在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[SoA] Fixed broken SP scaling of Vampiric Hunger's heal
[SoA] Blood spec passive now grant 40% Stam -> SP conversion down from 50%
[Runemaster] The Rune Golem will now transform back into a Runic Familiar if the Runemaster unlearns Golemancy
[Runemaster] Scrying Orb now uses Lesser Magic Essence as a tool rather than a reagent
[Runemaster] Golemancy now causes the Rune Golem to be healed for 3% max HP whenever a Runic Pulse is triggered
[Runemaster] Golemancy now also gives the Runic Familiar stamina scaling based on your Spirit
[Runemaster] Traprunes now last for up to 5 minutes from 1 minute
[Monk] Runes of Consecration now scales from Agility instead of Intellect
[Monk] Warstaff Master now grants 8% Parry instead of 8% Dodge
[Tinker] Removed the travel time from Repair
[Tinker] Removed bow proficiency from Tinker
常规
[Sun Cleric] Issue where Sun Ray critical strikes were not proccing Twin Flames has been fixed.
[Necromancer] Black Ice tooltip issues have been fixed
[Sun Cleric] Issue where Deliverance was showing inaccurate numbers regarding crit chance has been fixed.
[Sun Cleric] Deliverance will now appear in the proper tab in the spellbook
[Sun Cleric] Servant of the Light tooltip issues have been fixed
[Sun Cleric] Issue where Rank 1 of Seraph's Hammer displayed a misleading cooldown has been fixed
[Sun Cleric] Faith now states the amount of Damage Reduction applied in tooltip
[Sun Cleric] Seraph's Oath tooltip now includes Illumination
[Witch Hunter] Blazing Blade and Witchblast Musket are now in the proper tabs in the spellbook
[SoA] Arugal's Blessing visual has been updated
[Cultist] Dark Prophecy now effects party and raid members
[Sun Cleric] Solar Wrath tooltip issues have been fixed.
[Necromancer] Glacial Ward has received a new visual.
[Necromancer] Issue where Coldwind would not apply the Grounding effect has been fixed.
[Stormbringer] Gale Breath's SP scaling is increased significantly
[Stormbringer] Gale Breath's knockup effect is increased
[Stormbringer] Gale Breath's base CD is now 40 sec up from 16 sec
[Stormbringer] Gale Breath's mana cost is reduced significantly
[Stormbringer] Gale Breath's duration is now 15 sec up from 6 sec
[Stormbringer] Gale Breath is now a 1.5 sec cast down from 2 sec
[Witch Doctor] With Snake Charmer learned, Voodoo Serpent Beam now only chains to allies if originally cast on an ally, or enemies if originally cast on an enemy
[Guardian] Completely redid the scaling calculation of Death Sentence to make it both better and also easier to tweak - will prob need some fast adjustments
[Guardian] Poses no longer cost Energy to use
[Guardian] Battlemaster (the buff from Battlemaster Strike) now boosts Arcing Strike damage by 100% down from 150%
[Reaper] Fixed an issue where Crimson Harvest was double dipping on AP scaling
[Reaper] Dark Hunger now causes you to take 40% reduced healing down from 50%
[Reaper] Updated the effect of the Desolator talent and changed its name to Bloody Ruin
[Reaper] Soulless now causes you to take 70% less healing, up from 60%
[Reaper] Dark Hunger now increases damage of listed spells by 50% down from 100%
[Reaper] Ghastly Screech is now on GCD
[Reaper] Cull now gains 100% damage against enemies affected by Ghost Claw, down from 200%
[Reaper] Soul Shock now only boosts damage of next attack by 20% for Domination & Harvest, but still a full 100% for Soul
[Reaper] Fixed an issue where Crimson Scythe's leech was double dipping on AP
[Reaper] Crimson Scythe now causes 175% Weapon Damage down from 200%
[Venomancer] Updated the tooltip of Might of the Nerub'ar for clarity and added the augmentation of Chitinous Form
[Venomancer] Chitinous Form's tooltip now updates if you have Might of the Nerub'ar
[Venomancer] Burrow is no longer pushed back by taking damage while casting
[Necromancer] Improved visual clarity of Blight's effect
[Necromancer] Reduced the cooldown of Plaguestorm to 2 min from 5 min
[Necromancer] Added int scaling to Glacial Ward
[Necromancer] Expunge now refreshes 2 sec of Lichplague's duration
[Necromancer] Fixed tooltip of Transfer Life
[Necromancer] Lichplague now lasts 12 sec and has a 45 sec CD
[Necromancer] Lichplague no longer consumes diseases each tick, each tick now just gains damage for each other disease on the target
[Ranger] Fixed a bug where Farstrider's Command could be procced in all specs not just Farstrider
[Ranger] Heartseeker is now a passive that modifies Quick Shot
[Ranger] Heartseeker no longer requires crossbows to use
[Ranger] Fixed AP scaling of Precision Shot
[Witch Hunter] Shadowblast's tooltip now updates to reflect the effects of Weaver of Sorrows while talented (this is something we're trying out - making talents that add additional effects add text to abilities - let us know what you think)
[Ranger] Disarm Trap should now correctly appear in the Dueling spellbook tab
[Witch Hunter] Updated the tooltip of Shadowblast
[Witch Hunter] Fixed the Weaver of Sorrows talent
[Pyromancer] Dancing Flames no longer spreads Blaze
[Pyromancer] Dancing Flames can now spread the DoT of Volcanic Burst
[Pyromancer] Dispelling Flame Walking now dispels all stacks of the effect
[Pyromancer] Flame Charge is now called Fire Trail, lasts 8 sec and has a 1 min CD
[Pyromancer] Fire Trail now causes the target to pulse Fire Damage to nearby enemies while active
常规
[Runemaster] Issue where Atomic Split would teach you "Orb Visual" as a pet has been fixed.
[Witch Hunter] Issue where Vampiric Tonic would miss when your attacks would hit has been fixed.
[Venomancer] Issues with Chitinous Form tooltip have been fixed.
[Tinker] Fixed an issue where Deathball would miss.
[Ranger] Flank no longer requires mana, and will now consume Energy instead.
常规
[Tinker] Issue where Strider Bot was not applying debuff on Hydraulic Strike has been fixed.
[Witch Hunter] Weaver of Sorrows now allows your Torment to spread to up to 5 additional targets on successful Shadowblast hits, but can only incur this effect once every 20 seconds.
[Sun Cleric] Issue involving Light's Advance not accurately increasing movement speed has been resolved.
[Sun Cleric] Issue where Gavel of Atonement was not cleaving the proper amount of enemies while Seraph's Oath is active has been resolved.
[Sun Cleric] Tooltip issue with Solar Knight and Shining Rays has been fixed.
[Witch Doctor] Vitality Ward now appears in the Brewing tab in the spellbook
[Sun Cleric] Issue where Rank 1 of Seraph's Hammer was not consistent with other ranks has been fixed.
[Sun Cleric] Possible fix for Knight of Dawn not increasing the damage of Dawnbringer when used on enemies affected with the Solar Crash debuff
[Sun Cleric] Tooltip issue where Seraph's Oath did not mention the Faith buff has been resolved.
[Runemaster] Fixed Atomic Split not granting movement speed
[SoA] Eternal Curse no longer deals self damage on use
[SoA] Eternal Curse no longer requries you to be at 30% hp or above to use
[SoA] Eternal Curse now boosts stamina by 100% instead of max health by 30%
[SoA] Steelhide passive now has an ICD of 2 sec
[Primalist] Added new passive to Geomancy
[Venomancer] Surprised (The Stun triggered by Venom Fang during Tunnel Below) can no longer miss if Venom Fang hits
[Primalist] Earthspine now has a knockup component, and is ranged
[Primalist] Ruptured Earth no longer has a knockup component
[Primalist] Mighty Bash is now called Earthspine, has a new visual, no longer deals damage or increases threat
[Tinker] Bullet Rain now pcorrectly procs from blackpowder shot hits rather than on cast
[Necromancer] Blight is now correctly considered a snare effect for the purposes of movespeed slow removal & immunity
[Tinker] Bullet Rain now procs 1 stack per BPS/Handcannon
[Tinker] Bullet Rain stacks buffed, but now only stack to 10
[Tinker] Preloaded Magazines no longer increases the CD of Sniper Rifle
[Tinker] Gizmotronic Rifle now correctly procs from blackpowder shot hits rather than on cast
[Tinker] Fixed a bug where if your target went out of LoS or behind you during sniper shot, the stacking system would break
[Tinker] Bullet Rain no longer functions with Sniper Rifle