
在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[Witch Hunter] Flintlock Shot will no longer generate additional rage and blasting powder stacks for each enemy hit, if it cleaves (only once per cast)
[Witch Hunter] Shame (Dark Penance) is no longer considered a magic effect
常规
Thrall - Added two new weapons to the arena vendors. (3.80 Speed Agility and Strength based staffs)
Two new staff weapons have been added to the arena vendors. (Str or agi based and 3.80 Speed).
[Pending Restart] - Posses (casted from Baroness Anastari's Banshees) now has a 2.2 second cast time, up from 1.8 seconds and can now also be interrupted. Additionally, when becoming possessed you now have a flat 10,000 health increase.
神秘附魔
[Rotting Breath] - Updated the tooltip of the Rotting Breath Worldforged Mystic Enchantment to clarify that it does not benefit from the cooldown reduction from Playing with Fire. Rotting Breath already has a reduced cooldown baseline.
常规
[Pending Restart] Added the Arena Cosmetic Rewards npc to Shattrath as well.
[Pending Restart] PvP trinket now also removes disarm and silence effects.
Pending Restart - Crowd control abilities can no longer miss players (they can still be avoided through dodge, parry's and blocks)
Taunt, Growl, Distracting Shot, and Hand of Reckoning can no longer miss.
Taunt ,Growl ,Distracting Shot , and Hand of Reckoning can no longer be miss.
[SoA] Catch The Scent now grants 60% movespeed for 6 sec instead of 30% movespeed for 10 sec after use
[SoA] Catch The Scent now resets Bloodfang Bite when used
[SoA] Catch The Scent now lasts 30 sec down from 60 sec
[SoA] Ferocious Frenzy now reduces GCDs instead of ability cooldowns (I felt like there was a weird sort of encouragement here that you should hold your CDs until you have full stacks, which even then wasnt majorly impactful but felt kinda bad if you wanted to use an ability with a longer CD before full stacks)
[SoA] Ferocious Frenzy now stacks 6 times but the effect of each stack is halved
[SoA] Removed the VFX/SFX of Trail of Blood (buff from Blood Trails)
[SoA] Replaced Wargmark with a passive called Student of Arugal
[SoA] Puncturing Fangs now gives periodic physical damage a chance to apply Grimclaw instead of giving Ravenous Bite a chance to apply it
[SoA] Reckless Abandon now increases the chance for Ravenous Bite to apply Grimclaw instead of reducing the CD of Grimclaw
[SoA] New VFX/SFX for Lunge
[SoA] Pack Hunting is now learned at level 50 up from level 23
[SoA] Bare Fangs is now core only for Packleader
[SoA] Bloodfang Bite is now learned at level 15 down from level 30
[SoA] Lunge is now learned at level 24 up from level 16
[SoA] Liquify is now learned at level 30 up from 24
[SoA] Remorseless Assault no longer drains Rage or resets Curse of the Worgen
[SoA] Enemies still in range of Remorseless Assault when its effect ends are struck for large Physical Damage scaling with Grimclaw stacks but not consuming them
[SoA] Remorseless Execution is now Remorseless Assault, a 3 sec channel that strikes enemies in a cone every 0.5 sec, applying Grimclaw and dealing damage
[SoA] Blood Drinker no longer roots the target
[SoA] Consecutive hits of Blood Drinker's periodic effect now deal increasing damage (up to 100%)
[SoA] Each tick of Blood Drinker's periodic effect now also deals damage (in addition to previous effects)
[SoA] Blood Drinker now lasts up to 12 sec up from 1 sec
[SoA] Blood Drinker's periodic effect now ticks every sec up from 0.1 sec
[SoA] Effects whose damage scales with Grimclaw stacks now gain 15% damage per stack down from 25%
[SoA] Lunge now applies Grimclaw
[SoA] Goldrinn's Fang now applies a stack of Grimclaw
[SoA] Bloodfang Bite's damage now scales with Grimclaw stacks
[SoA] The Grimclaw ability taight to the player as Ferocity is now a passive that gives Ravenous Bite a chance to apply Grimclaw
[SoA] Grimclaw now stacks up to 12 times baseline
[SoA] Added an on-use sound to Lupine Shred
[SoA] Cleaned up the VFX of Lupine Shred
[SoA] Base CD of Lunge increased to 5 sec from 4 sec (now 3.5 sec with full stacks of Ferocious Frenzy)
[SoA] When Lunging Strike hits an enemy, you are instantly placed behind (and facing) them similar to shadowstep
[SoA] Using Lunge directly in melee range / facing an enemy will always instantly strike when with the Lunging Strike attack, should now never (or at least far less likely to) shoot you over targets directly in front
[SoA] Vastly improved the hit calculation of Lunge / Lunging Strike
[SoA] Fixed a bug causing rage-costing abilities to actually regenerate rage when used in Curse of the Worgen form with Ferocity spec selected
[KoX] Hand of Doom will now proc correctly
[KoX] Fixed a bug where Viciousnesss would increase torn flesh stacks by 3 instead of to 3
[KoX] Corpse Blade will now correctly generate Deathfire stacks again
天赋与技能
[Pending Restart] Evasion rank 1 now lasts for 3 sec, changed from 8. Rank 2 now lasts for 4 sec, changed from 10. Evasion now grants 100% dodge chance and ranged miss chance, changed from 50%.
[Pending Restart] Evasion rank 1 now lasts for 3 sec, changed from 8. Rank 1 now lasts for 4 sec, changed from 10. Evasion now grants 100% dodge chance and ranged miss chance, changed from 50%.
神秘附魔
[Darkmaster] - Havested Essence now reduces the tick rate and channel time of Drain Soul and Drain Life by 6% per stack, down from 10%.
[Hand of Gul'Dan] - Unholy Power now provides 6/12/18/24/30% damage increase to your demons, up from 4/8/12/16/20%.
[Hand of Gul'Dan] - Improved Imp now provides 7/14/20% effectiveness, down from 10/20/30%.
[Hand of Gul'Dan] - Wild Imps now have 100% critical strike damage by default and no longer require investment in Empowered Imp (Talent). However, the Empowered Imp (Talent) no longer increases the effectiveness of Wild Imps.
[Elemental Destruction] - Decreased the Base Damage and Scaling of Elemental Immolation by 6% against monsters.
[Elemental Destruction] - Decreased the Base Damage and Scaling of Energy Bolt by 4%.
[Blood for the Blood God] - Fixing an issue where the Critical Strike Damage Bonus after using Hunger for Blood is applying twice as much Critical Strike Damage Bonus as intended.
[Warden of Demonreach] - Soul of the Fuego and Winter's Bite now deals 60% of the damage of Fuego/Arctis (respectively) down from 75%.
The following changes will roll out shortly after a restart on January 2nd. This changelog is posted well in advance to give people the opportunity to prepare for the changes themselves
常规
[Requires Restart] Interrupts are now unable to miss in both PvE and PvP.
[Pending Restart] - [Bugfix] - Mounting or Stealthing will now remove Orb of Power.
+ [Pending Restart] - [Thrall] - [Area-52] - Merul now offers TWO BRAND NEW transmog sets, locked behind arena rating.
Prestigious PvP Weapons and Off-Pieces are now released. These upgraded weapons and Off-Pieces have boosted stats and resillience. Off-Pieces have boosted PvP Power. These items will require an arena rating, arena points and the NON PRESTIGIOUS VARIANT. The reason that the NON PRESTIGIOUS VARIANT is included is because when the upgraded arena gear was introduced, it was hard to choose between whether you should hold your arena points or if you should get the upgrade now. This naturally came with a reduction of the original planned costs of the Arena Points for the Prestigious Gear.
Fixed an issue where Knifestorm channel would be cancelled when a target within the area of effect would die.
[Witch Hunter] Dark Penance is no longer considered a magic effect
[Runemaster] Fixed an issue where the Runic Familiar was sometimes able to evade/avoid the initial teleportation (in front of the caster) of Oblivion Ball
[Runemaster] Fixed the direction at which the Runic Familiar is launched through Oblivion Ball
[Runemaster] Fixed a visual issue where the Runic Familiar would move the wrong way from Warpslide
[Runemaster] Field of Destruction will now show as active on the pet while it's up
[Runemaster] Field spells now share a 20 sec CD
[Runemaster] Added new VFX for the activation of Field spells
[Runemaster] Field of Clarity now also grants movement speed
[Runemaster] Field of Clarity's radius is reduced to 15yd
[Runemaster] Field of Clarity now regenerates mana every 3 sec down from 5 sec
[Ranger] Counterstruck should now stack for different casters
[Cultist] Fixed tooltip of Edict of Wrath
[Venomancer] Rotweaver Form now reduces healing taken by 50%
[Venomancer] Increased the proc chance of Fungal Growth
[Venomancer] Innoculate now deals 15% increased damage per Fungal Growth stack up from 10%
[Venomancer] Fungal Growth stacks now boost periodic damage from the Venomancer by 2% up from 1%, but only stack to 50 down from 100
[Venomancer] Fixed a bug where Fang Venom: Lifeblood's radius would not correctly expand with stacks (including stack 1, giving it a 1yd radius at all times before this fix)
[Venomancer] Fixed tooltip of Grove Blighter
[Venomancer] Fang Venom: Toxic Blast is now learned at level 22 down from 27
[Venomancer] Spider Jump is now learned at level 27 up from level 21
[Venomancer] Widowmaker is now learned at level 17 down from 28
[Venomancer] Fungal Growth is now learned at level 17 down from 28
[Venomancer] Paralyze is now learned at level 28 up from 23
[Venomancer] Venomtip Poison is now learned at level 17 down from level 28
[Starcaller] Fixed an issue causing some Starcaller characters to be unable to change specs
[Tinker] Blastmaster now increases Sticky Bomb's cooldown by 50%, down from 100%
[Tinker] Blastmaster no longer allows Sticky Bomb to hit multiple enemies
[Tinker] Fixed an issue where Firing Cage's root would persist if the effect was manually canceled
[KoX] Fixed a bug where Meatsaw's ranks above 1 did not deal the additional 75% weapon damage
[KoX] Corpse Blade now scales with target missing HP instead of caster's missing HP
[KoX] Replaced Annihilate with Skulltaker
[KoX] Infernal Shield now lasts 4 sec per Deathfire stack and no longer has a base duration
天赋与技能
Fixed an issue where only Rank 1 of Hoarfrost had spell power scaling. All ranks will now properly scale.
神秘附魔
Fixed an issue where Frosty Charge had no level scaling.