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Seřazeny chronologicky.
Všeobecné
[Monk] Uppercut increases the damage of your next Combat Move
[Monk] Tyr's Claw increases the Critical Strike chance of your next Combat Move
[Monk] Bladebreaker increases the duration of your next Combat Move
[Monk] Light's Reach increases the range of your next Combat Move
[Monk] Quenching Blow increases all effects of your next Combat Move except damage
[Monk] Condemning Strike adds SP scaling to your next Combat Move
[Monk] Meditate now correctly makes you kneel for its duration
[Cultist] Fixed a bug causing Blade of the Empire to have a chance to summon a N'zoth tentacle without Eldritch Smite of N'zoth active
[Cultist] Unblinking Vigil now lasts 10 sec up from 6 sec
[Cultist] Herald of Yogg now grants 30% crit rating from spirit up from 15%
[Runemaster] Slightly reduced the mana restored by Manastrike and its damage
[Tinker] Headshot debuff now lasts 5 sec
[Witch Doctor] Reduced lvl and int scaling of Hex of Shrinking
[Witch Doctor] Increased lvl scaling and slightly reduced int scaling of Aura of SHrinking
[Witch Doctor] Increased lvl and int scaling of Weakener's effect
[Starcaller] Aspect of the Seawitch can now proc from melee and ranged abilities as well as autos
[Necro] Blighted Horrors now summon Zombies instead of Ghouls
[Necro] Slightly reduced HP of Blighted Horrors
[Barbarian] Added some basic abilities to the Honored Ancestor pet
Všeobecné
Fixed an issue where Tame Dragon, Tame Beast, Dominate Undead and Enslave Demon could sporadically fail and end halfway through their channel.
Removed some broken unusable Skill Cards for level 1 abilities.
Fixed an issue where Plagued Whelps were missing their Plague Cloud and Plague Blast spells.
Fixed an issue where Chromatic Scalebanes were missing their Reinforcement spell.
Fixed an issue where Chromatic Scalebanes were missing spell icons and descriptions.
Fixed an issue where Chromatic Drakonids were missing spell icons and descriptions.
Fixed an issue where Chromatic Drakes were missing spell icons and descriptions.
Fixed an issue where Chromatic Whelps were missing spell icons and descriptions.
Plagued Whelps can now be tamed.
[Runemaster] Reduced the total amount of mitigation Mind Guard provides at 100% mana
[Runemaster] Elemental Blade can no longer be used with a staff equipped
[Runemaster] Manastrike can now be used with 2h melee weapons
[Runemaster] While in Arcane Attunement, Warpdagger now also Stuns the target for 3.5 sec
[Runemaster] Warpdagger now Slows by 40% for 10 sec up from 35% for 4 sec
[Runemaster] Aspect of Chaos now also grants 30% increased crit damage
[Runemaster] Aspect of Chaos now procs from all spell crits
[Runemaster] Aspects now display in stance bar
[Runemaster] Aspect of Arcana's proc now just deals bonus magic damage instead of stunning
[Runemaster] Aspect of Arcana can now proc from any non periodic damage but has a 1 sec ICD
[Runemaster] The Runedaggers passive is now called Battlemage, and the bonus arcane damage done on autos is doubled and has cleave while a 2H weapon is equipped.
[Runemaster] Runemasters will now be able to use two-handed melee weapons (swords, axes, maces and polearms). This will come with passive effects and will be geared toward tanking, allowing us to create a clear differential between the dagger (dps) style, and the tank (2h) style, and let us tweak knobs for both individually, i.e. we can nerf the survivability of dps build while keeping it for tank builds
[Runemaster] The Riftblade spell will no longer continue checking for essences to consume for 0.5sec after use
[Runemaster] Fixed scaling of Word of Oblivion's DoT
[Primalist] Lifegiver scaling increased, but it can now only proc once every 5 sec and heals in a smaller radius
[Primalist] Added new visual for Primal Weapon: Life's proc, Lifegiver
[Necromancer] Added new visual for Chill Touch
[Necromancer] Added new visual for Heartchill
[Necromancer] Added new visual for Glacial Dagger
[Cultist] Slightly altered Insane visual
[Cultist] Eldritch Grasp's delayed application can no longer miss
[Cultist] New visual for Tentacle of Y'Shaarj
[Cultist] Fixed a bug causing Enslave to break very quickly after casting
[Requires Launcher Update] Fixed the "Relevant" and "Relevant (Popular)" categories for the Mystic Enchant Collection. These show enchants relevant to your current spells.
[Requires Launcher Update] Changed the look of the Stone of Retreat map markers and moved the toggle button to the bottom of the map frame. If you had previously turned these off you will need to do so again.
[Requires Launcher Update] Added world map markers for Raids and Dungeons
[Requires Launcher Update] Hit and Expertise rating on the character sheet now show the required amount to hit a raid boss with spells and abilities.
[Tinker] Fixed Sniper Training's cast time increase
[Chrono] Fixed Shield of Ages' proc
[Cultist] Fixed the visual for Maddening Glimpse (the fear proc from Abyssal Ward)
[Cultist] Fixed a bug causing Enslave to break very quickly after casting
[Necro] Fixed stamina scaling of Putrid Ghouls
[Tinker] Quickscope now correctly resets Snipe's cooldown
[Venomancer] Harden Carapace will now start at 25 stacks, with each stack giving 3% DR and dropping every 0.4 sec for a full 10 sec duration
[Venomancer] Carapace Regeneration is no longer a Magic effect
[Venomancer] Fixed a bug with Carapace Regneration's cooldown
[Stormbringer] Modifying static with Slicing Wind should now correctly be apply to activate Thorim's effects and Overcharge etc
[Witch Hunter] Bola Shot should now require you to face the target
[Runemaster] Ace of Runes now also causes Thaumaturgy to incur no cooldown
[Runemaster] Ace of Primordials now grants Thaumaturgy an additional 20% damage
[Runemaster] The bonus damage caused by Ace of Ice, Ace of Flame, and Ace of Magic now scales with Intellect, and benefits from modifiers to Thaumaturgy (damage bonuses etc)
[SoA] Shadow Worgen should now work correctly
[Sun Cleric] Light's Advance will now correctly force you to face the target while you charge them
[Cultist] Confuse is now a 24 sec Cooldown baseline and its lockout time is now 3 sec up from 2 sec
[Cultist] Power of Will is now Renounce Darkness, a 10 min Cooldown that removes the Insane effect and resets your Insanity to zero
[Cultist] Tentacles of C'thun should now be better at recasting Mental Assault when it falls off / target switches / gets interrupted etc etc etc
[Cultist] Gaze of C'thun now causes your active Tentacles that are in range of an enemy to start attacking them
[Necro] Blessing of the Crypt now has default targetting
[Necro] Spells that target minions based on their HP will now work correctly
[Necro] Spells that sac/target minions will no longer work on dead minions
[Necro] Ghouls will now count for spells like Acrid Aegis, Spellblight, etc
[Necro] Fixed Defend Your Master
[Necro] Ghouls should now obey Grave March
Talenty a kouzla
These changes will launch on June 2nd following a launcher update shortly after.
Fixed a bug where Power Surge could trigger even without the player hardcasting any spell.
Power Surge can now trigger from channeled effects such as Invocation and Hellfire in addition to casted spells.
The Capstone effect of Arcane Fortitude now properly increases armor contribution from Cloth items by 30% while Mana-forged Barrier is active.
Reduced the absorb effect of Mana-forged Barrier while at lower levels of mana. At 10% mana, Mana-forged Barrier will now absorb around 40% less damage than previous to this change.
Power Surge now restores 10/20/30% of your missing mana over 4 seconds, up from 12%. This change means that Power Surge will offer significantly more mana regen even if you only periodically cast spells.
Seal of Wisdom now regenerates 8% base mana instead of regenerating 4% of your total mana. This will make it slightly better for characters with low mana pools, but worse for those heavily invested into Intellect (such as casters or Intellect-stacked Mana-forged Barrier tanks).
Blessing of Sanctuary now restores 6% of Base mana when it triggers, up from 2% total mana. This change is aimed at leveling its regen, making it less powerful for Manaforged Barrier-tanks and stronger for other archetypes.
Aspect of the Viper no longer works while Mana-forged Barrier is active.
Webová stránka
[Website] Fixed an issue causing Al'ar builder to cap out at level 60 as opposed to 70.
Dungeony & Raidy
[Alar] [Area 52] [Gruuls Lair] [Magtheridons Lair] Trash Mobs inside Gruuls Lair and Magtheridons Lair can now drop items from Karazhan Trash Pools such as Zone Epics, World Drops, Recipes.
[Alar] [Area 52] [Karazhan] Pending Restart - Karazhan Zone Specific Epic Trash Items are now properly pooled and can drop from any creature inside Karazhan at a rate of 1 in 100 up from 1 in 1000.
[Alar] [Area 52] [Karazhan] Pending Restart - Pattern - Soulcloth Shoulders, Pattern - Soulcloth West and Formula - Surefooted are now pooled inside Karazhans trash loot and can drop from any creature inside Karazhan rather then being limited to specifically Phantom Valets, Phantom Attendants and Spectral Stagehands.
[Alar] [Area 52] [Karazhan] Pending Restart - Corrected an issue where Pattern - Soulcloth Shoulders could not be obtained.
[Alar] [Area 52] Pending Restart - Corrected an issue where The Mythic, Heroic and Ascended Version of Band of Domination could not be obtained.
Mystické enchantmenty
[Pending Restart][Primordial Fury] Reduced scaling of Primordial Fury to address outlier performance issues. Spell Power scaling reduced from 20% to 13% and Attack Power scaling reduced from 16% to 12%. This change will allow Primordial Fury to remain competitive without pushing other similar specs out of viability.
[Pending Restart][Elemental Assassin] Elemental Assassin now increases Shocks duration by 7.5s, increased from 6s. This increases the max duration of Elemental Blades by 3 seconds, which will help maintain these buffs during boss encounters and improve the overall flow of the build during mechanics.
Změny předmětů
[Alar] [Area 52] Pending Restart - Requires Cache clear to be displayed visually - Increased the item level of all 22 TBC BoE Epic World Drop Items and their Heroic and Ascended counter parts to better reflect their power in comparison to their Mythic counter parts. The Heroic and Ascended versions of the TBC BoE Epic World Drop Items that can be found inside Heroic and Ascended Raids are now upscaled from their normal version without penalty and now follow the same scaling rules as other Heroic and Ascended items. Items that had a special effect like Blinkstrike already had their effects upscaled with the Mythic+ release on Area 52 and remain unchanged.
[Alar] Silas Darkmoon has new pets available for Darkmoon tickets!