Zobrazte všechny naše změny v minimálním formátu.
Seřazeno v chronologickém pořadí.
Obecné
[Pending Restart] - Demonic Persistence now also applies a pseudo buff to the player that mirrors the stacks of the buff applied to your pets (so its easier to track with addons like weak auras).
[Pending Restart] - Fixed an issue where Demonic Persistence was not obeying diminishing damage past 10 targets.
Reduced the timer of Criminal substantially. It will now be a max of 8 minutes. 3 Minutes on same faction attack. 5 Minutes on same faction kill. 8 Minutes on kill in town. This is down from 15 minutes.
Fixed the saving of your current raid lockout state on Thrall. It should now only reset when you reset the actual instance rather than reseting when simply reforming a group.
Dungeony a raidy
Fixed an issue with Morogrim Tidewalker on Mythic+ difficulty where the bubble would not deal damage.
Mystická očarování
[Pending Patch Update] Updated the tooltip of the Mechanical Arm Mystic Enchantment to clarify that it does not scale with Shock modifiers.
**Unleashed** the new Worldforged Enchantment: Flameburst
Obecné
Fixed an exploit where specific group combinations could be used to bypass level restrictions in the LFG.
Unlocking Skill Cards is no longer bound to GCD.
Fixed an issue where vanity items could be enchanted.
All vanity items will now be retroactively added to your wardrobe.
[Area 52] Implemented New abilities: Starsurge, Glaive Toss, Raging Blow, Lava Burst, Crimson Tempest, and Shadowflame.
Incanter's Absorption now supports Arcane Ward.
Added more hints to Worldforged Enchants.
Added Worldforged Caches. These caches are an alternative way to obtain existing Worldforged Enchants, they are unique caches hidden throughout the world in thematic locations to the Enchant they hold. These can be opened using Worldforged Keys that can be forged and obtained through a variety of content. This is intended to provide an alternative to obtaining some of the Worldforged that allows you to play the way you want to obtain them.
Talenty a schopnosti
[Pending Restart] - Elemental Blast and Mind Sear are also now available on Area-52!
Mystická očarování
Fixed a bug where the Fiery Trail from Fel Charge was not properly scaling with the player's level.
Úkoly
The War Heralds will now offer quests to obtain Keeper Scrolls: High-Risk Event for Lesser Profane Nethers. (Pending Restart)
Obecné
[Pending Restart] - The Base Spell Power scaling of Feugo and Arctis has been reduced to 48% from 50%.
[Pending Restart] - Fixed an issue where Winters Bite and Soul of the Feugo was both negatively and positively double dipping. This means it was stronger on bosses that had debuffs that increased damage taken and weaker on bosses that did not have such debuffs. Additionally, increased the targetting reliability of Soul of the Feugo and Winters Bite in AoE, but they lose 30% damage to the next target they hit. This means if I hit target 1 for 10,000, I will hit target 2 for 7,000, then target 3 for 4,900, this functionality is similar to Chain Lightning. This change is to mainly reign in the power of the enchantment while still giving remaining as a strong cleave option.
A level requirement has been added for enchantments such as Crusader, in order to decrease its relevance in early stages of the game such as Battlegrounds. Diminishing the power difference between users who owned their enchanted equipment and those who didn't.
Fixed some issues causing leveling scaling to not work as intended.
[Pending Restart] Fixed an issue where the feral weapon attack damage bonus would not always apply to Dire Bear Form.
Změny předmětů
[Pending Restart] Zulian Mudskunk, fished from Zulian Mudskunk Schools inside ZulGurub now have a 1 copper sell price and can be vendored.
Dungeony a raidy
[Pending Restart] [ZulGurub] [Hakkar] Corrected an issue where Hakkar would interrupt his own Blood Siphon on Heroic and higher difficulties. Blood Siphon now correctly displays a channel bar and causes Hakkar to be locked in place on Heroic and higher difficulties.
[Pending Restart] [ZulGurub] [Hakkar] Corrected an issue where the Heart of Hakkar would sometimes falsely switch between its active and dormant state.
[Pending Restart] [ZulGurub] [Hakkar] Targets of Will of Hakkar now gain 75% damage reduction, inflict 75% less damage while under Hakkars control and rapidly regenerate health for its duration.
[Pending Restart] [ZulGurub] [Hakkar] Corrected an issue where Hakkars Blood Scythe (Mythic and Ascended only) would not increase the targets damage taken.
[Pending Restart] [ZulGurub] [Hakkar] The pools created by Corrupted Blood being dispelled now increase the damage dealt of Corrupted Blood by 400% up from 100% if a player remains standing in them.
[Pending Restart] [ZulGurub] [Hakkar] Increased the damage inflicted of Corrupted Blood by 100%. Reduced the damage to healing conversion from 1000% to 500% for all difficulties.
[Pending Restart] [ZulGurub] [Bloodlord Mandokir] Bloodlord Mandokir will now only count one decapitate kill towards his Kill Counter when he decided to decapitate multiple targets on higher player counts. Bloodlord Mandokir will only cast Level Up! when a kill got counted. Bloodlord Mandokir only gains progress towards his Legendary! state when a kill got counted.
[Pending Restart] [ZulGurub] [Bloodlord Mandokir] Corrected an issue where Bloodlord Mandokir would decapitate more targets then intended on higher player counts.
[Pending Restart] [Serpentshrine Cavern] [Leotheras the Blind] Player under the effect of Consuming Madness no longer become invincible on Heroic and higher difficulties.
Mystická očarování
[Pending Restart] - [Pending Patch Update] - Poison Nova which costs energy, will now also be usable in Cat Form.
[Pending Restart] Fixed an issue where your own casts would get interrupted when triggering the Starfire Stun from Total Eclipse.
[Requires Launcher Update] Fixed an issue where the Fuego impact sound would have too high of a range.
[Pending Restart] - Fixed an issue where the second hit of Saber Slash would cause you to gain far more Blood for the Blood God stacks than intended.
[Thrall] - [Pending Restart] - Fixed an issue with the Fingers of Stone Mystic Enchantment was gaining too much benefit from critical strike damage talents. However, it now provides a buff that increases the critical strike damage of Stone Shard by 25% whenever Fingers of Stone is active.
Obecné
[Requires Launcher Update] Added the ability to save transmog outfits to your current specialization.
High level cooking trainers and the book of artisans will now properly teach players with 300 cooking skill how to Cure Core Charged Steak and Cure Demon Charged Steak. Alchemy, Mining, Tailoring, Leatherworking and Enchanting can learn how to combine High-Risk Materials for their profession at 300 skill level from their trainer or the book of artisans.
Talenty a schopnosti
Fixed an issue where Recklessness did not affect Raging Blow.
Svět
More than quadrupled the chances to obtain Fragmented Sanguine Lode , Tainted Sanguine Lode and Pure Sanguine Lode from Mining Nodes in High-Risk. The drop rates were significantly less than intended.
More than doubled the chances to obtain Sanguine Spore , Sanguine Spore Sac and Sanguine Seed from Herbalism Nodes in High-Risk. The drop rates were less than intended.
Notorious Rares in High-Risk will now always drop a High-Risk Material. Notorious Rares in higher tier zones have a higher chance of dropping higher quality materials.
Dungeony a raidy
[Pending Restart] [ZulGurub] [High Priestess Jeklik] Corrected an issue where Jeklik would refuse to move after here target during here second phase.
[Pending Restart] [ZulGurub] [Jindo the Hexxer] Corrected an issue where the bodys of player that died inside the blood pit would cause a large amount of Skeletons to be summoned.
Mystická očarování
Fixed a tooltip error where Herod's Legacy was showing Upheaval, which is not part of the enchant.
Úkoly
With the release of High-Risk Materials, High-Risk daily quests from the War Herald now award Lesser Profane Essence. These can be used to buy recipes from the War Herald and Transmute Rare HR Materials into Epic HR Materials.
Obecné
Battleground Spoils are now account bound and mailable to alts!
Dungeon Spoils are now Account Bound and mailable to alts!
[Requires Restart] Removed cooldown from unlocking skillcards.
Talenty a schopnosti
Fixed a tooltip error on Warden of Demonreach that stated "spells with a cast time" when it should have indicated "direct damaging." Instant cast spells are intended to proc stacks of Winter's Mantle and Gathering Will.
Webová stránka
Implemented iOS 15 'theme-color' property on Safari. It will no longer default to the auto-picked bright orange color for the above-header and below-body background colors.
Fixed some inconsistencies with elements present between the Desktop and Mobile navigation menus.
Vastly optimized bandwidth usage for mobile devices visiting the landing page for faster loading and less network usage.
Mystická očarování
[Pending Restart] Fixed an issue where the Arcane Explosion from Temporal Rift was not triggering.
[Pending Restart] Fire and Fury can now trigger Shadow Crash. Ignite now reduces the cooldown of Fire and Fury by 1 sec, changed from 2.
Fixed an issue where Bad Shepherd could trigger without Polymorph being active on the target.
Corrected the tooltip of the Winterfall Firebreath Worldforged Mystic Enchantment.
Updated the tooltip of the Blood for the Blood God Mystic Enchantment to better describe what abilities can proc Bathe in Blood.
Clarified the tooltip of Blood for the Blood God to better describe what abilities can proc Bathe in Blood.
Fixed an issue where the stacks from Piercing Cleaver were not being consumed upon using Execute. The maximum amount of stacks have also been reduced to 3, down from 10. And the damage modifier has been raised to compensate.
Fixed an issue where the stacks from Piercing Cleaver were not properly being consumed by using Execute. Also reduced the max stacks from 10 to 3.
Úkoly
Increased the quest item drop rate of Super Sticky Tar.
Obecné
Increased chance to draft Cat Form when you have Feral Mastery.
Increased your chances to see Epic Card Swaps.
Increased the chances to continue drafting Epics while at higher Epic counts. This means you will experience more consistent build progression and see more epics overall.
Significantly increased the chances to draft Epic spells while at lower Epic counts. This means you will see more options to pick Epic spells while leveling.
Adjusted the logic for Drafting Epic Spells to be more rewarding while leveling and using Hand of Fates.
[Pending Restart] - Crystallize in LBRS (from the spider room) will no longer stun and drop threat for 7 seconds. It will now reduce armor by 20%, stacking up to 5 times.
Fixed an issue where players of the same level in a group could end up getting different experience rates.
Increased Loot from Battleground Spoils while leveling
[Pending Restart] - Skillcards like Soul Link or Devastate (that require a prerequisite spell) will no longer require you to have a demon or defensive stance to learn those skill cards.
Talenty a schopnosti
[Pending Restart] Purify now has a 5 sec cooldown when your Primary Stat is Spirit.
[Pending Restart] Intervene can now be used while Mana-Forged Barrier is active.
[Pending Restart] Exsanguinate now affects Crimson Tempest.
[Pending Restart] The debuff Electrocute from Arcane Thunder Seer is now called Incanters Thunder. It now deals all its damage over 6 sec, changed from 9 sec but its spell power scaling has been lowered.
[Pending Restart] Winter's Mantle now increases Arctis damage by 20% per stack versus players, changed from 40%.
[Pending Restart] Lowered the base damage of Shadow Missiles to be in line with normal Arcane Missiles but slightly increased its spell power scaling. (This will mainly reduce its power while leveling and have a low impact for max level.)
[Pending Restart] Hydricles can no longer trigger Fingers of Frost and will now always consume all Fingers of Frost when cast. (It still benefits from Fingers of Frost however).
Mystická očarování
Flesh Hook is no longer usable on players.
Increased the ranged attack power coefficient of the Dark Iron Land Mine Mystic Enchantment.
Reduced the radius of the Totemic Shatter to be more fitting with its visual.
Corrected an issue where Totemic Shatter had the wrong spell power coefficient.
Corrected the tooltip of the Dark Domination Worldforged Mystic Enchantment.
Corrected the tooltip of the Fiery, Frosty, Arcane and Shadow Shockwave Worldforged Mystic Enchantments.
Corrected the tooltip of the Fiery, Frosty, Arcane and Shadow Charge Worldforged Mystic Enchantments.
Corrected the tooltip of the Firefall, Frostfall, Shadowfall Worldforged Mystic Enchantments.
Corrected an issue where some Worldforged Spells were in the wrong spellbook page. They will now be placed in the class appropriate spellbook page.
Corrected the tooltip of the Ironsand Worldforged Mystic Enchantment.
Fixed an issue where the Ironsand Worldforged Mystic Enchantment was not granting the right spell.
Obecné
[Pending Patch Update] - Corrected the tooltip of Dark Domination Worldforged Enchantment.
[Setis] - [Pending Restart] - Due to the unprecedented and huge amount of participation on release for Setis, Setis will now reward Treasures of Azeroth to all players who deal damage or to those who heal in the encounter. Quests for Setis will now also be completed for anyone who participates in dealing damage or healing those in the encounter.
[Setis] - Setis is now released and has between a 7 and 24+ hour respawn time! This spawn timer is random and he will always materialize for 5 to 15 minutes before becoming attackable!
Added Hints to the Undiscovered descriptions of many Worldforged Enchants on hover over.
Fixed an issue where 70 Skillcards could appear on Silas during Vanilla
[Requires Restart] Fixed an issue where duplicate skillcards could appear on silas.
Změny předmětů
Fixed an issue where the tooltips of several Vanilla High-Risk food buffs, flasks, and item enchantments were showing the wrong values.
Mystická očarování
Blood Mage Beast Shot can now properly be cast while moving.
[Pending restart] Fixed some issues with Burning Darkness. It has been slightly reworked, and now reads: Increases the duration of your Shadowflame ability by 2 seconds and doubles the Shadow damage bonus from Pyroclasm. Shadow Bolt damage done to targets affected by your Shadowflame is increased by 10%. In addition, you have a chance on periodic critical hits of Corruption and Unstable Affliction to increase the damage of your next Shadowburn by 10% (5% vs players) per stack, and increase the critical strike chance by 25% and damage by 5% (2% vs players) of your next Conflagrate per stack. These effects last for 8 seconds and stack up to 4 times.