
在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[Venomancer] Spider Feast is now tier 3 in Stalking
[Venomancer] Skittering Rush is now tier 1 in Stalking
[Venomancer] Fang of Shadra is now tier 5 in Stalking
[Venomancer] Added a new passive to Fortitude called Might of the Nerub'ar that turns your Scorpid Form into a Crypt Lord as a dps mode
[Venomancer] Cunning of the Nerub'ar no longer augments Stalker Form
[Venomancer] Might of the Aqir is now called Cunning of the Nerub'ar
[Guardian] Battlemaster Strike now correctly costs Energy instead of Mana
[Runemaster] Added new capstone for Runic tree
[Necromancer] Revenants now grant a Foul Remnant to the necro every 8 sec instead of summoning a Rotling every 10 sec
[Necromancer] Unholy Frenzy now requires at least 1 Foul Remnant to cast
[Necromancer] Updated appearances of Brittle Skeletons and Skeletal Archers
[Necromancer] Necromancer Initiates are now called Revenants and have a new appearance
[Demon Hunter] Fixed the range of Legionbreaker
[Pyromancer] Reordered some nodes in Flameweaving
[Pyromancer] Comet Storm now boosts Meteor damage by 50% up from 15%
[Pyromancer] Increased the damage Firebomb gets per Flamecasting stack to 125% up from 50%
[Pyromancer] Blaze can now only affect 1 enemy at a time
[Pyromancer] Increased SP scaling of Blaze
[Pyromancer] Phoenix pet's Fusing Flames spell has been replaced with an effect called Wrath of the Phoenix
[Pyromancer] Added new spell to Phoenix pet called Kiss of Al'ar
[Pyromancer] Phoenix pet now has Spellburn spell
[Pyromancer] Phoenix pet now has Binding Flames spell
[Pyromancer] Added some new nodes to the Flameweaving tree
[Pyromancer] Updated VFX of Slag Barrage and sped up the missiles
[Pyromancer] Updated / fixed tooltip of Slag Barrage
[Pyromancer] Flame Swell is now correctly instant
[Pyromancer] Fixed tooltip of Flame Swell
[Pyromancer] Fixed tooltip of Flamewalking
[Pyromancer] Sped up Slagstone missile
[Pyromancer] Updated precast animation of Slagstone
[Tinker] Sticky Bomb no longer appears to also hit the caster (and will no longer visually show a bomb on the caster's chest)
[Reaper] Darkrend Scythe passive should now correctly cause Desolate to apply its bleed
[Cultist] Issue where Faceless Servant was not applying the Haste buff has been fixed
常规
[Pyromancer] Volcano has been changed to a 10yd radius, but no longer requires your target to be under the effect of Ignite or Path of Flames
Fixed an issue where the armor of some Target Dummies were inconsistent with other Target Dummies. Affected dummies are: Master's Training Dummy, Heroic Training Dummy, and Execute Training Dummy, and they will now have armor equivalent to their equivalent level boss/creature.
[Pyromancer] Flame Swell sharing a cooldown with Explode issue has been fixed
[Pyromancer] Eternal Flame now properly reduces Flame Orb cooldown
[Pyromancer] Volcanocannon will now proc Slagshaping on direct damaging abilities that critically strike
[Thrall and Area52] Explosive Shot Now deals 5% more Damage to players
[Thrall] Divine Storm Now deals 5% more Damage to players
[Thrall] Crusader Strike Now deals 5% more Damage to players
[Thrall] Serpent Venom(Serpent Form) now deals 5% less damage to players
[Thrall] Ambush Now Now deals 3% less damage to players
[Thrall] Frostbolt now deals 5% less damage to players in Arena
[Thrall] Mutilate Now deals 6% less damage to players
[Thrall and Area52] Explosive Shot Now deals 5% more Damage to players
[Thrall] Divine Storm Now deals 5% more Damage to players
[Thrall] Crusader Strike Now deals 5% more Damage to players
[Thrall] Serpent Venom(Serpent Form) now deals 5% less damage to players
[Thrall] Frostbolt Now deals 5% less damage to players
[Thrall] Ambush Now Now deals 3% less damage to players
[Thrall] Frostbolt now deals 5% less damage to players in Arena
[Thrall] Mutilate Now deals 6% less damage to players
[Requires Launcher Update] Fixed an issue causing a large amount of lag / fps problems when initially logging in to a character with a lot of skill cards.
[Crimson Champion] Fixed an issue with the recent visual update that caused the passive block chance buff to be consumed sometimes. This change is live.
[Cultist] Eldritch Armor can no longer miss
[Reaper] Desolate can now only generate 1 Soul Fragment per use
[Demon Hunter] Fixed the tooltip of Soar
[Demon Hunter] Fixed a bug where Demonic Evasion made Fel Fireball instant
[Demon Hunter] Fixed tooltip of Demonwrath
[Demon Hunter] Updated tooltip of Infernal Doom
[Demon Hunter] Updated visual for Infernal Doom
[Demon Hunter] Fel Fury passive should now function correctly
[Demon Hunter] Slaying's Demon Form effect should now work correctly
[Demon Hunter] Added some temp VFX to Dark Reckoning
[Demon Hunter] Fixed the Felstrike reference in the tooltip of Felcannon
[Demon Hunter] Consume Magic's range is now consitent on all target types at 40yd
[Demon Hunter] Demonsoul should now correctly stack
[Demon Hunter] Added some leniancy to the hitbox of Eye of Archimonde
[Demon Hunter] Added clarification to Mannoroth's Rage for its ICD
[SoA] Fixed an issue where certain effects triggering while Running Wild is active could remove it
[SoA] Fixed an issue where Blood Drinker's effect could continue after leaving Worgen Form
[Tinker] Module stacks should now be used up on Repair's usage rather than when it hits, meaning Repair with Shotgun should only use 1 stack per cast
[Tinker] Fixed an issue with some weird behaviour for Bot: Hydraulic strike ranks, and removed the visibility of the buff applied to the player
[Tinker] Nanobot Barrier is now an Arcane spell instead of Nature
[Tinker] Take Aim is now a Physical spell instead of Arcane
[Tinker] Overclock Weapon is now a Physical spell instead of Holy
[Tinker] Air Strike is now a Fire spell instead of Physical
[Guardian] You can no longer place down banners that are already active
[Guardian] Battle Rush now correctly costs Energy instead of Mana
[Guardian] Challenge Denied (the Inspiration effect from Challenge) should now correctly cause targets to cower in place instead of flee
[Guardian] Gladiator Strike is no longer its own spell, now baked into Arcing Strike with Gladiator spec
[Chronomancer] The aura effect representing an active Infinite Clone now lasts for the same duration as the clone itself so you can track its remaining duration based on the tooltip
[Pyromancer] Dormant should now correctly appear in the Flameweaving spellbook tab
[Pyromancer] Erupting should now correctly appear in the Flameweaving spellbook tab
[Pyromancer] Fixed the scaling of Volcano
[Pyromancer] Fixed the VFX of Volcano
[Pyromancer] Fixed a bug where Volcano would only trigger 1 missile per tick
[Pyromancer] Volcanocannon should now proc correctly
[Pyromancer] Sunderspout now functions correctly
[Pyromancer] Flame Swell's DoT (Supreme Combustion) now correctly scales with rank
[Pyromancer] Fixed Eternal Flame
[Pyromancer] Fixed tooltip of Phoenix Breath
[Pyromancer] Eye of Deathwing is now a passive
天赋与技能
Stoneclaw Totem is now more threatening than your autoattacks! It will now generate enough threat to actually pull aggro from enemies while dealing normal dps, but should not pull threat from a tank or someone using cooldowns for big damage. (pending restart)
[Pending Restart] Fixed an issue where some crowd control abilities would ignore Deterrence and Cloak of Shadows.
Updated the tooltip of the Chilled to the Bone talent to properly indicate that it only works with manually casted Ice Lances and Frostbolts.
网站
[Ascension DB] Fixed an issue where not all vendors/npcs would be shown when looking at the 'Sold by' tab on an item page.
[Ascension DB] Fixed an issue where Mystic Scroll items would sometimes link to the incorrect Mystic Enchantment.
神秘附魔
Fixed an issue where Powerful Eviscerate enchant was not increasing the damage of Disembowel.