游戏更新日志

在这里,您可以查看《Ascension》游戏的所有更新日志。

所有更新日志按照时间顺序排列。

2023/02/03

常规

变更

[KoX] Bulwark has received a new visual

变更

[Primalist] Lavamancy is now be properly affecting Volcanic Skin

变更

[Starcaller] Celestial Aegis has received a new visual

变更

[Starcaller] Cosmic Crown now properly increases the duration of Celestial Aegis

变更

[Cultist] Abyssal Ward visual has received a change and small tone down

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[Necromancer] Issue where Skeletal Archers were very small has been fixed.

变更

[Primalist] Dreamshield has received a new visual

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[Chronomancer] Maw of Order has received a new visual

2023/02/02

常规

变更

[Runemaster] Draenei can now be Runemasters

变更

[Starcaller] Tauren can now be Starcallers

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[Necromancer] Cleaned up tooltip of Unholy Frenzy

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[Necromancer] Summoning Mastery now gives Brittle Skeletons a chance to apply a slow + AP reduction effect, and boosts the damage of their Unholy Command effect

变更

[Necromancer] Increased dmg scaling of Brittle Skeletons slightly (archers are still better for raw DPS but the gap is smaller)

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[Necromancer] Reduced dmg scaling of Skeletal Archers

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[Necromancer] Blood Elf can now be Necromancers

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[Tinker] Blood Elf and Draenei can now be Tinkers

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[Guardian] Blood Elf can now be Guardians

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[Stormbringer] Blood Elf can now be Stormbringers

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[Runemaster] Riftblade spec passive now increases the effectiveness of Attunements instead of granting weapon skill from Intellect

变更

[Cultist] Tauren, Blood Elf and Draenei can now be Cultists

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[Runemaster] Elemental Blade now has a 5 sec CD baseline, with a passive introduced a few levels later that removes it when you get your first Lost Page

变更

[Runemaster] Added unique visual effects to all Attunements so you can see visually which one you are in without referencing the aura bar

变更

[Runemaster] Added unique visual effects to all Blade types so you can see visually which one you are in without referencing the aura bar

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[Runemaster] Moved to a new tooltip convention for Lost Page passives

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[Sun Cleric] Sun Ray's 15+ Solar Power effect is now a Sunset effect

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[Runemaster] Changed some levels for Runemaster abilities

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[Sun Cleric] Horusath Blast now generates 2 Solar Power

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[Sun Cleric] A new passive is given at level 2 that causes Gavel of Atonement to generate Solar Power

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[Sun Cleric] Sunset is now a manually activated ability that becomes usable at 20 stacks of Solar Power

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[Sun Cleric] Sunset no longer passively boosts your haste/crit

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[Sun Cleric] Sunset now lasts up to 1 min, and empowers your next 5 abilities with a Sunset effect depending on the ability

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[Sun Cleric] Added Sunset effects to Gavel of Atonement, Sunflare, Illumination, Spears of Light, Glorious Execution, Radiant Flame

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[Sun Cleric] Sunset now instantly depletes all Solar Power when it activates

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[Sun Cleric] Added a new passive node to Blessings tree

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[Sun Cleric] Shine now only generates Solar Power on effective healing

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[Sun Cleric] Illumination's interaction with Sunshine is now described in the tooltip of Sunshine instead of Illumination

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[Sun Cleric] Illumination now only generates Solar Power on effective healing

变更

[Primalist] Mountain Hammer now scales from Strength

变更

[Primalist] Reworked Shattering Slam (Epicly)

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[Primalist] Earthshaping now only affects damaging spell power

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[Primalist] Fixed a bug where Runestone Body would not show correctly in the aura bar

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[Primalist] Removed Runestone Body from the Geomancy tree

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[Primalist] Runestone Body is now activated when you cast Volcanic Skin while in Body of Stone

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[Primalist] Stoneguard now grants 15% block down from 25%

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[Primalist] Replaced Earthen Might with a damage CD

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[Primalist] Stoneguard now lasts up to 40 sec

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[Primalist] Stoneguard now costs 20 Rage to activate

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[Primalist] Totemic Hammer now scales from Strength at a rate of 20% down from 40%

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[Primalist] Stoneguard now procs from avoided and abosrbed attacks, and no longer has a cooldown

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[Primalist] Added some new nodes to Geomancy

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[Primalist] Circle of Elements hidden passive no longer appears in the spec UI / on-learn card popup

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[Primalist] Primal Weapon: Magma now grants 15% spell haste up from 8%

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[Primalist] Cave In now has a 30yd range down from 40yd

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[Primalist] Volcanic Skin now scales from Strength

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[Primalist] Stonebreaker now scales from Strength

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[Primalist] Magmafury stacks no longer increase damage dealt/taken

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[Primalist] Gaze of Theredras now scales with Strength

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[Primalist] Return to Life now has 40yd range

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[Primalist] Rockhide no longer gives you a chance to gain Mountain's Might on block

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[Primalist] Earthen Aegis now scales from Strength and causes your Body of Stone to grant Armor from Strength

变更

[Primalist] Rockhide now scales from Strength, and also reduces chance to be crit in Body of Stone by 6%

变更

[Primalist] New VFX for Tectonic Shift

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[Primalist] Body of Stone's armor bonus has been removed from the baseline spell

变更

[Primalist] Body of Stone now boosts threat generation by 200% up from 100%

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[Primalist] Body of Stone now scales from Strength instead of Spirit

变更

[Primalist] Body of Stone no longer reduces healing done

2023/02/01

常规

变更

[All] Path to Ascension: Choose Your Primary Stat is no longer available to CoA class characters

变更

[Ranger] Ranged weapon abilities no longer consume ammo (does not affect Auto Shots)

变更

[Pyromancer] Dragon's Leap now roots the target for 1 sec when charging

变更

[Pyromancer] Charge speed of Dragon's Leap insteased

变更

[Necromancer] The Unholy Command effect for Gurgling Horror now simply heals the Necromancer instead of healing in an AoE around the Gurgling Horror, and functions regardless of range

变更

[Pyromancer] Dormant & Erupting can no longer be manually removed/canceled, outside of swapping between the two

变更

[SoA] Shadowfang Shield is now a passive

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[Demon Hunter] Azzinoth's Rage procs now reduce remaining CD of Azzinoth's Assault by 1.5 sec up from 1 sec

变更

[SoA] All threat generated by Shadow Worgen is now redirected to the SoA and Shadow Worgen no longer provide 10% reduced damage taken to the SoA

变更

[Starcaller] The two Celesial Strike hidden passives will no longer appear in the spec UI / on-learn card popup

变更

[Demon Hunter] Wrathcleaver now causes Felstrikes to cleave 2 enemies down from 3, and reduces felstrike damage by 20%

变更

[Starcaller] Way of the Goddess hidden passive will no longer appear in the spec UI / on-learn card popup

变更

[Starcaller] Vengeance of Elune now deals Arcane Damage and works as a magical attack, but still retains some AP scaling (will now also scale with SP)

变更

[Starcaller] Scattered Stars now increases arcane damage taken by 1% per stack instead of reducing arcane resistance

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[Starcaller] Guardian of Elune now automatically applies every 15 sec instead of on dodge/block/parry

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[Starcaller] Ranged weapon abilities no longer consume ammo (does not affect Auto Shots)

变更

[Starcaller] Added a capstone node to Astral Warfare

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[Starcaller] Starry Knight can now also proc from blocks, dodges and parries

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[Starcaller] Alignment now has added functionality to temporarily nullify your threat against all enemies, similarly to Priest's Fade

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[Starcaller] Duration of Scattered Stars debuff increased to 15 sec from 10 sec

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[Starcaller] Lunar Channeling now also reduces the damage of Moon Arrow

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[Guardian] Slightly lowered threat generation of Warquake

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[Guardian] Renamed Vanguard passive since it now shares a name with the spec

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[KoX] Infernal Shield now has a 10 sec CD and reduces damage taken by 10% down from 20%

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[KoX] Infernal Shield now lasts 5 sec per Deathfire stack up from 4 sec

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[KoX] Cleaned up tooltip of Brimstone Buckler

变更

[KoX] Hellgate no longer generates Deathfire every 4 sec, and now instead gives you a chance to generate a stack of Deathfire when you take damage while within 15yd of it

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[KoX] Hellskin now lowers damage taken by 15% instead of 20%

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[KoX] Slightly lowered AP scaling of Meatsaw

变更

[Witch Hunter] Shadowblast now regenerates 15% max mana

变更

[Witch Hunter] Witchbane will no longer cancel mid-cast if used toward the end of the Coiling Shot enable window

变更

[Guardian] The Vanguard passive now reduces your chance to be crit by 6% down from 12%

变更

[Tinker] (Reticle) Rounds are now all instant

变更

[Tinker] (Reticle) Rounds now share a 30 sec CD