
在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[Sun Cleric] Blessings Sun Cleric now displays it's proc chance.
[Son of Arugal] Plaguewolf now displays it's proc chance.
[Chronomancer] Duality Chronomancer now displays it's proc chance.
天赋与技能
[Pending Restart] Piercing Howl, Dragon Roar, Battle Shout, Commanding Shout, Demoralizing Shout, Challenging Shout, Demoralizing Roar, Challenging Roar can now be used when silenced (but no longer when pacified like other melee abilities).
常规
[Sun Cleric] Updated Devotion with new VFX and SFX.
[Knight of Xoroth] Flame of Xoroth visual has been reduced to match its hitbox.
[Knight of Xoroth] Shieldgore now correctly costs 1 class point instead of spec point.
[Knight of Xoroth] Fixed an issue where Hellfire spec would have 21 class points and 19 spec points.
[Monk] Burning Banner fire damage increase reduced from 20% to 15% due to lower Blademaster Strike GCD
[Tinker] Issue where Sapper Charge Interrupt effect was not applying a school lockout has been fixed
[Tinker] Issue where Bot: Mechano Bash was not applying a school lockout has been fixed
[Tinker] Issue where Electromagnetic Beam was not applying a school lockout has been fixed
[General] All spell interrupts share SFX (Counterspell SFX) for clarity
[General] All melee interrupts share SFX (Kick SFX) for clarity
[SoA] Aneurysm VFX slightly updated
[Primalist] Primal Wave VFX has been updated due to brightness
[Primalist] Slightly updated the animation/sfx for Hand of the Earthmother
[Area52] Hack and slash damage increased by 50% in pvp combat.
[Area52] Elemental Rend (Fire) Damage increased by 20% in pvp combat.
[Area52] Elemental Rend (Frost) Damage increased by 20% in pvp combat.
[Area52] Elemental Rend (Nature) Damage increased by 20% in pvp combat.
[Area52] Titantic Strike Damage increased by 10% in pvp combat.
[Area52] Lighting Blade (thunder slam) Damage increased by 10% in pvp combat.
[Area52] Chimera Shot Damage increased by 30% in Battlegrounds and open world pvp.
[Area52] Backstab Damage increased by 10% in pvp combat.
[Area52] Focused Burst damage increased by 10% in pvp combat.
[Area52] Shadow Crash (pure shadow) Damage increased by 30% in pvp combat.
[Area52] Energy bolt (Elemental Destruction) Damage increased by 5% in pvp combat.
[Area52] Ice lash damage increased by 10% in pvp combat.
[Area52] Hazardous Escape Damage increased by 20% in pvp combat.
[Area52] Titanic Mutilate damage increased by 5% in pvp combat.
[Area52] Mongoose Bite Damage increased by 5% in pvp combat.
[Area52] Colosus Smash Damage increased by 5% in pvp combat.
[Area52] Overpower Damage increased by 5% in pvp combat.
[Area52] Whirlwind Damage increased by 5% in pvp combat.
[Area52] Execute Damage increased by 10% in pvp combat.
[Area52] Cleave Damage increased by 5% in pvp combat.
[Area52] Sinister Strike(Rank 10) Damage increased by 10% in pvp combat.
[Area52] Pistol Shot (Defias Gunslinger) Damage increased by 10% in pvp combat
[Area52] Pistol Whip (defias Gunslinger) Damage increased by 10% in pvp combat
[Area52] Draconic Slam Damage increased by 5% in pvp combat
[Area52] Slam Damage increased by 10% in pvp combat
[Area52] Demolisher Strike damage increased by 10% in pvp combat
[Area52] Mortal Strike Damage increased by 10% in pvp combat
[Monk] Updated the tooltip of Meditate to no longer mention Holy Runes.
[Son of Arugal] Ragebeast's tooltip has been fixed.
[Cultist] Edicts proc chance now properly display their increase with the Eye of Edicts and Abyssal Commander.
[Witch Doctor] Bersering now procs on critical strikes.
[Guardian] Honorguard no longer proc from DoT effects.
[Cultist] Twilight Shieldtoss now correctly costs class points instead of spec points. (Needs patch).
[Venomancer] Empowered Exoskeleton now properly reduce the armour value reduced by exposed flesh by 2% instead of increasing it by 2%.
[Tinker] Fixed an issue where Healing Radiator would stop working midway of a Nanobot Reconstruction cast.
天赋与技能
[Pending Restart] Intercept now has a 2 sec stun duration, changed from 3.
[Pending Restart] Removed the range increasing capstone of Improved Intercept.
[Pending Restart] The recent Intercept cooldown change has been reverted. It now again has a 30 sec cooldown.
常规
[Witch Doctor] Shatter Curse damage reduction duration has been reduced to 8 seconds.
[Son of Arugal] Dark Liturgy ranks have a % base health cost.
[Stormbringer] Winds of Change should properly be able to heal allies other than you now.
[Venomancer] Issue where Improved Harden Carapace was not reducing the cooldown of Harden Carapace has been fixed
[Venomancer] Issue where Stalwart was not reducing the cost of Harden Carapace has been fixed
[Primalist] Issue where Environmentalist (class tree) costed TE (Spec tree points) has been fixed
[Monk] Hit Combo should now properly trigger from every combat move.
[Starcaller] Changed tooltip of Healing Tides for consistency.
[Sun Cleric] Battle Priest tooltip now displays 20% like previous changelog mentioned.
[Sun Cleric] Solar Guidance now properly have 40yds range as intended.
[Witch Doctor] Hir'eek's Gift no longer says Bloodfeaster Mana.
[Witch Doctor] Devotion of Hir'eek now displays proc chance.
[Witch Doctor] Shrinking Jinx now displays its value.
[SoA] Issue where Bloodfang Bite ranks had inconsistent CD's fixed. Bloodfang Bite is now on a 10s CD across all ranks.
[Starcaller] Bubble Buddy Torrent now procs Shark Attack
[Starcaller] Bubble Buddy model has changed
[Witch Doctor] Hex of Death icon updated
[Runemaster] Brainspill now has VFX/SFX
[Monk] Issue where Followup was stacking has been fixed.
天赋与技能
[Pending Restart] Intercept now has a 35 sec cooldown, changed from 30.
常规
[Son of Arugal] SFX of Dark Litury and Blood Rituals have been updated.
[Son of Arugal] Pathing and node placement in the Blood tree has been altered.
[Son of Arugal] Phrasing of Cascading Torment has been adjusted to more accuratel reflect the effect.
[Son of Arugal] Fleshweaver node has been redesigned.
[Son of Arugal] Life Anew has been moved from Blood to Spec tree in place of Crimson Hymn.
[Son of Arugal] A new passive node, Gifts of Lana'thel, which converts spirit into healing spell power and intellect into spell haste, has been introduced to the Blood tree.
[Son of Arugal] Redpox has been moved to a position under Improved Lifedrinker.
[Son of Arugal] A new passive node which makes Consume heal allies affected by Blood Rituals, named Consolidation, has been added to the class tree in place previously opened by Panacea.
[Son of Arugal] A new active node, Feast, which leeches health from nearby corposes, has been introduced to the Blood tree.
[Son of Arugal] A new passive node, called Legion of Darkness, which makes Sanguine Shield apply to allies near the target has been introduced into the Blood tree.
[Son of Arugal] Shadow Hemorrhage is now a passive node which makes Bloodmoon Blast apply Shadow Hemorrhage.
[Son of Arugal] Vestigial Muck has been moved to the class tree, along with Lingering Muck.
[Son of Arugal] Shadow Craze has been moved to a lower position in the tree.
[Son of Arugal] Shadow Craze no longer regenerates health and it's cooldown has been increased.
[Witch Doctor] Phrasing of Bloodspill has been adjusted to more accurately reflect the effect.
[Cultist] Devour Curse is now learned as a core spell at level 15. Pathing adjusted accordingly.
[Stormbringer] Introduced a new node into the Wind tree to fill the pathing gap left by Spellzap.
[Stormbringer] Spellzap is now learned as a core spell at level 15. Pathing adjusted accordingly.
[Chronomancer] Fizzle is now learned as a core spell at level 15. Pathing adjusted accordingly
[Venomancer] Antivenom is now learned as a core spell at level 15. Pathing adjusted accordingly
[Primalist] Spellshake is now learned as a core spell at level 15. Pathing adjusted accordingly
[Tinker] E.M.P is now learned as a core spell at level 15. Pathing adjusted accordingly
[Sun Cleric] Shatter Curse is now learned as a core spell at 15. Pathing adjusted accordingly
[Venomancer] Burrow has been moved to a more central position in the Class Tree along with it's directly related node.
[Witch Doctor] Hexbreak is now learned as a core spell at 15. Pathing adjusted accordingly