游戏更新日志

在这里,您可以查看《Ascension》游戏的所有更新日志。

所有更新日志按照时间顺序排列。

2023/09/01

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[Demon Hunter] Fixed the tooltip of

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[Demon Hunter] Fixed the tooltip of Infernal Doom

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[Demon Hunter] Fixed the tooltip of Fel Fireball

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[Demon Hunter] Fixed the tooltip of Rain of Chaos

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[Demon Hunter] Fixed the tooltip of Illidari Smite

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[Demon Hunter] Fixed the tooltip of Inevitable Doom

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[Demon Hunter] Fel Knowledge now grants 15% Int->SP conversion down from 20%

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[Demon Hunter] Fixed the tooltip of Wicked Fire

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[Demon Hunter] Fixed a bug where Spectral Glaives was reducing the CD of Immolation Aura

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[Demon Hunter] Fixed a bug where Infernal Doom would always proc Spectral Glaives even without the talent learned

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[Witch Doctor] Fixe da bug causing Hexxing Strike to not apply a random hex

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[Witch Doctor] Fixed a bug where Curse of Hir'eek was buffing all Hir'eek damage instead of periodic damage

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[Tinker] Added a new node to the class tree (on Firearms side) called Calculated Shots that scales with Intellect

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[Tinker] Master Sapper now scales both from Intellect AND Agility

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[Tinker] Combat Augment: Flame Jets now scales with the Tinker's Intellect

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[Tinker] Mechsuit: Provoke replaced with a ranged attack

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[Tinker] Upgrade now selects the closest turret within 15yd instead of manually requiring a target

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[Runemaster] Aspect of Chaos now grants 15% of int as SP

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[Tinker] Fixed a bug where Scattered Shells would fall off from basic autos

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[Runemaster] Fixed Frozen Pulse

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[Primalist] Added the Earthbender node to the class tree (pending restart)

2023/08/31

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[Chronomancer] New node Pierce the Time added to Time tree.

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[Stormbringer] Windblast no longer costs static, now generates 10 static, but has a 1.5s cast time

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[Chronomnacer] Time dragons are now a switch node.

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[Chronomancer] Disc of Legend is no longer on the GCD.

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[Chronomancer] Archaeology reworked.

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[Chronomancer] New node Elder Wand added to Time tree.

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[Chronomancer] Discovery scaling increased. Now additionally scales with Spirit.

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[Stormbringer] Thunder nodes that dealt with Crackling Surge now interact with Call Lightning instead.

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[Chronomancer] Disc of Legend spirit scaling increased.

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[Stormbringer] Crackling Surge is now the beginning node of Lightning side of class tree.

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[Stormbringer] Call Lightning is now learned at level 4 instead of Crackling Surge.

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[Barbarian] Improved Thunderous Leap reworked to Hodir's Rage.

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[Sun Cleric] Gleam and Zealous Doctrine have been swapped.

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[Primalist] Entangle Weapon now lasts 6sec (no disarm currently goes above 6sec)

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[Primalist] Earthspine no longer interrupts or knocks back and has a new effect where it reduces melee and ranged attack speed and does Nature damage to all enemies in a small radius

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[Primalist] Repathed various talents in the middle of the class tree to account for the changes to Earthspine and Cave In

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[Primalist] Cave In is now an interrupt only, and no longer stuns.

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[Knight of Xoroth] Skulltaker can now crit, and has had its damage reduced to compensate

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[Sun Cleric] Increased the mana costs of Shine, Sunshine, and Illumination slightly

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[Sun Cleric] Repathed Seraphim capstones so that Valkyrie Spear is in the middle of the tree

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[Sun Cleric] Split Solar Prayer into two new spells and added a switch node in its place

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[Sun Cleric] Added a switch node to Angelic Justice

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[Sun Cleric] Added a switch node to Ray of Illumination

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[Sun Cleric] Added a couple new talents to the class tree.

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[Demon Hunter] Can now use Wands.

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[Monk] Moved Mirror Image lower in the tree so that it is no longer a capstone, gave it a slightly new effect

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[Monk] Moved Wind Walk to the Blademaster tree

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[Monk] Reworked Burning Charge into Burning Advance

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[Monk] Reworked Master of Blades into Burning Blades

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[Monk] Adjusted the general pathing in the Discipline tree

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[Monk] Adjusted Discipline Capstones so that they no longer mention Holy Runes

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[Monk] Adjusted the general pathing in the Fighting tree

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[Monk] Adjusted the general pathing in the Blademaster tree

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[Monk] Adjusted Fighting Capstones so that they no longer mention Holy Runes

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[Monk] Adjusted Blademaster Capstones so that they no longer mention Holy Runes

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[Monk] Created a switch node for Engrave Rune of Benediction and Engrave Rune of Zeal

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[Monk] Adjusted the position of various talents in the Blademaster tree

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[Monk] Adjusted the position of Engrave Runes between the Fighting and Class spec

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[Monk] Lasting Markings now only increases the duration of Engrave Runes by 5/10sec, down from 6/12sec

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[Monk] Buffed Engrave Runes across the board (besides Zeal) [monitoring strength]

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[Monk] Added a 30 sec internal CD to Engrave Runes, rather than having them all share the same 3min cd.

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[Sun Cleric] Added a switch node to the Inquisition talent

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[Sun Cleric] Swapped the places of Wake and Sun's Favor

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[Sun Cleric] Added Improved Glorious Execution and Warrior of the Sun to the class tree

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[Sun Cleric] Repathed various talents on the left side of the class tree

2023/08/30

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[Barbarian] Barbarism can now be ranked up

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[Monk] Ascension can now be ranked up

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[Sun Cleric] Bless can now be ranked up

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[Sun Cleric] Patched up missing node connections in Blessing

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[Monk] Improved Jab reworked into Impact of Discipline, increasng damage of Engrave Runes of Discipline.

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[Monk] Engrave Runes of Benediction have been fixed to properly increase spell power.

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[Monk] Flurry reworked into Flowing Combos, which makes Combat Moves increase your haste. Icon changed.

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[Monk] Improved Engraved Fists now addionally benefits from Intellect.

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[Monk] Guidance and Focus nodes have been connected.

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[Monk] Fighting spec passive fixed.

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[Monk] Amount of connection paths in Fighting tree increased.

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[Cultist] Protection of the old gods block chance decreased to 5% from 8%

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[Cultist] Blackguard block rating from strength decreased to 15% from 25%

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[Guardian] Added a new switch node to Barbed Nets

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[Guardian] Added the Improved Spartan Kick node to the Gladiator tree

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[Sun Cleric] Added a new switch node to Zealotry

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[Sun Cleric] Gave the talent 'Justice' an extra point in its node

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[Sun Cleric] Added the tank-oriented aspect of 'Sun's Favor' to Sun Warrior's Protection

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[Demonhunter] Can now use Staves

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[Sun Cleric] Added the Holy Conqueror node to the DPS Seraphim side of the tree

2023/08/29

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[Son of Arugal] Consolidation base and per level value increased.

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[Cultist] Mew node Protective Grasp added to Godblade tree.

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[Cultist] Pathing in Godblade tree slightly altered.

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[Cultist] Bulwark of Horror and Laughing Shield have swapped places.

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[Demon Hunter] Spectral Glaives spawning from Infernal Resolve even without nodes to do so has been fixed.

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[Cultist] 3 new switch nodes added to Godblade.

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[Demon Hunter] Illidari Smite application radius fixed.

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[Demon Hunter] Felshocker duration increased, damage taken debuff removed.

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[Cultist] Void Embrace AoE range reduced from 30 yards to 15 yards.

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[Cultist] Entropic Union (Mindbender Heal) now only affects 3 targets max.

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[Demon Hunter] Felblood now has two combos akin to Slaying combos.

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[Demon Hunter] Feldrink and Burning Vengeance have swapped places.

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[Demon Hunter] Tyranny tree repathed slightly.

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[Demon Hunter] Updated tooltips of Illidari Smite and Rain of Chaos.