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Seřazeny chronologicky.
Všeobecné
[Cultist] Voidbind is no longer a capstone
[Cultist] Eldritch Knight now also reduces the cooldown of Reaving Blade
[Cultist] Entropic Strike now increases movement speed for 5s
[Cultist] All of the tank-oriented talents from the Godblade tree have been moved to the Dreadnought spec tree
[Cultist] The Cultist's spec "Godblade" has been split into two separate specs: Godblade and Dreadnought (DPS/TANK)
[Witch Hunter] Black Knight capstones updated
[Witch Hunter] Inquisition spec tree capstones have been updated
[Witch Hunter] Class tree repathed slightly on the right side
[Witch Hunter] New talent added to the Black Knight spec tree: Dark Knight
[Witch Hunter] New talent added to the Black Knight spec tree: Brooding
[Witch Hunter] New talent added to the Black Knight spec tree: No Regrets
[Witch Hunter] New talent added to the Black Knight spec tree: Dark Soul
[Witch Hunter] New talent added to the Black Knight spec tree: Dark Aura/Untouched By Evil
[Witch Hunter] New talent added to the Black Knight spec tree: Noctis Protection
[Witch Hunter] New talent added to the Black Knight spec tree: Dark Riposte
[Witch Hunter] New talent added to the Black Knight spec tree: Destroyer of Evil
[Witch Hunter] New talent added to the Black Knight spec tree: Undying
[Witch Hunter] New talent added to the Black Knight spec tree: Shadow Order
[Witch Hunter] New talent added to the Black Knight spec tree: Clinch Fighting
[Witch Hunter] New talent added to the Black Knight spec tree: Bulwark of Darkness
[Witch Hunter] New talent added to the Black Knight spec tree: Legend
[Witch Hunter] New talent added to the Black Knight spec tree: Just A Flesh Wound
[Witch Hunter] New talent added to the Black Knight spec tree: Wide Swings
[Witch Hunter] New talent added to the Black Knight spec tree: Darkness Incarnate
[Witch Hunter] New ability added to the Black Knight spec tree: Knight's Seal
[Witch Hunter] New ability added to the Black Knight spec tree: Battle Preparations
[Witch Hunter] New ability added to the Black Knight spec tree: Irrefutable Claim
[Witch Hunter] New ability added to the Black Knight spec tree: Dark Tonic
[Witch Hunter] New ability added to the Black Knight spec tree: Desecrate
[Witch Hunter] New ability added to the Black Knight spec tree: Shadow Nova
[Witch Hunter] New ability added to the Black Knight spec tree: Noctis Blade
[Witch Hunter] New ability added to the Black Knight spec tree: March of the Black King
[Witch Hunter] Tanking Witch Hunters will no longer interact with the Purity/Wickedness mechanics
[Witch Hunter] All of the tank-oriented talents from the Inquisition tree have been moved to the Black Knight spec tree
[Witch Hunter] Witchblood Tonic now only reduces Magic Damage, but it now heals you over time
[Witch Hunter] Added a new ability to the Inquisition tree: Staked
[Witch Hunter] Darkslayer's Lantern is no longer a capstone
[Witch Hunter] Three's Company is now called Rule of Three and has been adjusted with new abilities in mind
[Witch Hunter] Fiery Riposte reworked
[Witch Hunter] Witchwarding removed
[Witch Hunter] At the Stake is now a 1 point node and now increases Fire critical strike chance
[Witch Hunter] Added new talent to the Inquisition tree: Evil Doers, Beware!
[Witch Hunter] Added new talent to the Inquisition tree: To Hell With You
[Witch Hunter] Vigilante of Darkshire now affects Noctis Blade
[Witch Hunter] Calm Under Pressure no longer increases healing received
[Witch Hunter] Defender of Darkshire now has a Black Knight effect
[Witch Hunter] Added Hilted to the class tree
[Witch Hunter] Added Pommel Smash to the class tree
[Witch Hunter] Smite Evil is now in the Inquisition tree
[Witch Hunter] Fiery Blade is now in the class tree from the Inquisition tree
[Witch Hunter] Added new talent to the class tree: Dark Triad
[Witch Hunter] Added Dark Triad talent to the class tree
[Witch Hunter] The Witch Hunter spec "Inquisition" has been split into two specs: Inquisition and Black Knight (DPS/TANK)
[Ranger] Repathed the Archery spec tree
[Ranger] Repathed the Brigand spec tree
[Ranger] New talent in the Archery spec tree: Venomous Shots
[Ranger] Rain of Arrows removed
[Ranger] New talent in the archery spec tree: Piercing the Skull
[Ranger] Swift Quiver now only works with Quick Shots
[Ranger] Burning Arrows now shows additional Fire Damage on each attack
[Barbarian] The Brutality class tree has been repathed
[Barbarian] Dauntless now only works with Brutal Swing and stacks 3 times on damage dealt
[Barbarian] BRING IN THE RIPPER!'s cooldown reduction is now baseline
[Barbarian] Bloodthirsty Assault now has a 10% chance to proc up from 8%
[Son of Arugal] Ferocity tree repathed slightly
[Son of Arugal] Everlasting Hunt now also reduces the cooldown of Gore Barrage
[Son of Arugal] Gnash is now a 1 point node
[Runemaster] Power Overwhelming fixed
[Runemaster] Arcanotronix fixed
[Venomancer] Fixed a bug where web wrapped was not working for venom spewer
[Primalist] Geomancy visuals have been updated
[Primalist] Broken and Defeated is now in the class tree, switched with Raging Earth
[Primalist] Earth's Rage updated
[Primalist] Raging Earth reworked
[Primalist] You can now interrupt Eruption
[Primalist] Earthmother's Blessing now has a 2min icd up from 1min
[Primalist] Master Geomancer now works with Earthspine instead of Rock Shower
[Primalist] Fracture now also launches a Geode
[Primalist] Eruption and Rock Shower are now properly on the GCD
[Primalist] Geomancy tree repathed slightly to account for the new aura talent
[Primalist] Molten Fervor aura added to the Geomancy tree
[Primalist] Gaze of Therazane now regenerates 2% maximum mana
[Primalist] Earthmother, Guide Me now increases effectiveness by 10% per stack up from 5%
[Primalist] Fixed a bug where you couldn't mount in Earthen Body
[Primalist] Boulder Dash now also reduces all damage taken while you're a boulder and rollin, rollin, rollin
[Primalist] Updated the visuals of the new Geomancy dps spells
[Primalist] Blade of Therazane updated with Earth's Rage synergy
Všeobecné
[Raid Trials] Doubled the amount of Talent Case of Fortunes granted for first time Raid Trial level completions. Anyone who has earned a first time completion bonus prior to this change will receive the additional scrolls in their mail.
Zulian Prower's Shred now deals 200% weapon damage from 300% weapon damage.
[Elune] You now take 5% less damage versus players.
Změny předmětů
[Pending restart] Fixed an issue causing the buff from Memento of Tyrande to give way more Spirit than intended in some cases.
[Area 52] Fixed a bug where Master's Tome of Specialization 8-20 required Spec 12 known. It now properly requires Spec 7 known.
Dungeony & Raidy
[Pending Restart] [The Black Temple] [Gurtogg Bloodboil] Corrected an issue where Miasma would be removed if a player died. Miasma now persists through death.
[Pending Restart] [The Black Temple] [Gurtogg Bloodboil] Corrected an issue where Gurtogg Bloodboil would hold and then delay events by a time equal to his Miasma and Mak'gora cast time.
[Pending Restart] [The Black Temple] [Gurtogg Bloodboil] Corrected another issue regarding Supremus not chasing and selecting the correct Mak'gora target.
[Pending Restart] [The Black Temple] [Supremus] Corrected an issue where Supremus would hold and then delay events by a time equal to his Titanic Slam cast time.
[Pending Restart] [The Black Temple] [Supremus] Corrected another issue regarding Supremus not chasing and selecting the correct target.
[Pending Restart] [The Black Temple] [Gurtogg Bloodboil] Corrected an issue where Blood Shield would not correctly switch indication on the players Bloodshield capacity.
[Pending Restart] [The Black Temple] [Illidan Stormrage] Corrected an issue where Shadow Blast dealt less damage then intended to the primary target.
[Pending Restart] [The Black Temple] [Illidan Stormrage] Shadow Demons can now be fully crowd controlled except for Mind Control, Fear, Horror, Banish effects.