
在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[Bloodmage] Monstrous Hunger original spot now occupied by Iron Claws capstone, allowing Mawstorm to stack and last longer and make you bypass armor.
[Bloodmage] Vicious Maw now interacts with Monstrous Hunger and causes it to reduce the cost of Bloodfang Bite for its duration.
[Bloodmage] Ironhide removed, replaced by Monstrous Hunger.
[Bloodmage] No Mercy now allows Rage to affect an additional hit.
[Bloodmage] Rage now absorbs physical damage from next attack.
[Bloodmage] Wicked Howl cooldown increased by 1 min, duration doubled.
[Bloodmage] Enduring no longer increases your max health % on proc.
[Bloodmage] Coated In Darkness proc value halved.
[Bloodmage] Bloodmoon Power no longer increases Stamina.
[Bloodmage] Blood Runs Cold now causes Dark Blessing to also increase healing received.
[Bloodmage] Dark Blessing now reduces damage taken by 20%, cooldown increased o 1 min.
[Barbarian] Rapid Recovery now also increases the duration of Onslaught
[Barbarian] Added Blood Onslaught as a switch node with Rapid Recovery
[Barbarian] War Tales now also affects Throw Weapon
[Barbarian] To The End has been reworked
[Barbarian] Warlord now has a 2min cd up from 1.5min but now also grants Blood Hunt
[Barbarian] Hullbreaker is now the level 40 passive for Brutality and now instead works with Decapitate
[Barbarian] Deathmatch is now a switch node with Skull Smash
[Barbarian] Deathmatch moved to the class tree and now works as a caster/target phase out spell (Ex: Similar to Knight of Xoroth’s Seal, it is now a banish effect)
[Barbarian] Mak’gora now increases Physical Damage taken from the enemy instead of granting you increased movement speed and healing received, but it now has a 3min cd up from 2min. In addition, its healing absorb value has been increased significantly.
[Barbarian] Cruel Fighter added as a switch node with Dauntless
[Barbarian] Dauntless now reworked to work with Whirling Advance
[Barbarian] Impaling Leap has been swapped with Dauntless in the Brutality tree
[Barbarian] Savage now works with Crushing Slam instead of Onslaught
[Barbarian] Berserker Rush removed from class tree and made into a switch node with Axe Play in the Headhunting tree
[Barbarian] Surge of Vigor deprecated, its effects have been baked into Ancestral Roar
[Barbarian] Crack deprecated
[General] Costs added back to learning spells
Test publish
[Pending Restart] - Spirit of Sharing buff from Pilgrim's Bounty now grants 10% experience in addition 10% reputation.
[Pending Restart] - Spirit of Sharing buff from Pilgrim's Bounty now grants 10% experience in addition 10% reputation.
[Pending Restart] - Spirit of Sharing buff from Pilgrim's Bounty now grants 10% experience in addition 10% reputation.
天赋与技能
[Pending Restart] [Area 52] Fixed an issue where innitial damage of Saber Slash was not scaling. Its damage against players has been adjusted accordingly.
常规
Callboard Caches for Zul'Gurub will now also contain 2 Heroic Dungeon Items inside.
Bloody Mark of War (Grants 1,000 Runes of Ascension) will now cost 2,000 honor from 5,000.
Bloody Mark of War (Grants 1,000 Runes of Ascension) will now cost 2,000 honor from 5,000.
Bloody Mark of War (Grants 1,000 Runes of Ascension) will now cost 2,000 honor from 5,000.
天赋与技能
[Pending Restart] Fixed a bug where some spells had the wrong duration versus players. These affected spells will now have the duration as stated in their tooltip: Faerie Fire, Entangling Roots, Mass Entanglement, Freezing Trap, Seduction, Sap, Banish and Curse of the Elements.
任务
[Pending Restart] The quest "Duties of the Devout" will now accept credit for turning in its sub-quests while in a raid group to prevent progression issues. Players who had previously turned in sub-quests while in a raid group can update their progress by abandoning and re-taking the quest.
常规
[Pending Restart] - There is a new vendor that will allow you to purchase the normal version of the Dungeon 0 sets if you have the heroic or mythic version of the item. This will allow you to complete the D0.5 quests. You can find him next to the Mark of Triumph vendor.
常规
Greedy Demons now drop additional Marks of War when in High-Risk.
Greedy Demons now always drop a War Mode Crafting Recipe.
Greedy Demons now always drop an Ephemeral Key.
Greedy Demons now always drop Normal Bloodforged Gear.
Greedy Demons now have a chance to drop Heroic Bloodforged Gear.
常规
Fixed a bug where the fish in Zul'Gurub were not being scaled correctly.
[Witch Hunter] Inquisition - Level 30 passive reworked
[Witch Hunter] Hunter in the Night now reduces the cooldown of Dark Regeneration.
[Witch Hunter] Evil Doers, Beware now increases effectiveness of Tonics and reduces mana cost of Fiery Judgement.
[Witch Hunter] Heavy Swings value reduced by 10%.
[Witch Hunter] Warrior of the Night value reduced by 15%.
[Witch Hunter] Stake now grants Flames of Sin and extends duration of active Flames of Sin buff.
[Witch Hunter] Flaming Lantern replaced by Torchlight.
[Witch Hunter] Searing Blade is now called Purifier’s Edge and grants Flames of Sin and extends duration of active Flames of Sin buff.
[Witch Hunter] Duskwood Renegade now reduces the cooldown of Burrow Bolt by 10 sec.
[Witch Hunter] Inquisition - Level 15 Passive value reduced.
[Witch Hunter] Interrogator now causes Dawnblade to apply a DoT instead of making Dusk Blade and Dawnblade have a chance to deal an additional instance of damage.
[Witch Hunter] Dusk Blade now deals Shadowstrike damage on both mainhand and offhand damage.
[Witch Hunter] Expertise moved from Brimming Hatred to Inquisition - Level 10 Passive and Black Knight - Level 15 Passive.
[Witch Hunter] Flames of the Sinned, Duskwood Renegade, Flourish, Interrogator, Roll the Heads, Dusk After Dawn talents reworked
[Witch Hunter] Sin Eater reworked
[Witch Hunter] Sinner added as a switch node with Sin Eater
[Witch Hunter] Dusk, Dawn, and Brushin’ Off The Dusk talents added to the Inquisition tree
[Witch Hunter] The Inquisition spec has seen a significant talent overhaul
[Witch Hunter] Hatred and Vitriol and Cycle of Despair reworked
[Witch Hunter] Added Purity and Wickedness and Torch the Wicked! Capstones to Inquisition
[Witch Hunter] Dawn Blade no longer generates mana, and now grants Flames of Sin.
[Witch Hunter] Wickedness, Purity, and Sensed Evil removed alongside all of its spell-bound effects.
[Witch Doctor] Worldslayer now strikes 8 targets up from 5
[Witch Doctor] Dambala’s Lethality now increases the damage of your next Shadowflare instead of causing it to incur no cooldown
[Witch Doctor] Dark Loa’s Incantation now only requires 3 targets down from 5
[Witch Doctor] Waning Jinx reworked
[Witch Doctor] Umbral Glaive now strikes 2 additional nearby targets
[Witch Doctor] Spirit Warden is now Jungle Spirits and has a reworked effect with Effigy synergy
[Witch Doctor] Spirit Warden now works while you have an Idol active
[Witch Doctor] Spiritual Recall has been added, allowing you to destroy your active Idols, Effigies, and Wards and return mana back to you
[Witch Doctor] Wardmaster reworked to Trapped Spirits
[Witch Doctor] Mass Serpent Ward is now called Call of Sseratus
[Witch Doctor] Rite of the Loa spell has been added, allowing you to summon 1 of each Idol, Effigy, and Ward
[Witch Doctor] You now only place Wards, Effigies, and Idols in a set position near you
[Witch Doctor] 4 Effigies and 4 Idols have been added to the class
[Witch Doctor] Spirit Idol no longer gives haste, now has a 3 minute cooldown and restores 20% maximum mana over 15 seconds.
[Witch Doctor] Flask of Mana now has reduced value and 3 charges
[Witch Doctor] Mojo Talisman now has a 16 sec cooldown up from 12 sec
[Witch Doctor] Added Bwonsamdi’s Edge as a switch node with Dambala’s Lethality
[Venomancer] Fungic replaced with Nature’s Assailant talent
[Venomancer] Fungic is now the level 50 passive for Rot
[Tinker] Bomb on a Stick no longer erroneously causes Rocket Launcher to light up as well as Scrap Shot.
[Tinker] Basic Intuition no longer restores mana.
[Tinker] Sticky Bomb mana cost reduced.
[Tinker] Magic Augmentation now restores base mana.
[Tinker] Zap! Is now instant cast but its cost has been increased.
[Tinker] Mana Capacitors now reduce the mana cost of Overcharge and its cooldown.
[Tinker] Invention - Level 15 Passive value reduced by 5%.
[Tinker] Cybernetic Revivification now also reduces cost of Repair Shot by 5%.
[Tinker] Over-Repaired value down by 5%.
[Tinker] Repair Shot cast time increased, value increased.
[Tinker] Overcharge Shield Beacon stamina scaling increased by 10%.
[Tinker] Overcharge cooldown increased to 30 sec. Now has a mana cost.
[Tinker] Replenishment Beacon now restores 2% base mana instead of % missing mana.