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Obecné
[Starcaller] Moonstone has been moved to Starsweep's original location and it's cooldown reducing effect reduced.
[Starcaller] All previous Vengeance of Elune modifying nodes have been changed to interact with Starburst.
[Starcaller] Starsweep has been moved towards the middle of the Astral Warfare tree.
[Starcaller] Endless Sky has been moved to the right side of the tree and changed into a stamina nad mana increasing node.
[Starcaller] Vengeance of Elune has been removed and rotationally replaced by Starburst.
[Starcaller] Warrior of Elune does not require Polearms any more
[Starcaller] Starshield Smash has been renamed into Starburst.
[Starcaller] Starshield Smash no longer requires a Shield.
[Starcaller] Starburst now affects 6 enemies baseline down from 8
[Starcaller] Improved Vengeance of Elune is now Improved Starburst, and provides 2 sec CDR down from 3 sec
[Starcaller] Pulsar Explosion now increases max targets of Starburst by 4 down from 6
[Starcaller] Moonstone now grants 1.5 sec refund bonus down from 3 sec
[Starcaller] Renamed Starshield Smash to Starburst
Obecné
[Reaper] Issue where Soulrot DoT would get removed when losing LoS has been fixed
[Monk] Light's Grace now works with Double Jump modifiers (ie. Acrobatics).
[Monk] Fanaticism has been changed to a single point node.
[Monk] Fanaticism has been changed to Fight Club, a physical damage increasing node.
[Monk] Dip and Weave node from Fighting has swapped places with Fanaticism node in Class tree.
[Monk] Discipline Monk spec passive now auto-learns Staff Sweep a new AOE spell that generates threat and energy per target hit (pending restart).
Obecné
[Venomancer] A new connection has been created between Gripping Web and Surprise Attack in Stalking tree.
[Starcaller] Issue where Reverse Magic could be cast while silenced has been fixed
[Cultist] Empowered Isolation gear icon aura fixed
[Primalist] Ursine Crush cone radius reduced from 20yds to 10yds
[Primalist] Ursine Crush vfx accurately reflects effect radius now
[Runemaster] Inscribe Rune sfx toned down a bit
[Monk] Burning Charge and Master of Blades nodes in Blademaster tree have been swapped.
[General] Sunken Temple class quests are available again
[Witch Doctor] Slither now drops root effects
[Monk] Blade Tempest no longer requires runes to cast, will now incur a reduced cooldown based off of runes exhausted
[Necromancer] Fixed tooltip of Ray of Rot
[Necromancer] Fixed an issue where an old effect of Plague's Reach was still active
[Necromancer] Fixed the tooltip of Rotcaster (the proc from Angel of Death)
[Starcaller] Fixed Twinkle Toes
[Monk] Batting Cage now reduces energy cost of staff strike by 15% instead of a flat 10
[Chronomancer] Fixed Master of Chaos ranks to correctly affect periodic chaos damage
[Starcaller] Fixed an issue where effects increasing the Scattered Star proc chance on Starsunder or Huntress Shot would also affect the chance for the other spell to apply
Obecné
[Sun Cleric] Bulwark of Blessings passive proc will no longer proc on caster and target, just on target
[Venomancer] Improved Shadra's Vigil now increases the HoT value
[Son of Arugal] Curse of the Worgen can now only be casted on an enemy
[Monk] Issue where Blade Tempest did not require runes has been fixed
[Starcaller] Improved Aspects now properly increases the stat values gained through Aspect of the Huntress.
[Starcaller] Eye of Elune Scattered Stars proc chance increase has been changed to 10%.
[Starcaller] Starsunder now properly shows its chance to apply Scattered Stars.
[Primalist] Gaze of Theradras now properly reduces Attack Power.
[Starcaller] Bathe effect has been renamed from Torrent to Bathe (to better differentiate between Torrent and Bathe)
[Starcaller] Torrent (shark attack) Should now be able to proc Astral Flares from Aspect of the Stars.
[Necro] Rime Necromancer (Rime Passive) tooltip now correctly displays that Icy Tomb is applied at 10 stacks of Deathchill.
[Son of Arugal] Bloodsores is now properly a debuff and cant be removed by the enemy player target.
[Monk] Martial strike Off-hand's damage is now physical and no longer deals holy damage.
[Primalist] Rejuvenating Boons no longer heals twice when a boon is applied.
[Starcaller] Starfire Shot now properly consumes Scattered Stars as it should.
[Ranger] Fixed Arrow Storm talent
[Starcaller] Increased RAP/SP scaling of Starfire Shot
[Ranger] Fixed an issue where Falcon's Aid would not trigger if Flank killed the target
[Starcaller] Starfire Shot no longer requires a minimum of 30% mana in order to be used
[Starcaller] Starfire Shot will now correctly consume scattered stars
[Runemaster] Elemental Blade will now correctly gain range during Arcane Attunement
[Starcaller] Eye of Elune now increases Huntress Shot's chance to proc Scattered Stars instead of enabling it to at all (which is now baseline)
[Guardian] Fixed an issue with Guardian's Dual Wield effect for Inspiration
[Barbarian] Fixed You Want Axe?
[Barbarian] You Want Axe? now correctly has 2 ranks
[Runemaster] Fixed an issue where Prismatic Displacement was giving the ability to wear Plate
[SoA] Fixed Enraging Wounds
[SoA] Fixed a bug where learning Plague Sweep would automatically learn Plaguewolf
[Primalist] Magma Geodes now consume Magmafury when they're launched instead of when they hit, so multiple stacks will not be consumed in AoE
[Primalist] Summoning a Primal Spirit no longer applies Primal Senses unless you actually know the spell
[Witch Doctor] Slightly increased attack range of Serpent Wards
[Witch Doctor] Serpent Wards attacks now have a missile / travel time
[Necromancer] Reduced the radius of Flesh Golem's disease cloud (is now equal to a Flamestrike's area of effect centered around the minion)
[Witch Hunter] Added some improvements to the way Shadowhound scaling is applied
[Stormbringer] Lightning Rod (passive) will no longer display as having 100yd range
[Stormbringer] Fixed Unbound Elementalist
[Stormbringer] Damage caused to your Wind Servant from your 'Winds' spells no longer has to obey LoS
[Stormbringer] Fixed a problem where the damage to your Wind Servant caused by Gale Winds, Winds of Change, Guiding Winds & Hastening Winds would generate agro/threat
[Stormbringer] Fixed Fog Cover
Obecné
[Son of Arugal] Blood Spec Passive now increases your Spell Power by 25% of Stamina instead of Healing Power (clarification: Spell Power=Healing Power, Healing Power does not equal Spell Power)
[Knight of Xoroth] Snarl (taunt) is now properly learned with acquisition of Oath of Defiance (tank stance).
[Starcaller] Problem making Starfire Shot and Starsweep still cost 100% mana has been fixed.
[All] Fixed an issue with tank talent trees not being progressable since the taunts were included in the tank stance nodes
[Reaper] Added a connection between Ghostly Fortitude and Vital Offense
[Reaper] Cursed Rosary no longer increases healing received
[Reaper] Moved around some early nodes to have them make more sense
[Reaper] Added a new 2 point node to increase healing received by 3%/6% between early Dom/Harvest nodes in class tree
[Guardian] Ballad of the Hero is no longer cancelable by reactivation
[Primalist] Stoneslam now correctly gains range from the Tremor Sense talent
[Guardian] Learning Offensive Pose at level 2 now automatically casts it
[Guardian] Added some healing VFX to Veteran of the Arena
[Guardian] Ballad of the Dragonslayer is no longer cancelable by reactivation
[Guardian] Feats of Strength now has a 12 sec CD matching its duration
[Guardian] Thundering Charge should now correctly appear cancelable on its spell icon/button
[Sun Cleric] Fixed an issue where the skill to dual wield (with the Inquisition talent) would sometimes be unlearned when logging in and out of the game
[Guardian] Fixed an issue where the skill to dual wield (for Inspiration Guardians) would sometimes be unlearned when logging in and out of the game
[Reaper] Fixed an issue causing the scaling of Soulstriker's damage to be too high
[Reaper] Doomrend now requires a 2H weapon
[Pyromancer] Fixed an issue causing Cataclysmic Ray to hit the same target multiple times with the wrong effect
[Pyromancer] Flame Swell is now a 30 sec CD, but causes Ignite to flare up into Flame Swell on all enemies within 8yd of your target
[Pyromancer] Dancing Flames now procs its spread when you deal direct Fire Damage to an enemy, instead of having periodic ticks handle the entire process
[Witch Hunter] Tormentor Bolt no longer deals initial damage
[Witch Hunter] The Right Price now boosts Collect Bounty by 33% per rank down from 50% (100% at max rank)
[Ranger] Reduced Agility scaling of Blade of the Sin'dorei