Prevented specs from swap while in combat or in battlegrounds.

Change

Tutorial UI polished.

Change

Solved an issue with pets appear after spec swap/reset.

Change

LevelUp Feature fixes, proper work with messages sent.

Change

Fel commutation max gold per death now shows on Fel Commutation UI.

Change

Pet "blocked because of addon" issue solved.

Change

Introduced new Collection UI.

Item Changes

Change

Clamlette Magnifique now grants you ranged attack power when Well Fed.

Mystic Enchants

Change

The Invigoration random enchant has be slightly reworked to modify its respective talent and now has a single rank.

Change

The Torment the Weak random enchant is now working as intended.

Change

The roll chance of the Divine Purpose legendary random enchant has been corrected to be the same as other legendaries.

2018/02/23

Website

Change

Added Amazonpay option to Paymentwall

Dungeons & Raids

Change

The Orb of Command will now properly teleport dead players to Blackwing Lair upon approaching it.

2018/02/22

Talents & Abilities

Change

Unrelenting Storm now provides 3% of your Intellect as mp5 per rank, up from 2% and now gives 1% spell haste per rank instead of spell hit.

Change

Sweeping Strikes now has 10 charges, up from 5. The cooldown has been changed from 30 seconds to 45 seconds.

Change

Intensify Rage now also reduces the cooldown of your Heroic Fury ability by 11% per rank.

Change

Restorative Totems now increases the healing provided by your Healing Stream Totem by 20% per rank, up from 15%.

Change

Elemental Mastery had its cooldown reduced from 3 minutes to 2 minutes and now also reduces the mana cost of your next Lightning Bolt, Chain Lightning or Lava Burst spell by 100%.

Change

Improved Rend now reduces the rage cost of your Rend by 2/5 rage.

Change

Spiritual Guidance now grants 4% of your Spirit as healing spell power per rank up from 2%.

Change

Improved Execute now also increases the damage of your Execute by 3% per rank.

Change

Nightfall now also reduces the mana cost of your next Shadow Bolt by 100% when it triggers.

Change

Improved Shadow Word Pain now increases the damage by 5% per rank and also reduces the manacost by 10% per rank.

Change

Increased the base damage of Lightning Shield by 10% on all ranks.

Change

Damage from Magma Totem should now properly generate no threat.

Change

Improved Fear now also reduces the cast time of your Fear by 0.25/0.5 seconds.

Change

Improved Concentration Aura should no longer reduce your party or raid's healing done and should now properly reduce the duration of silence and interrupt effects.

Change

Shield Bash no longer triggers a global cooldown

Change

Booming Voice now increases the duration of your Warrior shouts by 100% per rank and reduces their rage cost by 50% per rank.

Change

Cataclysm now also increased the damage of your Rain of Fire, Hellfire and Inferno abilities by 7/14/20%.

Change

Shockwave has its damage and threat increased by 10%.

Change

Holy Guidance now provides 3% of your Intellect as healing spell power and holy spell power per rank.

Change

Increased the spell power scaling of Magma Totem by 10% of its previous value.

Change

Call of Flame now increases the damage done by your Fire totems and Fire Nova by 10% per rank and reduces the mana cost of your Searing Totem, Magma Totem and Fire Nova spells by 10% per rank.

Change

The Illumination talent now returns 40% of the base mana cost up from 30%.

Change

Healing Stream Totem has its base healing increased by 50% at all ranks.

Mystic Enchants

Change

The Elune's Fury random enchant should now increase the amount of additional targets hit by your Moonfire by the proper amount as stated on the tooltip.

Change

The Swift Strikes, Swift Spells, and Swift Shots random enchants should now properly work with spells and abilities that use triggers such as Hurricane, Explosive Shot, and Mutliate.

Change

Corrected tooltips for the following random enchants: Blessed Life, In For the Kill, Improved Sinister Strike, Improved Mangle, and more.

Change

The In For the Kill random enchant now uses PPM which should result in more procs when using slower weapons, and can now proc off of your spells and abilities which require a melee weapon.

Change

The Spell Shield effect granted by the Phase Dodge random enchant now has a 4 second internal cooldown.

Change

Base damage and scaling of the Deadly Bite random enchant has been reduced.

Change

The Spell Shield cast by the Phase Dodge random enchant no longer scales from spells which modify Power Word: Shield.

2018/02/18

Talents & Abilities

Change

Forbearance now disables the use of certain Paladin abilities again as intended.