Zobrazte všechny naše změny v minimálním formátu.
Seřazeno v chronologickém pořadí.
Obecné
[Pending Restart] - Eye of Immol'thar no longer slows movement speed but deals periodic shadow damage every 0.5 seconds.
[Pending Restart] - Eye of Immol'thar now has 50% increased health but takes 50% increased damage and when killed deals damage to Immol'thar equal to the amount of maximum HP the Eye of Immol'thar has.
Obecné
[Pending Restart] - [Area-52] - Fixed an issue where some bloodforged items would not give you items not from the normal disenchanting loot template.
Lapidis Tankard of Tidesippe has been removed from agility loot templates.
Fixed an issue where Alexi Barov (under rare circumstances) could sometimes not drop loot.
[Pending Restart] - Doctor Theolen Krastinov's Deadly Brews (on mythic) now have an individual name and a different icon and an updated tooltip so you can recognize which brew is being thrown.
Talenty a schopnosti
[Pending Restart] - Smart Heals that have target limits like Prayer of Preservation, Wild Growth, Healing Rain, Ancestral Awakening, Circle of Healing, Prayer of Healing, Mass Dispell will no longer target Wild Imps from Hand of Gul'dan. You will still be able to heal them if you target them.
Změny předmětů
[Pending Restart] - Area-52 fixed an issue where the commendation exchange vendor was missing some items.
[Pending Restart] - Rattlecage Buckler now has 9 int and 9 spell power.
[Pending Restart] - Added additional AP & Expertise to Nightslayer Bracers so they are not a worse version of Giantstalker Bracers.
Dungeony a raidy
[Pending Restart] - [Scholomance] - The wandering plague debuff (the one you receive after wandering plague is spread to you) is no longer dispellable. However, the wandering plague debuff (that spreads wandering plague to allies) is now dispellable. This removes an intense and punishing layer of RNG where if both are dispellable it was insanely hard to dispel it at all because of how fast the debuff could ramp up when pulling multiple mobs or having multiple allies affected at once. Now you can remove the cause effect and no longer gain additional stacks of the wandering plague without having to spam dispels on players.
Úkoly
The "Fair Trade" and "Arrows are for sissies" quests. Which are used to exchange Thorium Arrows for Thorium Bullets is now exchanged in quantities of 500.
Obecné
[Pending Restart] - Crows Cache now rewards 80 Copper Marks of War up from 60.
[Pending Restart] - Ghoul Plague Debuff in Stratholme (Mythic) now reduces your intellect by 20% down from 100%. This tooltip will be corrected in a future patch.
[Pending Restart] - Reduced the frequency by 50% of the Flesh Hook and Knockups from Rammstein the Gorger.
[Pending Restart] - Flesh Hook and Knockups from Rammstein the Gorger will now have less of a chance to target the same person.
[Pending Restart] - Venom Belch from Rammstein the Gorger now deals 33% less damage.
[Pending Restart] - Greatly reduced the chance of getting stunned from mobs in BRD. These mobs would cast stuns that would target any player in range. Additionally, these stuns now abide by Diminishing Returns.
Hand of Fates will no longer dismount you when using them.
Fixed an issue where spells requiring Soul Shards could appear in Drafts without knowing a Soul Shard generator.
Fixed an issue where Finisher Moves could appear in Drafts without knowing a Combo Point Generator.
Fixed an issue where Judgements could appear in Drafts without knowing a Seal.
Increased chance to see spells within Masteries, when you know the Mastery.
You can now learn mastery spells without masteries They will use up gem slots if you do it this way, but allow you to only roll that spell and not raise your chance to see other spells in the same category.
[Pending Restart] - Greatly increased the chance for Pagle's Lucky Loop from Bloated Flat fish.
[Pending Restart] - Scryer and Aldor Shoulder enchants are now bound to requiring either faction. This means the Scryer and Aldor Shoulder Enchantments are now purchasable regardless of which faction you have become exalted with.
Talenty a schopnosti
[Pending Restart] - Touched by the light can be triggered from heals that are capable of triggering procs. Previously effects like Penance (outside of the first hit) could not trigger the effect.
Svět
[Area52 High-Risk] Significantly increased the drop rates of High-Risk Materials in event areas and outside of event areas. This increase is further increased for Meat and Herbs. Shared Party loot was dropping much lower than intended and has been massively boosted. This will result in substantially more rewards for your farming efforts and better match the risk incurred.
Změny předmětů
[Pending Restart] - Reduced the damage dealt by Emperor Dagrans charge by 40%. (If this was a critical hit this could potentially one shot low armor geared players).
[Pending Restart] - Added additional attack power and agility to Shadowcraft Bracers so they are not a worse version of Beaststalker Bindings.
Skull of Burning Shadows has been temporarily removed from the loot template until it is reworked. (This was a held in off-hand item that gave strength, stamina and defense).
Dungeony a raidy
[Pending Restart] - Baroness will now spawn the Banshees that trigger Mind Controls at 50% and 25% health instead of every 30 seconds.
[Pending Restart] - The Banshees summoned by Baroness has their HP reduced by 50%.
[Pending Restart] - Banshee Wail damage has been lowered by approximately 40% but now also triggers the curse that increases the damage taken curse by Baroness Anastari mentioned above.
[Pending Restart] - Baroness Anastari no longer uses Banshee Curse (AoE curse that lasts for 30 seconds reducing your chance to hit by 40%)+. She now has uses Curse of the Baroness. Curse of the Baroness deals periodic damage and triggering a debuff that increases the damage taken by the curse, further increased by stack. You can remove these stacks with dispel curse and all stacks are dispelled at once.
[Pending Restart] - Baroness Anastari no longer attempts to mind control an ally every 10 to 15 seconds. Instead, this timer has been quadrupled to every 40 to 90 seconds.
[Pending Restart] [Zul'Aman] [Zul'jin] Hakkar now follows normal threat rules.
[Pending Restart] [Zul'Aman] [Zul'jin] Hakkars Massive Blood Scythe is now a time based event. Hakkar will still use Massive Blood Scythe instead of melee attacks if there is no target for him to attack in melee range.
[Pending Restart] [Requires Patch Update] [Zul'Aman] [Zul'jin] Hakkar now uses basic auto attacks and is able to attack player up to the bottom of the stairs leading up to Zul'jin.
[Pending Restart] [Requires Patch Update] [Zul'Aman] [Zul'jin] Player are now able to hit both Hakkar and the Heart of Hakkar with melee attacks from the bottom of the stairs leading up to Zul'jin.
[Pending Restart] [Requires Patch Update] [Zul'Aman] [Zul'jin] Player are now able to hit both Hakkar and the Heart of Hakkar from anywhere on the platform with spells and ranged attacks.
[Pending Restart] [Zul'Aman] [Zul'jin] Corrected an issue where Corrupted Blood Orbs would not inflict damage to player passing through them.
[Pending Restart] - While Emperor Dagran is under the effect of Avatar of Flame, his armor becomes molten, hot to the touch causing your attacks to pierce 50% of his armor and reduces the magic damage taken by 50%. After this effect, Empereror Dagran will take 25% increased magic damage for 10 seconds. Previously this effect made him immune to Magic Damage rendering it nearly impossible to take down for some combination of builds with his new added mechanics.
[Pending Restart] - Emperor Dagrans Summoned Council will now appear on health percentages additionally it will now summon a set number of creatures instead of a random number between 4 and 10.
[Pending Restart] - Reduced the damage of Emperor Dagrans Summoned Council by 25% on Mythic Difficulty (this is a Mythic Only Mechanic)
Mystická očarování
Arcane Shelling now increases the damage of Arcane Bullet by 50% versus players, changed from 95%. (This was previously causing it to deal very high damage versus players.)
Arcane Barrage from Arcane Gunslinger now deals 40% reduced damage versus players, changed from 50%.
Arcane Gunslinger no longer reduces the damage of Arcane Shot versus players by 10% when its equipped.
Arcane Shelling from Arcane Gunslinger no longer affects the target but is now a buff on the player.
Obecné
[Pending Restart] - Dungeon Diving quests will now correctly also reward a callboard cache in addition to its previous rewards.
Fixed an issue where Nightmarish Cache could give you the recipe for trolls blood elixir in place of dungeon gear.
Increased pool limits on Uncommon abilities, this ensures you see a higher variety of uncommon abilities and have a higher chance to see uncommon lucky cards
Increased pool limits on Rare abilities, this ensures you see a higher variety of rare abilities and you see more rare lucky cards
Increased rate at which Uncommon abilities are shown in Hand of Fate rolls.
Increased rate to discover Legendary abilities in Hand of Fate Rolls.
Worldforged Key Fragments drop chance from 50+ dungeons has been increased by 50%!
Challenge Modes will now grant the reward every time you complete the challenge. (Previously only able to get this reward this once per character). However, since it can be completed more than once per character the Marks of Ascension per challenge mode is now 1,000.
[Area-52] - - With the release of Mythic ZA Serpentshrine Caverns and Tempest Keep on Ascended Difficulty will also become flexible, allowing you to bring any members between 10 and 25 players!
[Pending Restart] - Razorlash and Shadow Word: Gore now has a worldforged cache location.
[Pending Restart] - Increased the drop chance of Razorlash.
[Pending Restart] - Increased the drop chance of Shadow Word: Gore.
Heroic items from raids now have the Heroic Raid tag, akin to the Mythic Raid tag. This is to cause less confusion between the Heroic Dungeon and the Mythic Dungeon items.
Worldforged Keys now stack up to 10. (Incase you are storing them for a special occasion).
Worldforged Keys are now bound to account rather than to player.
Worldforged Key Fragments are now bound to account rather than to player.
Intervene will now only Draft if you have one of the required stances to use it.
Talenty a schopnosti
[Pending Restart] - Fixed an issue where Hot Streak and Presence of Mind would be consumed via the same cast of Pyroblast.
Mystická očarování
[Pending Restart] - Interrogator's Immolation now ALSO reduces the mana cost of your next Immolate by 50%.
[Pending Restart] Fixed an issue with the Razorlash Worldforged Mystic Enchantment where it was not properly benefitting from Spell Power or Attack Power and it was gaining far too much base damage. With the changes the Mystic Enchantment should be providing less damage on early levels and scale better in the end-game.
[Pending Restart] Fixed some discrepancies in the Razorlash tooltip, making it display odd damage values.
[Pending Restart] Fixed an issue where Razorlash and Mass Razorlash from the Razorlash Worldforged Mystic Enchantment were displayed in the incorrect spellbook page.
[Pending Restart] Fixed an issue where Shadow Word: Pain was still possible to cast when you had the Shadow Word: Gore Mystic Enchantment equipped.
Úkoly
[Pending Patch Update] - [Thrall] - Heroic Dungeons will now grant 3 mystic orbs and 3 mystic runes on completion. Mythic Dungeons now grant 5 mystic orbs and 5 mystic runes on completion.
[Pending Restart] - UBRS will no longer roll in the Dungeon Diving daily quest pool because it is not available on the RDF tool.
Obecné
[Pending Restart & Patch Update] - Fixed an issue where Divine Shield could sometimes not be casted while in horror effects.
[Pending Restart] - Made a visual hint that sometimes triggers when you are close to the Nature's Flow enchantment.
[Pending Restart] - Fixed an issue where spells like Living Bomb and Expunge would trigger on master target dummies (level 60) upon taking damage.
Talenty a schopnosti
[Pending Restart] - Natures Swiftness will allow you to instant cast Healing Rain.
Dungeony a raidy
[Pending Restart] [Serpent Shrine] [Leotheras the Blind] Leotheras and Shadow of Leotheras Chaos Blast now roll their damage upon hitting their target rather then on finishing the cast. This allows the target of the Chaos Blast to benefit from damage reduction and absorption effects that are applied while the Chaos Blast is already travelling. Also reduced the damage of Chaos Blast by 25% on all difficulties.
[Pending Restart] [Gruuls Lair] [High King Maulgar] Krosh Firehand's Greater Fireball and Massive Fireball now roll their damage upon hitting their target rather then on finishing the cast. This allows the target of the Fireballs to Spell Steal the Spell Shield from Krosh Firehand wile the Fireball is still travelling and gain its damage reduction effect calculated before the Fireball impacts.
Mystická očarování
[Pending Restart] Fixed a naming discrepancy in the Charged Tides tooltip, it now also clarifies that you can gain 1 stack per cast.
[Pending Restart] Fixed an issue where Lightning Rod from Tree of Wrath did not properly grant a stack from Charged Tides.
[Pending Restart] - [Pending Patch Update] - Fixed the cooldown of Mechanical Arm incorrectly displaying its cd.
Deprecated "Hardy Incanter's Absorption", "Critical Shield Bash", "Focused Shield Bash" enchantments as they provide 0 effect to the abilities.
[Pending Restart] Fixed an issue where the Curse of Arugal Mystic Enchantment did not always allow Shadow Word: Pain, Devouring Plague and Vampiric Touch to benefit from spell critical strike chance or haste. Being shapeshifted into Worgen form now allows these spells to properly interact with the stats.
Úkoly
Bloody Expedition Dailies now grant 1000 Marks of Ascension from 800.
Obecné
[Mauradon] - [Orange Crystals] - Poison Shock - Damage of mobs that cast Poison Shock has been reduced by about 20% to match other AoE damage spells damage. This spell was vastly out performing other AoE damaging abilities in dungeons.
[Mauradon] - [Orange Crystals] - Entangling Roots - Now has a 5 second duration from 15 seconds. Duration now correctly abides by diminishing returns. It now deals slightly more damage every 5 seconds but also now correctly breaks on damage taken.
[Mauradon] - [Orange Crystals] - Mobs that cast Thorn Valley now cast is 1/5th as often. Previously they would spam this ability between 2 and 5 seconds.
[Mauradon] - [Orange Crystals] - Slowing Poison - Now has a 5 second duration down from 30 seconds.
[Mauradon] - [Orange Crystals] - Thorn Valley - Knockdown now has a 5 yard radius down from 45 yards.
Profane Nether is now tradable, akin to the Lesser Profane Nether becoming tradable.
Fixed an issue where Wind Stones, Lesser Wind Stones and Greater Wind Stones would not respawn correctly.
Increased dropped chance of Worldforged Key fragments from all sources. Dungeon Bosses, Raid Trash, Callboard Caches, Prestige, World Bosses, and Open World.
Talenty a schopnosti
[Pending Restart] Fixed an issue where Tactical Mastery could work with Hoplite or Spirit Primary Stat active.
Změny předmětů
[Thrall] - With the release of Mythic Raiding, many items from raids in classic had seen stats reduced across the board to make room for the new difficulty to ensure for integral item progression. This change has been revised: We have reformulated the Normal, Heroic Raid, Mythic Raid and Ascended Raid item formula to not have a greater barrier to entry and to be more in line with where they were in previous seasons. This new item progression is also more aligned with Area-52's current item progression. This means that most of your items should have gone up slightly in power.
Dungeony a raidy
[Pending Restart] [Serpent Shrine] [Lady Vashj] Restored the Pre Flex Ascended scheduling of Lady Vashjs Envenom, Static Charge and Multi-Shot in Phase 3
[Pending Restart] [Zul'Aman] [Hex Lord Malacrass] Corrected an issue where player saw and heared things they were not supposed to on Normal and Heroic difficulty.
[Pending Restart] [Zul'Aman] [Hex Lord Malacrass] Corrected an issue where Hex Lord Malacrass started Drain Soul to soon. Hex Lord Malacrass will cast Drain Power untill all of his adds have died once.
[Pending Restart] [Zul'Aman] [Nalorakk] Nalorakk now gains 50% cooldown reduction while under the effect of Primal Fury in addition to its other effects.