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Seřazeny chronologicky.
Všeobecné
[Runemaster] Casting Cuffs is now an active ability in the class tree
[Runemaster] Coldrune Blast now has a 40yd range
[Runemaster] Thaumaturgy now has a 40yd range
[Runemaster] Runic Intuition now also increases the range of Spellsling, Primordial Blast, and Spellwrath by 10 yds
[Runemaster] Improved Spellsling has been renamed and now increases the range of Spellwrath, Primordial Blast, and Spellsling by 10yds
[Runemaster] Arcane Imprisonment is now a 1 point node
[Runemaster] Quickslinger is now a 1 point node
[Runemaster] Faimilar: Trispell damage per level reduced slightly.
[Runemaster] Displace Familiar not scaling with your stats fixed. Spirit scaling added.
[Runemaster] Power Overwhelming reduced to a 1 point node.
[Runemaster] Words of Power reduced to a 1 point node.
[Runemaster] Arcane Engraving Int to Mana Regen gain reduced to 50%.
[Runemaster] Words of Havoc reduced to 1 point node with unchanged value. Scaling of Words increased.
[Runemaster] Runic Devastation reduced to a 1 point node with unchanged value. Scaling of Runic Pulse and Displace Familiar increased.
[Runemaster] Word of Oblivion now hits all enemies within 5yds of the origin target.
[Monk] Temple Guardian reworked and is now an active in the Discipline tree
[Monk] Previous spec passive moved to its own separate node in Tier 1
[Monk] Grace of Aman'thul now requires 3 Chain Effects and has a 20s cooldown down from 45s
[Monk] Grace of Aman'thul now scales with Agility instead of Intellect
[Monk] Grace of Aman'thul now costs 15 energy
[Monk] Runeslam now costs 10 energy
[Monk] Righteous Duel removed
[Monk] Discipine Monk spec passive is now Ward Against Harm
[Monk] Dip and Weave updated
[Barbarian] Headlopper now causes Decapitate to grant a stack of Surging Fury and also reduces its cooldown as before
[Barbarian] Executioner now only causes Decapitate to stun the target
[Barbarian] Brutality Spec passive updated
[Barbarian] Relentles Barbarian is now a 1 point node, and has been moved to the previous position of Brutal Carnage
[Barbarian] Brutal Carnage removed and its energy reduction effect is now baseline
[Barbarian] Movement speed granted by Torpedo now lasts 4s up from 3s
[Barbarian] Dauntless now increases movement speed by 30% up from 25%
[Witch Hunter] Added new node "Crossbow Expert" to the class tree below Repeater, some talents on the top left shifted to account for this addition
[Witch Hunter] Flintlock Shot and Quickdraw now generate 15 rage up from 10
[Witch Hunter] Sharpened Claws now gives your Shadow Hounds 15% crit up from 10%
[Witch Hunter] The cooldown of Witchblaster is now 5 sec down from 25
[Witch Hunter] Witchblaster now costs 30 rage down from 35
[Witch Hunter] Expulsion of Evil no longer reduces the cooldown of Witchblaster, but Flintlock Shot now also reduces the cooldown of Houndmaster's Call alongside Shadowblast
[Witch Hunter] Scaling of Torment reduced slightly to account for the above changes
[Witch Hunter] Torment now lasts 9s up from 8s
[Witch Hunter] The tick rate of Torment is now 1.5s down from 2s
[Witch Hunter] Weaver of Sorrow no longer increases the tick rate of Torment
[Witch Hunter] Expulsion of Evil now requires a critical strike to reduce the cooldown of Houndmaster's Call
[Pyromancer] Circle of Fire now persists through death
[Tinker] Fixed a bug where the cooldown of Shotgun BPS/Repair Shot was inaccurate
[Tinker] Increased the scaling of Restorative Beacon slightly
[Cultist] Reality Twist is now an active node in the class tree
[Cultist] Entropic Comet now generates 10 Insanity
[Cultist] Entropic Comet's damage now scales with Insanity
[Cultist] Empire's Grasp is now in the Godblade tree in Umbral Voyage's place
[Cultist] Cosmic Horror is now baseline and included with Umbral Voyage
[Cultist] Umbral Voyage is now in the class tree
[Cultist] New talent in the class tree: Eldritch Blade
[Cultist] Restore Sanity is now baseline and learned at level 30
[Cultist] Bend Will has been reworked
[Son of Arugal] Life Anew is now an active in the class tree rather than a passive
Všeobecné
Fixed an issue where some items were not dropping in High Risk from Black Temple.
[Stormbringer] Whirlwind Aegis should now properly provide 100% armor increase.
[Reaper] Ghost Claw now properly resets when getting a kill.
[Primalist] Mountain Hammer rank 2 should now proc Stone Soldier and Totemic Rage.
[Tinker] Build: Restorative Beacon's healing increased.
[Tinker] Battle Medic should now only proc once per repair shot.
Talenty a kouzla
[Elune] [Pending Restart] - Fixed a bug where Temporal Eclipse was proccing at a singular stack of Temporal Haste.
[Elune] [Pending Restart] - Fixed a bug where Arcane Blast was also benefitting from Temporal Haste despite explicitly mentioning that it should not benefit from Temporal Haste.
[Pending Restart][Elune] Corrected a tooltip of Carnage Incarnate to mention that the damage dealt is split among targets hit.
[Pending Restart][Elune] Fixed a bug where Shadow Missles were not working with Prophet of Wrath talent.
[Pending Restart][Elune] Fixed a bug where Outrage 5% damage benefit to Enrage was only applying to rank 5 Enrage.
[Pending Restart][Elune] Clarified a tooltip on Temporal Haste: Temporal Blast does not consume, nor benefits from stack of Temporal Haste. Meaning that its the only source that can stack this to 3 stacks, enabling interraction with another talent: Temporal Eclipse.
[Pending Restart][Elune] Fixed a bug where Cauterizing Fire would not refresh Corruption via Jadefire Affliction.
Dungeony & Raidy
[Pending Restart][Mythic Dungeons][SFK] Rethilgore's life Siphon is now kickable.
[Pending Restart][Mythic Dungeons][Stratholme] Ramstein the Gorger - Reduced base weapon damage of Knockout from 300% damage down to 100%.
[Pending Restart][Mythic Dungeons][Stratholme] Ramstein the Gorger will no longer do his AOE trample damage.
[Pending Restart][Mythic Dungeons][Stratholme] Baroness Anastari will no longer attempt to mind control.
Všeobecné
[Ranger] Ambuscade no longer requires a parry
[Ranger] Brigand Tree pathing updated to allow for Shaky Morals passive to be acquired much sooner
[Stormbringer] Fusion now only affects Arm of Thorim, value reduced by 1% per rank
[Stormbringer] Electric Field fixed
[Stormbringer] Superconductor fixed
[Stormbringer] Arm of Thorim value gained per static halved
[Stormbringer] Summon Thunder Orb no longer deals increased damage above 60 Static baseline, this effect is now unique to Thunder through Static Electricity Node (common path first section)
[Stormbringer] Hidden Intellect scaling removed from Lesser Thunder Orb
[Stormbringer] Stormquake damage increase value reduced by 10%
[Stormbringer] Wicked Storms value reduced by 5%
[Pyromancer] Omega Beam no longer requires Flamecasting stacks, and now benefits from Flamecasting stacks instead
[Pyromancer] Circle of Fire changed in the Flameweaving tree and is now readable
[General] Issue where you would only get Caer Darrow in manastorms has been fixed
Removed the language selection from welcome section of the discord. You can currently select languages through the "channels & roles" at the top of the channel list.
[Pyromancer] The class tree has been repathed slightly on the middle-right side to allow for Flameweaving players to reach the nodes on that side
[Pyromancer] Touched by Fire now gives 5/10% crit and healing done instead of 3/10% crit and healing done to Ember Touch
[Pyromancer] Lava Flows reworked
Talenty a kouzla
[A52] [Pending Update] Fixed a bug causing some ranks of Grape Shot to not be visible in the spellbook.
[Elune] [Pending Restart] Fixed a bug causing Goldrinn's Fury to make Physical Feral abilities grant non-physical stacks from What We Do in the Shadows.
[Elune] [Pending Restart] Fixed a bug causing Titanic Strike to be unable to trigger Omen of Harm.
[Elune] [Pending Update] Fixed a bug where Ice Lances triggered through Slice and Ice would consume Fingers of Frost, the spell entry for the triggered Ice Lances will now appears as "Ice Lance (White Walker)" in the combat log.
[Elune] [Pending Update] Fixed a bug causing Heart of the Wild to not grant the proper stats while in Worgen Form.
[Pending Restart][Elune] Fixed a bug where Group Think would not affect Summoned Demons.
[Pending Restart][Elune] Fixed a bug where Void Eruption would not cast both Shadow Word: Pain and Shadow Word: Gore, if known.
[Pending Restart][Elune] Fixed a bug where Emberstorm capstone did not reduce the cooldown of Chaos Meteor.
Dungeony & Raidy
[The Black Temple] [Illidan Stormrage] Corrected an issue where Illidan would use an unintended model during his Metamorphosis Phase.
[Pending Restart] [The Black Temple] [Teron Gorefiend] Corrected an issue where Teron Gorefiend would summon an unmanagable amount of constructs on higher player counts.
[Pending Restart] [The Black Temple] [Mother Shahraz] Corrected an issue where Mother Shahraz could become stuck in combat after all player have died during the Bladedance Phase, preventing player from reentering the raid.