
Просмотрите все наши изменения в минимальном формате.
Сортировка в хронологическом порядке.
Общее
[Guardian] Ballad of the Conqueror now has Motivation: Pulverizing (Ram reset)
[Guardian] Ballad of the Dragonslayer now has a Motionation: Battlemaster
[Guardian] Slayer and Making an Entrance talents reworked
[Guardian] Grand Entrance now ignores armor.
[Guardian] Chivalrous Presence is now called Commanding Presence, its cooldown has been increased to 5min from 90 sec, duration increased to 30 sec from 20 sec, and it now also resets the cooldown of Chivalry and Knight’s Calling
[Guardian] Valiant Stand cooldown reduced by 5 sec.
[Guardian] Linebreaker removed and talents associated with it have been replaced with either Sever or Valiant Stand synergies.
[Guardian] Valiant Warrior reworked
[Guardian] Pulverize’s healing reduction debuff has been moved to Ram, and its duration increased from 6 sec to 8 sec.
[Guardian] Spear Throw cooldown reduced from 14 sec to 10 sec.
[Guardian] Glory is now proc’d by Ram instead of Pulverize at increased value.
[Necromancer] Lichplague now has a cast time.
[Necromancer] Sludge Belcher removed.
[Necromancer] Plague of Undeath no longer has a cooldown.
[Necromancer] Foul Hands now reduces movement speed of nearby enemies. Cut from Plague Revenant.
[Necromancer] Skeletal Archer Mastery value increased by 25%.
[Necromancer] Command Skeletal Archer SP scaling reduced by 10%.
[Necromancer] Summoning Adept now has an additional stack.
[Necromancer] Fixed an issue which caused Crypt Keeper talent to make Crypt Swarm generate a full bar of Runic Power.
[Necromancer] Fetid Mark value doubled.
[Necromancer] Skeletal Arrow scaling and base damage reduced.
[Necromancer] Command: Skeletal Archer and Skeletal Warrior now have no cooldown for Death.
[Necromancer] Touch of Death now increases the stack count of Expunge.
[Necromancer] Wormfood now triggers from periodic damage of Crypt Swarm at a chance.
[Necromancer] Festering Decay now allows Crypt Plague to critically strike for 50% increased damage.
[Necromancer] Harvest Plague SP scaling increased by 4%.
[Necromancer] Foul Contagion value increased by 5%.
[Necromancer] Expunge no longer deals direct damage.
[Necromancer] Expunge now procced as a stacking DoT by using Command: Skeletal Archer and Skeletal Warrior.
[Necromancer] Plaguebomb removed, replaced by a talent causing Command: Skeletal Archer and Skeletal Warrior to apply AOE Crypt Plague.
[Necromancer] Befouling now increases damage dealt of Lich Bolt per disease active and grants Crypt Swarm a chance to reset Lich Bolt cooldown.
[Necromancer] Death Incarnate has been reworked into a passive called Call of Anub’arak
[Necromancer] Corpse Wagon now guarantees a charge refresh of Animate: Zombie, but gives it to you on cast instead of on damage dealt
[Necromancer] Noxious Corpserot now a passive capstone, causing Lich Bolt to explode for 50% of its direct damage to nearby enemies.
[Necromancer] Lich Bolt now costs runic power.
[Necromancer] Lich Bolt now available as a level 17 talent and has ranks.
[Necromancer] Bonefreeze visual updated.
[Necromancer] Piercing Icicle value increased by 5%.
[Necromancer] Blight now generates Runic Power on damage dealt
[Necromancer] Refreshing Chill damage increase up by 5%.
[Necromancer] Necrotic Chills value increased by 5%.
[Necromancer] Command: Skeletal Warrior SP scaling increased by 5%.
[Necromancer] Tundra Warriors haste increased by 2% per stack.
[Necromancer] Death Incarnate is now a switch node with Skeletal Archer Mastery
[Necromancer] Knight Of The Living Dead now increases the duration of Animate: Bone Wraith.
[Necromancer] Issue where Animate: Zombie would not place its higher rank on your bars automatically is now fixed.
[Necromancer] March of the Dead now costs Runic Power instead of Mana and summons 6 zombies instead of 8, but now has no cooldown down from a 30 sec cd
[Necromancer] Grave Defiler is now the level 50 vertical line node for Animation, new switch node added in its place
[Necromancer] Animate: Putrid Thralls now has a minor cast time but can be cast while moving.
[Necromancer] Animation - Level 20 Passive now works with all commands.
[Necromancer] Unholy Command is now called Command: Animates and has no cooldown.
[Primalist] Life - Level 20 Passive can now also proc from offhand weapon hits.
[Primalist] Maximum Mending value reduced by 10%.
[Primalist] Earthen Resolve cooldown increased by 10 sec, now also makes target immune to the dispelled effects for 3 seconds.
[Primalist] Therazane’s Gift no longer reduces cooldown.
[Primalist] Infusion of Neptulon no longer generates mana.
[Primalist] Primal Rush now also mentions it causes your pet to charge forward too
[Primalist] Spirit Animal visual improved
[Primalist] Rylak’s Bite charge clunkiness improved
[Primalist] Earthquake has a new icon and now only applies one aura to the enemy
[Primalist] Rylak’s Bite range increased to 15yds, talents adjusted accordingly
[Primalist] Issue where Primal Weapons were still being learned has been fixed
[Primalist] Fury of the Wild talent fixed
[Primalist] Geomancy talent now introduces a CD, and makes it instant cast
[Primalist] Earthquake now has a cast time and no cd baseline
[Primalist] Wildwalking talent damage increased, but proc chance reduced, and now includes Earthquake.
[Primalist] Boons now persist through death.
[Witch Hunter] Smite Evil & Fiery Judgement visuals adjusted
[Witch Hunter] Dawn and Dusk Blade cost reduced by 20. Talents affecting its cost reworked.
[Sun Cleric] Rapture now has ranks.
[Sun Cleric] Sunset and Sunrise value reduced baseline. Increased through Piety- Level 40 Passive back to previous value.
[Sun Cleric] Spears of Light base damage reduced. SP scaling increased by 4%.
[Sun Cleric] Dawn no longer causes the cast time reduction of Daybreak to not work.
[Sun Cleric] Righteous Slam will no longer disappear off your bars every time you relog.
[Sun Cleric] Seraphim’s level 40 spec passive is now properly granted at level 40 instead of 30.
[Stormbringer] Torrential Wrath no longer shares a cooldown with bandages xd
[Bloodmage] Marrowbite now properly procs Enraging Wounds.
[Bloodmage] Hematophage no longer generates its rage from Blood Parasites without critting.
[Starcaller] Lunar Anomaly’s damage increase reduced to 100%, down from 150%.
[Starcaller] Starsunder max mana scaling reduced from 4.1% to 3.5%
[Starcaller] Reverse Magic now properly reduces the mana cost of its affected abilities.
[Starcaller] Moonwell Vial now immediately allows you to use Lunar Eclipse, instead of requiring the next tick of natural generation even though you are already capped.
Pending Restart - Shahram summoned by item now has a real spell effect and despawns after the cast.
Общее
The Warlock Dreadsteed questline is now mostly available, allowing you to do all of the steps up until the final quest, which we are working to get implemented asap!
Fixed an issue where the Physical Cruelty capes for level 35 and 45 erroneously required a Physical Accuracy cape to upgrade.
Greatly reduced the damage dealt by the special Ring of Law bosses summoned during the quest "The Challenge", additionally fixed an issue that caused Va'jashni to heal for incredible amounts.
Общее
Fixed an issue where Horde Shaman could not receive the quest "Anthion's Parting Words" (Part 3) to continue their dungeon set questline.
Pending Restart - Eridan Bluewind in Felwood will no longer stay stucked during her questevent.
Pending Restart - You will no longer respawn outside the starting zone when you die in Brambleblade Ravine, Mulgore.
Pending Restart - You will no longer respawn at the DK starting zone when you die in the Eastern Plaguelands.
Pirate Lord Blackstone's adds have had their damage reduced by 35% and their health reduced by 20%. Additionally, they now do not begin attacking until 5 seconds after they are summoned.
- Dak'mal should no longer cause players to get stuck in combat.
- Fixed an issue that caused Plagued Shambler to not appear, fixing the quest "Wanted: Plagued Shambler"
- [Pending Restart] Fixed an issue that caused Ambassador Flamelash to not appear in Blackrock Depths.
Сайт
[Launcher] Fix launcher extensions unable to load with processors without AVX2 cpu feature.
Общее
[Pending Restart] Doubled the respawn time of elite orcs in Stonewatch, excluding the quest bosses.
The quest "The Grand Masquerade" has undergone additional improvements to prevent further edge cases that caused Bolvar to get stuck, and there are now some fallbacks in place in case he does get stuck. Haven't seen Bolvar get this stuck since he was trapped in ice for a decade.
[Pending Restart] The minimum level requirement to use the Scarlet Monastery meeting stone has been reduced to 28.
Общее
Fixed an issue where the quest "Captain's Booty" did not reward experience.
Fixed an issue where the quest "Stealing Supplies" rewarded an old style of throwing weapon instead of the new durability based weapon.