Ascension Changelog

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2023/07/10

Obecné

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[Starcaller] Moonstone has been moved to Starsweep's original location and it's cooldown reducing effect reduced.

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[Starcaller] All previous Vengeance of Elune modifying nodes have been changed to interact with Starburst.

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[Starcaller] Starsweep has been moved towards the middle of the Astral Warfare tree.

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[Starcaller] Endless Sky has been moved to the right side of the tree and changed into a stamina nad mana increasing node.

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[Starcaller] Vengeance of Elune has been removed and rotationally replaced by Starburst.

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[Starcaller] Warrior of Elune does not require Polearms any more

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[Starcaller] Starshield Smash has been renamed into Starburst.

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[Starcaller] Starshield Smash no longer requires a Shield.

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[Starcaller] Starburst now affects 6 enemies baseline down from 8

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[Starcaller] Improved Vengeance of Elune is now Improved Starburst, and provides 2 sec CDR down from 3 sec

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[Starcaller] Pulsar Explosion now increases max targets of Starburst by 4 down from 6

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[Starcaller] Moonstone now grants 1.5 sec refund bonus down from 3 sec

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[Starcaller] Renamed Starshield Smash to Starburst

2023/07/09

Obecné

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[Reaper] Issue where Soulrot DoT would get removed when losing LoS has been fixed

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[Monk] Light's Grace now works with Double Jump modifiers (ie. Acrobatics).

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[Monk] Fanaticism has been changed to a single point node.

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[Monk] Fanaticism has been changed to Fight Club, a physical damage increasing node.

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[Monk] Dip and Weave node from Fighting has swapped places with Fanaticism node in Class tree.

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[Monk] Discipline Monk spec passive now auto-learns Staff Sweep a new AOE spell that generates threat and energy per target hit (pending restart).

2023/07/08

Obecné

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[Venomancer] A new connection has been created between Gripping Web and Surprise Attack in Stalking tree.

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[Starcaller] Issue where Reverse Magic could be cast while silenced has been fixed

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[Cultist] Empowered Isolation gear icon aura fixed

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[Primalist] Ursine Crush cone radius reduced from 20yds to 10yds

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[Primalist] Ursine Crush vfx accurately reflects effect radius now

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[Runemaster] Inscribe Rune sfx toned down a bit

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[Monk] Burning Charge and Master of Blades nodes in Blademaster tree have been swapped.

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[General] Sunken Temple class quests are available again

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[Witch Doctor] Slither now drops root effects

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[Monk] Blade Tempest no longer requires runes to cast, will now incur a reduced cooldown based off of runes exhausted

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[Necromancer] Fixed tooltip of Ray of Rot

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[Necromancer] Fixed an issue where an old effect of Plague's Reach was still active

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[Necromancer] Fixed the tooltip of Rotcaster (the proc from Angel of Death)

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[Starcaller] Fixed Twinkle Toes

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[Monk] Batting Cage now reduces energy cost of staff strike by 15% instead of a flat 10

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[Chronomancer] Fixed Master of Chaos ranks to correctly affect periodic chaos damage

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[Starcaller] Fixed an issue where effects increasing the Scattered Star proc chance on Starsunder or Huntress Shot would also affect the chance for the other spell to apply

2023/07/07

Obecné

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[Sun Cleric] Bulwark of Blessings passive proc will no longer proc on caster and target, just on target

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[Venomancer] Improved Shadra's Vigil now increases the HoT value

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[Son of Arugal] Curse of the Worgen can now only be casted on an enemy

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[Monk] Issue where Blade Tempest did not require runes has been fixed

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[Starcaller] Improved Aspects now properly increases the stat values gained through Aspect of the Huntress.

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[Starcaller] Eye of Elune Scattered Stars proc chance increase has been changed to 10%.

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[Starcaller] Starsunder now properly shows its chance to apply Scattered Stars.

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[Primalist] Gaze of Theradras now properly reduces Attack Power.

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[Starcaller] Bathe effect has been renamed from Torrent to Bathe (to better differentiate between Torrent and Bathe)

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[Starcaller] Torrent (shark attack) Should now be able to proc Astral Flares from Aspect of the Stars.

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[Necro] Rime Necromancer (Rime Passive) tooltip now correctly displays that Icy Tomb is applied at 10 stacks of Deathchill.

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[Son of Arugal] Bloodsores is now properly a debuff and cant be removed by the enemy player target.

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[Monk] Martial strike Off-hand's damage is now physical and no longer deals holy damage.

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[Primalist] Rejuvenating Boons no longer heals twice when a boon is applied.

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[Starcaller] Starfire Shot now properly consumes Scattered Stars as it should.

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[Ranger] Fixed Arrow Storm talent

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[Starcaller] Increased RAP/SP scaling of Starfire Shot

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[Ranger] Fixed an issue where Falcon's Aid would not trigger if Flank killed the target

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[Starcaller] Starfire Shot no longer requires a minimum of 30% mana in order to be used

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[Starcaller] Starfire Shot will now correctly consume scattered stars

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[Runemaster] Elemental Blade will now correctly gain range during Arcane Attunement

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[Starcaller] Eye of Elune now increases Huntress Shot's chance to proc Scattered Stars instead of enabling it to at all (which is now baseline)

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[Guardian] Fixed an issue with Guardian's Dual Wield effect for Inspiration

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[Barbarian] Fixed You Want Axe?

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[Barbarian] You Want Axe? now correctly has 2 ranks

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[Runemaster] Fixed an issue where Prismatic Displacement was giving the ability to wear Plate

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[SoA] Fixed Enraging Wounds

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[SoA] Fixed a bug where learning Plague Sweep would automatically learn Plaguewolf

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[Primalist] Magma Geodes now consume Magmafury when they're launched instead of when they hit, so multiple stacks will not be consumed in AoE

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[Primalist] Summoning a Primal Spirit no longer applies Primal Senses unless you actually know the spell

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[Witch Doctor] Slightly increased attack range of Serpent Wards

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[Witch Doctor] Serpent Wards attacks now have a missile / travel time

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[Necromancer] Reduced the radius of Flesh Golem's disease cloud (is now equal to a Flamestrike's area of effect centered around the minion)

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[Witch Hunter] Added some improvements to the way Shadowhound scaling is applied

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[Stormbringer] Lightning Rod (passive) will no longer display as having 100yd range

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[Stormbringer] Fixed Unbound Elementalist

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[Stormbringer] Damage caused to your Wind Servant from your 'Winds' spells no longer has to obey LoS

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[Stormbringer] Fixed a problem where the damage to your Wind Servant caused by Gale Winds, Winds of Change, Guiding Winds & Hastening Winds would generate agro/threat

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[Stormbringer] Fixed Fog Cover

2023/07/06

Obecné

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[Son of Arugal] Blood Spec Passive now increases your Spell Power by 25% of Stamina instead of Healing Power (clarification: Spell Power=Healing Power, Healing Power does not equal Spell Power)

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[Knight of Xoroth] Snarl (taunt) is now properly learned with acquisition of Oath of Defiance (tank stance).

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[Starcaller] Problem making Starfire Shot and Starsweep still cost 100% mana has been fixed.

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[All] Fixed an issue with tank talent trees not being progressable since the taunts were included in the tank stance nodes

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[Reaper] Added a connection between Ghostly Fortitude and Vital Offense

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[Reaper] Cursed Rosary no longer increases healing received

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[Reaper] Moved around some early nodes to have them make more sense

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[Reaper] Added a new 2 point node to increase healing received by 3%/6% between early Dom/Harvest nodes in class tree

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[Guardian] Ballad of the Hero is no longer cancelable by reactivation

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[Primalist] Stoneslam now correctly gains range from the Tremor Sense talent

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[Guardian] Learning Offensive Pose at level 2 now automatically casts it

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[Guardian] Added some healing VFX to Veteran of the Arena

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[Guardian] Ballad of the Dragonslayer is no longer cancelable by reactivation

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[Guardian] Feats of Strength now has a 12 sec CD matching its duration

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[Guardian] Thundering Charge should now correctly appear cancelable on its spell icon/button

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[Sun Cleric] Fixed an issue where the skill to dual wield (with the Inquisition talent) would sometimes be unlearned when logging in and out of the game

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[Guardian] Fixed an issue where the skill to dual wield (for Inspiration Guardians) would sometimes be unlearned when logging in and out of the game

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[Reaper] Fixed an issue causing the scaling of Soulstriker's damage to be too high

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[Reaper] Doomrend now requires a 2H weapon

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[Pyromancer] Fixed an issue causing Cataclysmic Ray to hit the same target multiple times with the wrong effect

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[Pyromancer] Flame Swell is now a 30 sec CD, but causes Ignite to flare up into Flame Swell on all enemies within 8yd of your target

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[Pyromancer] Dancing Flames now procs its spread when you deal direct Fire Damage to an enemy, instead of having periodic ticks handle the entire process

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[Witch Hunter] Tormentor Bolt no longer deals initial damage

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[Witch Hunter] The Right Price now boosts Collect Bounty by 33% per rank down from 50% (100% at max rank)

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[Ranger] Reduced Agility scaling of Blade of the Sin'dorei