
在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[KoX] Trying a change for Hellfire Advance that should allow it to interact better with terrain
[KoX] Trying a change for Hellfire Advance that should allow it to interact better with terrain
[Runemaster] Fixed an issue where Manastrike ranks > 1 were unusable with any one handed weapons except daggers
[Runemaster] Fixed an issue where Manastrike ranks > 1 were unusable with any one handed weapons except daggers
[All] Improved the system for validating AE investment requirements of talents to increase efficiency
[All] Improved the system for validating AE investment requirements of talents to increase efficiency
[Venomancer] Fixed a bug causing issues with Stalking spec characters being unable to unlearn talents or change specs
[Venomancer] Fixed a bug causing issues with Stalking spec characters being unable to unlearn talents or change specs
[Tinker] Hydraulic Charge now roots the target for 1 sec instead of stunning
[Tinker] Hydraulic Charge now roots the target for 1 sec instead of stunning
[Monk] Reduced the exponential threat scaling of Staff Strike stacks
[Monk] Reduced the exponential threat scaling of Staff Strike stacks
[Monk] Tranquil Circle now increases threat againt enemies within by 100% down from 300%
[Monk] Tranquil Circle now increases threat againt enemies within by 100% down from 300%
[Chronomancer] Ripple now lasts 5 sec down from 10 sec, and ticks twice as fast
[Chronomancer] Ripple now lasts 5 sec down from 10 sec, and ticks twice as fast
[Chronomancer] Endless Sands should now appear in the Displacement tree
[Chronomancer] Endless Sands should now appear in the Displacement tree
[Chronomancer] Reduced the damage penalty of Endless Sands
[Chronomancer] Reduced the damage penalty of Endless Sands
[Witch Hunter] En Garde!'s Purity effect now also grants 15% increased parry chance for a short time
[Witch Hunter] En Garde!'s Purity effect now also grants 15% increased parry chance for a short time
[Witch Hunter] Fixed an issue where En Garde! would appear in the Boltslinger tree instead of Inquisition
[Witch Hunter] Fixed an issue where En Garde! would appear in the Boltslinger tree instead of Inquisition
[Ranger] Increased AP scaling of Impale
[Ranger] Increased AP scaling of Impale
[Witch Doctor] Reclaim Life no longer costs mana
[Witch Doctor] Reclaim Life no longer costs mana
[Sun Cleric] Nerfed Zealous Doctrine to 25% conversion from 40%, and 75% increased healing from 100%
[Sun Cleric] Nerfed Zealous Doctrine to 25% conversion from 40%, and 75% increased healing from 100%
[Sun Cleric] Fixed a bug causing Horusath Blast ranks > 1 to have 0 Range xd
[Sun Cleric] Fixed a bug causing Horusath Blast ranks > 1 to have 0 Range xd
The Marks of Ascension given per Mythic+ Cache when choosing the "Marks, Runes, Orbs" option has been increased by 275 per level compared to its previous values. This means Mythic 1 Caches give 500 Marks of Ascension.
Fixed an issue where the Felheart 8 Set was failing to proc.
Sageblade now has 44 Spell Power up from 30 and can roll Affixes on craft.
Talisman of Ephemeral Power will now have an upgraded on-use on the different raid difficulties.
Updated the Nightslayer, Bloodfang, Deathdealer, Bonescythe and Dreamwalker (Agility) Set Stats.
Flare Strike no longer requires YOUR hunter's mark to deal bonus damage to the target.
Fixed an issue where Rapid Killing was not increasing the damage done of hunter shots on execute target dummies.
天赋与技能
[Pending Restart] Imps from Hand of Guldan now deals 20% reduced damage versus players, changed from 30%.
[Pending Restart] [Thrall] Serpent Sting now deals 10% less damage versus players, changed from 15%.
[Pending Restart] [Thrall] Chimera Shot - Serpent now deals 20% less damage versus players, changed from 20%.
[Pending Restart] [Thrall] Counterattack now deals 30% reduced damage versus players, changed from 25%.
[Pending Restart] [Thrall] Mongoose Bite now deals 40% reduced damage versus players, changed from 35%.
[Pending Restart] [Thrall] Eviscerate (Disembowel) now deals 45% reduced damage versus players, changed from 40%.
[Pending Restart] Bladestorm now deals 15% reduced damage against players, changed from 20%.
[Pending Restart] Chaos Bolt no longer deals reduced damage versus players, changed from 5%.
[Pending Restart] Envenom now deals 5% reduced damage versus players, changed from 10%.
[Pending Restart] Deadly Poison now deals 35% reduced damage against players, changed from 40%.
[Pending Restart] Instant Poison now deals 30% reduced damage against players, changed from 35%.
[Pending Restart] Increased the healing of Efflorescence by 20%.
[Pending Restart] Cone of Cold now reduces movement speed by 40%, changed from 50%.
[Pending Restart] Fixed an issue where the Forbidden Technique effect did not trigger when using Glaive Toss.
[Pending Restart] Fixed an issue where the damage increase of Improved Glaive toss wasnt working. It now increases the damage done of Glaive Toss by 5/10/15%.
[Pending Restart] Confessors Raiment 3 set bonus now increases the damage of Smite and Holy Fire by 3%, changed from increasing range by 5 yards.
[Pending Restart] Vindicators Battlegear 3 set bonus now reduces the cooldown of Intimidating Shout by 5 sec, changed from 15.
[Pending Restart] Shatter Mystic Enchantment now increases critical strike damage bonus versus players by 10%, changed from 25%.
[Pending Restart] While Solid Ice from Ice Lash is active Frostbolt deals 10% reduced damage versus players.
[Pending Restart] The channeled Blast Wave from the Black Drake pet no longer knocks back every 2 second but instead applies a 3 second 50% movement speed reduction.
物品变更
[Requires Launcher Update] Fixed an issue where you couldnt use the heroic and mythic Talisman of Ephemeral Power.
常规
Majordomo's Cache has additional bonus loot. He can drop any tier 1 token from his cache.
[Witch Doctor] Fixed Bethekk's Fury
[Sun Cleric] Fixed a bug where Purging Flames would not apply outside 30yd range
[Sun Cleric] Shining Ray should now affect all targets struck by Sunflare
[Sun Cleric] Significantly reduced the range of Lightspark procs
[Sun Cleric] Fixed the tooltip of Valkyrie Spear
[KoX] Fixed a bug where Rune of Xoroth would trigger a 2 sec GCD
[Tinker] Fixed an issue where Burst Rifle would trigger its channel during Barrage
[Son of Arugal] Moved bloodstalker to tier 1 in Ferocity
[Son of Arugal] New VFX for Bloodthorns
[Son of Arugal] Fixed a bug where Exsanguination stacks would still reduce the cast time of Atherann's Anguish
[Son of Arugal] Bloodmage should now correctly be hidden from the talent tree
[Guardian] Added a min range to Titanfall and increased its max range
[Guardian] Fixed a bug where Iron Guard's absorb effect could stack
[Guardian] Fixed an issue where Raise Shield would still end Thundering Charge
[Guardian] Fixed Battle Bard
[Barbarian] Fixed Deadly Duo's whirl effect
[Venomancer] Lifeblood now heals 5 allies in a 5yd radius baseline, and 10 allies in a 10yd radius when doubled
[Venomancer] Carapace Regeneration now drains 15 Rage per tick up from 10 Rage
地下城与团队副本
[Pending Restart] [Zul'Aman] [Zul'jin] Corrupted Blood is now casted and owned by Hakkar. Hakkar is now getting healed by Corrupted Blood instead of his Heart.
[Pending Restart] [Zul'Aman] [Zul'jin] The Heart of Hakkar now generates 1% of its total health every 3 seconds at all time. Previously the Heart would generate 1% health every 2 seconds only while being dormant.
[Pending Restart] [Zul'Aman] [Zul'jin] Reduced the damage inflicted to Hakkar by attacking his Heart to 100% of the Hearts damage taken, down from 200%.
[Pending Restart] [Zul'Aman] [Zul'jin] Reduced the % health regenerated by Zul'jins Berserking by 10%, resulting in a maximum % health restoration of 0.9% maximum health per second if Zul'jin is under 1% maximum health.
[Pending Restart] [Zul'Aman] [Zul'jin] Berserking now correctly stops to heal Zul'jin at 10% maximum health instead of 11%.
[Pending Restart] [Zul'Aman] [Zul'jin] Corrected Berserkings tooltipp to include its attack speed and damage dealt increasing effects.
[Pending Restart] [Zul'Aman] [Zul'jin] Stampeding Spirit Bears no longer stun player they path through.
[Pending Restart] [Zul'Aman] [Zul'jin] Zul'jin no longer performs a threat reset after finishing his Bladestorm.
[Pending Restart] [Zul'Aman] [Zul'jin] Corrected an issue where player experienced client crashes during the encounter.
[Pending Restart] [Zul'Aman] [Halazzi] Corrected an issue where player experienced client crashes during the encounter.
[Pending Restart] [Zul'Aman] [Halazzi] Reduced the number of leaps Halazzi and his Lynx Spirit perform to 6 - 13 down from 10 to 25 depending on player count. This also effects Zul'jin.
[Pending Restart] [Zul'Aman] [Halazzi] Amani Sculptures now become immune to Staring for 6 seconds after loosing eye contact.
[Pending Restart] [Zul'Aman] [Halazzi] Corrected an issue where Amani Sculptures dealt 100 damage with their Shockwave ability instead of 100% Weapon Damage.
[Pending Restart] [Zul'Aman] [Jan'alai] Fire Bombs summoned during Phase One now explode 6 seconds after Jan'alai stopped channelling instead of exploding all at once the moment he ended his channel. This also effects Zul'jins Avatar of Jan'alai.
[Pending Restart] [Zul'Aman] [Jan'alai] Reduced FPS lag generated during the encounter.
[Pending Restart] [Zul'Aman] [Akil'zon] Reduced the health of Giant Amani Eagles by 40%. This also effects Zul'jin.
[Pending Restart] [Zul'Aman] [Akil'zon] Akil'zon and Giant Amani Eagles will no longer select tanks as a last choice for Storm Cloud or Predator's Claws if they can't find another eligible target. This also effects Zul'jin.
[Pending Restart] [Molten Core] [Magmadar] Doubled the CD of Firebomb casted by Magmadar's Heads.
Heroic and Mythics now give 125 Marks of Ascension on LFG dungeon completion if it is a random dungeon finder. This Mark of Ascension reward matches the levelling RDF counterpart.
Fixed a potential issue that could prevent you from gaining LFG dungeon rewards.
神秘附魔
Fixed an issue where the newly released Lesser REs would lose a significant damage portion after dying.