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Seřazeny chronologicky.
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[Tinker] Hasty Swap is now called Hasty Tech and now provides a flat % reduction to the cast time of Blackpowder Shot and Repair Shot
[Tinker] Boomshot now triggers automatically rather than transforming
[Tinker] Rocket Launcher can no longer be cast while moving
[Tinker] The Big One! has been reworked and now has Sticky Bomb synergy
[Tinker] Freeze Ray no longer does damage
[Tinker] Incendiary Bullets debuff tooltip corrected.
[Tinker] Increased the Weapon Damage of Blackpowder Shot from 120% to 150%
[Tinker] Explosive Augmentation can now only occur once per sec
[Templar] Diligence passive node has been replaced by an active called Divine Charge
[Templar] Added Warrior of Tyr node to Crusader
[Templar] Scourgebane now properly cleaves with the Holy Edge talent.
[Sun Cleric] Burden of Sacrifice now works off of critical strikes
[Sun Cleric] Piety capstone row has been repathed
[Sun Cleric] Hot Spot and Harmonious Bells reworked
[Sun Cleric] Sins of the Father now also works with Rapture damage
[Sun Cleric] Sun Downs base damage has been increased by 160
[Sun Cleric] Spears of Glory reworked
[Sun Cleric] Ward of Light no longer reduces healing of Illumination by 20% but now only increases its critical strike chance by 5% down from 10%
[Sun Cleric] Increased the base damage of Sins of the Father by 100
[Sun Cleric] Acute Faith is no longer a capstone but now only gives an instant cast Dawnsear or Sunflare
[Sun Cleric] Burning Heat reworked
[Sun Cleric] Knight of Dawn can now only occur once every sec
[Starcaller] New node Moonwater Refraction added.
[Starcaller] Cosmic Ripple replaced by Rippling Moonwater.
[Starcaller] Aspect of the Moonwell removed as an Aspect, now Rippling Moonwater passive.
[Starcaller] Moon Priest no longer starts with a switch node choice.
[Starcaller] Essence of the Moonwell no longer has a cooldown and lasts infinitely, but its values have been reduced to 10% from 20% and tick rate increased to 3 sec from 1 sec. It has been reflavored to Celestial Form and has a new transformation model.
[Stormbringer] Body of Lightning is no longer usable while stunned
[Stormbringer] Thunder Ward now has a 3min cd up from 2min
[Reaper] Increased the weapon damage of Dreadwake to 90% at all ranks
[Runemaster] Added Flames of Fury talent to Engravement
[Reaper] Soul Splinters are now a damage over time effect.
[Ranger] Level 10 Passive now also allows Barbed Shot to critically strike
[Ranger] Petalkeeper now also triggers off of any Archery Point spender
[Ranger] Thalassian Brand now has a 2min cd up from 1.5min
[Ranger] Natural Disguise is now usable in combat
[Pyromancer] Floating Lanterns buffed from 3 additional targets to 5.
[Pyromancer] Cataclysm bonus reduced from 10% to 5% per stack
[Pyromancer] Sulfuron Harbinger tick rate increase now 20%, down from 50%.
[Pyromancer] Sulfuron Harbinger no longer increases duration of Ignite/Blaze.
[Pyromancer] Hellscape now properly removes the GCD from Slagstone
[Primalist] Geothermal Vent now has a 24 sec cd up from 18 sec
[Necromancer] All Command spells now specifically state that they are not usable while in Undead:Pacify.
[Necromancer] Ghoul Mastery is no longer a capstone
[Necromancer] Deathly Chill now properly triggers.
[Necromancer] Frigidness’ effect has been split into the new Harrowing Winds talent
[Necromancer] Crown’s Call now stacks twice and its duration has been increased to 15 sec from 8 sec
[Necromancer] Hail of Arrows reworked into Harrowing Winds
[Necromancer] Soulfreeze now properly benefits from spell power on each tick.
[Necromancer] Lich Bolt stack application of Crypt Plague reduced by 2.
[Necromancer] Heartchill now only lasts 5 sec down from 8 sec, value increased from 20% to 30%, but enemies affected by Heartchill are now considered Frozen
[Knight of Xoroth] Flamewrath now properly deals its damage.
[Knight of Xoroth] Fury of Xoroth’s crit buff is properly consumed.
[Knight of Xoroth] Fury of Xoroth can now properly gain stacks.
[Guardian] Added the Breaking the Lines node to the Gladiator tree
[Guardian] Pit Fighter now affects all damage dealt instead of just damage by a couple abilities, but for 15% down from 25%
[Guardian] A new node taking the name of Slayer has been added to the capstone row for Gladiator
[Guardian] Battlemaster has been reworked, its previous effects are now part of the free passive vertical line and learned at level 10
[Guardian] Slayer is now called Making an Entrance
[Guardian] Shield Formation now has a 5min cd up from 2min, but its value has been increased to 50% from 30%
[Guardian] Wreck Formation now works with Tower Formation instead of Shieldforge, but now also works with Shield Formation
[Guardian] The Gladiator tree pathing has been overhauled
[Guardian] Hero’s March now mentions that it does not work with Into the Fray.
[Guardian] With Honor now also works with Valiant Stand and Mow Them Down has been reworked
[Guardian] Heavy Strikes deprecated
[Guardian] Critical Ram has been reworked to Heroism (the effect of Critical Ram wasn’t working so this will not translate to a dps loss)
[Guardian] Battlemaster: Axes now has critical strike chance and critical damage instead of cooldown reduction
[Guardian] Battlemaster: Swords now strikes 3 additional times up from 2, but no longer allows Tendon Slash to strike twice
[Guardian] Battlemaster: Maces no longer has an icd, but its base damage has been reduced by 120 and it no longer ignores armor
[Guardian] Battling for Supremacy no longer works with Sever
[Guardian] Spear Throw no longer refreshes the duration of Tendon Slash baseline and instead grants Motivation baseline. A new talent has been added as a switch node with Opening Play that brings back the Tendon Slash refresh
[Guardian] Stalwart now reduces the cooldown of Brace by 30 sec instead of increasing its DR
[Guardian] Brace now has a 1.5min cd up from 60 sec
[Guardian] Reinforced Armor is now a switch node with Strike the Forge!
[Guardian] Heroic Moment now properly triggers the highest known rank of Sever, instead of always recasting rank 1.
[Guardian] Haunting Melody’s heal reduction now properly works.
[Felsworn] Fel Smite tooltip clarified.
[Felsworn] Consume Magic will no longer create a cube under your target.
[Felsworn] Infernal Whipcrack can now properly hit up to 8 targets.
[Felsworn] Puncture now displays the correct value on the debuff tooltip.
[Felsworn] Felspill’s transformation now properly respects the increased duration of Fel Empowerment if you have Lasting Fury talented.
[Cultist] Issue where Abyssal Covenant and Tales of Woe could go recursive with each other and lag the server fixed.
[Cultist] Horrorbolt Volley will now only shoot projectiles at targets that you are already in combat with.
[Cultist] Bulwark of Horror and Twilight Incarnate no longer restore mana.
[Cultist] New node In And Out of Insanity added, reducing costs of instant spells based on insanity.
[Cultist] Dreadnought is now an active ability usable at 80 insanity, depleting all insanity after it fades. Spec Passive adjusted.
[Cultist] Presence of C’thun now properly persists through logout.
[Cultist] Presence of N’zoth can now properly trigger from any melee damage done.
[Cultist] Vision of Doom no longer references Armageddon if you are in Dreadnought spec.
[Cultist] Summoning a Tentacle of Yogg-saron can now properly trigger Fallen Templar.
[Cultist] Netherborne can now properly trigger from Abyssal Strike.
[Cultist] Wavering Pride can now properly still trigger its AP reduction on enemies immune to the slow.
[Cultist] While you have the instant cast of Malevolence ready through Heretic’s Pennant, you cannot build further stacks until you spend it.
[Cultist] Presence of C’thun no longer scales the range increase by your AP, allowing Godblade to have a nearly 500 yd Blade of the Empire xd.
[Cultist] Nightmares can now properly trigger Abyssal Destruction.
[Cultist] Malevolence’s heal now only has a 20 yd radius down from 40 yds
[Chronomancer] The Infinite tree has been repathed entirely
[Chronomancer] The Time tree capstones have been repathed slightly
[Chronomancer] Chrono Sorcery now works with Spirit instead of Intellect.
[Chronomancer] Unearthed Passage now works with Waves of Time, Reflection, and Backtrack instead of Clasp of Infinity