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Seřazeny chronologicky.
Všeobecné
Added a 2nd instance to Orgrimmar and Stormwind on both Alar and Area 52 to deal with growing population. You can swap instances at Chromie!
Fixed an issue where alliance outrunners were unattackable
Boosted drop chance of Dragonhorns that drop from Dragons to tame pets.
Fixed an issue where Prestigious Rotating Bonuses and Quests were not applying on Prestige.
[Pending Restart] Combo points are no longer removed on the target as they die (they are still removed on respawn). This means Slice and Dice, Meditate and Recuperate are usable on dead targets. Also means that you can use Redirect to transfer combo points from a dead target.
[Ranger] Loaded Bolts should now correctly be consumed on crit
[Ranger] Hail of Arrows will stop firing shots while pacified
[Necro] Blightbound (Blight's root effect) has a new visual
[Necro] Blight has a new visual
[Necro] Blight no longer has a cost
[Necro] Blight no longer applies Withered stacks but will root all enemies in its area when it ends
[Necro] Blighted Ground is now Blight, a nova style effect that leaves a patch on the ground for 4 sec that slows enemies by 50% and grounds them
[Runemaster] Phase Rush no longer boosts dodge
[Tinker] Deploy Bombs now give you a 'Bomb Ready' aura while within range of them, and Remote Detonation only works while you have that aura
[Tinker] Sniper Training talent replaced with Quickscope, giving your BPS hits a chance to make your next Snipe instant and free, but removing its Slow
[Tinker] Sniper Rifle now has Sniper Training baked in
[Witch Hunter] Repeater is now Deploy Ballista
[Witch Hunter] Added scaling to Collect Bounty
[Venomancer] Venom Resistance now correctly only targets self
[Barbarian] Wristbreaker passive is now Improved Wrist Snap, giving it an increased duration and causing Wrecker to lower its remaining Cooldown
[Barbarian] Added a direct 3 sec Interrupt called Wrist Snap on a 35 sec CD that also slows melee and spell haste by 50% for the same duration. Coming with core revamp
[Tinker] Beacons share a 1 min Cooldown
[Tinker] Build: Shield Beacon is no longer usable while Silenced
[Guardian] Fixed buff tooltip of Shieldforge
[Ranger] Slightly reduced level scaling of Wild Strike's base damage (meant to do this when I removed its CD)
[Ranger] Updated tooltip of Wild Strike to reflect that it stacks 8 times
[Pyro] Wrath of Sinestra's damage procs now have reduced SP and level scaling
[Pyro] Cauterize Wounds no longer has SP scaling
[Pyro] Cauterize Wounds tooltip updated to reflect the bleed is not actually required in order to cast the spell.
[Monk] Sanctify Fists should now correctly give you a Holy Rune when you hit the right flank with a hook
[Barb] Exhaustion stacks now increase damage taken and reduce dodge chance and movespeed instead of reducing your output
[Barb] The Bleed effect from Impaling Rush will now correctly show as a debuff
[Barb] Exhaustion will now correctly stun at 5 stacks
[Pyro] Ignite now requires you to face your target
[Pyro] Spellburn now requires you to face your target
[Cultist] New visual for Abyssal Reconstruction
[Cultist] New visual for Abyssal Ward
[Cultist] New visual for Eldritch Idol
[Cultist] Coming with the core rework, Eldritch Smites are condensed into 1 spell that applies the Smite buff related to your current Old God as defined by your Herald
[Cultist] Psychic Mockery is now Test of Pride and counts as a Y'shaarj ability
[Cultist] Heralds are now displayed in the stance bar
[Cultist] Awakening is now 20yd range and has no cooldown, new visual and is now called Ritual of Awakening
[Cultist] Updated tooltip of Eldritch Smite of Y'shaarj to reflect that it now scales with Stamina
[Cultist] Eldritch Smite of Y'shaarj's Despoiled Ground effect now has reduced level scaling, but Stamina scaling has been added
[Cultist] Reduced level scaling of Entropic Strike's Shadow Resistance debuff
[Cultist] Fixed proc rate of Wavering Pride from Herald of Y'shaarj
[Cultist] Reduced the scaling of Wave of Doubt's AP debuff
[Cultuist] Reaving Blade is now a radial aoe instead of conal and has a new visual
[Cultist] Twilight Slam's conal effect now has a new visual and will no longer appear as a stun
[Cultist] Twilight Slam's SP reduction scaling reduced significantly
[Runemaster] Warp no longer usable while Rooted
[Runemaster] You can no longer cancel your own Fire Attunement
[Demom Hunter] Felshift's reflect damage now counts as Felfire and will therefore also scale correctly with SP
[Demon Hunter] Immolation Aura now correctly deals Chaos damage
[All] Fixed an issue inflating the damage done by all players in RDF
[Sun Cleric] Fixed Valkyrie Spear
[Runemaster] Word of Oblivion's Oblivion debuff now lasts 15 sec up from 6 sec
[SoA] Fixed a bug causing Goldrinn's Fury to consume itself
[SoA] Fixed Goldrinn's Fury visual
[Tinker] Fixed Parachute Pack
[Chrono] Fixed Timerend mana cost
[Venomancer] Dark Barrier of Shadra is now limited by Silence
[Venomancer] Extraction is now limited by Silence
[Venomancer] Extraction can now be Interrupted
[Stormbringer] Fixed the Cooldown of Cloudburst
[KoX] Flames of Xoroth is now a magic effect and has a new visual
[Primalist] Replaced Earthmother's Embrace with Sacred Grove, a similar but more powerful spell on a longer cooldown
[Tinker] Sniper Training now adds a flat 0.25 sec to the cast time of BPS per stack
[Reaper] Fixed Scythe Rush
[Reaper] Fixed ranks of Doomrend
[Reaper] Increase base HP restored by Scythe Rush to 6%
[Reaper] Fixed the bug causing Scythe Rush to sometimes not apply its lockout aura
[Reaper] Scythe Rush's healing no longer scales with SP
[Cultist] Fixed tooltip of Maddening Wrath
[Cultist] Fixed tooltip of Herald of C'thun
[Chronomancer] Fixed tooltip of Timerend
[Chronomancer] Maw of Order now correctly requires greater Order stacks instead of greater Chaos stacks
TEST
Added a new feature to Wailing Caverns and Sunken Temple. The Caverns Cordyceps. These stimulating mushrooms help you traverse the long and windy dungeon by giving you big Out-of-Combat movement speed, health regeneration, and mana regeneration to your party when consumed.
Added Marks of Ascension to the last bosses of LFG leveling dungeons. These Marks will scale with to the size of the dungeon to improve the rewards for running some of the bigger dungeons. Things like escorts and events were also kept in mind for this.
[Draft] Pounce and Ravage will now only Draft if you know Prowl, and increased the chance to draft Pounce and Ravage if you know Prowl.
Fixed an issue in Some Dragonkin not getting the correct scaling. Dismissing and Resummoning your dragon before the restart will retroactively apply the scaling fixes.
Talenty a kouzla
[Pending Restart] Initiative no longer reduces the cooldown of Redirect.
[Pending Restart] Redirect now has a 20 sec cooldown, changed from 30.
Fixed an issue where Bash and Hammer of Justice shared cooldown.
Mystické enchantmenty
[Pending Restart] Fixed an issue where multiple Tainted Wound debuffs could not be active on the same target.
Lowered the mana cost of Starburst from the Starburst Barrage enchantment by 10%.
Všeobecné
[TBC] - Updated the breadcrumb quests for all attunements to notify you that attunements for raids are only required for Ascended Raiding.
[TBC] - Since there are no longer reputation or quest chain completions or required keys to get into Heroic/Mythic dungeons in TBC. Updated the Descriptions of the Keys that used to be required to get into Heroic/Mythic Dungeons in TBC.
Spirit Bond will now also be activated while you have a Tamed Dragonkin, Dominated Undead, Tamed Beast, or Enslaved Demon.
Fixed an issue where Ferocity was not increasing the critical strike chance of your Dominated Undead or your Enslaved Demon. Additionally, Ferocity will now also affect your Tamed Dragonkin.
Frenzy now also also increases the attack speed of your Tamed Dragonkin in addition to its previous effects.
Unleashed Fury [Mystic Enchantment] now also increases the damage of your Tamed Dragonkin in addition to its previous effects.
Unleashed Fury now also increases the damage of your Tamed Dragonkin in addition to its previous effects.
[Alar] - Summoner''s Armor is now available in the Demonology Warlock Tab and will now affect your Summoned Demon, Dominated Undead, Enslaved Demon, Tamed Beast or Tamed Dragonkin.
Demonic Tactics now also increases the critical strike chance by 2/4/6/8/10% of your Dominated Undead, Enslaved Demon, Tamed Dragonkin.
Improved Demonic Tactics now affects your Summoned Demon, Dominated Undead, Enslaved Demon, Tamed Beast or Tamed Dragonkin.
Removed the Fire damage type immunity from the Infernal Warbringers in Hellfire Peninsula.
[Draft] Significantly increased the chance to Draft Invocation when you know the required spell Mana-forged Barrier to ensure availability of tanks in content and that MFB tanks have the necessary tools to complete upcoming content releases.
Talenty a kouzla
[Pending Restart] Fixed an issue where Charge would come off cooldown 3 sec too late when not recasted. Also fixed issues regarding its interaction with Intercept and Heroic Fury.