在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[Witch Hunter] Lucky Shot now ignores 25% of a targets armor up from 10%
[Necromancer] Command: Grave Mage now properly scales from the SP of the owner.
[Witch Hunter] Bolt and Dash cooldown increased from 1.25 seconds to 1.5 seconds.
[Witch Hunter] Boltslinger Capstones have been repathed.
[Witch Hunter] Bolt and Dash rage cost reduced from 50 to 30.
[Witch Hunter] Empowered Heartseeking Bolt from Witching Hour is now Shadow damage instead of Physical.
[Witch Hunter] Dark Frenzy now costs 10 rage + 10 per second, changed from 2% per half second.
[Witch Hunter] Witching Hour is now a 1 minute cooldown, down from 3 minutes.
[Witch Hunter] Darkness, No More! and Dead and Gone have swapped places.
[Witch Hunter] Dead and Gone now makes your next Heartseeking Bolt a guaranteed crit, up from 25% increased crit chance.
[Witch Hunter] Witching Bolt and Darkslayer Bolt have had their mana costs reduced to reduce overreliance on Vault for mana.
[Witch Hunter] Heartstop Bolt no longer shows a debuff without Heartless learned.
[Witch Hunter] Coiling Shot, Darkslayer Bolt, Witching Bolt and Heartstop Bolt have had their damage increased across the board.
[Knight of Xoroth] Hellgaze is now properly tracked in the combat log.
[Pyromancer] Pillar of Flame now properly works with Flame Swell.
[Tinker] Distracto Shot is now properly tracked in the combat log.
[Guardian] Fixed a bug where you couldn't properly take General's Presence if A Hero's Tale was learned
[General] Manastorms should no longer drop Classless related items after exiting the manastorm (ability card packs, talent card packs, and bonus manastorm caches)
[Guardian] Ranks 2-9 of Ram will now properly consume the damage bonus from Glory instead of just rank 1.
天赋与技能
[Sun Cleric] Scalding Light no longer gives 3% increased Holy and Fire Damage taken
[Sun Cleric] Sungate is now interrupable
[Sun Cleric] Flash cooldown increased by 1 sec.
[Sun Cleric] No Shade now heals for 15% maximum health with Glare down from 25%
[Sun Cleric] Pious Magic Int to SP conversion increased by 5%.
[Sun Cleric] Burning Light duration reduced by 5 sec.
[Sun Cleric] Radiant Flame SP scaling increased by 5.5%.
[Sun Cleric] Learning Light now gives 5% more critical damage to Dawnsear
[Sun Cleric] Increased the base mana cost of Shine Rank 7 by 40
[Sun Cleric] Sunsworn no longer reduces costs
[Sun Cleric] Twin Flames now gives 3% more Holy Damage, down from 6%
[Sun Cleric] Ancient Etchings removed
[Sun Cleric] Herald of Purity value reduced by 2%.
[Primalist] Protector’s Hand value down by 2%.
[Sun Cleric] Sintorcher damage increase down by 1 / 2% per rank.
[Primalist] Earth’s Guidance scaling increase down by 25%.
[Primalist] Hand of the Earthmother AP scaling reduced by 14% SP by 5%
[Primalist] Earthmother’s Strength AP to SP conversion reduced by 20%.
[Primalist] Hand of the Primal Infusion value reduced by 10%.
[Felsworn] Infernal Magicks reworked to have Chaos Incursion synergy, its switch node counterpart has been removed
[Felsworn] Chaos Incursion changed to be single target only and have a cast time, but is cast while moving
[Felsworn] Felglare removed, Felwrath now has a DoT effect that is similar in power level to Felglare
天赋与技能
[Felsworn] Fixed a bug where you would consume procs of Fel Magician and Felforged mid-cast
[Witch Doctor] Mark of Quetz'lun is now properly shown in ranks 2-7 of Batscreech Blast's nested tooltip.
[Witch Doctor] Drakkari War Golem now redirects every spell as intended of only once per 1.5 seconds.
[Witch Doctor] Drakkari War Golem is now a significantly larger absorb, but it now properly breaks on damage.
[Witch Doctor] Drakkari War Golem HP increased slightly due to redirects bypassing absorb.
[Chronomancer] Uproot reworked
[Tinker] Build: Shield Beacon fixed- it now reduces damage taken properly
[Tinker] Magnum Opus reworked to have Sentry Turret synergy
[Tinker] Flak Guns AP scaling reduced by 10%
[Tinker] Thermaplugg's Battery fixed- it no longer buffs allies, and now only buffs turret as intended
[Venomancer] Spider's Fury now has a 45 sec cooldown down from 90 sec
[Venomancer] Serpent Lord adjusted, it now also gives you increased damage to enemies past 10 yds
[Venomancer] Curse of Shadra no longer requires you to be behind the target
[Venomancer] Venomous Bite replaces Venocannon, increases the proc chance of Swift Pinchers by 10% and its damage by 20%, and causes Venom Fang to generate 15 rage
[Felsworn] Tyrant's Gaze now lasts 8 sec up from 4 sec
[Felsworn] Screaming Maw no longer reduces the cooldown of Felwrath, and instead affects Breath of Kil'jaeden and Gust
[Felsworn] Cooldown of Felwrath reduced to 8 sec baseline from 14 sec
[Felsworn] Cripple and Engulf now also deal damage
[Felsworn] Fel Mastery now also affects Doomglaive
[Felsworn] Felforged Weapons no longer increases the proc chance of Felforged, and now instead has Nether Lance synergy
[Felsworn] Increased the base proc chance of Felforged from 8% to 12%
[Felsworn] Increased the base healing of Wings of Illidan by 200
[Felsworn] Demonic now has Fel Fireball synergy instead of giving haste when Demonic Empowerment ends
[Felsworn] Demonic Attunement now also increases the critical damage of Fel Fireball by 10%
[Felsworn] Felshield now reduces damage taken by 40% up from 35%
[Stormbringer] Fixed a bug where Kiss of the Clouds Rank 1 had a longer cooldown than every other rank
[Felsworn] Wrath of Tichondrius now increases Fire and Shadow Damage dealt instead of reducing armor
[Stormbringer] Eye of the Storm now deals damage every 1 sec for the duration on top of its original effect
[Stormbringer] Freewind reworked
[Stormbringer] Tidal Guard base absorb increased by 125 at level 60
[Guardian] Added Harrowing Melody to the Inspiration tree
[Guardian] Banner of Conquest and Banner of Swiftness are now togglable and no longer have a maximum duration
[Guardian] Field Commander's ally-based effects are now raid-wide and not party-wide
[Guardian] Frontline Leader now also causes you to silence enemies with Warquake when you have Banner of Conquest active
[Guardian] Standard Bearer now also increases the effectiveness of Banner of Recovery and Rallying by 35%. This brings Rallying's mitigation effect on par with Defense of the Ancients.
[Ranger] Defense of the Ancients now increases damage reduction by 4% up from 3%
[General] Base duration of support Critical Strike and Haste buffs increased to 30 sec up from 15 sec
常规
[Venomancer] Venom fang's scaling increased from 7% to 12%.
[Witch Doctor] Who Called for Da Docta? now properly increases the tick rate of Hex of Quetz'lun.
[Witch Doctor] Mark of Quetz'lun no longer triggers on the target from Batscreech Blast if you do not have Hex of Quetz'lun up.
[Witch Doctor] Devotion of Hir'eek now has a chance to reset the cooldown of Juju Burst instead of Hex of Death.
[Witch Doctor] Agonizing Hexes now also allows Voodoo Puddle to crit.
[Witch Doctor] Hex of Night is now properly a periodic effect instead of periodically triggering a different spell that deals direct damage.
[Witch Doctor] Gift of the Loa now properly consumes Totem of Hir'eek stacks.
[General] Nozdormu will no longer sell RE unlock items.
[General] Incarnations are no longer on the Ethereal Bazaar.
[General] Worldforged Key Fragments, Beastmaster's Whistle, etc items akin to this should not drop anymore, if they do, DM Boch and state what item you received, and how you received it.
常规
[Starcaller] Lunar Renewal visual reworked
[Starcaller] Moonflow visual reworked
[Starcaller] Prayer of Elune visual reworked
[Starcaller] Celestial Cleave visual reworked
[Starcaller] Lunar Shock visual reworked
[Starcaller] Huntress Shot visual reworked
[Starcaller] Moon Arrow visual reworked
[Starcaller] Hand of Elune visual reworked
[Starcaller] Starsunder visual reworked
[Starcaller] Celestial Strike visual reworked
[Starcaller] Shooting Star visual resized
[Pyromancer] Pyroclasmic Eruption visual reworked