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Seřazeny chronologicky.
Talenty a kouzla
[Pending Restart] Cat and Bear Form now requires you to have Agility or Strength Primary Stat to clear movement impairing effects. (This was changed for casters to not be able to pick up movement clears while circumventing the rarity system and means we don't have to further nerf Cat and Bear Form in other ways which could affect feral players.)
[Pending Restart] - Fixed some damage values on the TBC only Enslaved Demons to be more in line with other Enslaved Demons.
[Pending Restart] - Magnetic Pulse ability from the Enslaved Demon family Moarg Engineer has been changed to a damaging spell with an interrupt.
[Pending Restart] - Added level scaling to the Fan the Flames ability from the Enslaved Demon family Abyssal.
Mystické enchantmenty
[Area-52] - Fixed an issue where the White Walker enchant was not scaling your Sinister Strike from Spell Damage.
[Alar] [Area-52] Temporarily Disabled Tree of Wrath, Blood Venom and Cauterizing Flames until further tuning and redesigns are applied.
Midnight Flames now provides 3% damage per stack increase to Pyro blast and 5% damage increase per stack to Conflagrate.
Všeobecné
[Pending Restart] - [Pending Patch Update] - Triggered / Channeled spells that deal direct damage now generate rage equal to an amount that a singular spell cast could generate instead of generating an amount up to 5x any other spell cast.
Talenty a kouzla
[Pending Restart] - [Pending Patch Update] - Pyroblast and Hot Streak has received these scaling changes due to the massive buff it received (of well over 20%) from the caster talent overhaul. While all spells had their base damage and scaling coefficients reduced anywhere from 6 to 12%. Pyroblast remained unchanged and became an outlier as well because its critical strike multiplier was changed from 175% with investment to 200% with investment. On the flip side, incorporating combustion into your rotation may now be worthwhile.
[Pending Restart] - [Pending Patch Update] - Fixed an issue where Combustion was not applying its critical strike damage component to Fire Mage spells as the updates to the Caster Talent overhaul making critical strike damage classless was overriding the critical strike damage from Combustion.
[Pending Restart] - [Pending Patch Update] - Increased the base damage and spell damage scaling of Scorch by 4%.
[Pending Restart] - [Pending Patch Update] - Increased the base damage and spell damage scaling of Fireball by 4%.
[Pending Restart] - [Pending Patch Update] - Hot Streak now increases the damage of your next Pyroblast by 40%, down from 50%.
[Pending Restart] - [Pending Patch Update] - The spell damage scaling of Pyroblast has been reduced from 52.5% to 47.5%.
[Draft] Intimidation will now properly require Tame Beast to show up in your draft pool. (Requires restart)
Změny předmětů
[Mal'ganis] Fixed an issue where Edrim Skysong had Ascended T3 Rings available for Heroic T3 tokens in the "Back" section of the Mythic 0 option.
Mystické enchantmenty
[Pending Restart] - [Pending Patch Update] - Reworked the Tidefury 2 Set as it provided far more value than stated in its tooltip and was far too inconsistent with Lightning Overload. Now the Tidefury 2 Set increases the critical strike chance of Chain Lightning by 4% instead of reducing the SP per jump.
[Pending Restart] - [Pending Patch Update] - Fixed an exploit in the Lightning Strikes Twice enchantment that could cause players to bypass the damage reduction effect.
[Pending Restart] - [Pending Patch Update] - Fixed an issue in the Cleave Logic of Splintered Chaos buff from the Frozen Chaos enchantment that could sometimes cause none of your Chaos Bolt casts to hit an additional target.
[Pending Restart] - [Pending Patch Update] - Frozen Chaos now provides 15% increased damage and 15% increased spell damage scaling from 20% and 40% respectively.
[Pending Restart] - [Pending Patch Update] - The DoT scaling of Solar Burn from the Knight of the Eclipse enchant has been increased significantly, from 11% to 26%.
[Pending Restart] - [Pending Patch Update] - The Solar and Lunar Knight buffs granted by Knight of the Eclipse now increase the damage of your next Wrath or Starfire by 50% per stack, from 60% per stack.
[Pending Restart] - [Pending Patch Update] - The damage of Thunder Clap is now reduced by 33% when using the Thunder Slam enchantment. However, the damage increase provided by Lightning Blade has been increased to 60% from 20%. This will result in a slight damage increase single-target.
[Pending Restart] - [Pending Patch Update] - Rising Winds from Wind Rager no longer grants attack speed, but now increases Wind Strike damage by 2%. It now stacks to 15 and required 15 stacks to trigger Rampant Tornado.
[Pending Restart] - [Pending Patch Update] - Pack Alpha now reduces the cooldown of Feral Spirit by 5 seconds, up from 3, when hitting a monster with Stormstrike or Lava Lash. This effect can now only occur once every 6 seconds, preventing it from being disproportionately powerful for Wind Rager builds.
[Pending Restart] - [Pending Patch Update] - Fire Blast and Pyroblast now only gain an additional 15% AP scaling from 20% AP scaling from Doomhammers Fury from the Lava Sweep enchantment.
[Pending Restart] - [Pending Patch Update] - Eruption from the Lava Sweep enchantment now grants 4% increased critical strike chance to Fire Blast and Pyroblast per stack from 5%.
[Pending Restart] - [Pending Patch Update] - Lava Sweep now deals 80% weapon damage from 85%.
[Pending Restart] - [Pending Patch Update] - Ice Prism Shatter from Snowblind can now only trigger Surge of Light once every 2 seconds.
[Pending Restart] - [Pending Patch Update] - Fixed a bug where the HoT Effect from Frugal Disposition was double dipping with healing % increases. This bugfix also serves as a nerf to this enchant which was vastly overperforming.
[Pending Restart] - [Pending Patch Update] - Natures Synthesis has been reworked, it now states: "Increases the healing done by your Lesser Healing wave by 2% for each of your Nature heal over time effects active on the target up to a maximum of 6% per enchantment." Since this enchantment counts EVERY nature heal over time effect, this enchantment was providing far too much value.
Dungeony & Raidy
[Area-52] The Slain Champion Counter in the UI will now update based on the amount of Champions needed to complete the dungeon rather than the total amount of champions in the dungeon. [Required Patch Update]
Dungeony & Raidy
[Stratholme] [Mythic+] Pending Restart - Reduced trash requirement by 15% for both parts of Stratholme as the following creatures now granting reduced progression - Mangled Cadaver, Ravaged Cadaver, Spectral Citizen.
[TBC Raids] [Items] Restored the random suffix items dropped by the Karazhan Servants Quarter bosses to their original 115 item level and the represented Heroic and Ascended item level.
[TBC Raids] [The Eye] [Alar] Corrected an issue where Alar would sometimes fake his death to the players clients even while actually being dead, preventing player from looting his corpse.
[TBC Raids] Increased Physical damage of Prince Malchezaar, High King Maulgar, Gruul the Dragonslayer and Magtheridon and all creatures involved into their encounter by 18%.
[TBC Raids] Increased health of all creatures inside Serpent Shrine Caverns and The Eye by 4%.
[TBC Raids] Increased Physical damage dealt by all creatures inside Karazhan, Gruuls Lair, Matheridons Lair, Serpent Shrine Caverns and The Eye by 7%.
[TBC Raids] Update all creatures inside Karazhan, Gruuls Lair, Matheridons Lair and Serpent Shrine Caverns to latest standards.
[TBC Dungeons][The Shattered Halls] Reduced the effects of Strange Tasting Ooze casted by Creeping Oozelings by 50% and its radius to 15 yard down from 40.
[TBC Dungeons][The Mechanar] Pathaleon the Calculator and all creatures spawned during his gauntlet across the bridge leading up to him are now permanently spawned and no longer summoned by the dungeon itself. This creatures now count towards Mythic+ progression and are affected by affixes.
[TBC Dungeons][Mythic+] Adjusted scaling to Mythic+ to go along with the reduction to the Mythic 0 versions and in preparation for Mythic 20. Player will now experience each level as roughly 3 tiers beneath the previous scaling.
Talenty a kouzla
Fixed an issue where lower ranks of Unleashed Rage could stack with Trueshot Aura.
Svět
Fixed an issue where Tier 3 Naxxramas Heroic Rings were missing from Major Mattingly, and are now available for Heroic ring tokens.
Dungeony & Raidy
[TBC Dungeons] Reduced health, physical and magic damage of all creatures on all difficulties by 10-20%.
Všeobecné
[Requires Launcher Update] Fixed an issue preventing searching in the mystic enchant window
[Requires Launcher Update] Removed [CTRL+F] hotkey from the Character Advancement / Vanity / Mystic Enchants UIs. This was causing input to be blocked entirely if CTRL was pressed with any of these UIs open.
Dungeony & Raidy
[Mythic+] Pending Restarts - Mythical Boon - Sanctified now heals for 1% maximum health per stack every 200 milliseconds. Previously healed 3% maximum health per stack every second.
[Mythic+] Corrected an issue where Mythical Boon - Sanctified would scale with Spellpower and in addition multiply its scaling by the number of stacks currently applied.
Všeobecné
[All Realms] Fixed an error with the achievement Friends in High Places, where it incorrectly stated that you obtained a Zhevra through the Recruit-A-Friend program. Achievement has been updated to be earned via learning the Spectral Steed.
[Malganis] Resilient Constitution now reduces damage taken in PvP by 50%, changed from 48%.
Webová stránka
[Website] Fixed Blood Elfs showing up as Alliance on the leaderboard.
[Website] Fixed certain leaderboard icons having an incorrect aspect ratio.
[Website] Fixed Orcs showing up as Humans on the leaderboard.
Změny předmětů
[Area-52] Fixed an issue where Alembic of Infernal Power displayed PvP power instead of PvE power.
Mystické enchantmenty
[Pending Restart] Fixed an issue where Flames of the Apostate from Cauterizing Flames was giving more healing power than intended.
Úkoly
[Pending Restart] Fixed a bug where the Booty Bay (Outlaw's Callboard) was missing some quests offered elsewhere.
[Pending Restart] Fixed a bug where the Darnassus Callboard did not have as many quests available as the Stormwind Callboard.
[Pending Restart] Fixed a bug where Temporal Contract: Proving Grounds was unable to complete related quests.
Fixed a bug where Path to Ascension: Take Down a Faction Leader was unable to be completed via slaying Bolvar in Stormwind.
Všeobecné
Fixed an exploit where you could double-equip some "unique-equipped" item.
[Requires Launcher Update] Modified the default fonts to support Cyrillic and Chinese characters. You should be able to read messages with those characters now rather than a bunch of boxes or ? marks. However, english clients are still unable to type or paste Cyrillic or Chinese text at this time.
Talenty a kouzla
[Pending Restart] Fixed an issue where Righteous Defense shared cooldown with taunt abilities.
Webová stránka
[Launcher] Fixed issue causing certain users to be stuck in an infinite update loop.
[Launcher] Fixed some visual glitches related to the "Confirm" buttons and the realm selection page on the store.
Změny předmětů
[High-Risk] Fixed an issue where Sanguine Naxx recipes required an incorrect and no longer obtainable item to craft. (Required Restart)
Mystické enchantmenty
Fixed an issue where the recent changes to Wind Ragers Rampant Tornado caused it to have 10% AP scaling instead of the intended 20%.
Úkoly
[Pending Restart] Path of Ascension: Building your Class Fantasy, and Reach Level 10! can now be turned in at the callboard.
Webová stránka
Fixed the issue causing closed Bug Reports to not display the reasoning behind their closure. Previously it would just say "Closed", now it will for example show "Closed - Fixed", "Closed - Unable to reproduce" etc.
Mystické enchantmenty
Fixed an issue where the Master of Elements mystic enchant was not working as intended. It now properly increases the mana gained by the Master of Elements capstone effect by 5%.
Mystické enchantmenty
Lightning Blade and Thunder Slam from the Thunder Slam enchant now reduce the cooldown of Thunder Clap by 2 seconds, down from 3.
Fixed an issue where the "Sweeper" buff, gained from consuming your eruption stacks was increasing the AoE damage dealt by 25% and the single target damage by an additional 25% instead of providing 40% damage increase to the main target.
'Lava Sweep now deals 85% Weapon Damage from 90%.
Midnight Flames' Shadow Kindling debuff now increases the damage of Pyroblast by 7% down from 10%.
Wind Rager now gives 2% attack speed per stack (from 3%) and 20% when fully stacked (from 30%). This change is intended to bring it more in line with other comparable Legendary enchants.
Fixed an issue where Wind Rager's Rampant Tornado wasn't abiding by its target caps and had uncapped AoE. It will now correctly abide by the 6 target cap.
Všeobecné
[Malganis] Resilient Constitution now reduces damage taken in PvP by 48%, changed from 45%. (With new gear from Naxxramas, overall damage is increased by a good amount.)
Talenty a kouzla
[Pending Restart] Summoner's Armor can now be used when you don't have an active pet (the bonus will apply to your pet after you summon it).
[Pending Restart] Summoner's Armor now increases the spell damage done by your pet by 3%, changed from adding flat spell damage.
[Mal'Ganis] Demonic Warlock Armors are now 2 AE down from 4 AE for the remainder of Vanilla.
[Mal'Ganis] Elemental Mage Armors are now 2 AE down from 4 AE for the remainder of Vanilla.
[Mal'Ganis] Shaman Weapon Enhancements are now 2 AE down from 4 AE for the remainder of Vanilla.
[Pending Restart] - Fixed an issue where Chilling Touch from the Dominate Undead family of Skeletal Mage had incorrect range. It now has the indeded 20 yard range.
[Pending Restart] - Fixed an issue where previous change to Furious Anger from the Dominated Undead family of Wights did not get pushed properly. This spell will now have the intended cooldown of 45 seconds, down from 60, and duration of 30 seconds, up from 10 seconds.
Změny předmětů
Reduced the PPM of Nightfall (axe) from 2.5 PPM to 2 PPM. This provided far too much value in Vanilla and disproportionately affected 25 man raids more than 10 man raids and overall providing too much power to a raid group.
Reduced the PPM of Nightfall (axe) from 2 PPM to 2.5 PPM. This provided far too much value in Vanilla and disproportionately affected 25 man raids more than 10 man raids and overall providing too much power to a raid group.
Mystické enchantmenty
Fixed an issue where target cap for Execute (Disembowel) from Blood and Guts did not get increased. The ability will now correctly hit 3 targets, up from 1.
[Pending Restart] - Fixed an issue where the Mystic Enchant Harbinger of Plague did not increase the plague damage of Disease Cloud from the Dominate Undead family Zombie.
Všeobecné
Fixed an issue where the Arcane Fortitude capstone was applying a modifier more spells than listed in the tooltip.
[Discord Changelog Updates] - The Obsidian Worldbreaker is a mount now obtainable through the Nightmare, Ironman and Resolute Challenge.
(Manual Install) Mega download links were updated to correspond to the latest patches, if you are experiencing issues with your game malfunctioning and you are *not* using the launcher, please download and update with these.
Call of the Spirits is now Common from Uncommon.
Call of the Elements is now Common from Uncommon.
Call of the Ancestors is now Common from Uncommon.
Talenty a kouzla
[Malganis] - New Ability: Summoners Skin - Empowers your pet, increasing your pets critical strike chance by 2% and increasing your pets spell damage by a flat amount (increased further by level).
[Malganis] - Demon Skin, Fel Armor and Summoners Skin is now obtained all together through a new spell bundle called: Demonic Warlock Armors. This spell bundle provides dynamic options without overt costs to having these options. Previously all spells combined would have cost 6 AE and 6 Blue Ability Gems is significantly reduced at 4 AE & 2 Blue Ability Gems.
[Malganis] - Mage Armor, Ice Armor and Molten Armor is now obtained all together through a new spell bundle called: Elemental Mage Armors. This spell bundle provides dynamic options without overt costs to having these options. Previously all spells combined would have cost 6 AE and 6 Blue Ability Gems is significantly reduced at 4 AE & 2 Blue Ability Gems.
[Malganis] [Pending Restart] - Rockbiter Weapon, Windfury Weapon, Flametongue Weapon, Frostbrand Weapon are now obtained all together through a new spell bundle called: Shaman Weapon Enhancements. (Like Poisons) This spell bundle provides dynamic options like poisons without overt costs to having these options. Previously all spells combined would have cost 8 AE and 6 Blue Ability Gems and 1 Epic this spell bundle is significantly reduced at 4 AE & 2 Blue Ability Gems.
Talenty a kouzla
[Pending Restart] Savage Defense is now always removed by 1 hit from players.
[Pending Restart] The Arcane and Nature damage increase in Furor no longer requires Moonkin Form and is now always active.