Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2017/07/31

General

Change

Spirit of Redemption has been temporarily disabled due to players not dropping PvP chests.

Quests

Change

The Sunken Temple class specific quests are now exclusive so you can only complete one.

2017/07/28

Talents & Abilities

Change

Demonic Knowledge has been temporarily disabled due to a bug.

2017/07/24

World

Change

Rats now have 1 HP.

Change

Cockroaches now have 1 HP.

Change

Toads now have 1 HP.

Change

Snakes now have 1 HP.

System Changes

Change

Adding a system to prevent High levels from helping low-levels claim High-Risk kills.

Change

Sargeras - Players will now drop items from their bag despite being naked.

Dungeons & Raids

Change

Gave Gri'lek his root ability.

Change

Greatly increased the damage buff from Gri'lek's Avatar.

Change

Gri'lek should now focus on one random player when he goes into avatar form.

Change

Added aggro bouncing system to Nightmare Illusions.

Change

Hazza'rah now has the black visual orb when summoning adds, and their locations are entirely randomized (it was targeting random hostiles previously).

Change

Added a security check to Hazza'rah in order to keep his adds attached to him.

Change

Dark Iron Deposits in Molten Core no longer respawn.

Change

Combed through Molten Core double checking all monster health values and reverting them to vanilla-like standards before scaling.

Change

Fixed issue with the Dark Iron Land Mines blowing up instantly, as well as issues all around with their AI in general.

Change

Fixed text received when failing to enter Onyxia's Lair.

Quests

Change

When doing the Wild Hearts quest, mousing over a worg that drops Discolored Worg Hearts now shows your current item count for the quest, and shows that it drops the item.

Change

Apothecary Berard was severely undertuned, not really tuned at all. He is now tuned to vanilla-like standards.

Change

Fixed issue where Duskbat pelts werent dropping from vampiric duskbats.

Change

Spawned in all of the npcs for epic hunter quests, only one was spawned before.

Change

Disabled the two starter class quests that were left in the undead starting zone.

Change

Fixed "A Rogue's Deal", it now properly gives quest credit when pets kill Calvin Montague.

Change

Fixed additional/out of place pumpkin spawns for the tirisfal glades pumpkin gathering quest.

Change

Fixed a potential issue I noticed with the Dark Iron Marksman "Marksman Hit" cast.

Change

Fixed the Suntara Stones quest.

Change

Cleaned up Rise, Obsidion scripts and potential issues, and fixed the issue where Lathoric would despawn before you could kill him (he had a script that was despawning him on evade as a security check, I added an improved security check to obsidion, and tossed in a few other security checks to keep them linked/clean)

Change

Rescripted the entirety of the Stave of the Ancients quest.

2017/07/23

Talents & Abilities

Change

Sweeping Strikes damage is no longer affected by armor as intended.

Change

Berserker Stance crit chance bonus now applies to spell crit as well.

Change

Blade Flurry damage is no longer affected by armor as intended (it was receiving a double armor reduction).

System Changes

Change

Found and Fixed major issues expected to be causing daily performance issues from 9 to 10 server time.

Change

Reworked Faction-Based Guard AI to be more intelligent. More updates with this coming soon.

Change

Fixed bug where FFA flag would turn on before the player was over 20 on Sargeras.

Change

Fix exploit where players could autoattack other players in Sanctuaries.

2017/07/22

System Changes

Change

Sargeras Drop Items on death equipment has been reduced.

Change

Fel Commutation now has additional price brackets to make it significantly more affordable for lower levels.

Change

Fel Commutation will no longer require Demon Tears to save your items.

2017/07/20

General

Change

PvP chest drop level range is now 5 levels.

2017/07/19

System Changes

Change

Scroll of Unlearning now has a confirmation box to prevent you from unlearning talents or spells!

Change

Reworked Tooltip system, it should update much faster and reflect more accurately now.

Item Changes

Change

Fixed low level PvP trinket not having a 5 min cooldown (2 min cd PvP trinket exists but requires level 58).

2017/07/15

General

Change

All profession passives have been disabled.

Talents & Abilities

Change

Grace now increases all healing done instead of only Priest spells.

Change

Divine Purpose now gives 1/2% reduced chance to get hit, down from 2/4%.

Change

Stormstrike now increases the damage done by all your non-periodic spells and abilities dealing Nature damage instead of only Shaman ones.

Change

Warbringer now also increases the cooldown of Intercept by 5 sec.

Change

All Firestones now increases damage done by all spells by 1% instead of Warlock direct damage spells.

Change

All Spellstones now increases damage done by Warlock periodic spells by 2%, ujp from 1%.

Change

Improved Barkskin now works with Cat Form, Warrior stances, Shadow Form and Stealth

Mystic Enchants

Change

Several Random Enchants tweaked.

2017/07/08

World

Change

PvP Vendors for both the Horde and the Alliance have been fixed with their intended Title requirements and items.

Change

Ore and Herb nodes in Mulgore should now be on-par with other zones.

Item Changes

Change

Murloc Costume can no longer be dropped in High-Risk PvP

2017/07/02

Talents & Abilities

Change

Resolved an issue with Dual Wield and Titan's Grip not refunding adequate AE/TE

Change

Fixed AI on Water Elemental. They should now interact as intended.

Change

Fixed AI on Imp. Imps should no longer run towards the target when out-of-mana.

2017/06/30

General

Change

Agility now gives 1.5 Ranged Attack Power, down from 2.

Talents & Abilities

Change

Fire Power now increases Fire damage by 2/4/6/8/10%, up from 1/2/3/4/5%.

Change

All traps now share cooldown. (this will get changed into separate trap categories soon).

Change

Sheath of Light now works with Holy Shock and Penance (finally).

Change

Arcane Potency will now be consumed by Holy Shock and Penance as intended.

Change

Soul Warding is now reducing the cooldown of Power Word: Shield as intended.

Change

You are now limited to only using spells while in Tree of Life form.

Change

Wrath of Cenarius effect reverted to its original state. Now makes your Starfire gain an additional 4/8/12/16/20% and your Wrath gain an additional 2/4/6/8/10% of your bonus damage effects.

Change

Piercing Ice now increases Frost damage by 2/4/6%, up from 1/2/3%.

Change

Spell Power (the Mage talent) now only affects Mage Arcane spells.

Change

Arcane Missiles will now put you in combat as intended.

Change

Fixed the issue where Deep Wounds wouldn't proc from abilities with triggered attacks (for example Mutilate and Stormstrike).

Change

Fixed the issue where traps wouldn't work versus a player from the same faction.

Change

Maelstrom Weapon now works with all weapon types.

Change

Chimera Shot now deals 90% weapon damage, down from 100%.

Change

Chimera Shot - Serpent total Serpent Sting damage changed back to 40% up from 20%.

Change

Seal of Command and Seal of Righteousness will no longer proc on off-hand attacks.

Change

Seal of Righteousness changed back to its original mechanics. No longer has an internal cooldown and now deals damage equal to your mainhand weapon speed * (8% spell power + 1% attack power).

Change

Frenzied Regeneration is now working as intended.

Change

All of the single target taunts now share a cooldown (includes Righteous Defense).

Change

Burning Determination now lasts 30 sec, up from 20.

Change

Rockbiter rank 1 is now attainable at level 10 and gives 24 attack power. Rank 2 at level 22 and gives 40 attack power. Rank 3 at level 34 and gives 68 attack power. Rank 4 at level 46 and gives 102 attack power.

Change

Arcane Concentration now procs from all damaging spells and reduces the mana cost of your next spell (instead of Mage only).

Change

Honor Among Thieves combo point gain will no longer destealth you (it's what was causing the seemingly random destealths).

Change

Auto Shot now gives a 15% ranged attack speed bonus as intended (instead of everyone starting with it).

Change

Offensive damage cooldown spell stacking system improved and stacking rules tweaked. You are now allowed to use more offensive buffs at the same time.

Change

Combustion, Sweeping Strikes, Adrenaline Rush, Blade Flurry, Cold Blood, Inner Focus, Divine Illumination, Berserk no longer shares cooldown with anything.

Change

Icy Veins, Power Infusion and Elemental Mastery (haste buff) won't stack with each other.

Change

Arcane Power, Death Wish, The Beast Within, Metamorphosis won't stack with each other.

Change

Presence of Mind, Nature's Swiftness, Elemental Mastery, Natural Alacrity shares cooldown.

Change

Black Arrow will no longer share cooldown with traps.

Change

Wyvern Sting damage part is now working on players as intended.

Change

Black Arrow is now increasing all damage done as intended.

Change

Stormstrike no longer has a chance to proc an extra weapon imbue (it could proc 3 times instead of 2 as intended).

Change

Lock and Load now removes the cooldown of Explosive Shot and Arcane shot as intended.

Quests

Change

Disabled Taming the Beast quests.

2017/06/28

Dungeons & Raids

Change

Reduced the health values of Jin'do the Hexxer's brain wash totems and shades.

Change

Changed the nature of Mar'li's spider buff ability, due to issues with increasing its health (would lead to 12K+ heals instead of the intended 4K).

Change

Fixed issue with Jin'do the Hexxer's Brain Wash totems being neutral.

2017/06/23

Dungeons & Raids

Change

Increased the frequency at which Venoxis summons Parasitic Serpents.

Change

Fixed an issue where Mar'li would not use her Drain Life ability while in troll form.