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Seřazeny chronologicky.
Všeobecné
[Primalist] Ruptured Earth now has a max target cap of 5
[Primalist] Changed the vfx of Magma Geode
[Primalist] Totemic Hammer has been altered slightly - it now increases your Magic Resistance on use, has a slightly higher cooldown, and can hit up to 3 targets while also doing Nature damage rather than just physical.
[Primalist] Improved Earthspine now increases the critical strike chance of Earthspine, rather than increasing the damage
[Primalist] Improved Totemic Hammer is now baseline for the spell
[Primalist] Molten Core now has a 6yd AoE radius, down from 10
[Primalist] Earthspine now has ranks
[Primalist] Earthspine now costs 20 Rage
[Primalist] Earthspine now has a 50% slow attached to its effect and only affects 1 target
[Primalist] Ruptured Earth now has no cooldown for any spec
[Primalist] Magma Crag no longer costs rage, and now costs mana
[Primalist] GCD of Molten Core is now 1sec
[Primalist] Molten Core should now properly hit up to 4 targets within an 6yd radius around your target
[Primalist] Issue where Blessing of Therazane was not increasing Earthspine crit damage has been fixed
[Primalist] Magma Blast renamed Molten Core
[Primalist] Earthspine now costs Rage and no longer costs Mana
[Son of Arugal] Roofstalker Leap no longer removes roots but is a proper destination area jump.
[Chronomancer] Dilation has received VFX and SFX
[Chronomancer] Chaos Wand procs from Empower Wand: Chaos received new VFX
[Chronomancer] Empower Wand: Artillery received new VFX/SFX
[Chronomancer] Empower Wand: Chaos received new VFX/SFX
[Chronomancer] Empower Wand: Quickness received new VFX/SFX
[Chronomancer] Empower Wand: Spray received new VFX/SFX
[Chronomancer] Artificer's Magic received new VFX/SFX
[Chronomancer] Artificer's Might received new VFX/SFX
[Chronomancer] Artificer's Toughness received new VFX/SFX
[Chronomancer] Pierce the Time is now consumed on cast of Wand of Time instead of on hit (preventing double casting benefits)
[Chronomacer] Timelord renamed to Artificer's Amplification, all buffs sourced from it renamed to Artificer's instead of Timelord's.
[Chronomancer] Time Chronomancer gains Artificer's Wand, which replaces normal Wand button upon learning Time Spec (not the spec passive, entering the spec as a whole).
Všeobecné
[Primalist] Volcano name changed to Magma Crag so it doesn't sound as much like a Pyromancer ability
[Primalist] Geode Lord now generates Magmafury rather than consuming one
[Primalist] Switch Node introduced where Tremor Sense is in Geomancy tree
[Primalist] Magma Slinger node introduced to Geomancy tree, reducing the cast time of Magma Blast by 0.50 sec
[Primalist] Magma Blast cast time increased to 2 sec from 1.7 sec
[Primalist] Issue where Magma Crag (Previously Volcano) and Magma Blast were in General tab of spell book has been fixed (Now appears in Geomancy tab)
[Primalist] Issue where Improved Fist of Ragnaros was affected every fist ability has been fixed
[Primalist] Top of class tree on the Geomancy side rearranged to avoid dead end pathing
[Primalist] Class Tree and Geomancy Tree received a few more connections to increase availabilty of nodes
[Primalist] Ground Tremors now reduces Magic Resistance as well as Armor
[Primalist] Magmatism node added to Geomancy tree, causing Earthspine to reduce the CD of Eruption, and causing Earthspine to generate 2 stacks of Magmafury
[Sun Cleric] Issue where Glimmer didn't count as a connected node for Sungate has been fixed
[Monk/Barbarian] Ascension and Barbarism can not stack together anymore
[Chronomancer] Issue where Tome of Time put Disc of Legend on a 1 min CD has been fixed
[Chronomancer] Crystal Cannon now procs Pierce the Time
Všeobecné
[Knight of Xoroth] Infernal Strike ranks removed in light of standardized weapon damage.
[Primalist] Life Primalist Spec Passive rage cost reduction of Hand of the Earthmother reduced to 30%.
[Primalist] Earthen Resolve stun reduction decreased to 15%.
[Son of Arugal] Bloodmoon Power now makes you immune to negative debuffs for the whole duration of Liquify.
[Primalist] Magma Blast can no longer be cast while moving
[Primalist] Fists of Stone now increases the unleash effect of your Fist spells by an additional 50%.
[Primalist] Volcano now has a Rage cost
[Primalist] Ground Tremors now also affects Stonebreaker
[Primalist] Primal Fury now also affects Totemic Hammer
[Primalist] Blessing of Therazane now also increases the critical strike damage bonus of Earthspine
[Primalist] Geode Barrage's cast time reduced to 1.8sec from 2sec
[Primalist] Lavamancy now reduces all Fire and Nature damage dealt to you by 30% while the shield holds.
[Primalist] Nature's Call is now called Geode Lord and gives you a 25% chance when you launch a Geode to also launch a Magma Geode
[Primalist] Therazane's Might has been changed to give damage with Geode Barrage a 15% chance to make your next Magma Blast crit, and hit 2 extra targets.
[Primalist] The cd reduction of Ruptured Earth that occurs when you proc Groundshaker is now clarified in tooltips
[Primalist] Geomancy caster spells have been standardized to a 30yd range
Všeobecné
[Starcaller] New effet Cosmic Strides is now a switch node with Flask of the Moonwell Water.
[Chronomancer] Legendary Charm remade to increase ranged critical chance and effectiveness of Empower Wand: Artillery.
[Chronomancer] Hyperwand now causes Empower Wand: Chaos to increase the damage of Discovery while active.
[Chronomancer] Output of Crystal Cannon talent now shows up as a separate entry in the combat log.
[Chronomancer] Wand of Time damage is now additionally increased per active Orb of Fate.
[Chronomancer] Disc of Legend now generates Orb of Fate instead of consting.
[Chronomancer] Hyperdisk now additionally increases the damage of Disc of Legend
[Chronomancer] Time tree repathed.
[Necromancer] Changed Skeleton Warrior model
[Primalist] Geomancy Primalists will now start their journey by choosing between Body of Magma or Body of Stone
[Primalist] The original Geomancy Primalist passive has been incorporated into Body of Stone
[Primalist] Raging Earth now also works with parries
[Primalist] Ruptured Earth now has a 30yd range baseline
[Primalist] Totemic Rage now increases your Spell Power/AP by 20% of your Stamina, rather than Strength, and lasts 10 sec
[Primalist] Updated the vfx of Earthspine
[Primalist] Earth's Embrace can now only be used on the Primalist, instead of allies
[Primalist] Fists of Stone now reduces the cooldown of your fist spells by 50%, down from 75%
[Primalist] Reworked Improved Heart of Azeroth - Causes damage dealt with Geode Barrage to reduce the cooldown of Heart of Azeroth by 5sec
[Primalist] Primal Fury now causes Stonebreaker and Bear's Maw to deal 10% increased damage and generate additional threat, up from just Primal Charge
[Primalist] Rockhide now gives 5% of your Strength as Defense, up from 3%.
[Primalist] New Talent: Mighty Swings - Reduces the cooldown of Stonebreaker by 3sec, Shattering Slam by 8sec, and Sinkhole by 20 sec when you use Mountain Hammer or Totemic Hammer
[Primalist] Repathed various talents in the tree so that the left side is firmly the tank side, and the right side is firmly the caster side, with some synergies for both in the middle
[Primalist] Stoneguard now gives 20% increased block chance and has a 20 sec cooldown, and lasts 12 sec
[Primalist] Sturdiness now gives 5% increased chance to block and has been moved from a capstone to a tier 3 talent
[Primalist] New Talent: Stone Cold - Increases your parry and block chance by 1/2% and reduces damage taken by 1/2%
[Primalist] New Talent: Primal Focus - Increases Strength, Stamina, and Intellect by 3%.
[Primalist] New Talent: Volcanic Endurance - Increases the duration of Volcanic Skin by 5sec
[Primalist] New Talent: Earthen Blessing - Increases spell damage by 15% of Intellect
[Primalist] New Talent: Improved Fist of Ragnaros - reduces the cooldown of Fist of Ragnaros by 8sec and reduces its rage cost by 20.
[Primalist] New Talent: Lava Cracks - Using Ruptured Earth reduces the remaining cooldown of Magma Blast by 6sec
[Primalist] New Talent: Magma Surge - Increases your critical strike damage with spells by 100%
[Primalist] New Talent: Volcanic Fury - Dealing damage with Magma Blast grants you a stack of Magmafury and also reduces the cooldown of Eruption by 5 sec
[Primalist] New Talent: Geomancer - Increases the damage of Earthspine, Ruptured Earth, and Rock Shower by 10/20%.
[Primalist] Rumbler now has a 30% chance to grant Groundshaker
[Primalist] Body of Magma now increases your spell haste by 15% of your Intellect, and your spell critical strike chance by 20% of your Intellect
[Primalist] New Spell: Volcano - Stomp the ground rupturing the earth infront of you, creating a volcano beneath your target that causes nearby enemies to flee in horror for 3sec, also does fire damage overtime.
[Primalist] New Spell: Magma Blast - Firestorm damage to up to three targets in 30yd range
[Primalist] Geomancy is now being treated as both a tank and a caster dps spec. W.I.P.
Všeobecné
[Chronomancer] Chrono Sorcery now grants 8%/15% SP per rank down from 10%/20%
[Chronomancer] Fixed tooltip of Biting Chaos