Ascension Changelog

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2023/07/12

Obecné

Změna

[Monk] Fixed an issue where Combat Move Chain could be manually canceled

Změna

[Monk] Fixed name of Chakra of Light

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[Monk] Changed the name of Chakra of Discipline to Chakra of Power

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[Monk] Burning Thrust now has a Chain Effect.

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[Witch Doctor] Fixed a bug causing Souleater to not work as intended

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[Monk] Momentum now regenerates 20 Energy after using an effect that ends a Combat Move chain

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[Witch Doctor] Clarified tooltip of Darkspear Drums

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[Witch Doctor] Fixed a bug causing Serpent Ward to last 5000% longer than it should

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[Witch Doctor] Fixed Darkspear Drums

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[SoA] Fixed an issue where some characters had access to Grimclaw as an active ability

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[Barbarian] Clarified "Axe Throwing" in the Mow Them Down talent

2023/07/11

Obecné

Změna

[Monk] Issue where Chakra of Wrath would not apply DoT has been fixed

Změna

[Ranger] Issue where Backstep was causing some spells to be instant cast has been fixed

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[Stormbringer] Issue where Rank 2 Improved Voltaic Burst was making Voltaic Burst instant cast has been fixed

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[SoA] Issue where Claw Sweep could not be used with daggers has been fixed

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[Guardian] Valiant Cleave now correctly makes Valiant Strike to cleave to 2 nearby targets.

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[Guardian] Feats of Strength spell tooltip and buff tooltip now match.

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[Guardian] An issue with Vanguard Guardian(spec passive)not dealing damage when blocking has been resolved.

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[Guardian] Crowd Pummeler not making Death Ram hit an additional target has been fixed.

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[Starcaller] Stellar Drift can no longer be cast while dead (but the knockback can happen after death if the target is close to the source corpse)

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[Cultist] Re-worded the Corruption Cultist spec passive to more accurately reflect the actual effect.

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[Monk] Connected Quenching Blow to Transcending.

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[Monk] Mirror Image will now correctly appear in the Blademaster tab.

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[Monk] Tyr's Claw now applies Combat Move Chain like other Combat Moves.

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[Required Patch] Adjusted the visual scaling of Boon of the Turtle to make it a bit smaller.

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[Son of Arugal] Curse of the Worgen and Eternal Curse no longer have a set attack speed.

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[Guardian] Updated tooltip of Thundering Charge to reflect you can cancel it early

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[Reaper] Crimson Scythe now requires a 2h weapon

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[Reaper] Cull now requires a 2h weapon

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[Son of Arugal] Fixed an issue where Dark Liturgy was forcing targets into Curse of the Worgen

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[Reaper] Scythe Rush now requires a 2h weapon

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[Cultist] The damage of Total Madness now ramps correctly

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[Cultist] Total Madness stacks now boost damage taken by 25% per stack up from 15%

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[Monk] Titanstrike no longer requires 1h weapons

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[Monk] Martial Strike now costs 30 Energy

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[Monk] Martial Strike now grants Followup instead of a holy rune

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[Monk] Thrashing Blade now deals 50% regular weapon damage instead of offhand

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[Monk] Martial Strike is now a 12 sec CD

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[Monk] Martial Strike no longer requires dual weapons

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[Monk] Blade Tempest no longer scales with Holy Runes

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[Monk] Increased base CD of Blade Tempest

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[Monk] Runeslam now grants Followup

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[Monk] Runeslam no longer generates 3 runes

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[Monk] Runeslam now has a 0.5 sec GCD down from 1 sec

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[Monk] Lorescribe no longer generates runes

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[Monk] Staff Strike now grants Followup instead of a Holy Rune when released

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[Monk] Staff Combat now causes Staff Strike to deal bonus AP-scaling holy damage when used with 4+ stacks instead of granting a bonus rune

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[Monk] Chakra spells are now passives

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[Monk] Removed Holy Runes

Změna

[Monk] Brawler now grants 15% crit damage to combat moves and 10% damage to effects which end the chain

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[Monk] Benediction is now a Combat Move chain ender as well

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[Monk] Magmasteel now procs on every 3rd Blademaster Strike instead of every 5th

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[Monk] Blademaster Strike no longer generates Holy Runes

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[Monk] Every 3rd Blademaster Strike grants Followup, allowing you to use a Combat Move

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[Monk] Blademaster Strike's cycle is now a 3 stack effect rather than 5

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[Monk] Blademaster Strike now has 2 sec cast time up from 1.8 sec

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[Monk] Combat Training now boosts the effect of Chain Effects by 15%/30% instead of previous effects

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[Monk] Zeal now reduces GCDs of Jab & Combat Moves instead of increasing attack speed

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[Monk] Improved Uppercut now boosts its damage by 5%/10% instead of modifying its cooldown

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[Monk] Engrave Runes of Zeal no longer buffs attack speed and now reduces GCDs of Jab / Combat Moves by 50%

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[Monk] Engrave Runes spells now have a 3 min shared CD and 20 sec duration

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[Monk] Word of Wrath now has a 45 sec CD up from 40 sec

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[Monk] Fixed an issue where Sacred Style would proc twice from Sweeping Kick

Změna

[Monk] Word of Wrath now buffs by 50% down from 100%

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[Monk] Hundred Fist Strike now also ends your Comat Move Chain, scaling with the recently used effects similarly to Combo Breaker

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[Monk] The recently used effects from Combat Moves now stack

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[Monk] The recently used effects from Combat Moves now affect Combo Breaker as well

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[Monk] Combo Breaker now becomes usable after 3 Combat Moves, ending your Combat Move Chain

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[Monk] Combat Move buffs (recently used effect) are no longer exclusive

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[Monk] Combo Breaker no longer costs 3 Holy Runes

Změna

[Monk] Combat Moves now become available after using Jab

Změna

[Monk] Renamed & reflavoured Hook into Chakram

Změna

[Monk] Chakram removed from Fighting tree

Změna

[Monk] Removed Holy Rune cost text from Blade Tempest.

Změna

[Monk] Removed the flavor text from Discipline Monk talent

Změna

[Monk] Edge of Ruin now grants Followup

Změna

[Monk] Updated the tooltip of Endurance of Eonar to reflect Combo Breaker rename.

Změna

[Monk] Removed the flavor text from Fighting Monk talent

Změna

[Monk] Updated the tooltip of Fists of Aggramar to reflect Combo Breaker rename.

Změna

[Monk] Updated the tooltip of Fighting Monk to reflect Combo Breaker rename.

2023/07/10

Obecné

Změna

[Starcaller] Starsweep scaling values have been increased.

Změna

[Starcaller] Aspect of the Starlord can no longer proc from ranged attacks and ranged spells

Změna

[Ranger] Issue where Swiftshot wouldn't proc has been fixed

Změna

[Guardian] Renamed Fling to Spartan Kick

Změna

[Monk] Combat Moves no longer have a CD

Změna

[Guardian] Minstrel now heals 2% health down from 3% per proc

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[Monk] Combat Move buffs that impact your next Combat Move now only affect other combat moves

Změna

[Monk] Burning Thrust now grants a stack of Combo, up to 3

Změna

[Monk] All Combat Moves now cost 1 stack of Combo instead of 3/5/10 Holy Runes

Změna

[Monk] Hook no longer has a cooldown

Změna

[Monk] Hook now grants a stack of Combo, up to 3

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[Monk] Hook now costs 3 Holy Runes

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[Monk] Uppercut's damage bonus to your next Combat Move is reduced to 25% from 75%

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[Monk] Jab now simply generates a Holy Rune and deals damage

Změna

[Starcaller] Starfire Shot scaling with mana and SP has been increased slightly.

Změna

[Starcaller] Guardian of Elune, Enchanted Aegis, Heavy Impact positions have been shifted upwards.

Změna

[Starcaller] Pulsar Blade has been renamed into Pulsar Explosion, moved upwards one row and it's target count increase has been modified to 4, down from 6.

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[Starcaller] Starburst(passive node affecting Vengeance of Elune) has been removed.

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[Starcaller] Celestial Knight node has been removed.

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[Starcaller] Cosmic Vengeance node has been removed.