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Seřazeny chronologicky.
Všeobecné
Increased the experience gained for completing Zul'Farrak.
Fixed an issue where completing a dungeon awarded less experience for repeat runs.
[Necromancer] Razorice no longer gives armor.
[Runemaster] Fixed a bug where Shroudwalker wasn't reducing the cooldown of Warpblade properly
[Runemaster] Coldrune Blast is now Spellfrost damage instead of Arcane, and slows targets by 40% for 4sec.
[Runemaster] Warpblade can be used without breaking stealth.
[Runemaster] Glyphic Invocation can be used while stealthed.
[Runemaster] Cooldown of Warpblade is now 45sec baseline, Riftblades can use a talent called Infused Blades to bring it down to 25sec
[Runemaster] Riftpatch now heals for 3% every sec for 3 sec, instead of 2% every esc for 4sec
[Runemaster] Displace Familiar spell ranks now properly cause different,increasing values of damage.
[Runemaster] Displace Familiar scaling inceased.
[Runemaster] Increased the duration of Trispell to 2 seconds. (1 more shot)
[Runemaster] Familiar: Cosmic Force damage amplification for Warp is now separate from the Stun effect at the same duration. (usable vs stun immune enemies)
Mystické enchantmenty
[Pending restart] The Into Darkness Epic enchant no longer works in the High-Risk Open World. This enchant was too good at ensuring safe escapes which counteracted the High-Risk element in an unhealthy way.
Všeobecné
[General] Issue where PvP damage was drastically reduced has been fixed
[Runemaster] Runestones are now placed into your spellbook as passives, rather than only being observable in your talent tree
[Runemaster] Everfrost Rune, Pyroclasmic Rune, and Elder Magi Rune renamed to Inscription: Permafrost, Inscription: Pyroclasm, and Inscription: Sorcery
[Runemaster] Leyline Rider now reduces the cooldown of Warplink and Warp Shift by 30%.
[Runemaster] Glyphed Barrier is now called Runic Tattoos and it now reduces the cooldown of Mana Shroud by 5/10sec, and increases mana absorption from Mind Guard up to 8/15%, from just 10%.
[Runemaster] Incanter's Tome is now core buff for the class, and increases Intellect by 5% for 30min.
[Runemaster] Aspect of the Spellblade now has a 20% proc chance, up from 8%
[Runemaster] Runefeed now removes a curse effect and has no cooldown
[Runemaster] Everfrost Scroll removed.
[Runemaster] Runic Brand now reduces Fire, Frost, and Arcane resistance instead of just Arcane
[Runemaster] Brainspill is now called "Everfrost Rune" and is the same effect as Brainspill, except it no longer prevents regeneration.
[Runemaster] Increased the cooldown of Mind Guard to 1min, up from 30sec
Reduced required amount of max level gatherers to 2
Renamed the Motherlode announcement and map location to "Herbalism Motherlode" and "Mining Motherlode".
You can now acquire additional ores, herbs, Tin Marks of War, and uncommon high-risk materials from each type of High-Risk Motherlode.
Increased the chance of gaining a resource from all Motherlodes.
[Runemaster] Fixed an issue where Arcane Attunement would not properly activate after Frost Attunement
Talenty a kouzla
[Pending Restart] Desperate Prayer no longer removes healing reduction effects while in dungeons or raids.
[Requires Launcher Update] Fixed an issue where Tenacity pet talents would not be pickable.
Všeobecné
[Pending Restart] Prestige trials will no longer gain profession experience.
Reworked Profession Experience for crafts. You will now get experience for crafts in closer relation to your player level rather than just the level of the craft.
The pvp vendor now sells "Blood mark of war" for 20,000 honor points. This token is bind on pickup, and will grant the user 1000 marks of ascension.
Mystic orbs sold by the pvp vendor now cost 1000 honor points (down from 1600)
Savage blade (Deadly bite) damage reduced by 10% in pvp combat.
Counterattack damage reduced by 5% in pvp combat
Spiteful strike now deals less damage while leveling, It's damage is unchanged at max level.
[Barbarian] Added a new talent called Torture to the Headhunter tree that causes Axe Throwing to boost bleed damage taken by the target by 10%, stacking 3 times
[Monk] Titanstrike now has a 30 sec CD down from 40 sec
[Monk] Titanstrike now lasts 1 min
[Monk] Titanstrike now increases bleed damage the target takes by 30% instead of increasing attacker crit chance by 5%
[Runemaster] Spellsling now deals significantly less damage for Riftblade spec but has a 1 sec CD down from 3
[Runemaster] Fixed Riftpatch
[Runemaster] Fixed a bug where Master of Realities could only proc the Fire buff
[Runemaster] Fixed a bug where Spellsling would still generate a Sigil matching attunement
[Runemaster] Fixed tooltips of Spellsling ranks
[Runemaster] Runecarve now clears active Sigils
[Runemaster] Added a new node to Riftblade called Frostfire Portent that buffs your next Fire Runestone after using a Frost one
[Runemaster] Replaced Elemental Mastery with Primordial Flames, which causes Primordial Blast to deal more damage and grant a Fire Sigil
[Runemaster] Rune-Etched Blade now increases the damage of Arcane Runestones by 15% and causes Spellwrath to grant an Arcane Sigil
[Runemaster] Prismatic Flow now causes crits to grant a stack of Primordial Energy instead of reducing the CD of Spellsling
[Runemaster] Replaced Empowering Salvos with Improved Pyrostrike
[Primalist] Primal Devastation no longer slows the target
[Primalist] Primal Devastation now stacks 4 times up from 3
[Primalist] Primal Devastation now affects all Physical Damage dealt to the target by 1% per stack
[Guardian] Battlemaster Strike's bleed effect is now attached to the Finish Them! passive node
[Guardian] Battlemaster Strike now increases physical damage taken by the target by 4% instead of reducing their parry chance and no longer stacks
[Guardian] Banner of Haste no longer grants spell haste
[Guardian] Banner of Haste now grants 16% melee/ranged haste up from 5%
[Guardian] Banner of Conquest now grants 4% physical damage and 5% physical crit
[Guardian] Banner of Rallying now reduces damage taken by 3% down from 5%
Rejuvenation (Fel reaver's piston) Healing reduced by 20% in 1v1 arena.
Lesser healing wave healing increased by 10% in pvp combat.
Penance healing increased by 10% in pvp combat.
Hoplite Shield Strike damage increased by 15% in pvp combat
Javelin (hoplite) damage increased by 15% in pvp combat
Fixed an issue causing cloak of shadows to sometimes not work.
[Runemaster] Word activation time increase per Inscribed Rune consumed reduced by 50%.
[Runemaster] 3 new capstone nodes added in replacement of Riftgate nodes, which were removed.
[Runemaster] Elder Magi Rune reworked to reset cooldown of Warpdagger and make your next Runestone cleave.
[Runemaster] Warpdagger renamed to Warpblade.
[Runemaster] Improved Trispell now also increases the damage dealt by Trispell.
[Runemaster] Echoing Blade remade into an AOE node.
[Runemaster] New node Spellbrand added to the Spellslinger side of Class tree.
[Runemaster] Portal Hopper reworked and moved to Spellslinger under Warp.
[Runemaster] Class tree repathed.
[Runemaster] Focusing Crystals now increases crit chance.
[Runemaster] Ancient Teachings split into Ancient Teachings and Magic Impact.
[Runemaster] Warpcleave replaced by Riftpatch.
[Runemaster] Warpdagger stuns outside of Mana Shroud regardless of attunement.
[Runemaster] Warpdagger slow increased to 90% for 2 seconds.
[Runemaster] Warpdagger now has a CD but can be used outside of Mana Shroud.
[Runemaster] Prismatic Displacement reduced to 15% DR.
[Runemaster] Magic Lock moved closer to the centre of the tree.
[Runemaster] Runic Devastation reduced to a 2 point node with the same maximum effectiveness.
[Runemaster] Cooldown of Mind Guard increased.
[Runemaster] Aspect of the Rune Knight removed.
[Runemaster] Cooldown of Warplink increased to 12 seconds.
[Runemaster] Warplink moved to Runic tree. Pathing adjusted.
[Runemaster] Incanter's Tome made core at 15.
[Runemaster] Improved Fastcast moved under the new position of Fastcast.
[Runemaster] Warp swapped with Fastcast.
Talenty a kouzla
Bladestorm now hits with off-hand weapons baseline, meaning you no longer require the Flurry of Steel Mystic Enchant for this effect. (Flurry of Steel will be disabled pending restart.)
Fixed an issue where Unleashed Storm was not being consumed by shocks.
[Pending restart] Fixed an issue where Silencing Shot was not working as intended.
Úkoly
[Pending restart] Fixed an issue where the WFRE Verdant Convergence had a duplicate place to deliver its questline's last steps.
Všeobecné
[Pending Restart] - Mystic Draughts now obey the GCD instead of having a 10 second CD. Making them MUCH EASIER to use.