在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
天赋与技能
Cyclone now has a 20 yard range, changed from 25, and a duration of 4 seconds, changed from 5.
Typhoon now has a 30% increased mana cost, and the force of its knockback effect has been reduced by 50%.
Tree of life now has a 40% increased mana cost. Improved Tree of Life now also decreases the mana cost of Tree of Life by 10/20/30%.
Thunderstorm can no longer be cast while stunned. A [New Capstone] has been added to Call of Thunder - With the final rank of this talent Thunderstorm can be cast while stunned.
Improved Disciplines is now a 3 points talent, changed from 2. It now reduces thecooldown of Shield Wall, Retaliation and Recklessness abilities by 30/60/90 seconds, changed from 30/60. In addition, it now also reduces the cooldown of Concussion Blow and Shockwave by 5/10/15 seconds.
Concussion Blow now has a 45 second cooldown, changed from 30, and a duration of 3 seconds, changed from 3.5.
Kidney Shot now has a 45 second cooldown, changed from 30. Improved Kidney Shot is now a 5 point talent, changed from 3. It now reduces the cooldown of Kidney Shot by 4/8/12/16/20 seconds, changed from 4/8/12.
The cooldown reduction effect of Playing With Fire now also applies to Dragon's Breath.
Dragon's Breath now has a 30 second cooldown, changed from 25.
Travel Form now has a 10 second cooldown, and its mana cost has been increased by 30%. It now has new investment options through talents.
Hammer of Justice now has a 3 second duration, changed from 3.5. Improved Hammer of Justice is now a 5 point talents, changed from 3. It now increases the duration of your Hammer of Justice by 0.4/0.8/1.2/1.6/2 seconds, changed from 0.33/0.66/1, and reduces its cooldown by 3/6/9/12/15 seconds, changed from 5/10/15.
Scatter Shot now has a 45 second cooldown, changed from 30. T.N.T. now also reduces the cooldown of Scatter Shot by 5/10/15 seconds.
Wind Shear now has a 30 second cooldown, changed from 22. Successfully interrupting foes no longer reduces its cooldown. It now has new investment options through talents.
Shadowfury now deals 25% less damage.
Typhoon now has a 30% increased mana cost, and the force of its knockback effect has been reduced by 50%. A [New Capstone] on Gale Winds now increases the knockback force of your Typhoon by 100%.
Nature's Reach is now a 3 point talent, changed from 2. It now increases the range of your Balance spells by 7/14/20% (from 10/20%) and Entangling Roots by 10/20/30%. It also reduces the threat caused by your Balance spells by 10/20/30% (from 15/30).
Entangling Roots now has a 25 yard range, down from 30.
Cheap Shot now lasts for 2.5 seconds, down from 3.5 seconds. Master of Subtlety now also increases the duration of your Cheap Shot by 0.33/0.67/1 seconds.
The mana cost of Hand of Freedom has been increased by 100%.
Divine Purpose is now a 5 point talent giving Hand of Freedom a 20/40/60/80/100% change to remove stuns, from 33/66/100%. In addition, it now also reduces the cooldown of Hand of Freedom by 2/4/6/8/10 seconds.
Hand of Freedom now has a cooldown of 35 seconds, up from 30 seconds.
The Disarm effect of Psychic Horror has been moved into a Capstone effect of the new talent Grip of Horror.
Psychic Horror now has a 2 second duration, changed from 3, and no longer disarms. A new talent offers specialization to this ability.
Innervate now restores 150% of base mana, down from 225%. Dreamstate now also increases the mana restored by Innervate by an additional 33/67/100%.
Blessed Hands is now a 3 point talent and reduces the mana cost of your Hand spells by 20/40/60%, up from 15/30%, reduces the cooldown of Hand of Salvation by 10/20/30 seconds, from 15/30 seconds, and increases the effectiveness of Hand of Sacrifice by 5/10/15%, up from 5/10%. In addition, Blessed Hands now also increases the duration of Hand of Protection by 1/2/3 seconds.
Reduced the duration of Hand of Protection Rank 1 to 4 seconds, down from 6, rank 2 to 5 seconds, down from 5 seconds, rank 3 to 10 seconds down from 6 seconds.
Mana Tide now restores 4% mana per tick, down from 6%. Restorative totems now also increase the mana granted by Mana Tide by 25/50/75%.
Fixed an issue where Spirit Walk from Feral Spirit did not properly remove movement speed slow effects.
Reduced the duration of Hand of Protection Rank 1 to 4 seconds, down from 6, rank 2 to 5 seconds, down from 5 seconds, rank 3 to 10 seconds down from 6 seconds.
Death Coil now has a cooldown of 2.5 minutes, up from 2 minutes. It now however also has new specialization options through a talent.
Mana Gem now restores 30% less mana. Magic Absorption is now a 3 point talent reducing magic damage taken by 1/2/3%, but it no longer grants mana on resisting spells. In addition, Magic Absorption now increases the mana gained from Mana Gem by 20/40/60%.
Kick now has a cooldown of 18 seconds, up from 12. Improved Kick is now a 3 point talent, reducing the cooldown of Kick by 2/4/6 seconds.
Wyvern Sting no longer deals damage, but now slows the target for 2 seconds before sleeping the target for 30 seconds (6 seconds in PVP). This sleep effect does not get broken by Serpent Sting damage.
Deep Freeze now lasts 3.5 seconds, down from 2.5 seconds. Arctic Winds is now a 5 point talent and no longer reduces damage taken, but instead increases the duration of Deep Freeze by 0.2/0.4/0.6/0.8/1 seconds.
Nature's Grasp's root effect now lasts for 3 seconds, down from 5. Balance of Power now also increases the duration of Narure's Grasp's root effect by 1/2 seconds.
Shockwave now lasts for 2 seconds, down from 3.5 seconds, and it's cooldown is now 40 seconds, up from 20 seconds.
Silencing Shot now has a cooldown of 35 seconds, up from 25 seconds. Survival Tactics now also reduces the cooldown of Silencing Shot by 2/4/6/8/10 seconds.
Reduced the duration of Bash rank 2 to 2.5 seconds, down from 3 seconds, and Bash rank 3 to 3 seconds, down from 4 seconds. Brutal Impact is now a 5 point talent increasing the duration of Bash by 0.3/0.6/0.9/1.2/1.5 seconds, and reduces the cooldown of Bash by 4/8/12/16/20 seconds. In addition, Brutal Impact no longer increases the duration of Pounce.
Moonkin Form now costs 40% more mana. Wrath of Cenarius now also reduces the mana cost of Moonkin Form by 10/20/30%.
Succubus' Seduction now has a 20 yards range, down from 30 yards.
Ice Block now lasts 6 seconds, down from 10 seconds. Frozen Core now no longer reduces spell damage taken, but now also increases the duration of Ice Block by 2/4/6 seconds.
Hypothermia now lasts for 120 seconds, up from 30 seconds. Ice Floes now also reduces the duration of Hypothermia by 30/60/90 seconds.
Mind-numbing Poison now increases the cast time of spells by 10%, down from 30%. Vile Poisons now also increases the effectiveness of your Mind-numbing Poison by 5/10/15%.
Curse of Tongue now increases the cast time of spells by 20%, down from 30%. Amplify Curse now also increases the effectiveness of your Curse of Tongues by an additional 5/10%.
Rank 2 of Curse of Tongues was removed from the game.
Seduction now has a cast time of 2 seconds, up from 1.5, and now has a 10 second cooldown. Improved Succubus is now a 5 point talent reducing the cast time of Seduction by 10/20/30/40/50% and reduces its cooldown by 2/4/6/8/10 seconds. No longer increases the duration of Seduction or Lesser Invisibility
Fixed an issue where the Feral Charge talent said that Feral Charge - Bear has a 15 second cooldown when the ability has a 20 second cooldown.
The Lengthy Garrote - Silence Mystic Enchant now increases the duration of the Silence effect of Garrote by 0.2 seconds, down from 0.33 seconds.
The Silence effect of Garrote now lasts for 2 seconds, down from 3. Murder now also increases the duration of the Silence effect from Garrote by 0.5/1 second.
Cleansing Totem now lasts for 15 seconds, down from 30. Tidal Focus is now a 3 point talent. It now reduces the mana cost of your Shaman healing spells by 4/8/12% (from 3/6/9/12/15%) and increases the duration of your Cleansing Totem by 5/10/15 seconds.
Shredding Blows is now a 3 point talent, up from 2. It now reduces the cost of both Shred and Ravage by 7/14/20 energy and increases the duration of the Pounce stun by 0.33/0.67/1 second.
Pounce now stuns the target for 2.5 seconds, down from 3.
Conjure Food and Conjure Water will now start at 10 stacks per cast, and increase by 1 per level, up from starting at 2 and increasing by 2 per level.
Cold as Ice now also increases the duration of Ice Barrier by 5/10 seconds.
The Freeze effect triggered by Shattered Barrier when your Ice Barrier breaks has been moved into a Capstone.
Shattered Barrier is now a 3 point talent increasing your Frost damage by 2/4/6% while Ice Barrier is active.
Toughness is now a 3 point talent and now no longer increases stamina, but instead reduces the duration of movement slowing effect on you by 7/14/20%, and now also reduces the damage taken while in Ghost Wolf by 5/10/15%.
Improved Ghost Wolf is now a 3 point talent reducing the cast time of Ghost Wolf by 0.7/1.4/2 seconds, and no longer reduces the damage you take while in Ghost Wolf form.
神秘附魔
Arcane Motes is now an Epic Mystic Enchant. It now reads: Your Arcane Missiles and Arcane Barrage spells now generate Arcane Motes. Arcane Motes increase your Starfire damage by 1% and Moonfire damage by 2%, stacking up to 10 times.
Increased the base damage of Execute (Disembowel), and increased the attack power scaling to 1.0, up from 0.9.
Increased the spell power scaling of Locust Shot from Locust Ranger to 0.3, up from 0.2.
Wild Wrath now increases the stacking ranged attack power scaling of your next Wrath cast by 20%, up from 15%.
Fixed the tooltip of Baleful Hammer to clarity that this effect always triggers on using Hammer of the Righteous.
Direct Command now increases your Seal of Command damage against non-players by 30%, up from 20%. Its damage increase against players is still 20%.
Clear Mind now increases the haste while your Elemental Focus is active by 5%, up from 3%.
Impending Doom now lasts for 5 ticks of your Shadow damage over time hits, up from 3.
Guerilla Tactics now increases your damage of your Mongoose Bite, Raptor Strike and Counterattack by 15%, up from 12%.
Unstable Void now increases your critical strike chance by 20%, up from 15%.
On the Hunt now increases the damage done by your pet by 15%, up from 10%.
Increased the duration of Primal Frenzy to 8 seconds, up from 5 seconds. In addition, clarified the tooltip to include the numbers of the buff it grants.
The Improved Insect Swarm Mystic Enchant now increases your Nature damage done to targets afflicted by your Insect Swarm by 2%, up from 1%, and increases your Arcane damage done by 2%, up from 1%, on targets afflicted by your Moonfire spell.
Seals of the Pure now increases the damage done by your Seal of Righteousness, Seal of Vengeance, Seal of Command and Seal of Corruption and their Judgement effects by 5%, up from 3%.
The Arcane Empowerment Mystic Enchant now also increases the damage of your Starfire spells by 2%.
The Fire and Brimstone Mystic Enchant now increase the damage done by your Incinerate, Searing Pain and Chaos Bolt spells to targets afflicted by your Immolate by 2%, up from 1%. In addition, the critical strike chance of your Conflagrate spell is increased by 3%, up from 2%.
The Blood Spatter Mystic Enchant now also increases the damage caused by your Rend ability by 4%.
Fixed a bug with the talent and Mystic Enchant of T.N.T., where Explosive Trap and Black Arrow's damage were not increased by the effect. In addition, fixed a bug where T.N.T. talents only gave a 2% damage increase per point to the damage over time effect of Immolation Trap, instead of the intended 3% per point.
Elune's Blessing now increases the critical strike chance of your Nature spells by 2%, up from 1%. In addition, this effect now only triggers from healing with a Druid Nature periodic effect.
Devouring Life now Increases the damage of your Drain Life against targets afflicted by your Devouring Plague by 5%, up from 3%.
Mind Rupture now increases the damage of your Mind Blast against targets afflicted by your Rupture by 6%, up from 4%.
Serpent's Wrath now increases the damage of your Wrath against targets afflicted by your Serpent Sting by 4%, up from 3%.
Static Shock Mystic Enchant now increases the chance to proc your Static Shock talent by 3%, up from 2%.
Improved Mind Blast Mystic Enchant now increases the damage of your Mind Blast by 6%, up from 4%.
Death's Embrace Mystic Enchant now increases the value of your Death's Embrace talent by 4%, up from 3%.
The critical chance gained from Improved Overpower has been increased to 5%, up from 3%.
Reduced the additional mana cost from Endless Lightning to 12%, down from 15%.
Increased the damage effect of Serpent Sting from Improved Stings to 10%, up from 8%.
The damage increase of Arcane Shot from Ferocious Inspiration has been increased to 5%, up from 3%.
Increased the effect of Trap Mastery's damage over time increase to Immolation Trap, Explosive Trap, and Black Arrow to 6%, up from 4%.
Increased the spell power scaling that Secret of the Farstriders gives to Arcane shot to 12%, up from 8%.
Assuaging Shadows now applies 1 stack of Shadow Mark on players and 5 stacks to creatures. In addition, Shadow's Embrace now stacks to 5.
Rush of Blood now increases the critical strike chance of your Hemorrhage by 20% when wielding Daggers.
Sacred Duty no longer reduces the duration of Forbearance.
Embracing Shadows has been slightly reworked, it now reads - Using Shadow Dance resets the cooldown of your Shadowstep. Taking spell damage while Shadow Dance is active will heal you for a small amount and extend the duration of your Shadow Dance by 0.3 seconds.
Improved Ghost Wolf now increases your movement speed while in Ghost Wolf by 3%. It no longer reduces the cast time of Ghost Wolf.
Improved Psychic Scream Mystic Enchant now reduces the cooldown of Psychic Scream by 2 seconds, up from 1 second.
Undaunted now also triggers Victory, allowing for the use of Victory Rush, when using Last Stand.
Cataclysm Mystic Enchant now increases the damage of your Rain of Fire, Hellfire, Inferno, and Shadowfury by 3%, down from 4%.
Aggression Mystic Enchant now increases the critical strike chance of your Sinister Strike and Eviscerate abilities by 2%, down from 3%.
Reduced the bonus damage done by Twilight Treason per stack of Paragon of Light to 35%, down from 50%.
Fixed an issue where Consecrated Strike's Consecrated Ground would cause allies to drop out of Stealth.