
在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[Thrall] Crusader Strike now deals 5% increased damage in PvP.
[Thrall] Whirlwind now deals 5% increased damage in PvP.
[Thrall] Wind Strike now deals 5% increased damage in PvP.
[Thrall] Mortal Strike now deals 5% increased damage in PvP.
[Thrall] Overpower now deals 5% increased damage in PvP.
[Thrall] Rend now deals 5% increased damage in PvP.
[Pending Restart] - Fixed a rare issue where some spells were dealing more damage than intended the last 24 hours.
[Pending Restart] - Quests from Khadgar's Head are now level scaled. (since dungeons are level scaled). Meaning they should always give appropriate exp per level.
[Pending Restart] - Arena Points from losses have been drastically increased: 1v1 losses now provide 30 Arena points. 2v2 losses now provide 45 Arena Points. 3v3 losses now provide 60 Arena Points.
[Pending Restart] - Arena Points from wins have been drastically increased: 1v1 wins now provides 50 Arena Points. 2v2 wins now provides 75 Arena Points. 3v3 wins now provide 100 Arena Points.
Removed Arena rating requirements from Non-pristine Arena gear. This change will be accompanied with introducing pristine gear in the coming days for all major pvp sets. The intention of this change is to allow people to get better gear initially to facilitate fairer fights while still having some meaningful gear to obtain.
You can no longer need on Mystic Scrolls and Worldforged Scrolls you already know or own while queueing for LFG.
Added a PvE Power requirement to queueing for specific Mythic dungeons.
Improved the error message when trying to apply Mystic Scrolls and Worldforged Scrolls to equipment that cannot have the given enchantment applied to them.
[Pending Restart] - Fixed an issue where Flamewalker Acoloytes would have Molten Shield instead of Shadow Shield, meaning all adds would take reduced physical damage.
World buffs (not to be confused with Titan Scrolls) are now removed in Honorable Combat.
You can now learn talents while in combat if you are in a dungeon.
Your Aura of Experience will now be given a 5 minute duration once you hit level 60, allowing your party members to catch up with you.
Whenever you cannot queue for LFG because a party member needs to allocate a primary stat, it will now also alert your party member.
世界
[Thrall] Significantly increased the drop chance of Sanguine Leather when skinning beasts in High-Risk.
[Thrall] Significantly increased the drop chance of Sanguine Weave when killing humanoids in High-Risk.
[Area52] You are now 6x more likely to obtain Epic Nether Meat and 4x more likely to obtain Rare Nether Meat from High-Risk creatures.
[Area52] You are now 3x more likely to obtain Epic Nether Leather and 2x more likely to obtain Rare Nether Leather from High-Risk Skinning.
[Area52] You are now 3x more likely to obtain Epic Nether Weave and 2x more likely to obtain Rare Nether Weave from High-Risk Humanoids.
[Area52] Increased the drop chance of High-Risk Nether Meat from creatures in High-Risk.
[Area52] Increased the drop chance of High-Risk Nether Leather when skinning beasts in High-Risk.
[Area52] Increased the drop chance of High-Risk Nether Weave when killing humanoids in High-Risk.
常规
[Pending Restart] - [Area-52] - World Bosses will now reward 15 Raider's Commendations to the entire raid upon defeat.
[Pending Restart] - [Area-52] - World Bosses now also have an upgraded, heroic loot template. These heroic items are direct (and vertical) upgrades to their counterparts.
[Pending Restart] - Doomwalker and Doom Lord Kazzak will now drop Tome of Untold Secrets.
[Pending Restart] - Black Diamonds in BRD drop 3x as less often but will drop 3.
[Requires Restart] Lowered new Vanity Deposit % from 3/6/9 to 2/4/8%. Cap will be set to 20g from 30g. Keep in mind the deposit gold is given back when the item sells.
Increased the weight to roll Shadowstep and Intercept in Draft while leveling by 50%.
[Demon Hunter] Felforged procs should now only be consumed by Fel Fireballs that are actually affected by it
[Primalist] Proccing Groundshaker no longer forces a melee attack animation on self, now has its own proc VFX
[Primalist] Totemic Smash is now Totemic Hammer, essentially the same but ranged, now throws a hammer and has new vfx/sfx
[Primalist] Significantly increased the tickrate of Mountain's Fire (from 0.5sec to 0.2sec)
[Witch Doctor] Added some AP scaling to Serpent Ward's Serpent Spit attack
[Necromancer] Plaguefather will now correctly respond to Grave March
[Necromancer] Tomb King will now correctly respond to Grave March
[Sun Cleric] Solar Crash now correctly grounds affected enemies
[Sun Cleric] Fixed an issue where the heal of Guidance: Sanctify would not trigger unless the caster had a ranged weapon equipped
[Sun Cleric] Dawnbringer now requires a melee weapon
[SoA] Running Wild now acts like a mount again
[SoA] Goldrinn's Fang now applies Grimclaw
[SoA] Mark of the Vampyr now accumulates stacks every 4 sec (becoming fully stacked at 12 sec) instead of every 2 sec
[SoA] Mark of the Vampyr can no longer target self
[SoA] Changed how Exsanguination calculates its buff - now increases Transfusion healing by 25% instead of making it heal an additional 2% health. This will not change the intended effect of the spell and will effectively be the same but should fix issues with other effects scaling Transfusion up to have greatly increased effect
[Pyromancer] Burning Vigil no longer has a 10yd minimum range
[Pyromancer] Fixed a bug where all specs of Pyromancers would still create a Path of Flames on crit
[Pyromancer] Updated the tooltip of Burning Brand to clarify its interaction with Dragonfire
[Pyromancer] Increased SP scaling and base values of Breath of Alexstrasza
[Pyromancer] Fixed tooltip of Might of Drakkisath
[KoX] Meatsaw now causts 75% weapon damage in addition to flat physical damage
[KoX] Fist of Xoroth no longer deals damage, only stuns
[KoX] Executioner now grants 40% crit damage down from 50%
[KoX] Slightly increased healing of Consuming Blade
[KoX] Reduced damage scaling of Consuming Blade
[Cultist] Added Strength scaling to Seething Void and increased AP scaling
[Chronomancer] Fixed an issue with Chronobeam still consuming Orbs of Fate (old mechanic)
[Chronomancer] Chrono Mend no longer counts as an Order spell
[Chronomancer] Added ranks to Sandblast
[Monk] Pray is now correctly counted as a spell
[Monk] Pray is now correctly limited by Silence
[Monk] Added a new passive called Blessed Brawler to the Fighting tree
[Monk] Added a new passive called Acrobatics to the Fighting tree
[Monk] Added a new passive called Hit Combo to the Fighting tree
[Monk] Added a new passive called Sacred Candle to the Fighting tree
[Monk] Fixed a bug where dropping directly to 0 Holy Runes would sometimes not update your Holy Rune count for the purposes of Combat Moves, making the next one free
[Monk] Divine Tempest now becomes active at 6 stacks of Pursuit up from 3
[Monk] Runes of Zeal now grants 20% melee haste and 20% movespeed up from 15% & 15%
[Monk] Significantly increased AP scaling of Haymaker
[Monk] Fixed a bug where Bladebreaker would still consume 10 Holy Runes
[Monk] Fixed a bug where Sweeping Kick would still consume 10 Holy Runes
[Monk] Fixed a bug where Uppercut would still consume 10 Holy Runes
[Monk] Slightly increased healing of Runes of Grace
[Monk] Tyr's Claw is now usable with any one handed melee weapon
[Venomancer] Burrow is no longer limited by silence
[Venomancer] Nightweb Poison is now included in the list referred to as 'periodic venomancer spells' for the purposes of effects such as Rotweaver
[Venomancer] Miasma is now included in the list referred to as 'periodic venomancer spells' for the purposes of effects such as Rotweaver
[Venomancer] Updated ranks 2+ of Web Wrap with its new effects
[Tinker] Fuselight Furnace now causes enemies who deal any direct damage (not just melee attacks) to suffer the fire damage, and allows it to proc from absorbed damage so it can work correctly in the mechsuit
[Starcaller] Wash (dispel) will now correctly be taught as part of Tides' core kit
[Ranger] Now starts with a falchion instead of 2 daggers
[Reaper] Spectral Waltz now lasts 3.5 sec up from 3 sec
[Witch Hunter] Slightly reduced AP scaling of Shadowblast
[Witch Hunter] Buffed scaling of Shadowblast
[Runemaster] Updated tooltip of Oblivion Ball to reflect that it no longer actually goes off of a specific set distance
[Runemaster] Runic Familiar no longer takes reduced damage
[Runemaster] Fixed a bug where Magefury itself would not get buffed by Magefury
[Runemaster] Fixed a bug where Expel Frost would not get buffed by Magefury
世界
[Area52] You are now 6x more likely to obtain Epic Nether Seeds and 3x more likely to obtain Rare Nether Seeds from High-Risk Herbalism Nodes. This will ensure Nether Vine does not become a bottleneck for High-Risk consumables.
[Area52] You are now 3x more likely to obtain Epic Nether Lodes and 2x more likely to obtain Rare Nether Lodes from High-Risk Mining Nodes. This will ensure Nether Metal does not become a bottleneck in High-Risk crafting.
地下城与团队副本
[Pending Restart] - Reduced the Ascended Modifiers on Onyxia's Health by approximately 11%, this change was done in light of recent balance changes that could have halted progression.
神秘附魔
[Pending Restart] Updated the tooltip of Earthborer's Acid to reflect the new stances you can use it in.
[Pending Restart] Earthborer's Acid can now proc in either Defensive Stance, Manaforged Barrier or Righteous Fury.
常规
Rotting Breath now has a 100% chance to drop to better reflect it's acquisition method.
Added a Worldforged Cache for Dark Domination near the creature it drops from.
Added a Worldforged Cache for Knifestorm near the creature it drops from.
(Pending restart and patch update) Added a tooltip hint showing how to acquire Arcane Charge.