
在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[Requires Launcher Update] Fixed a broken patch that caused all spells to appear in general and broke ranking.
天赋与技能
The effect from the Undaunted Legendary Enchantment allowing Victory Rush to be cast after using Last Stand no longer overwrites the Improved Victory Rush talent. This means that if Improved Victory Rush triggers right before or after you Last Stand you will now be able to Victory Rush twice.
Improved Thunder Clap now reduces the rage cost of Thunder Clap by 4/8/12, up from 1/2/3.
Improved Spell Reflection has been renamed to Shield Cover and has been buffed. It is now a three-point talent which reads as follows: Reduces your damage taken by 1/2/3% and increases your block value by 4/7/10%. Capstone Bonus: Using Spell Reflection or Shield Block also reduces all Magic damage taken by 30% for 3 seconds.
Redoubt has been tweaked. Its passive block value increase has been moved to the Shield Cover talent. Redoubt now instead passively increases your chance to block attacks by 4/7/10%. Its proc now triggers from blocking attacks and increases Strength by 4/7/10% and reduces physical damage taken by 2/4/6% (instead of previously increasing block chance). This change means that Shield tanks will be able to reach block cap without relying on a random proc, making them more stable and reliable.
Fixed an issue where Bear Form stamina increase was not reduced as intended in 1v1. Bear Form now only gives 10% increased stamina in 1v1 arena.
Soul Leech will now heal for 25% of the damage dealt, down from 30%.
Lacerate no longer resets its periodic tick timer when it is refreshed. This means incorporating Lacerate into your rotation means you no longer need to perfectly time the use of Lacerate to get the maximum usage out of this ability.
Reduced the threat generated from Swipe by 20%. This AoE and spammable ability was far too strong for both Single and Multi-target situations and was the best option to use in both. Its threat modifier had far superceded any other Bear Ability. Knocking its threat mod should not cause any threat problems in AoE but will no longer make it the best ability to use in Single Target.
The armor contribution increase of Bear Form has been increased from 20% to 40% and the armor contribution increase of Dire Bear Form has been reduced from 90% to 75%. This will make Bear tanks less powerful in high-level content, where their performance has surpassed other tank archetypes, while making them better at the lower levels.
The Feral Resilience mystic enchant now gives 6% (from 10%) increased armor contribution from cloth and leather items while in Bear Forms, making its power more in-line with other enchants.
Natural Reaction now gives 5/10/15% of your Agility as Dodge Rating, down from 8/16/24%. This talent was overloaded and made Bears scale a little too well with high stats.
[New Capstone]: Improved Steady Shot - Steady Shots fired while remaining fully stationary are guaranteed to trigger this talent and will also make the empowered shot pierce 30% of the targets armor.
The Rapid Killing damage increase after killing an enemy now increases the damage of Steady Shot in addition to Aimed Shot, Arcane Shot and Chimera Shot. The damage is increased by 10/20/30% (from 10/20%) and now lasts for two shots instead of just one.
The Rapid Killing mystic enchant now increases your Hunter shot damage against targets below 35% health by 4%.
Rapid Killing is now a three point talent. It reduces the cooldown of Rapid Fire by 20/40/60 seconds (from 30/60) and now also increases your Hunter shot damage against targets below 35% health by 4/8/12%.
Ranged Weapon Specialization now increases the damage of your Hunter Shots by 2/4/6%, up from 1/2/3%.
Hunting Party now also gives +2/4/6% ranged attack power.
Using Chimera Shot on a target afflicted by your Viper Sting now also refreshes the duration of your Viper Sting.
The Sting effects triggered by Chimera Shot have been renamed to better convey what effects they work with. For example the Serpent Sting effect is now named Serpent Sting - Chimera rather than Chimera Shot - Serpent to better indicate that its damage scales with modifiers to Serpent Sting rather than Chimera Shot.
The Physical damage of Chimera Shot now also benefits from the Barrage and Improved Barrage talents and enchants.
The Physical damage of Chimera Shot has been increased significantly from 130% to 210% of ranged weapon damage.
Arcane Torrent now breaks Stealth effects.
物品变更
[Pending Restart] The following NPCs have been added to their respective locations, alongside their Mark counterparts: The Horde and Alliance Fortifications Surveyer in Thrallmar and Honor Hold (Hellfire Peninsula) and the Horde and Alliance Twin Spire Surveyer (Zangarmarsh). These vendors will offer their items for Honor instead of the Marks required, while the tower events are inactive.
常规
[Requires Launcher Update] Added an option to disable Path to Ascension quest popups. This can be found under [Esc -> Interface -> Objectives].
天赋与技能
Flag carriers in Battlegrounds will no longer be affected by the phase change of Astral Storm.
网站
Fixed an issue that prevented the patcher from resizing the files to proper size causing some elements to not load in game properly. (This fixes issues related to a blank spell book, broken talent menu and related elements).
常规
[Pending Restart] - Fixed a systemic issue with Quest Pooling that would result in the profession dailies staying the same daily until the next server restart. These dailies will now only change once the daily reset timer occurs and will no longer be the same dailies every reset.
世界
[Pending Restart] Fixed an issue where the Dragonkin Wyrmkin Firebrands Fire Nova ticked more often than intended. It will now tick every 3 seconds, and have a duration of 9 seconds.
网站
[Windows] Downgraded InnoSetup due to some issues, launcher has been recompiled under a different OS to avoid some issues.
[Linux] Downgraded OpenSSL to 1.1.1q from 3.0, so the launcher will be able to open on older distributions. Tested on Manjaro and Ubuntu 20.04
常规
[Requires Launcher Update] Fixed @player macros when used to cast non ground targeted spells on yourself.
网站
Improvements have been made to the UI/UX of the launcher dashboard, some elements such as the download button were entirely redesigned to better convey the current state of the launcher.
Upgraded launcher to Electron 19 and performing internal changes to upgrade to Vue 3
Fixed an issue that caused some payment systems to offset the launcher window.
Fixed notification button placement errors.
Implement support for future multiple game versions.
Patcher backend has been completely rewritten which should solve some weird issues like "0B/0B (b/s)", if these do occur again, please notify the developer. That being said there is a slight chance the antivirus will trigger false positives for our native electron extension for a week or so, because of reputation based trust.
Unnecessary µTP, UPnP, NAT-PMP, DHT features have been disabled from the downloader. These features havent been used for a while now and was causing some concerns for some non-savvy users.
Fixed an issue that caused internal error codes to be displayed when failing 2FA authentication while captcha is required to be completed.
常规
[Cultist] The aura provided by Tentacle of Yogg-Saron now applies to all nearby allies instead of only the caster, and provides a HoT effect
[Cultist] Boosted HP scaling of Tentacle of Y'shaarj
[Cultist] Swapped the function/name of Tentacle of Yogg-Saron and Tentacle of Y'shaarj
[Cultist] Void Runes now removed when entering arena
[Monk] Holy Runes now removed when entering arena
[Pyromancer] Breath Charges now removed when entering arena
[Reaper] Reaped Souls now removed when entering arena
[Reaper] Sanguine Orb now reduces mana costs by 30% down from 40%
[Reaper] Sanguine Orb now lasts up to 10 sec down from 20 sec
[Ranger] Fixed the Agility & AP scaling of Blade of the Sin'dorei
[Necro] Updated VFX of Black Ice
[Necro] Fixed a bug where Black Ice's permafrost effect would only go off if the target was near the caster
[All] Trying a fix for flight paths
[Alar] - Prestigious Loot will now always include 1 Mythic0 item in the cache and will have a chance at having Tier 4 gear inside.
[Pending Patch Update] - Clarified and polished tooltips of many achievements, additionally Flex & Flex Heroic achievements will now be distinguished by "Normal: BOSS NAME" and "Heroic: Boss Name" instead of "Flex / Flex Heroic: Boss Name".
[Pending Patch Update] - Fixed an issue where you could not hyperlink achievements.
[Requires Launcher Update] Added [@player] / [target=player] macro conditions. This will cause ground targeted spells (for example: Blizzard) to be cast at your position.
[Stormbringer] Discharge now correctly dumps 15 Static instead of 10
[Starcaller] Fixed a bug where Astral Blade's effect would not show in debuff bar
[Barbarian] Fixed a bug where Devastating Blows' crit lockout window was only applying to specific spells, not total crit chance
[Reaper] Dark Hunger should now be cancellable
[Cultist] The self-inflicted damage (Total Madness) while insane can no longer crit
[Cultist] Saronite Cube has new VFX and SFX
[Cultist] Saronite Cube now reduces Healing by 60% down from 80%
[Cultist] Saronite Cube is now correctly a Shadow spell
[Cultist] Saronite Cube can now be toggled on and off manually
[Cultist] Saronite Cube now has 1 min CD and 10 sec duration
[Cultist] Protection From Light now also includes a HoT
[Cultist] New visual and icon for Protection From Light
[Cultist] Boosted proc chance of Abyssal Protection
[Cultist] Added SP scaling to Abyssal Protection proc
[Cultist] Unspeakable Truth now lasts 1 minute up from 30 sec
[Chronomancer] Fleeting Vision now limited by Silence and is considered a Magic effect
[Chronomancer] Fleeting Vision no longer labeled as an Order spell
[Chronomancer] Added a new ability to Chronomancer called Time Out! Which is an 8 sec self stun, regenerating mana over the duration. The next attack to hit you while active deals 90% reduced damage but ends the effect. Coming with core update
[Witch Hunter] Trialing a new version of Vault that includes 8-way directional vaulting based on your character's motion (Might not be out for a day or 2)
[Witch Doctor] Fixed Dinomancy: War Raptor
[Witch Doctor] When your avatar pet is force unsummoned, the CDs of Dinomancy spells are reset
[Witch Doctor] Changed the buffs granted by Loa's Brew to more universal effects that are more catered toward being a healer & supporter, and reduced the pool to a smaller set
[Witch Doctor] Strange Elixir is now Loa's Brew, and has a new visual effect & icon
[Demon Hunter] Wicked Fire should now work correctly
[Demon Hunter] Fixed tooltip of the Demonic Evasion DF buff
[Demon Hunter] Fixed the movement speed scaling on Glaive Rush
[Demon Hunter] Legionfel Pact now also gives 5% damage versus demons
物品变更
[Pending Restart] Draz Grimshield (Horde) and Uhtred Berg (Alliance) <Tanking Skill Cards> will offer new Skill Cards for Manaforged Barrier.
常规
[Requires Launcher Update] Improved the reliability of [@cursor] macros.
天赋与技能
[Draft] Significantly increased the chance to see Slice and Dice in Drafts and HoF if you know a combo generating ability. This will ensure you can more reliably obtain Slice and Dice even if you don't pick it at level 1.
任务
Kerg Pebblecuter has made his way into the Aldor and Scryer banks in Shattrath City, and the Orgrimmar and Stormwind Auction House, and offers daily crafting quests!
常规
[Barbarian] Devastating Blows now gives +50% crit and 150% crit bonus, but causes you to deal physical damage and become unable to crit for 10 sec after critting
[Cultist] Maddening Scripture now consumes Void Runes, getting increased Healing per stack
[Cultist] Influence spec passive will now give your direct heals a chance to generate a Void Rune
[Cultist] Wracked Mind now lasts 20 sec
[Cultist] Eldritch Armor now has 5 sec CD, 20 sec Duration
[Necro] Black Ice is now a Shadowfrost Spell
[Necro] Black Ice now increases Shadow and Frost damage taken
[Reaper] Harvesting a Reaped Soul now restores 5% max mana
[Reaper] Sanguine Orb now reduces mana costs by 40% while active
[Reaper] Crimson Scythe now harvests a Soul Fragment
[Reaper] Crimson Scythe tooltip fixed
[Reaper] Crimson Scythe no longer has a hp % requirement