
在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
(Pending restart and patch update) Added a tooltip hint showing how to acquire Shadow Charge.
(Pending restart and patch update) Added a tooltip hint showing how to acquire Frosty Charge.
(Pending restart and patch update) Added a tooltip hint showing how to acquire Fiery Charge
(Pending restart and patch update) Added a tooltip hint showing how to acquire Hoarfrost
Added a Worldforged Cache for Ragefire Nova near the creature it drops from off the beaten path.
Added a Worldforged Cache for Dual Innervation in the instance it drops from.
Added a Worldforged Cache for Devour Mind near the creature that drops it.
[Guardian] Barbed Nets will now correctly appear in the Gladiator tree
[Chronomancer] From Darkness is now passive and can proc from any damaging chaos spell, but cannot occur more than once every 5 sec
[Chronomancer] Increased scaling of Chronurgy's Chaos effect
[Reaper] Massochistic Rage is now in tier 3 of Reaping
[Reaper] Fixed the Reap chain, Reap will now correctly crit on 3rd use
[Reaper] Scythe Rush's lockout is now per-player
[Reaper] Trying a fix for Scythe Rush healing not scaling with stacks
[SoA] Fixed Vampyr Bite
[SoA] Roofstalker Leap now limited by grounding
[Venomancer] Venom Spit tooltip updated
[Venomancer] Venom Spit is now on the GCD
[Venomancer] Venom Spit now slows by 30% up from 10%
[Venomancer] Venom Spit is now a 10 sec duration down from 30 sec
[Venomancer] When a Poison dispel is used on a target with Fungal Growth, it will consume all stacks instead of 1 at a time
[Venomancer] Fungal Growth stacks now only buff periodic damage dealt by the caster
[Venomancer] Rotweaver Form now correctly allows periodic damage to crit
[Venomancer] Fixed the tooltip of Might of the Aqir
[Venomancer] Rotweaver form no longer usable while mounted
[Venomancer] Fixed the tooltip of Toxic Sludge to inclur the proper text color tag
[All] Updated data on the Ascension.gg database with all CoA changes
[Ranger] Quick Shot will no longer grant Farstrider's Command
[Ranger] Skullpiercer Shot will now correctly grant Farstrider's Command when used at 5 Archery Points
[Ranger] Quick Shot will now correctly generate Tactician stacks in Farstrider spec
[Pyromancer] Volcanic Shell now correctly provides pushback protection
[Starcaller] Fixed an issue causing the new Sundering Blade effect to not apply on Warden's Blade usage
[Necromancer] Minions now take 70% reduced AoE damage down from 90%
[Necromancer] Reduced the scaling on Spreading Death (the Black Death effect of Plague Science)
[Necromancer] Fixed a bug causing Sower of Sickness to make Ray of Rot heal for substantially more than it should have been
[Monk] Fixed Runes a bug where Runes of Grace was still triggering its old effect 'Holy Light', should now only proc the intended heal called 'Grace'
[Runemaster] Arcanotronics will now periodically attempt to reapply to the Runic Familiar while the talent is learned to prevent issues where it may have been removed, so you don't have to resummon the pet in those cases
[Runemaster] Inscribed Runes are now death persistent
[Runemaster] Improved the movement of Oblivion Ball so that it will no longer go in the opposite direction if it would have collided with a wall
常规
[Pending Restart] - For 2 seconds after gaining corpse runner, you are invulnerable to effects and will drop all threat. This will prevent behavior like fears, dots casted on you in the same game-tick that you release back to the start of the dungeon to cause you to lose the corpse runner buff or worse, run out of the instance due to being feared. The threat drop serves a purpose of keeping you out of combat for a brief moment if you have DoT effects up on current mobs and will more than likely stop mobs from chasing you back to the beginning of the instance after a wipe.
[Sun Cleric] Bless should now correctly reduce pushback from taking damage while casting
[Guardian] Fixed a bug where Ballad of the Conqueror's melee haste buff would increase with ranks
[Stormbringer] Triggered critical strikes will no longer reduce the cooldown of Call Lightning (orb damage etc)
[KoX] Fixed a bug where Pyromania would trigger the Shadeslipper effect instead of its attack speed increase
[Chronomancer] Changed the wording of the Chaos Shift and Order Shift buff tooltips to improve clarity
[Chronomancer] Order and Chaos stacks now attempt to balance every 4 sec baseline, instead of 3
[Barbarian] Barbaric Rage now correctly restores 20% max hp
[Barbarian] Honored Ancestor's Odyn's Guidance is no longer toggleable
[Barbarian] Increased scaling of Honored Ancestor's Crushing Blow
[Tinker] Mechsuit Explosion now scales with Spell Power
[Venomancer] Updated the tooltip of Venomancy to reflect that it only procs from effective healing
[Venomancer] While channeling Web Wrap, your target takes 20% increased damage from your active periodic damage effects on them
[Venomancer] Web Wrap now deals increased damage at the end of its duration
[Venomancer] Web Wrap now slows by 60% up from 30%
[Venomancer] Web Wrap now lasts 4 sec and has a 16 sec cooldown
[Venomancer] Fixed an issue where Venomancers could consume the Venom Bolt stacks of other casters when using Rot
[Cultist] Maker of Miseries now increases crit by 25% of Strength up from 15%
[Cultist] Entropic Comet now spreads Darkwither between all affected enemies instead of only from the primary target outward
[Cultist] Entropic Comet no longer actually consumes Darkwither from the primary target
[Monk] Fixed a bug where the Discipline buff granted by expending 5 or more Holy Runes while using a staff would only trigger when dropping to 0 Holy Runes
[Monk] Righteous Duel now affects the next 5 instances of damage against the target, and ends after 5
[Monk] Righteous Duel scaling increased significantly
[Pyromancer] Increased scaling of Volcanic Burst
[Ranger] Backstep now obeys Grounding effects
[Ranger] Ranger's Horns now grant a stack of Tactician for Farstrider Rangers
[Ranger] Using a fully stacked Skullpiercer Shot now causes your next Ranger's Horn to incur no cooldown
[Ranger] Horns now stack 3 times for Farstrider Rangers
[Ranger] Ranger's Horns now have 15 sec duration and 10 sec CD in Farstrider spec
[Ranger] Ranger's Horns now have 30 sec CD baseline
[Ranger] Battleweaver no longer reduces the cooldown of Reposition
[Ranger] 'Craft' abilities no longer have cooldowns, expect Craft: Leather Waterskin, which still does but no longer puts other 'Craft' abilities on cooldown
[Ranger] Using Brigand Strike against an enemy affected by Backstreet Justice now causes it to incur a reduced cooldown instead of no cooldown
[Ranger] Brigand Strike is now on the GCD
[Ranger] Backstreet Justice now has a 1 sec ICD
[Witch Doctor] Fixed an issue where Mark of Shrinking's (Staff of the Bat) max hp damage would scale with SP
[Witch Doctor] Fixed an issue where Mark of Blood's (Staff of the Bat) max hp damage would scale with SP
[Demon Hunter] Wicked Fire is no longer toggleable (you can still turn it iff, but it won't be toggleable with the button)
[Demon Hunter] Felshield should now correctly reduce pushback from taking damage while casting
[Demon Hunter] Shattered (Felhoof Charge -> Azzinoth's Assault combo) no longer deals max health damage
[Starcaller] Sundering Blade passive now causes Warden's Blade to make your next 5 Starsunders to be free and deal increasing damage with subsequent casts (similar to prev effect)
[Starcaller] Overflow's Focus effect now causes it to incur no cooldown and restore an additional 10% mana
[Starcaller] Overflow now restores 10% mana baseline
[Starcaller] Overflow no longer has a mana cost
[Reaper] Fixed an issue where abilities that cost health would sometimes not do so when used to kill an enemy
[Reaper] Limbo no longer consumes Reaped Souls
[Reaper] Spectral Waltz now reduces damage taken by 15% instead of granting 25% dodge
[Reaper] Desolate now costs 6% health up from 5%
[Reaper] Reduced base values of Doomrend's healing
[Reaper] Reduced the AP scaling of Crimson Harvest
[Stormbringer] Mystic Thunder now has an 18 sec CD up from 12 sec
[Witch Hunter] Morbid Rend's initial application can no longer miss or be avoided (all individual hits may still miss or be avoided)
[Witch Hunter] Morbid Rend's channel will no longer stop if one of the individual hits fails
[Witch Hunter] Punishing Bolt now causes 125% Weapon Damage down from 150%
[Witch Hunter] Reduced AP scaling of Punishing Bolt
[Witch Hunter] Coiling Shot now causes 50% Weapon Damage down from 60%
[Witch Hunter] Reduced AP scaling of Coiling Shot
[Tinker] Shredder: Activate Jets now causes affected enemies to be slowed by 50% for 10 sec instead of causing them to take 15% increased damage
[Tinker] Shredder: Flame Thrower now applies in a 12yd cone, up from 10yd
[Tinker] Shredder: Flame Thrower now reduces flat armor instead of %
[Primalist] Bestial Might now incurs a damage penalty while dual wielding 2h weapons