
Prohlédněte si všechny změny v přehledném formátu.
Seřazeny chronologicky.
Všeobecné
[Requires Launcher Update] Clarified in the D.E.H.T.A Trial that Critter kills will also fail the trial.
[Requires Launcher Update] Lowered the difficulty level of all 3 Spellbind Roulette Trials.
The "Blood mark of war" Sold by "Vik "Angry" Smalls" now costs 15,000 honor, down from 20,000. This token grants the user 1,000 Marks of Ascension.
[Pending Restart] Fixed an issue where you were able to store quest items in your Personal Bank & Realm Bank.
[Requires Launcher Update] Fixed an issue where ultrawide displays would show transmog and talking head models incorrectly
[Requires Launcher Update] Fixed an issue with the Skill Cards tab of Character Advancement where selecting "Show All Cards" would incorrectly display some golden cards as known, and prevent you from activating cards in certain cases.
[Requires Launcher Update] The Create Ticket window will no longer allow you to enter more than 500 characters. This means trying to submit a ticket with too much text will no longer delete your ticket entirely.
[Requires Launcher Update] Added the chat command "/enchantspec #" or "/es #" to change your mystic enchant specialization.
[Requires Launcher Update] Players must now meet the minimum item level requirement set for a Group Finder group to request an invite.
[Requires Launcher Update] Improved the look of the activity list in the Group Finder, searching for an activity will now expand categories to show activites matching your search text. Re-ordered the sorting of the dungeon and raid categories to place higher difficulties first.
[Requires Launcher Update] When listed in the Group Finder, you will now be notified when other players or groups queue for the same activities.
Pending Patch + Server Restart.
[Barbarian] Fixed an issue where Bloodlord's Charm was not working.
[Chronomancer] Fixed an issue where Collapse was not increase Periodic Damage.
[Chronomancer] Fixed an issue where Melt Reality would not benefit from Passage of Time.
[Witch Hunter] Fixed an issue where Student of Darkness was not properly connected to Surging Tonic.
[Son of Arugal] Fixed an issue where Ragebeast did not increase rage by 20%.
[Son of Arugal] Claw Sweep can now hit Mechanical mobs.
[Reaper] Vampire Knight only increases Shadow Damage of Murder and Soulslam.
[Reaper] Fixed tooltip of Soul Tap while Harnessed Life is learned.
[Monk] Added connection between Combat Training and Uppercut.
[Witch Hunter] Fixed tooltip of Grim Duty to display value.
[Runemaster] Runic Familiar now reduces damage taken by 3%, up from 2%
Svět
[High-Risk] These chances will ensure Nether materials do not become a bottleneck to crafting High-Risk enchants and consumables and add additional value to farming outside of event areas.
[High-Risk] Beasts that drop Nether Meat will now drop 1-4 Uncommon, 1-3 Rare or 1-2 Epic Meats, instead of always 1.
[High-Risk] Herbalism Nodes will now drop 1-4 Uncommon, 1-3 Rare or 1-2 Epic Herbs, instead of always 1.
[High-Risk] Increased the chance to obtain Rare and Epic Nether Herbs from herbalism nodes.
[High-Risk] Mining Nodes will now drop 1-4 Uncommon, 1-3 Rare or 1-2 Epic Metals, instead of always 1.
[High-Risk] Increased the chance to obtain Rare and Epic Nether Metal from mining nodes.
Mystické enchantmenty
[Crusader's Judgement] - Crusader's Blessing now has a 12 second duration.
[Crusader's Judgement] - Fixed an issue where Penance would not be affected by Crusader's Blessing.
[Deadly Bite] - Fixed an issue where the Sharpened Blade buff would fade when leaving combat.
Všeobecné
Focused Burst damage reduced by 5% in battleground combat.
Sharpened blade (Deadly Bite) Now increases damage of savage blade by 5% (down from 10%) per stack against players
[Pending Restart] - Fixed an issue where Test of Faith was not increasing the absorption of Power Word: Shield & Dominant Word: Shield on targets below 50%.
[Pending Restart] - Polished Observer's Shield will now just explicitly state the bonus armor on the equip effect rather than saying that there is bonus Armor. This is to eliminate any confusion with the effect of the shield.
[Pending Restart] Crushing impact (battle fervor) now properly increases damage of victory rush by 20% against players (Instead of 100%)
[Pending Restart] Crushing impact (battle fervor) now properly increases damage of victory rush by 20% against players (Instead of 100%)
Crushing impact (battle fervor) now properly increases damage of victory rush by 20% against players (Instead of 100%)
Blind revenge pvp mod has been removed. (Was previously doing 30% less damage.)
Blind revenge (edge of fury) pvp mod has been removed .
Talenty a kouzla
Fixed an issue where Hypothermia was not being displayed after using Ice Block. (pending restart)
Svět
Fixed an issue where Heroic and Above difficulty clears didn't grant immediate access to Commendation's Vendor for Karazhan.
[Pending Restart] Achievement credit towards Mystic Seeker and its related achievements will now properly be given to mounted players.
Added woodcutting trainers to several lumber mills across Azeroth.
Změny předmětů
Identified an issue where Level 70 High-Risk weapon enchants could trigger while below max level. This changelog is an advance notice that a fix is in progress and to avoid applying these enchants to prestige weapons until the fix is announced.
Bristleblitz Striker ranged weapon from Hyjal has received an additional attack power.
These changes are meant to address inbalances in power gain across different T5 set bonuses and to prevent undesired scaling going into T6 content. These changes went live with Archimonde League end. They were just missing changelog.
[Crystalforge Battlegear (4) set] Trippled the damage of Divine Light damage proc. Adjusted PvP mods to account for this change.
[Crystalforge Battlegear (2) set] Reduced the Spell Power from Strength conversion to 8%. Down from 15%.
[Cataclysm Harness (2) set] Reduced the hit rating from Agility conversion to 8%. Down from 10%.
[Cataclysm Harness (2) set] No longer grants additinal critical strike rating from Agility conversion.
[Cataclysm Regalia (4) set] Reduced the damage of Elemental Echo considerably. Adjusted PvP mods to account for this change.
Mystické enchantmenty
[Pending Restart] Fixed an issue where the Worldforged Scroll: Razorlash would not be useable.
[Pending Restart] Fixed an issue where the Worldforged Scroll: Razorlash would not be lootable from the cache.
[Razor Claws] Fixed an issue where Rip did not refresh Rake.
[Defias Gunslinger] Fixes an issue where Gunslinger's Strike could cause Raptor Strike to deal less damage at low levels. (pending restart)
We acknowledge how powerful this Mystic Enchant is and it will need more adjustments in future. This changes are a headsup so you know what to expect.
[Pending restart][Edge of Fury] Blind Revenge is no longer a conal ability (conals always had problems with uneven terrain). Its now a 3 target chained ability, that gets further modified by Improved Revenge talent to 5 targets total.
[Pending restart][Edge of Fury] Increasd the base damage and scaling of Spiteful Strike by 20%.
[Pending restart][Edge of Fury] Reduced the base damage and scaling of Blind Revenge by 35%.
Všeobecné
Charred bite (lucifer) Damage reduced by 10% in pvp combat.
Chimera shot - Serpent damage increased by 5% in pvp combat.
Chimera shot damage reduced by 5% in pvp combat.
Arcane burst (Spell slinger) damage reduced by 10% in pvp combat.
Lifebloom Healing reduced by 10% in 1v1 combat.
Ice lash damage reduced by 5% in pvp combat.
Flourish healing reduced by 20% in 1v1 combat.
Javelin (Hoplite) damage increased by 10% in pvp combat.
Shield Strike (Hoplite) damage increased by 10% in pvp combat.
Holy Fire damage reduced by 10% in pvp combat.
Harbinger Bile damage reduced by 20% in pvp combat.
Mutilate damage reduced by 5% in pvp combat.
Fire Elemental Fire blast damage increased by 30% in pvp combat.
Frost Shock damage increased by 10% in pvp combat.
Living Bomb damage increased by 5% in pvp combat.
Meteor damage increased by 10% in pvp combat.
Aimed Explosive Shot damage increased by 10% in pvp combat.
Explosive Shot damage increased by 5% in pvp combat.
[Witch Hunter] Fixed a bug where Charged Bolts was only increasing Punishing Bolt damage, instead of all bolts (including Repeater)
[Witch Hunter] Darkslayer Bolt now does Shadowstrike damage
[Witch Hunter] Heartstop Bolt now does Shadowstrike damage
[Witch Hunter] Clarified the tooltip of Witchbane
[Witch Hunter] Repeater Volley now caps out at 4 additional enemies instead of 3
[Witch Hunter] Trophy Hunter had its values reduced
[Witch Hunter] New Talent: Bounty Hunter - increases the chance to find rare drops for all party and raid members by 5%, old "Bounty Hunter" talent renamed
[Witch Hunter] Trophy Hunter broken up into 2 separate talents
[Witch Hunter] The Right Price changed to a 1 point node
[Knight of Xoroth] Pillars of Deathfire changed to a 1 point node
[Chronomancer] Master of order changed to a 2 point node
[Chronomancer] Master of Chaos changed to a 2 point node
[Chronomancer] Improved Past Self changed to a 2 point node
[Demon Hunter] Glaive Volley changed to a 2 point node
[Demon Hunter] New Talent: Chaos Blades - crits with Felrend, Twin Slices, and Azzinoth's Fury do additional Chaos Damage
[Demon Hunter] Felcaked Blades changed to a 2 point node
[Demon Hunter] Fel Doom changed to a 2 point node
[Barbarian] Quick Reflexes changed to a 2 point node
[Son of Arugal] Preyfinder changed to a 2 point node, renamed "Ultra Instincts"
[Primalist] Fixed a typo with Primal Senses
[Primalist] Primal Wave only increases Magic Resistance, instead of MR and Armor