Ascension Changelog

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2023/11/27

Obecné

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[Venomancer] Escalation now affects either Gift of Shadra or Wilt depending on your previous pick

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[Venomancer] Miasma is now learned baseline for Venomancer at level 4

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[Venomancer] Stalker Form is now the 1st class tree node for Stalking instead of being baseline, and comes bundled with Venom Fang

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[Venomancer] Ritual Healing is now learned baseline for Venomancer at level 8

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[Venomancer] Scorpid Form is now the 1st class tree node for Fortitude instead of being baseline, and comes bundled with Scorpid Claw

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[Venomancer] Exposed Flesh stack generation now grants 5 Rage down from 10

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[Venomancer] Added 2 new healing nodes to Rot tree

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[Venomancer] Replaced Venom Spit with a switch node

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[Venomancer] Removed Venomancer's Gift

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[Venomancer] Replaced Venomancer's Gift with a switch node

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[Venomancer] Rotspreader now triggers from Blight & Serpent's Coil instead of Venom Spit

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[Venomancer] Ritualistic Renewal now affects Venomancer's Gift

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[Venomancer] Reintroduced chain effect for Ritual Healing

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[Venomancer] Extraction replaced with a switch node

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[Runemaster] Added new VFX/SFX for each of the Salvo procs, they no longer force the caster into a casting animation and are now more a bit more consistent with eachother

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[Knight of Xoroth] Hellgate is now a passive that creates a Hellgate when you Demonstrike

2023/11/26

Obecné

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[Pyromancer] Ember Touch scaling increased.

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[Pyromancer] Bushfire remade. Now increases the bonus provided by Overheat.

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[Pyromancer] Living Torch reworked

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[Pyromancer] Blessing of the Firelands node added to the Incineration tree

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[Pyromancer] Fire Bomber node added node added to the Incineration tree

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[Pyromancer] Flame Swell adjusted

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[Pyromancer] Blessing of the Firelands talent added

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[Pyromancer] Burn Book reworked into Explosive Force

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[Pyromancer] Searing Speed reworked

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[Pyromancer] Adjusted the Incineration spec tree for better pathing and clarity

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[Pyromancer] Fixed a bug where Blaze and Ignite could never miss

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[Pyromancer] Incineration spec capstones adjusted

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[Stormbringer] Added Gust of Wind ability to the Wind Stormbringer spec tree

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[Pyromancer] Class capstones adjusted

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[Venomancer] Fang Venom: Blight reworked to no longer restores 1% maximum health

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[Venomancer] Exposed Flesh now increases Physical Damage taken by an additional 1% per stack

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[Venomancer] Deadly Sting now gives 10% crit to Sting rather than 10% increased damage

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[Venomancer] Wicked Poison now proc's off crits

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[Venomancer] Scorpid Claw no longer procs Fang Venoms on every 6th hit

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[Venomancer] Fixed a bug where Regenerative Properties was still only proc'ing on crits, which meant it never proc'd at all

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[Venomancer] Fixed a bug where Slimestriker wasn't procing

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[Venomancer] Corrosion's Rage cost reduced to 10 baseline

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[Venomancer] Catalyst no longer costs Rage and gives 10 Rage immediately upon use

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[Venomancer] Corrosion now has a 10yd range with the new Improved Corrosion talent

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[Venomancer] Corrosion nature damage taken and attack power reduced brought down to 1% per stack from 2%

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[Venomancer] Improved Corrosion reworked to increase range and deal additional Nature Damage

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[Venomancer] Fortitude capstones adjusted

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[Venomancer] Catalyst cooldown increased to 30 sec up from 8

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[Venomancer] Fang Venom: Weakening reworked and put into the Fortitude tree

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[Venomancer] Fixed a bug where Tail Strike was consuming Venomtipped Poison twice

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[Venomancer] Tail Strike now applies your Fang Venom effects

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[Reaper] Wraithblade now deals Spectral Damage instead of Shadow

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[Reaper] Cooldown of Wraithblade increased by 5 sec

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[Reaper] You no longer have to be behind the target to use Wraithblade

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[Reaper] Wraithblade now generates 3 Reaped Souls

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[Tinker] Clockwork Knight is now called Clockwork Assistant again

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[Cultist] Base damage of Mental Assault (Tentacle of C'thun) increased.

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[Tinker] Bunker Operative no longer affects Blackpowder Shot

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[Demon Hunter] Inevitable Doom damage value increased.

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[Demon Hunter] Felglare SP scaling reduced.

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[Demon Hunter] Felglare AP scaling removed. Base adjusted.

2023/11/25

Obecné

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[Venomancer] Some talents switched between the Fortitude and class trees

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[Venomancer] Some new talents added to the Fortitude tree

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[Venomancer] Charm of Warding reworked

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[Venomancer] Protogenesis reworked

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[Venomancer] Fortified Exoskeleton adjusted

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[Guardian] Fine Plating node reworked

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[Guardian] Bladed Bulwark is now in in the class tree

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[Barbarian] Slowness, Mana, and Shrinking Jinx no longer invoke Bwonsamdi

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[Witch Doctor / Runemaster] Eye of the Kirin Tor and Voodoo Alchemy can no longer stack

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[Witch Doctor] Few Devotion stance VFX updates for more visual clarity when a devotion is cast

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[Tinker] Expert Mechanic refreshing all charges has been fixed, now properly refreshes only one

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[Necromancer] All Animate spell CDs reduced baseline

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[Necromancer] Animation Talent placement slightly updated

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[Necromancer] Animate: Rotlings now put on a 3 charge system with a 5 sec recharge time and taken off of GCD

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[Necromancer] Animate: Rotlings added to Animation spec tree as an active

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[Necromancer] Issues with Grimestep fixed

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[Necromancer] Issue where Underking was not reducing the CD of Unholy Command has been fixed

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[Necromancer] Issue where Graverobber was not summoning a Rotling every Unholy Command has been fixed

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[Barbarian] Improved Berserker Axe reworked

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[Barbarian] Some connection changes made to the Headhunting tree

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[Barbarian] Warstriker removed and combined with Barbaric Vigor

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[Witch Doctor] Chosen of Hakkar now only heals the Witch Doctor

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[Venomancer] Fortitude spec is a WIP

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[Venomancer] Reduced the rage drained by Carapace Regeneration to 10, from 15

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[Venomancer] Reduced the speed that Harden Carapace decays by 40%

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[Venomancer] Chitinous Spikes adjusted

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[Venomancer] Corrosion now has a 5yd range

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[Venomancer] Corrosion no longer reduces armor

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[Venomancer] Added Enchanted Chitin node to the Fortitude tree

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[Venomancer] Insectoid Alacrity now also gives movement speed to all allies

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[Venomancer] Chosen of Shadra is now Regrow Exoskeleton and has been adjusted

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[Venomancer] Chitinous Form is now Ancient Chitin and gives increased dodge chance

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[Venomancer] Chosen of Shadra is now given with the Fortitude spec passive

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[Venomancer] You no longer lose Exposed Flesh when you leave Scorpion Form

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[Venomancer] Exposed Flesh is now learned in the Fortitude spec passive, rather than being baseline for Scorpid Form

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[Venomancer] Removed the reagent cost from Venom Resistance

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[Venomancer] You no longer learn Fang's Guidance baseline

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[Necromancer] CD of Wormfood now 8 sec down from 10

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[Primalist] Increased the duration of Boontiful to 12 sec, up from 4sec

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[Primalist] Fixed a bug where Ride the Wave wasn't procing

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[Primalist] Increased the per-level scaling of Heavy Handed

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[Primalist] Rejuvenating Boons now scales with attack power

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[Tinker] Fixed a bug where Scraptron wasn't scaling