在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
Wrapping Things Up: Anti-Venom now requires 15 antivenom down from 30.
Added Skillcard Exchange to Booty Bay Added 1v1 Queue to Booty Bay
Added Skillcard Exchange to Booty Bay
Added all relevant Arena NPCs to Ironforge.
Added all relevant Arena NPCs to Undercity.
[Pending Restart] Alliance & Horde Vendors will now offer honor gear for both the paladin and shaman.
[Quality of Life] Any Vendor that would sell items that belong to an item set will now organize the items by their set bonuses.
The Sunder Armor applied by many non-boss NPCs inside of Blackrock Depths now stacks only 5 times (reducing armor by 10%) from 10 times and duration has been reduced to 30 seconds (from 60 seconds).
物品变更
[Alar] The Uncommon Flask of the Warsong was incorrectly granting Agility. It will now grant strength similar to the rare and epic version. (All flask changes pending restart)
[Alar] Flask of Adept Striking will now properly grant Ranged Attack Power.
[Alar] Flask of Shattering Thunder will now properly grant Healing Power.
[Alar] Flask of the Executioner will now properly grant Ranged Attack Power.
[Alar] Flask of Savage Assault will now properly grant Ranged Attack Power.
[Alar] Flask of Unrelenting Power will now properly grant Healing Power.
[Alar] Flask of the Kirin Tor Power will now properly grant Healing Power.
[Alar] Flask of Manifesting Power will now properly grant Healing Power.
[Alar] Vulcan Wontons will now properly grant Healing Power.
[Alar] Jurassic Soup will now properly grant Healing Power as well.
[Alar] Vulture a la King will now properly grant Healing Power as well.
地下城与团队副本
[ZulGurub] [Hakkar] Pending Restart: Hakkar now drops 1 - 3 additional items from his Epic Item loot table to be on par with other bosses item rewards.
[Blackrock Depths] [The Seven] Pending Restarts: Reduced the health combined health of The Seven to be more in line with other bosses health.
常规
To compensate, we have doubled the amount of possible spawn locations for the Crow's Cache in Eastern Kingdom and Kalimdor which includes enticing locations for group world pvp.
Removed Certain & Unfun Crow's Cache locations such as: The Drowned Reef, Arathi Highlands where the Crow's Cache would spawn underwater or The Twin Colossals, Feralas where you could instantly be knocked off the ledge right after your game was finished loading.
Added Portal to Undercity in Orgimmar to give players a quick option to get out of Orgrimmar when it has so many players.
Added Portal to Ironforge in Stormwind to give players a quick option to get out of stormwind when it has so many players.
Added Skill card Exchange to Undercity.
Added Chromie to Undercity.
Added Chromie to Ironforge.
Added Skill card exchange to Ironforge.
Patch an issue with caching that caused lag spikes during prime time yesterday.
Added Booty Bay to Experimental Teleporter.
Added Undercity to Experimental Teleporter.
Add Ironforge to Experimental Teleporter.
Increased visibility distance in start zones.
天赋与技能
Fixed an issue where Rank 1 of Tranquility could bug out and heal for more than intended.
物品变更
[Alar] Twisted Demonic Rune will no longer be soulbound. (Pending Restart)
地下城与团队副本
[ZulGurub [Hakkar] Player send into the Realm of the Blood God on Ascended difficulty now have their total threat against Hakkar reduced by 90% upon entering the realm.
[ZulGurub [Hakkar] Hakkar will now recognise a player as a healer and prioritise other targets over them with some of his abilities.
[ZulGurub [Hakkar] Corrected an issue where Hakkar could fail to repeat some of his events if he was unable to find a valid target for his abilities on ascended difficulty.
常规
Drastically reduced spawn time of creatures in start zones.
[Requires Restart] Personal Bank can now store soulbound items!
物品变更
[Alar] New Alchemy Flasks requiring High-Risk ingredients will now properly drop in Dungeons and Raids.
[Alar] Fixed an issue causing Hipfire, Precision and Reflex Scopes to not apply to Guns, Bows or Crossbows. (Pending Restart)
常规
Fixed Questmarkers for Start Zones in the new instanced maps.
Reworked some portions of Auctionhouse to improve performance.
Increased Rare Skill card drop chance.
Fixed a bug causing delays when looting.
Reduced Visibility distance and increased notify timers in capital cities to improve performance and increase FPS.
世界
[Alar High-Risk] Beast Nest Creatures will now correctly have a 100% drop rate on ZG gear.
物品变更
Corrected an issue where Item Limit Categories got restored for a number of weapons that previously had them removed. If you lost your weapon, it should appear in your mail. You may have to clear cache to be able to equip this weapons again.
地下城与团队副本
[Serpentshrine Cavern] [Lady Vashj] Pending Restarts: Corrected an issue where Coilfang Siren (Ascended) could potentially spawn in unreachable areas.
[Serpentshrine Cavern] [Lady Vashj] Pending Restarts: Reduced the flying altitude of Toxic Sporebats by 10%.
[Serpentshrine Cavern] [Lady Vashj] Pending Restarts: Doubled the initial cool-down for Toxic Sporebats to cast Toxic Spores.
[Serpentshrine Cavern] [Lady Vashj] Pending Restarts: Player under the effect of Song of Lethargy (Ascended) now take 99% less Nature damage.
常规
Fixed an issue where bloodforged affixes were not showing up properly.
Fixed an issue where characters after prestiging would have their character sometimes locked.
Added 25 Marks of Ascension to every dungeon boss in Vanilla.
Added 100 Marks of Ascension to every raid boss.
Fixed an issue where players would get double loading screens when zoning into our new maps.
Implementing additional performance improvements to keep up with growing population.
Optimized Titan Scroll Performance.
Increased visibility distance even more!
Fixed item caching bug.
[Alar] Added Quest Givers to start zones that offer Tank based skillcards.
[Alar] The base drop chance for High-Risk Materials has been significantly increased. The bonus For the Horde/Alliance! drop chance has also been significantly increased.
The Duration of the Arcane Dexterity enchant now lasts for 8 seconds.
世界
Removed an ability called "Thrash" from 150 world creatures. Thrash would grant creatures a chance to hit its target 3 times per hit.
物品变更
[Alar] Reduced cooldown on Mark of War.
[Alar] All level 60 PvP sets have a new set bonus! (The same as the previously updated level 70 ones.)
地下城与团队副本
[ZulGurub] [High Priestess Jeklik] Reduced the duration of Screech.
[ZulGurub] [High Priestess Jeklik] Pending Restart: Increased the cast time of Bat Riders Unstable Concoction to 5 seconds up from 4.
[ZulGurub] [Hakkar] Corrected an issue where Hakkar would not all of his abilities on Heroic difficulty.
[ZulGurub] [Hakkar] Pending Restarts: Increased the damage dealt to Hakkar when he cast Blood Siphon on a player effected by Poisonous Blood by 100%.
[ZulGurub] [Hakkar] Pending Restarts: Reduced the duration of Blood Siphon to 5 seconds down from 8.
[ZulGurub] [Hakkar] Pending Restarts: Increased the time between Straight to the Heart conditioned summoned creatures by 50%.
[ZulGurub] [Hakkar] Pending Restarts: Doubled the time between Son of Hakkar spawns.
[ZulGurub] [Hakkar] Pending Restarts: Doubled the time between Corrupted Blood Puddle spawns.
[ZulGurub] [Hakkar] Doubled the duration of Corrupted Blood.
[ZulGurub] Pending Restarts: Corrected multiple patch issues causing player not be able to see spell effects throughout ZulGurub, especially in the heroic version. A new patch is available on the launcher that will be required to see new effects. Dont forget to clear your cache!
神秘附魔
Fixed an issue where Avatar of Lightning wasn't functioning properly. (Requires patch update.)
常规
Fixed Minimaps and maps in start zones and capital cities.
The Great Sea can no longer become a hotspot lol.
[Alar] (Pending Restart) Fixed an issue with Hidden Cache loot. Rare and Epic keys always drop ZG loot now.
Increased dynamic respawn rates for mobs.
Fixed an issue where tooltips would not display their cooldown reduction in the tooltip or actionbars and would come off cooldown when the cooldown of the spell matched your cooldown reduction for said spell. It will properly tick down with cooldown reduction.
Fixed stopcasting functions. Pressing escape or a macro with the /stopcasting command will now properly (and not just visually) stop ongoing spell casts.
Drastically increased the performance of the auction house.
Fixed the fluidity and responsiveness of certain ability & functionalities with GCD & CDs. Example: Execute & Overpower would not light up when useable at certain times.
Increased visiblity range in the Open World.
Fixed an issue where talents or mystic enchantments that would reset the cooldown of abilities would not properly show their cooldown. Examples: Lock & Load with explosive shot would show the ability had no global cooldown, but would not let you cast it until the global cooldown was expended.
Updated the responsiveness of the global cooldown - sometimes failing to casting an ability even though the cooldown showed as if the spell was ready to be cast.
Fixed an issue where spells that modified the cast time of the spells would also not reduce the global cool down, examples: Decimation & Backdraft.
Fixed an issue where Auto Shot with the Hawk Eye talent would not allow you to start shooting at more than 35 yard range and require you to start at 35 yard range, allowing you to back up to 41 yard range while not cancelling your Auto Shot.
天赋与技能
Fixed an issue where the final rank of Nature's Reach didn't increase the range of Entangling Roots by the proper amount.
物品变更
[Alar] Cooking Suppliers will now offer Soothing Spices used in High-Risk cooking recipes.
[Alar] Fixed incorrect ingredient costs for High-Risk Gnomish Masterkey. They now require the same material counts as High-Risk Homicite Keys. (Requires patch to see updated values in-game)
地下城与团队副本
[ZulGurub] [High Priestess Jeklik] Corrected an issue where Frenzied Bat Riders would spawn on Flex Mode difficulties.
[ZulGurub] [Gahzranka] Disabled Gahzrankas Growth mechanic.
[ZulGurub] The following bosses have seen greater reworks, including Ascended mechanics. Jeklik, Marli, Venoxis, Arlokk, Thekal, Hakkar.
[ZulGurub] [All Bosses] All Bosses within ZulGurub have been been modernised to TBC standards. Bosses will now properly engage and disengage, adjust flex scaling, send additional boss frames and overall have improved AIs.