
在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[Pending Restart] - Icetomb from Malaki tha Palid is now dispellable (magic effect). Previously missing your kick would result in a +10 second stun.
Fixed a rare issue where your non-exotic pets could sometimes be stuck in an unsummoned state.
Fixed some faulty checks for exotic pets when loading them causing to remain in an unsummonable state.
General improvements on stability and UI for Mythic+ client-side.
[Requires Patch Update] - Fixed an issue where champion kills in Mythic+ were not tracked properly.
Tier 3 High Risk no longer guarantees item drops. In stead, it will triple the cost of Fel Commutation.
You can now grant levels cross-faction with the Recruit-A-Friend level granting system.
Fixed an issue where pets obtained from learning tame spells or using whistles, vellums, stones, etc. could not be taken out of the pet stables.
[Pending Restart] - [Area-52] - Heirlooms are now available from Chromie!
Fixed an issue where Frontline Fortitude would not be applied when changing talents in a Battleground.
Joining a battleground with a Potion of Experience will now share a buff to everyone in the battleground, this buff grants additional PvP kill experience.
You can no longer mount in Battlegrounds and Arenas if a Pet, Guardian, or Totem of yours is in combat.
Fixed an issue where the client would be spammed with class skill updates (due to the classless nature of ascension) on level up despite having no effect rather than rare but immense client lag.
[Pending Restart] Fixed an issue where the visual for Hoarfrost was too large.
[Venomancer] Fixed the transform visual for Crypt Lord Form
[Guardian] New VFX/SFX for Blitz
[Guardian] Barbed Nets will now appear in the correct spellbook tab
[Guardian] Cavalry Charge will now appear in the correct spellbook tab
[Guardian] Glory passive now actually requires you to have learned Tactical Combat in order to pick it up
[Guardian] Added new talent to Gladiator tree
[Ranger] Gloomstalker now gives Nature and Fire damage a chance to reset Hail of Arrows
[Ranger] Strategy no longer requires a ranged weapon to use
[Ranger] Strategy no longer costs Focus
[Ranger] Reworked Adaptation: Crossbowman
[Ranger] Heartseeker passive's firing rate reduction is now a flat 1 sec instead of 150%
[Ranger] Mighty Arbalest stacks now boost the damage of both Skullpiercer Shot and Ballista Shot
[Ranger] New VFX/SFX for Counterblades
[Ranger] Rearranged nodes in the Archery tree
[Ranger] Added some new nodes to Archery tree
[Ranger] Updated tooltip of Power Shot
[Barbarian] Increased AP scaling of Barbaric Strike
[Sun Cleric] Guidance: Empower now has a 30 sec cooldown and buffs damage by 25% down from 50%
[Sun Cleric] Guidance: Empower now lasts for up to 10 sec or 5 attacks, up from 1 sec or 3 attacks
[Demon Hunter] Feldrink scaling and base values increased
[Demon Hunter] Feldrink is now a 15 sec CD, and is on the regular GCD
[Venomancer] Extraction should now correctly appear in the Rot spellbook tab
[Venomancer] Shadra's Binding should now correctly appear in the Rot spellbook tab
[Venomancer] Increased the healing SP scaling of Shadra's Vigil HoT
[Venomancer] Fixed an issue where Shadra's Vigil HoT was gaining additional level scaling on every rank
[Venomancer] Added new VFX/SFX to Shadra's Favor (the absorb effect granted after having Shadra's Vigil up for 30 sec)
[Witch Hunter] Darken the Skies now regenerates 1% max mana per tick
[Witch Hunter] Punishing Bolts now remove 1 stack of Ricochet rather than consuming all of them
[Cultist] Abyssal Decay no longer requires you to face your target
[Cultist] Added new passive to Corruption tier 5
[Cultist] Fixed a tooltip issue with Eldritch Smite
[Cultist] Defile Weapon proc chance increased, added 0.5sec ICD
[Cultist] Defile Weapon's proc now causes the ally to steal life from the target rather than just dealing damage
[Cultist] Increased threat generation of Faceless Servant significantly
[Cultist] Madness now also boosts Gaze of C'thun damage by 10% per stack, down from 20%
[Cultist] Madness (the debuff from Maddening Wrath) is now consumed by Gaze of C'thun
[Cultist] Maddening Wrath can now proc from any damaging spells, and has an increased proc chance
[Cultist] Increased SP scaling of Psychic Leech
[Cultist] Whisper of Yogg-Saron is now a 6 sec CD for Influence spec down from 10 sec
[Chronomancer] Buffed Spirit & Heal SP scaling of Remake
[Primalist] Rock Formation (the effect after Stoneslam that builds stacks of Mountain's Might) should now activate on resurrection
[Stormbringer] Fixed an issue causing Updraft's healing increase (for Invigorating Surge & Guiding Winds) to not work correctly
[Necromancer] Added a puff of snow to the cast visual for Glacial Ward
[Necromancer] Glacial Ward now correctly costs Runic Power to cast instead of Mana
[Necromancer] New VFX/SFX for Banshee's Wail
[Sun Cleric] Gavel of Atonement will no longer scale from SP
[Sun Cleric] Aggressive mobs should no longer aggro to Sungate
[Sun Cleric] Burden of Sacrifice can no longer be cast if it would kill the caster
[Sun Cleric] Rapture now displays a base damage range
[Sun Cleric] Significantly increased scaling of Rapture
[Reaper] The Jailer's Call has been converted into a passive effect
[Reaper] Reduced SP scaling of Wailing Soul
[Reaper] Ghastly Screech back off GCD
[Reaper] Increased the rate of healing during Phantom Waltz (the auto-stealth-on-kill for Soul spec)
[Reaper] Soul spec now gets a reduced cooldown on Ghost Claw
[Reaper] Dirge now consumes 2% max health
[Reaper] Moved Ghostly Retreat to tier 1 in the Domination tree
[Reaper] Moved Wraithstride into the Soul tree
[Reaper] Added new VFX for Soul Infusion
[Reaper] Updated tooltip of Soul Furnace
[Reaper] Updated tooltip of Harvester's Scythe
[Reaper] Harvest Essence now has increased health return based on damage done
[Reaper] Harvest Essence SP scaling reduced slightly
[Reaper] Fixed an issue where Harvest Essence was double dipping on AP scaling, and removed its AP scaling
[Reaper] Maw Knight will now appear in the domination spellbook tab instead of Soul
[Reaper] Maw Knight is now a Domination talent instead of a Soul talent
[SoA] Reduced radius of Umbral Hunter to 30yd from 100yd
[SoA] Fixed tooltip of Umbral Hunger
[SoA] Fixed tooltip of Nightbane Shred
[SoA] Moved Insatiable Hunger down to tier 1 in Ferocity
[SoA] Fixed an issue where Bloodstalker would get learned automatically when selecting Ferocity primary spec
[SoA] SoAs now start with a Worn Dagger and a readable Shadowfang Tome instead of dual swords
[SoA] Removed Shield proficiency from this class
[SoA] Reoredered some nodes in Packleader
[SoA] Added 2 new passives to Packleader
[SoA] Reworked Blood Moon
[SoA] Wicked Howl now boosts max health by 25% for 10 sec and has a 2 min CD
[SoA] Goldrinn's Resolve now heals for 8% max health on use
[SoA] Goldrinn's Resolve now reduces damage taken by 15% down from 30%
[SoA] Darkgrowl now lasts 10 sec up from 8 sec
[SoA] Darkgrowl no longer gives enemies a chance to grant you rage on hit, now instead reduces movespeed by 40%
[SoA] Darkgrowl now reduces melee and spell haste by 35% up from 20%
[SoA] Darkgrowl now has a 30 sec CD up from 20 sec
[SoA] Halved the effect of the armor reduction stacks of Shredding Claws, but increased their max stacks to 6 from 3, and allowed them to proc from Claw Sweep in addition to Lupine Shred
天赋与技能
Harbinger of Pestilence will now properly increase the damage of Disease Cloud.
世界
Fixed an issue preventing Epic Nether Leather from being skinned.